mirror of https://github.com/PCSX2/pcsx2.git
Quick fix for the broken frame/vuskip by Nneeve. Doesn't restore it completely, but it'll do for now :)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@627 a6443dda-0b58-4228-96e9-037be469359c
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@ -40,6 +40,8 @@ static void DummyExecuteVU1Block(void)
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VU1.vifRegs->stat &= ~4; // also reset the bit (grandia 3 works)
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}
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void (*recVU1EB)(), (*intVU1EB)();
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void vu1MicroEnableSkip()
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{
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CpuVU1->ExecuteBlock = DummyExecuteVU1Block;
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@ -47,7 +49,7 @@ void vu1MicroEnableSkip()
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void vu1MicroDisableSkip()
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{
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CpuVU1->ExecuteBlock = CHECK_VU1REC ? recVU1.ExecuteBlock : intVU1.ExecuteBlock;
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CpuVU1->ExecuteBlock = CHECK_VU1REC ? recVU1EB : intVU1EB;
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}
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bool vu1MicroIsSkipping()
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@ -57,6 +59,9 @@ bool vu1MicroIsSkipping()
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void vuMicroCpuReset()
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{
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recVU1EB = recVU1.ExecuteBlock;
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intVU1EB = intVU1.ExecuteBlock;
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CpuVU0 = CHECK_VU0REC ? &recVU0 : &intVU0;
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CpuVU1 = CHECK_VU1REC ? &recVU1 : &intVU1;
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CpuVU0->Reset();
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