mirror of https://github.com/PCSX2/pcsx2.git
docs: update them to remove mention of plugins
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136c326059
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@ -286,7 +286,7 @@ void SysCoreThread::DoCpuExecute()
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void SysCoreThread::ExecuteTaskInThread()
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void SysCoreThread::ExecuteTaskInThread()
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{
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{
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Threading::EnableHiresScheduler(); // Note that *something* in SPU2 and GSdx also set the timer resolution to 1ms.
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Threading::EnableHiresScheduler(); // Note that *something* in SPU2 and GS also set the timer resolution to 1ms.
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m_sem_event.WaitWithoutYield();
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m_sem_event.WaitWithoutYield();
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m_mxcsr_saved.bitmask = _mm_getcsr();
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m_mxcsr_saved.bitmask = _mm_getcsr();
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@ -35,7 +35,7 @@
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#include "SPU2/spu2.h"
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#include "SPU2/spu2.h"
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#include "gui/Dialogs/ModalPopups.h"
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#include "gui/Dialogs/ModalPopups.h"
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// renderswitch - tells GSdx to go into dx9 sw if "renderswitch" is set.
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// renderswitch - tells GS to go into dx9 sw if "renderswitch" is set.
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bool renderswitch = false;
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bool renderswitch = false;
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uint renderswitch_delay = 0;
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uint renderswitch_delay = 0;
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@ -485,7 +485,7 @@ namespace Implementations
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// start recording
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// start recording
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// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
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// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
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// (the GSdx dialog is already properly modal for the GS window)
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// (the GS dialog is already properly modal for the GS window)
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if (GetMainFramePtr() && GetMainFramePtr()->IsEnabled())
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if (GetMainFramePtr() && GetMainFramePtr()->IsEnabled())
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GetMainFramePtr()->Disable();
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GetMainFramePtr()->Disable();
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@ -951,12 +951,12 @@ void AcceleratorDictionary::Map(const KeyAcceleratorCode& _acode, const char* se
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if (!strcmp("Sys_TakeSnapshot", searchfor))
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if (!strcmp("Sys_TakeSnapshot", searchfor))
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{
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{
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// Sys_TakeSnapshot is special in a bad way. On its own it creates a screenshot
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// Sys_TakeSnapshot is special in a bad way. On its own it creates a screenshot
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// but GSdx also checks whether shift or ctrl are held down, and for each of
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// but GS also checks whether shift or ctrl are held down, and for each of
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// them it does a different thing (gs dumps). So we need to map a shortcut and
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// them it does a different thing (gs dumps). So we need to map a shortcut and
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// also the same shortcut with shift and the same with ctrl to the same function.
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// also the same shortcut with shift and the same with ctrl to the same function.
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// So make sure the shortcut doesn't include shift or ctrl, and then add two more
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// So make sure the shortcut doesn't include shift or ctrl, and then add two more
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// which are derived from it.
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// which are derived from it.
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// Also, looking at the GSdx code, it seems that it never cares about both shift
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// Also, looking at the GS code, it seems that it never cares about both shift
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// and ctrl held together, but PCSX2 traditionally mapped f8, shift-f8 and ctrl-shift-f8
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// and ctrl held together, but PCSX2 traditionally mapped f8, shift-f8 and ctrl-shift-f8
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// to Sys_TakeSnapshot, so let's not change it - we'll keep adding only shift and
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// to Sys_TakeSnapshot, so let's not change it - we'll keep adding only shift and
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// ctrl-shift to the base shortcut.
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// ctrl-shift to the base shortcut.
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@ -1049,8 +1049,8 @@ void Pcsx2App::InitDefaultGlobalAccelerators()
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GlobalAccels->Map(AAC(WXK_ESCAPE), "Sys_SuspendResume");
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GlobalAccels->Map(AAC(WXK_ESCAPE), "Sys_SuspendResume");
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// Fixme: GS Dumps could need a seperate label and hotkey binding or less interlinked with normal screenshots/snapshots , which messes with overloading lots of different mappings, commented the other GlobalAccels for this reason. GSdx hardcodes keybindings.
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// Fixme: GS Dumps could need a seperate label and hotkey binding or less interlinked with normal screenshots/snapshots , which messes with overloading lots of different mappings, commented the other GlobalAccels for this reason. GS hardcodes keybindings.
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GlobalAccels->Map(AAC(WXK_F8), "Sys_TakeSnapshot");
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GlobalAccels->Map(AAC(WXK_F8), "Sys_TakeSnapshot");
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// GlobalAccels->Map(AAC(WXK_F8).Shift(), "Sys_TakeSnapshot");
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// GlobalAccels->Map(AAC(WXK_F8).Shift(), "Sys_TakeSnapshot");
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// GlobalAccels->Map(AAC(WXK_F8).Shift().Cmd(), "Sys_TakeSnapshot");
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// GlobalAccels->Map(AAC(WXK_F8).Shift().Cmd(), "Sys_TakeSnapshot");
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GlobalAccels->Map(AAC(WXK_F9), "Sys_RenderswitchToggle");
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GlobalAccels->Map(AAC(WXK_F9), "Sys_RenderswitchToggle");
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@ -493,7 +493,7 @@ void MainEmuFrame::CreateCaptureMenu()
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// Fixme: When you uncomment L1029-L1031 on that file; Linux says that Ctrl is already used for something else and will append (Shift + F8) while Windows will (Ctrl + Shift + F8)
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// Fixme: When you uncomment L1029-L1031 on that file; Linux says that Ctrl is already used for something else and will append (Shift + F8) while Windows will (Ctrl + Shift + F8)
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m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"), &m_submenuScreenshot);
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m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"), &m_submenuScreenshot);
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wxMenuItem* sysScreenShotItem = m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot, _("Take Screenshot"));
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wxMenuItem* sysScreenShotItem = m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot, _("Take Screenshot"));
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// HACK: in AcceleratorDictionary::Map the Sys_TakeSnapshot entry gets Shift and Cmd (Ctrl) hardcoded to it because it is similarly hardcoded in GSdx
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// HACK: in AcceleratorDictionary::Map the Sys_TakeSnapshot entry gets Shift and Cmd (Ctrl) hardcoded to it because it is similarly hardcoded in GS
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// So... remove such modifiers as the GUI menu entry is only for the base keybinding without modifiers.
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// So... remove such modifiers as the GUI menu entry is only for the base keybinding without modifiers.
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// We can be confident in doing so, as if a user adds these modifiers themselves, the same function rejects it.
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// We can be confident in doing so, as if a user adds these modifiers themselves, the same function rejects it.
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KeyAcceleratorCode keyCode = wxGetApp().GlobalAccels->findKeycodeWithCommandId("Sys_TakeSnapshot");
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KeyAcceleratorCode keyCode = wxGetApp().GlobalAccels->findKeycodeWithCommandId("Sys_TakeSnapshot");
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@ -933,7 +933,7 @@ void MainEmuFrame::VideoCaptureToggle()
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// start recording
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// start recording
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// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
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// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
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// (the GSdx dialog is already properly modal for the GS window)
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// (the GS dialog is already properly modal for the GS window)
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bool needsMainFrameEnable = false;
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bool needsMainFrameEnable = false;
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if (IsEnabled())
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if (IsEnabled())
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{
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{
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@ -268,7 +268,7 @@ namespace Panels
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protected:
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protected:
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// Exclusive mode is currently not used (true for svn r4399).
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// Exclusive mode is currently not used (true for svn r4399).
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// PCSX2 has partial infrastructure for it:
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// PCSX2 has partial infrastructure for it:
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// - GSdx seem to support it (it supports the API and has implementation), but I don't know if it ever got called.
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// - GS seem to support it (it supports the API and has implementation), but I don't know if it ever got called.
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// - BUT, the configuration (AppConfig, and specifically GSWindowOptions) do NOT seem to have a place to store this value,
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// - BUT, the configuration (AppConfig, and specifically GSWindowOptions) do NOT seem to have a place to store this value,
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// and PCSX2's code doesn't seem to use this API anywhere. So, no exclusive mode for now.
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// and PCSX2's code doesn't seem to use this API anywhere. So, no exclusive mode for now.
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// - avih
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// - avih
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