docs: update them to remove mention of plugins

This commit is contained in:
Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:10:01 +02:00 committed by Kojin
parent 136c326059
commit 9cb0093a1a
5 changed files with 10 additions and 10 deletions

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@ -286,7 +286,7 @@ void SysCoreThread::DoCpuExecute()
void SysCoreThread::ExecuteTaskInThread() void SysCoreThread::ExecuteTaskInThread()
{ {
Threading::EnableHiresScheduler(); // Note that *something* in SPU2 and GSdx also set the timer resolution to 1ms. Threading::EnableHiresScheduler(); // Note that *something* in SPU2 and GS also set the timer resolution to 1ms.
m_sem_event.WaitWithoutYield(); m_sem_event.WaitWithoutYield();
m_mxcsr_saved.bitmask = _mm_getcsr(); m_mxcsr_saved.bitmask = _mm_getcsr();

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@ -35,7 +35,7 @@
#include "SPU2/spu2.h" #include "SPU2/spu2.h"
#include "gui/Dialogs/ModalPopups.h" #include "gui/Dialogs/ModalPopups.h"
// renderswitch - tells GSdx to go into dx9 sw if "renderswitch" is set. // renderswitch - tells GS to go into dx9 sw if "renderswitch" is set.
bool renderswitch = false; bool renderswitch = false;
uint renderswitch_delay = 0; uint renderswitch_delay = 0;
@ -485,7 +485,7 @@ namespace Implementations
// start recording // start recording
// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window // make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
// (the GSdx dialog is already properly modal for the GS window) // (the GS dialog is already properly modal for the GS window)
if (GetMainFramePtr() && GetMainFramePtr()->IsEnabled()) if (GetMainFramePtr() && GetMainFramePtr()->IsEnabled())
GetMainFramePtr()->Disable(); GetMainFramePtr()->Disable();
@ -951,12 +951,12 @@ void AcceleratorDictionary::Map(const KeyAcceleratorCode& _acode, const char* se
if (!strcmp("Sys_TakeSnapshot", searchfor)) if (!strcmp("Sys_TakeSnapshot", searchfor))
{ {
// Sys_TakeSnapshot is special in a bad way. On its own it creates a screenshot // Sys_TakeSnapshot is special in a bad way. On its own it creates a screenshot
// but GSdx also checks whether shift or ctrl are held down, and for each of // but GS also checks whether shift or ctrl are held down, and for each of
// them it does a different thing (gs dumps). So we need to map a shortcut and // them it does a different thing (gs dumps). So we need to map a shortcut and
// also the same shortcut with shift and the same with ctrl to the same function. // also the same shortcut with shift and the same with ctrl to the same function.
// So make sure the shortcut doesn't include shift or ctrl, and then add two more // So make sure the shortcut doesn't include shift or ctrl, and then add two more
// which are derived from it. // which are derived from it.
// Also, looking at the GSdx code, it seems that it never cares about both shift // Also, looking at the GS code, it seems that it never cares about both shift
// and ctrl held together, but PCSX2 traditionally mapped f8, shift-f8 and ctrl-shift-f8 // and ctrl held together, but PCSX2 traditionally mapped f8, shift-f8 and ctrl-shift-f8
// to Sys_TakeSnapshot, so let's not change it - we'll keep adding only shift and // to Sys_TakeSnapshot, so let's not change it - we'll keep adding only shift and
// ctrl-shift to the base shortcut. // ctrl-shift to the base shortcut.
@ -1049,7 +1049,7 @@ void Pcsx2App::InitDefaultGlobalAccelerators()
GlobalAccels->Map(AAC(WXK_ESCAPE), "Sys_SuspendResume"); GlobalAccels->Map(AAC(WXK_ESCAPE), "Sys_SuspendResume");
// Fixme: GS Dumps could need a seperate label and hotkey binding or less interlinked with normal screenshots/snapshots , which messes with overloading lots of different mappings, commented the other GlobalAccels for this reason. GSdx hardcodes keybindings. // Fixme: GS Dumps could need a seperate label and hotkey binding or less interlinked with normal screenshots/snapshots , which messes with overloading lots of different mappings, commented the other GlobalAccels for this reason. GS hardcodes keybindings.
GlobalAccels->Map(AAC(WXK_F8), "Sys_TakeSnapshot"); GlobalAccels->Map(AAC(WXK_F8), "Sys_TakeSnapshot");
// GlobalAccels->Map(AAC(WXK_F8).Shift(), "Sys_TakeSnapshot"); // GlobalAccels->Map(AAC(WXK_F8).Shift(), "Sys_TakeSnapshot");
// GlobalAccels->Map(AAC(WXK_F8).Shift().Cmd(), "Sys_TakeSnapshot"); // GlobalAccels->Map(AAC(WXK_F8).Shift().Cmd(), "Sys_TakeSnapshot");

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@ -493,7 +493,7 @@ void MainEmuFrame::CreateCaptureMenu()
// Fixme: When you uncomment L1029-L1031 on that file; Linux says that Ctrl is already used for something else and will append (Shift + F8) while Windows will (Ctrl + Shift + F8) // Fixme: When you uncomment L1029-L1031 on that file; Linux says that Ctrl is already used for something else and will append (Shift + F8) while Windows will (Ctrl + Shift + F8)
m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"), &m_submenuScreenshot); m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"), &m_submenuScreenshot);
wxMenuItem* sysScreenShotItem = m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot, _("Take Screenshot")); wxMenuItem* sysScreenShotItem = m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot, _("Take Screenshot"));
// HACK: in AcceleratorDictionary::Map the Sys_TakeSnapshot entry gets Shift and Cmd (Ctrl) hardcoded to it because it is similarly hardcoded in GSdx // HACK: in AcceleratorDictionary::Map the Sys_TakeSnapshot entry gets Shift and Cmd (Ctrl) hardcoded to it because it is similarly hardcoded in GS
// So... remove such modifiers as the GUI menu entry is only for the base keybinding without modifiers. // So... remove such modifiers as the GUI menu entry is only for the base keybinding without modifiers.
// We can be confident in doing so, as if a user adds these modifiers themselves, the same function rejects it. // We can be confident in doing so, as if a user adds these modifiers themselves, the same function rejects it.
KeyAcceleratorCode keyCode = wxGetApp().GlobalAccels->findKeycodeWithCommandId("Sys_TakeSnapshot"); KeyAcceleratorCode keyCode = wxGetApp().GlobalAccels->findKeycodeWithCommandId("Sys_TakeSnapshot");

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@ -933,7 +933,7 @@ void MainEmuFrame::VideoCaptureToggle()
// start recording // start recording
// make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window // make the recording setup dialog[s] pseudo-modal also for the main PCSX2 window
// (the GSdx dialog is already properly modal for the GS window) // (the GS dialog is already properly modal for the GS window)
bool needsMainFrameEnable = false; bool needsMainFrameEnable = false;
if (IsEnabled()) if (IsEnabled())
{ {

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@ -268,7 +268,7 @@ namespace Panels
protected: protected:
// Exclusive mode is currently not used (true for svn r4399). // Exclusive mode is currently not used (true for svn r4399).
// PCSX2 has partial infrastructure for it: // PCSX2 has partial infrastructure for it:
// - GSdx seem to support it (it supports the API and has implementation), but I don't know if it ever got called. // - GS seem to support it (it supports the API and has implementation), but I don't know if it ever got called.
// - BUT, the configuration (AppConfig, and specifically GSWindowOptions) do NOT seem to have a place to store this value, // - BUT, the configuration (AppConfig, and specifically GSWindowOptions) do NOT seem to have a place to store this value,
// and PCSX2's code doesn't seem to use this API anywhere. So, no exclusive mode for now. // and PCSX2's code doesn't seem to use this API anywhere. So, no exclusive mode for now.
// - avih // - avih