mirror of https://github.com/PCSX2/pcsx2.git
[Safe WIP] Presets: PCSX2 configuration for dummies:
- When Presets are disabled: Nothing changes compared to earlier pcsx2 versions. - When enabled: All important config options are grayed out, and a slider is used to select 1 of 6 overall config presets, in the range of safest (and slowest) emulation, through trying to balance compatibility and speed, to way-too-many-hacks. - TODO: 1. Resolve UI inconcistencies ("Cancel" button). 2. Fine-tune the presets. 3. Slight refactoring. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4182 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
865cf083f8
commit
9bc27cc7e4
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@ -378,6 +378,9 @@ AppConfig::AppConfig()
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EnableSpeedHacks = false;
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EnableSpeedHacks = false;
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EnableGameFixes = false;
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EnableGameFixes = false;
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EnablePresets = false;
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PresetIndex = 0;
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CdvdSource = CDVDsrc_Iso;
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CdvdSource = CDVDsrc_Iso;
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// To be moved to FileMemoryCard pluign (someday)
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// To be moved to FileMemoryCard pluign (someday)
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@ -480,6 +483,9 @@ void AppConfig::LoadSaveRootItems( IniInterface& ini )
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IniEntry( EnableSpeedHacks );
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IniEntry( EnableSpeedHacks );
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IniEntry( EnableGameFixes );
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IniEntry( EnableGameFixes );
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IniEntry( EnablePresets );
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IniEntry( PresetIndex );
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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IniEntry( McdCompressNTFS );
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IniEntry( McdCompressNTFS );
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@ -507,7 +513,12 @@ void AppConfig::LoadSave( IniInterface& ini )
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EmuOptions.LoadSave( ini );
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EmuOptions.LoadSave( ini );
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if( ini.IsLoading() )
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if( ini.IsLoading() )
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{
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EmuOptions.GS.LimitScalar = Framerate.NominalScalar;
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EmuOptions.GS.LimitScalar = Framerate.NominalScalar;
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if (EnablePresets){
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IsOkApplyPreset(PresetIndex);
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}
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}
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ini.Flush();
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ini.Flush();
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}
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}
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@ -713,6 +724,94 @@ void AppConfig::FramerateOptions::LoadSave( IniInterface& ini )
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IniEntry( SkipOnTurbo );
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IniEntry( SkipOnTurbo );
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}
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}
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int AppConfig::GeMaxPresetIndex()
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{
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return 5;
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}
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bool AppConfig::IsOkApplyPreset(int n)
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{
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if (n < 0 || n > GeMaxPresetIndex() )
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{
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Console.WriteLn("Warning: ApplyPreset(%d): index too big, Aborting.", n);
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return false;
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}
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Console.WriteLn("Applying Preset %d ...", n);
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AppConfig default_AppConfig;
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Pcsx2Config default_Pcsx2Config;
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Pcsx2Config original_Pcsx2Config = EmuOptions;
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EmuOptions = default_Pcsx2Config; //reset EmuOptions.
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//restore the original Pcsx2Config settings which we don't want to override with the application default dettings.
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//The ugly part of this is that while most panels are entirely disabled from manual tweaking when a preset is used,
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// the options that are not overriden by presets need to be manually excluded from disabling.
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// So the Gui panels need to have intimate knowledge of this exclusion list. Bahh..
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EmuOptions.EnableCheats = original_Pcsx2Config.EnableCheats;
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EmuOptions.GS.FrameLimitEnable = original_Pcsx2Config.GS.FrameLimitEnable;
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EmuOptions.BackupSavestate = original_Pcsx2Config.BackupSavestate;
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//Make sure these options are forced as a base even if in the future they default to other values.
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//Also, as with the exclusions list, the gui needs to know what sections are affected by presets
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// such that it can disable them from manual tweaking when a preset is used. This includes most panels BTW.
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EnableSpeedHacks =false;
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EnableGameFixes =false;
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EmuOptions.EnablePatches =true;
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//Note that AppConfig was not reset, so if we need some default options for it, we need to set them.
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this->Framerate = default_AppConfig.Framerate;
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//Actual application of current preset.
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//The presets themselves probably need some voodoo tuning to be reasonably useful.
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bool vuUsed=false, eeUsed=false, hacksUsed=false;//used to prevent application of specific lower preset values on fallthrough.
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switch (n){ //currently implemented such that any preset also applies all lower presets, with few exceptions.
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case 5 : //Set VU cycle steal to 2 clicks (maximum-1)
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vuUsed?0:(vuUsed=true, EmuOptions.Speedhacks.VUCycleSteal = 2);
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case 4 : //set EE cyclerate to 2 clicks (maximum)
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eeUsed?0:(eeUsed=true, EmuOptions.Speedhacks.EECycleRate = 2);
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case 3 : //Set VU cycle steal to 1 click, enable (m)vuBlockHack, set clamp mode to 'none' for both EE/VU
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vuUsed?0:(vuUsed=true, EmuOptions.Speedhacks.VUCycleSteal = 1);
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EmuOptions.Speedhacks.vuBlockHack=true;
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EmuOptions.Cpu.Recompiler.fpuOverflow=
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EmuOptions.Cpu.Recompiler.fpuExtraOverflow=
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EmuOptions.Cpu.Recompiler.fpuFullMode=
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EmuOptions.Cpu.Recompiler.vuOverflow=
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EmuOptions.Cpu.Recompiler.vuExtraOverflow=
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EmuOptions.Cpu.Recompiler.vuSignOverflow=false; //Clamp mode to 'none' for both EE and VU
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//best balanced hacks combo?
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case 2 : //enable EE timing hack, set EE cyclerate to 1 click, enable mvu flag hack
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eeUsed?0:(eeUsed=true, EmuOptions.Speedhacks.EECycleRate = 1);
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EnableGameFixes=true;
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EmuOptions.Gamefixes.EETimingHack=true;
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hacksUsed?0:(hacksUsed=true, EmuOptions.Speedhacks.vuFlagHack=true);
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case 1 : //Apply recommended speed hacks (which are individually "ckecked" by default) without mvu flag hack.
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EnableSpeedHacks = true;
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hacksUsed?0:(hacksUsed=true, EmuOptions.Speedhacks.vuFlagHack=false);
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case 0 : //default application config. + untick all individual speed hacks to make it visually clear none is used.
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hacksUsed?0:(hacksUsed=true, EmuOptions.Speedhacks.bitset=0);
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break;
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default: Console.WriteLn("Developer Warning: Preset #%d is not implemented. (--> Using application default).", n);
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}
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EnablePresets=true;
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PresetIndex=n;
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return true;
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}
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wxFileConfig* OpenFileConfig( const wxString& filename )
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wxFileConfig* OpenFileConfig( const wxString& filename )
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{
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{
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return new wxFileConfig( wxEmptyString, wxEmptyString, filename, wxEmptyString, wxCONFIG_USE_RELATIVE_PATH );
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return new wxFileConfig( wxEmptyString, wxEmptyString, filename, wxEmptyString, wxCONFIG_USE_RELATIVE_PATH );
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@ -231,6 +231,16 @@ public:
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bool EnableSpeedHacks;
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bool EnableSpeedHacks;
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bool EnableGameFixes;
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bool EnableGameFixes;
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// Presets try to prevent users from overwhelming when they want to change settings (usually to make a game run faster).
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// The presets allow to modify the balance between emulation accuracy and emulation speed using a pseudo-linear control.
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// It's pseudo since there's no way to arrange groups of all of pcsx2's settings such that each next group makes it slighty faster and slightly less compatiible for all games.
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//However, By carefully selecting these preset config groups, it's hopefully possible to achieve this goal for a reasonable percentage (hopefully above 50%) of the games.
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//when presets are enabled, the user has practically no control over the emulation settings, and can only choose the preset to use.
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// The next 2 vars enable/disable presets alltogether, and select/reflect current preset, respectively.
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bool EnablePresets;
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int PresetIndex;
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wxString CurrentIso;
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wxString CurrentIso;
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wxString CurrentELF;
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wxString CurrentELF;
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CDVD_SourceType CdvdSource;
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CDVD_SourceType CdvdSource;
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@ -265,6 +275,10 @@ public:
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void LoadSave( IniInterface& ini );
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void LoadSave( IniInterface& ini );
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void LoadSaveRootItems( IniInterface& ini );
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void LoadSaveRootItems( IniInterface& ini );
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void LoadSaveMemcards( IniInterface& ini );
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void LoadSaveMemcards( IniInterface& ini );
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static int GeMaxPresetIndex();
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bool IsOkApplyPreset(int n);
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};
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};
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extern void AppLoadSettings();
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extern void AppLoadSettings();
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@ -138,7 +138,7 @@ void Dialogs::BaseConfigurationDialog::AddOkCancel( wxSizer* sizer )
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wxBitmapButton& screenshotButton( *new wxBitmapButton( this, wxID_SAVE, EmbeddedImage<res_ButtonIcon_Camera>().Get() ) );
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wxBitmapButton& screenshotButton( *new wxBitmapButton( this, wxID_SAVE, EmbeddedImage<res_ButtonIcon_Camera>().Get() ) );
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screenshotButton.SetToolTip( _("Saves a snapshot of this settings panel to a PNG file.") );
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screenshotButton.SetToolTip( _("Saves a snapshot of this settings panel to a PNG file.") );
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*m_extraButtonSizer += screenshotButton;
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*m_extraButtonSizer += screenshotButton|pxMiddle;
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}
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}
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Dialogs::BaseConfigurationDialog::~BaseConfigurationDialog() throw()
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Dialogs::BaseConfigurationDialog::~BaseConfigurationDialog() throw()
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@ -87,6 +87,14 @@ namespace Dialogs
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protected:
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protected:
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virtual wxString& GetConfSettingsTabName() const { return g_Conf->SysSettingsTabName; }
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virtual wxString& GetConfSettingsTabName() const { return g_Conf->SysSettingsTabName; }
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pxCheckBox* m_check_presets;
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wxSlider* m_slider_presets;
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pxStaticText* m_msg_preset;
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void AddPresetsControl();
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void Preset_Scroll(wxScrollEvent &event);
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void Presets_Toggled(wxCommandEvent &event);
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};
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};
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// --------------------------------------------------------------------------------------
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// --------------------------------------------------------------------------------------
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pxIssueConfirmation( dialog, MsgButtons().OK(), L"Dialog.ComponentsConfig.Overrides" );
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pxIssueConfirmation( dialog, MsgButtons().OK(), L"Dialog.ComponentsConfig.Overrides" );
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}
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}
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bool isOkGetPresetTextAndColor(int n, wxString& label, wxColor& c){
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switch(n){
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case 0: label=pxE("!Panel:", L"1 - Safest"); c=wxColor(L"Forest GREEN"); break;
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case 1: label=pxE("!Panel:", L"2 - Safe (faster)"); c=wxColor(L"Dark Green"); break;
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case 2: label=pxE("!Panel:", L"3 - Balanced"); c=wxColor(L"Blue");break;
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case 3: label=pxE("!Panel:", L"4 - Aggressive"); c=wxColor(L"Purple"); break;
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case 4: label=pxE("!Panel:", L"5 - Aggressive plus"); c=wxColor(L"Orange"); break;
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case 5: label=pxE("!Panel:", L"6 - Mostly Harmful"); c=wxColor(L"Red");break;
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default: return false;
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}
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return true;
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}
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void Dialogs::SysConfigDialog::AddPresetsControl()
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{
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m_slider_presets = new wxSlider( this, wxID_ANY, g_Conf->PresetIndex, 0, AppConfig::GeMaxPresetIndex(),
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wxDefaultPosition, wxDefaultSize, wxHORIZONTAL /*| wxSL_AUTOTICKS | wxSL_LABELS */);
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m_slider_presets->SetToolTip(
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pxE( "!Notice:Tooltip",
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L"The Presets apply speed hacks, some recompiler options and some game fixes known to boost speed.\n"
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L"Known important game fixes ('Patches') will be applied automatically.\n\n"
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L"Presets info:\n"
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L"1 - The most accurate emulation but also the slowest.\n"
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L"3 --> Tries to balance speed with compatibility.\n"
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L"4 - Some more aggressive hacks.\n"
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L"6 - Too many hacks which will probably slow down most games.\n"
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)
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);
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m_slider_presets->Enable(g_Conf->EnablePresets);
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m_check_presets = new pxCheckBox( this, pxE("!Panel:", L"Preset:"), 0);
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m_check_presets->SetToolTip(
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pxE( "!Notice:Tooltip",
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L"The Presets apply speed hacks, some recompiler options and some game fixes known to boost speed.\n"
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L"Known important game fixes ('Patches') will be applied automatically.\n\n"
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L"--> Uncheck to modify settings manually (with current preset as base)"
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)
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);
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m_check_presets->SetValue(g_Conf->EnablePresets);
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wxString l; wxColor c(wxColour( L"Red" ));
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isOkGetPresetTextAndColor(g_Conf->PresetIndex, l, c);
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m_msg_preset = new pxStaticText(this, l, wxALIGN_LEFT);
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m_msg_preset->Enable(g_Conf->EnablePresets);
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m_msg_preset->SetForegroundColour( c );
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m_msg_preset->Bold();
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//I'm unable to do without the next 2 rows.. what am I missing?
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m_msg_preset->SetMinWidth(150);
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m_msg_preset->Unwrapped();
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*m_extraButtonSizer += 20;
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*m_extraButtonSizer += *m_check_presets | pxMiddle;
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*m_extraButtonSizer += *m_slider_presets | pxMiddle;
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*m_extraButtonSizer += 5;
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*m_extraButtonSizer += *m_msg_preset | pxMiddle;
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Connect( m_slider_presets->GetId(), wxEVT_SCROLL_THUMBTRACK, wxScrollEventHandler( Dialogs::SysConfigDialog::Preset_Scroll ) );
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Connect( m_slider_presets->GetId(), wxEVT_SCROLL_CHANGED, wxScrollEventHandler( Dialogs::SysConfigDialog::Preset_Scroll ) );
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Connect( m_check_presets->GetId(), wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler( Dialogs::SysConfigDialog::Presets_Toggled ) );
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}
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void Dialogs::SysConfigDialog::Presets_Toggled(wxCommandEvent &event)
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{
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g_Conf->EnablePresets = m_check_presets->IsChecked();
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m_slider_presets->Enable(g_Conf->EnablePresets);
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m_msg_preset->Enable(g_Conf->EnablePresets);
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if (g_Conf->EnablePresets)
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g_Conf->IsOkApplyPreset(g_Conf->PresetIndex);
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sApp.DispatchEvent( AppStatus_SettingsApplied );
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event.Skip();
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}
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void Dialogs::SysConfigDialog::Preset_Scroll(wxScrollEvent &event)
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{
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if (m_slider_presets->GetValue() == g_Conf->PresetIndex)
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return;
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wxString pl;
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wxColor c;
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isOkGetPresetTextAndColor(m_slider_presets->GetValue(), pl, c);
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m_msg_preset->SetLabel(pl);
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m_msg_preset->SetForegroundColour( c );
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g_Conf->IsOkApplyPreset(m_slider_presets->GetValue());
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sApp.DispatchEvent( AppStatus_SettingsApplied );
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event.Skip();
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}
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Dialogs::SysConfigDialog::SysConfigDialog(wxWindow* parent)
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Dialogs::SysConfigDialog::SysConfigDialog(wxWindow* parent)
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: BaseConfigurationDialog( parent, AddAppName(_("Emulation Settings - %s")), 580 )
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: BaseConfigurationDialog( parent, AddAppName(_("Emulation Settings - %s")), 580 )
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{
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{
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@ -82,6 +178,7 @@ Dialogs::SysConfigDialog::SysConfigDialog(wxWindow* parent)
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AddListbook();
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AddListbook();
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AddOkCancel();
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AddOkCancel();
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AddPresetsControl();
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if( wxGetApp().Overrides.HasCustomHacks() )
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if( wxGetApp().Overrides.HasCustomHacks() )
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wxGetApp().PostMethod( CheckHacksOverrides );
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wxGetApp().PostMethod( CheckHacksOverrides );
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@ -174,7 +174,7 @@ Panels::CpuPanelEE::CpuPanelEE( wxWindow* parent )
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*this += new AdvancedOptionsFPU( this ) | StdExpand();
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*this += new AdvancedOptionsFPU( this ) | StdExpand();
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*this += 12;
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*this += 12;
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*this += new wxButton( this, wxID_DEFAULT, _("Restore Defaults") ) | StdButton();
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*this += new wxButton( this, wxID_DEFAULT, _("Restore Defaults")) | StdButton();
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Connect( wxID_DEFAULT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( CpuPanelEE::OnRestoreDefaults ) );
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Connect( wxID_DEFAULT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( CpuPanelEE::OnRestoreDefaults ) );
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}
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}
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@ -245,6 +245,11 @@ void Panels::CpuPanelEE::AppStatusEvent_OnSettingsApplied()
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const Pcsx2Config::RecompilerOptions& recOps( g_Conf->EmuOptions.Cpu.Recompiler );
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const Pcsx2Config::RecompilerOptions& recOps( g_Conf->EmuOptions.Cpu.Recompiler );
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m_panel_RecEE->SetSelection( (int)recOps.EnableEE );
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m_panel_RecEE->SetSelection( (int)recOps.EnableEE );
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m_panel_RecIOP->SetSelection( (int)recOps.EnableIOP );
|
m_panel_RecIOP->SetSelection( (int)recOps.EnableIOP );
|
||||||
|
|
||||||
|
m_panel_RecEE->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_panel_RecIOP->Enable(!g_Conf->EnablePresets);
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::CpuPanelEE::OnRestoreDefaults(wxCommandEvent &evt)
|
void Panels::CpuPanelEE::OnRestoreDefaults(wxCommandEvent &evt)
|
||||||
|
@ -290,6 +295,10 @@ void Panels::CpuPanelVU::AppStatusEvent_OnSettingsApplied()
|
||||||
m_panel_VU1->SetSelection( recOps.EnableVU1 ? 1 : 0 );
|
m_panel_VU1->SetSelection( recOps.EnableVU1 ? 1 : 0 );
|
||||||
else
|
else
|
||||||
m_panel_VU1->SetSelection( recOps.EnableVU1 ? 2 : 0 );
|
m_panel_VU1->SetSelection( recOps.EnableVU1 ? 2 : 0 );
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_panel_VU0->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_panel_VU1->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::CpuPanelVU::OnRestoreDefaults(wxCommandEvent &evt)
|
void Panels::CpuPanelVU::OnRestoreDefaults(wxCommandEvent &evt)
|
||||||
|
@ -341,6 +350,8 @@ void Panels::AdvancedOptionsFPU::AppStatusEvent_OnSettingsApplied()
|
||||||
else if( recOps.fpuExtraOverflow ) m_ClampModePanel->SetSelection( 2 );
|
else if( recOps.fpuExtraOverflow ) m_ClampModePanel->SetSelection( 2 );
|
||||||
else if( recOps.fpuOverflow ) m_ClampModePanel->SetSelection( 1 );
|
else if( recOps.fpuOverflow ) m_ClampModePanel->SetSelection( 1 );
|
||||||
else m_ClampModePanel->SetSelection( 0 );
|
else m_ClampModePanel->SetSelection( 0 );
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::AdvancedOptionsVU::Apply()
|
void Panels::AdvancedOptionsVU::Apply()
|
||||||
|
@ -374,5 +385,7 @@ void Panels::AdvancedOptionsVU::AppStatusEvent_OnSettingsApplied()
|
||||||
else if( recOps.vuExtraOverflow ) m_ClampModePanel->SetSelection( 2 );
|
else if( recOps.vuExtraOverflow ) m_ClampModePanel->SetSelection( 2 );
|
||||||
else if( recOps.vuOverflow ) m_ClampModePanel->SetSelection( 1 );
|
else if( recOps.vuOverflow ) m_ClampModePanel->SetSelection( 1 );
|
||||||
else m_ClampModePanel->SetSelection( 0 );
|
else m_ClampModePanel->SetSelection( 0 );
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -123,6 +123,8 @@ void Panels::GSWindowSettingsPanel::AppStatusEvent_OnSettingsApplied()
|
||||||
|
|
||||||
m_text_WindowWidth ->SetValue( wxsFormat( L"%d", conf.WindowSize.GetWidth() ) );
|
m_text_WindowWidth ->SetValue( wxsFormat( L"%d", conf.WindowSize.GetWidth() ) );
|
||||||
m_text_WindowHeight ->SetValue( wxsFormat( L"%d", conf.WindowSize.GetHeight() ) );
|
m_text_WindowHeight ->SetValue( wxsFormat( L"%d", conf.WindowSize.GetHeight() ) );
|
||||||
|
|
||||||
|
m_check_VsyncEnable->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::GSWindowSettingsPanel::Apply()
|
void Panels::GSWindowSettingsPanel::Apply()
|
||||||
|
|
|
@ -127,7 +127,7 @@ void Panels::GameFixesPanel::Apply()
|
||||||
void Panels::GameFixesPanel::EnableStuff()
|
void Panels::GameFixesPanel::EnableStuff()
|
||||||
{
|
{
|
||||||
for (GamefixId i=GamefixId_FIRST; i < pxEnumEnd; ++i)
|
for (GamefixId i=GamefixId_FIRST; i < pxEnumEnd; ++i)
|
||||||
m_checkbox[i]->Enable(m_check_Enable->GetValue());
|
m_checkbox[i]->Enable(m_check_Enable->GetValue() && !g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::GameFixesPanel::OnEnable_Toggled( wxCommandEvent& evt )
|
void Panels::GameFixesPanel::OnEnable_Toggled( wxCommandEvent& evt )
|
||||||
|
@ -140,5 +140,10 @@ void Panels::GameFixesPanel::AppStatusEvent_OnSettingsApplied()
|
||||||
{
|
{
|
||||||
const Pcsx2Config::GamefixOptions& opts( g_Conf->EmuOptions.Gamefixes );
|
const Pcsx2Config::GamefixOptions& opts( g_Conf->EmuOptions.Gamefixes );
|
||||||
for (GamefixId i=GamefixId_FIRST; i < pxEnumEnd; ++i)
|
for (GamefixId i=GamefixId_FIRST; i < pxEnumEnd; ++i)
|
||||||
m_checkbox[i]->SetValue( opts.Get((GamefixId)i) );
|
m_checkbox[i]->SetValue( opts.Get((GamefixId)i) );//apply the use/don't-use fix values
|
||||||
|
|
||||||
|
m_check_Enable->SetValue( g_Conf->EnableGameFixes );//main gamefixes checkbox
|
||||||
|
EnableStuff();// enable/disable the all the fixes controls according to the main one
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
|
@ -268,8 +268,8 @@ Panels::SpeedHacksPanel::SpeedHacksPanel( wxWindow* parent )
|
||||||
Connect( wxEVT_SCROLL_TOP, wxScrollEventHandler( SpeedHacksPanel::Slider_Click ) );
|
Connect( wxEVT_SCROLL_TOP, wxScrollEventHandler( SpeedHacksPanel::Slider_Click ) );
|
||||||
Connect( wxEVT_SCROLL_BOTTOM, wxScrollEventHandler( SpeedHacksPanel::Slider_Click ) );
|
Connect( wxEVT_SCROLL_BOTTOM, wxScrollEventHandler( SpeedHacksPanel::Slider_Click ) );
|
||||||
|
|
||||||
Connect( m_slider_eecycle->GetId(), wxEVT_SCROLL_CHANGED, wxScrollEventHandler( SpeedHacksPanel::EECycleRate_Scroll ) );
|
Connect( m_slider_eecycle->GetId(), wxEVT_SCROLL_THUMBTRACK, wxScrollEventHandler( SpeedHacksPanel::EECycleRate_Scroll ) );
|
||||||
Connect( m_slider_vustealer->GetId(), wxEVT_SCROLL_CHANGED, wxScrollEventHandler( SpeedHacksPanel::VUCycleRate_Scroll ) );
|
Connect( m_slider_vustealer->GetId(), wxEVT_SCROLL_THUMBTRACK, wxScrollEventHandler( SpeedHacksPanel::VUCycleRate_Scroll ) );
|
||||||
Connect( m_check_Enable->GetId(), wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler( SpeedHacksPanel::OnEnable_Toggled ) );
|
Connect( m_check_Enable->GetId(), wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler( SpeedHacksPanel::OnEnable_Toggled ) );
|
||||||
Connect( wxID_DEFAULT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( SpeedHacksPanel::Defaults_Click ) );
|
Connect( wxID_DEFAULT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( SpeedHacksPanel::Defaults_Click ) );
|
||||||
}
|
}
|
||||||
|
@ -283,7 +283,7 @@ void Panels::SpeedHacksPanel::EnableStuff()
|
||||||
|
|
||||||
while( it != end )
|
while( it != end )
|
||||||
{
|
{
|
||||||
(*it)->GetWindow()->Enable( m_check_Enable->GetValue() );
|
(*it)->GetWindow()->Enable( m_check_Enable->GetValue() && !g_Conf->EnablePresets);
|
||||||
++it;
|
++it;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -316,6 +316,7 @@ void Panels::SpeedHacksPanel::AppStatusEvent_OnSettingsApplied( const Pcsx2Confi
|
||||||
|
|
||||||
// Layout necessary to ensure changed slider text gets re-aligned properly
|
// Layout necessary to ensure changed slider text gets re-aligned properly
|
||||||
Layout();
|
Layout();
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::SpeedHacksPanel::Apply()
|
void Panels::SpeedHacksPanel::Apply()
|
||||||
|
|
|
@ -125,6 +125,12 @@ void Panels::FramelimiterPanel::AppStatusEvent_OnSettingsApplied()
|
||||||
|
|
||||||
m_text_BaseNtsc ->SetValue( gsconf.FramerateNTSC.ToString() );
|
m_text_BaseNtsc ->SetValue( gsconf.FramerateNTSC.ToString() );
|
||||||
m_text_BasePal ->SetValue( gsconf.FrameratePAL.ToString() );
|
m_text_BasePal ->SetValue( gsconf.FrameratePAL.ToString() );
|
||||||
|
|
||||||
|
m_spin_NominalPct->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_spin_TurboPct->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_spin_SlomoPct->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_text_BaseNtsc->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_text_BasePal->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::FramelimiterPanel::Apply()
|
void Panels::FramelimiterPanel::Apply()
|
||||||
|
@ -247,6 +253,8 @@ void Panels::FrameSkipPanel::AppStatusEvent_OnSettingsApplied()
|
||||||
|
|
||||||
m_spin_FramesToDraw ->SetValue( gsconf.FramesToDraw );
|
m_spin_FramesToDraw ->SetValue( gsconf.FramesToDraw );
|
||||||
m_spin_FramesToSkip ->SetValue( gsconf.FramesToSkip );
|
m_spin_FramesToSkip ->SetValue( gsconf.FramesToSkip );
|
||||||
|
|
||||||
|
this->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Panels::FrameSkipPanel::Apply()
|
void Panels::FrameSkipPanel::Apply()
|
||||||
|
@ -352,4 +360,7 @@ void Panels::VideoPanel::AppStatusEvent_OnSettingsApplied()
|
||||||
{
|
{
|
||||||
m_check_SynchronousGS->SetValue( g_Conf->EmuOptions.GS.SynchronousMTGS );
|
m_check_SynchronousGS->SetValue( g_Conf->EmuOptions.GS.SynchronousMTGS );
|
||||||
m_check_DisableOutput->SetValue( g_Conf->EmuOptions.GS.DisableOutput );
|
m_check_DisableOutput->SetValue( g_Conf->EmuOptions.GS.DisableOutput );
|
||||||
|
|
||||||
|
m_check_SynchronousGS->Enable(!g_Conf->EnablePresets);
|
||||||
|
m_check_DisableOutput->Enable(!g_Conf->EnablePresets);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue