mirror of https://github.com/PCSX2/pcsx2.git
debian: align the package with latest cmake change.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4806 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
83b3ac85d3
commit
9b66620287
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@ -0,0 +1,14 @@
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pcsx2/gui/Resources/ConfigIcon_Cpu.h
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pcsx2/gui/Resources/AppIcon32.h
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pcsx2/gui/Resources/AppIcon16.h
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pcsx2/gui/Resources/ConfigIcon_Paths.h
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pcsx2/gui/Resources/ConfigIcon_Video.h
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pcsx2/gui/Resources/BackgroundLogo.h
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pcsx2/gui/Resources/ConfigIcon_Plugins.h
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pcsx2/gui/Resources/AppIcon64.h
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pcsx2/gui/Resources/ConfigIcon_Appearance.h
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pcsx2/gui/Resources/ConfigIcon_Speedhacks.h
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pcsx2/gui/Resources/ConfigIcon_MemoryCard.h
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pcsx2/gui/Resources/Dualshock.h
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pcsx2/gui/Resources/ConfigIcon_Gamefixes.h
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pcsx2/gui/Resources/ButtonIcon_Camera.h
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@ -3,11 +3,12 @@ Section: contrib/games
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Priority: optional
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Maintainer: Gregory Hainaut <gregory.hainaut@gmail.com>
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# WARNING we need dpkg-dev 1.15.7 to support dpkg-buildflags but ubunutu 10.04 have only 1.15.5.6...
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# WARNING Natty need at least cmake 2.8.5
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Build-Depends: debhelper (>= 7.0.50), dpkg-dev (>= 1.15.5.6), cmake (>=2.8),
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gcc-multilib [amd64], g++-multilib [amd64],
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locales|locales-all,
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zlib1g-dev (>= 1:1.2.3.3) | lib32z1-dev (>= 1.2.3.3) [amd64],
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libbz2-dev (>= 1.0.4),
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libbz2-dev,
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libsdl1.2-dev,
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libjpeg-dev,
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libwxbase2.8-dev,
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@ -17,9 +18,9 @@ Build-Depends: debhelper (>= 7.0.50), dpkg-dev (>= 1.15.5.6), cmake (>=2.8),
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portaudio19-dev,
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# 1.5 is in debian experimental, rename to libsoundtouch0 (yeah...). Keep 1.3 for the moment
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libsoundtouch0-dev | lib32soundtouch0-dev [amd64] | libsoundtouch1-dev (>= 1.3),
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libsparsehash-dev (>= 1.6),
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libsparsehash-dev,
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libx11-dev,
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libglew1.5-dev (>= 1.5.1),
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libglew1.5-dev,
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libgl1-mesa-dev,
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libglu1-mesa-dev,
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ia32-libs-dev [amd64],
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@ -121,7 +122,7 @@ Architecture: all
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Depends: ${misc:Depends}
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Recommends: pcsx2-unstable (>= ${source:Version})
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Conflicts: pcsx2-l10n
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Description: Languages package for PCSX2
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Description: Languages package for pcsx2
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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.
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WARNING: It requires a CPU with SSE2 instructions. If your CPU does not support
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@ -2,22 +2,24 @@ Source: pcsx2.snapshot
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Section: games
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Priority: optional
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Maintainer: Gregory Hainaut <gregory.hainaut@gmail.com>
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# WARNING we need dpkg-dev 1.15.7 to support dpkg-buildflags but ubunutu 10.04 have only 1.15.5.6...
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# WARNING Natty need at least cmake 2.8.5
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Build-Depends: debhelper (>= 7.0.50), dpkg-dev (>= 1.15.5.6), cmake (>=2.8),
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locales|locales-all,
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zlib1g-dev (>= 1:1.2.3.3),
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libbz2-dev (>= 1.0.4),
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libbz2-dev,
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libsdl1.2-dev,
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libjpeg-dev,
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libwxbase2.8-dev (>= 2.8.10), libwxbase2.8-dev (<< 2.8.11),
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libwxgtk2.8-dev (>= 2.8.10), libwxgtk2.8-dev (<< 2.8.11),
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libwxbase2.8-dev,
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libwxgtk2.8-dev,
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libgtk2.0-dev (>= 2.16),
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libasound2-dev,
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portaudio19-dev,
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# 1.5 is in debian experimental, rename to libsoundtouch0 (yeah...). Keep 1.3 for the moment
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libsoundtouch0-dev | libsoundtouch1-dev (>= 1.3),
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libsparsehash-dev (>= 1.6),
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libsparsehash-dev,
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libx11-dev,
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libglew1.5-dev (>= 1.5.1),
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libglew1.5-dev,
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libgl1-mesa-dev,
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libglu1-mesa-dev,
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nvidia-cg-toolkit-pcsx2
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Package: pcsx2-unstable
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Architecture: i386
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Depends: ${shlibs:Depends}, ${misc:Depends},
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pcsx2-data-unstable (>= ${binary:Version}),
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pcsx2-data-unstable (>= ${source:Version}),
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pcsx2-plugins-unstable (>= ${binary:Version})
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Conflicts: pcsx2
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Description: Playstation 2 emulator
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@ -42,7 +44,7 @@ Description: Playstation 2 emulator
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Package: pcsx2-data-unstable
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Architecture: all
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Depends: ${misc:Depends}
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Recommends: pcsx2-unstable (>= ${binary:Version}), pcsx2-plugins-unstable (>= ${binary:Version})
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Recommends: pcsx2-unstable (>= ${source:Version}), pcsx2-plugins-unstable (>= ${source:Version})
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Conflicts: pcsx2-data
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Description: data for pcsx2
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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@ -59,7 +61,7 @@ Architecture: i386
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Depends: ${shlibs:Depends}, ${misc:Depends},
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nvidia-cg-toolkit-pcsx2 | nvidia-cg-toolkit (>= 2.1)
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Recommends: pcsx2-unstable (>= ${binary:Version}),
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pcsx2-data-unstable (>= ${binary:Version})
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pcsx2-data-unstable (>= ${source:Version})
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Conflicts: pcsx2-plugins
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Description: Various plugins for pcsx2
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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# Warning amd64 need additional ia32libs
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Architecture: all
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Depends: ${misc:Depends}
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Conflicts: pcsx2-plugins-dbg
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Recommends: pcsx2-unstable (>= ${source:Version})
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Conflicts: pcsx2-l10n
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Description: Languages package for PCSX2
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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.
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@ -11,7 +11,7 @@ Index: pcsx2.snapshot-4292/pcsx2/gui/AppConfig.cpp
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{
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- return AppRoot() + Base::Plugins();
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+ // return AppRoot() + Base::Plugins();
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+ return wxDirName( L"/usr/lib/games/pcsx2" ) + Base::Plugins();
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+ return wxDirName( L"/usr/lib/games/pcsx2" );
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}
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wxDirName GetThemes()
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@ -1,2 +1,2 @@
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usr/share/games/pcsx2/shaders
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var/games/pcsx2
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var/games/pcsx2/
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@ -1,2 +1,2 @@
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bin/plugins/ps2hw.dat usr/share/games/pcsx2/shaders/
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usr/share/games/pcsx2/shaders
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bin/GameIndex.dbf var/games/pcsx2/
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@ -1 +1,2 @@
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usr/share
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usr/share/games/pcsx2/shaders
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var/games/pcsx2/
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@ -1 +1 @@
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usr/lib/games/pcsx2/plugins
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usr/lib/games/pcsx2
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@ -1 +1 @@
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bin/plugins/lib* usr/lib/games/pcsx2/plugins
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usr/lib/games/pcsx2
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@ -1,3 +1,3 @@
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bin/pcsx2 usr/games
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usr/bin/pcsx2
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debian/pcsx2.desktop usr/share/applications
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debian/pcsx2.xpm usr/share/pixmaps
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@ -10,65 +10,24 @@ else
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CMAKE_BUILD_TYPE=Release
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endif
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ifneq (,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
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NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
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MAKEFLAGS += -j$(NUMJOBS)
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endif
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USER_CFLAGS=$(shell dpkg-buildflags --get CFLAGS)
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USER_CXXFLAGS=$(shell dpkg-buildflags --get CXXFLAGS)
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build: build-stamp
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build-stamp:
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dh_testdir
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# backup orig makefile
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for makefile in `find ./ -name "Makefile"` ; do [ -f $${makefile}.orig ] || mv $${makefile} $${makefile}.orig ; done
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# Cmake based makefile
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cmake CMakeLists.txt \
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override_dh_auto_configure:
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dh_auto_configure -- \
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-DCMAKE_BUILD_TYPE=$(CMAKE_BUILD_TYPE) \
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-DCMAKE_BUILD_STRIP=FALSE \
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DPACKAGE_MODE=TRUE
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$(MAKE) $(MAKEFLAGS)
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touch build-stamp
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)"
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clean:
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dh_testdir
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dh_testroot
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rm -f build-stamp
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# Backup some orig makefile if it's not already done.
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# I hope that some will be delete by upstream when the cmake port is over.
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# Note: In case that we do not dl all the plugins, the test [ -f $${makefile} ] ensures it works
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for makefile in plugins/CDVDlinuz/Src/Linux/Makefile \
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plugins/CDVDiso/src/Linux/Makefile \
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plugins/CDVDiso/src/Windows/Makefile \
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plugins/USBnull/Windows/Makefile \
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plugins/FWnull/Windows/Makefile \
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plugins/PeopsSPU2/Makefile \
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plugins/CDVDisoEFP/src/Linux/Makefile ; do \
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[ -f $${makefile}.orig ] || ( [ -f $${makefile} ] && mv $${makefile} $${makefile}.orig ) || true ; done
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# Add here the commands to clean up after the build process.
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[ -f Makefile ] && $(MAKE) clean || true
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# Remove cmake stuff
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rm -fr $$(find . -type d -name CMakeFiles)
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rm -f $$(find . -type f -name CMakeCache.txt) $$(find . -type f -name cmake_install.cmake)
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rm -f $$(find . -type f -name Makefile)
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# leftover of cmake
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rm -f bin/plugins/ps2hw.dat
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rm -f pcsx2/svnrev.h
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# Restore orig makefile
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for makefile_orig in `find ./ -name "Makefile.orig"` ; do [ -f $${makefile_orig} ] && mv $${makefile_orig} `echo $${makefile_orig} | sed -e 's/.orig//'` ; done
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# do not know who create this file....
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rm -f install_manifest.txt
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dh_auto_clean
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rm -fr obj-* # Remove cmake stuff in case auto_clean does not do its jobs properly
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dh_clean
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@ -80,11 +39,7 @@ override_dh_strip:
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dh_strip --package=pcsx2-unstable --dbg-package=pcsx2-unstable-dbg
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dh_strip --package=pcsx2-plugins-unstable --dbg-package=pcsx2-plugins-unstable-dbg
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# Avoid to relaunch the compilation twice. (build and dh_auto_build target)
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override_dh_auto_build:
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# Do nothing
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%:
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dh $@
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dh $@ --parallel
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.PHONY: build clean install
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@ -1,90 +0,0 @@
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#!/usr/bin/make -f
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# -*- makefile -*-
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# Uncomment this to turn on verbose mode.
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# export DH_VERBOSE=1
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ifneq (,$(filter noopt,$(DEB_BUILD_OPTIONS)))
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CMAKE_BUILD_TYPE=Debug
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else
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CMAKE_BUILD_TYPE=Release
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endif
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ifneq (,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
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NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
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MAKEFLAGS += -j$(NUMJOBS)
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endif
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USER_CFLAGS=$(shell dpkg-buildflags --get CFLAGS)
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USER_CXXFLAGS=$(shell dpkg-buildflags --get CXXFLAGS)
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build: build-stamp
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build-stamp:
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dh_testdir
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# backup orig makefile
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for makefile in `find ./ -name "Makefile"` ; do [ -f $${makefile}.orig ] || mv $${makefile} $${makefile}.orig ; done
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# Cmake based makefile
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cmake CMakeLists.txt \
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-DCMAKE_BUILD_TYPE=$(CMAKE_BUILD_TYPE) \
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-DCMAKE_BUILD_STRIP=FALSE \
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DPACKAGE_MODE=TRUE
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$(MAKE) $(MAKEFLAGS)
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touch build-stamp
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clean:
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dh_testdir
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dh_testroot
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rm -f build-stamp
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||||
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# Backup some orig makefile if it's not already done.
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||||
# I hope that some will be delete by upstream when the cmake port is over.
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||||
# Note: In case that we do not dl all the plugins, the test [ -f $${makefile} ] ensures it works
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||||
for makefile in plugins/CDVDlinuz/Src/Linux/Makefile \
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plugins/CDVDiso/src/Linux/Makefile \
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plugins/CDVDiso/src/Windows/Makefile \
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plugins/USBnull/Windows/Makefile \
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plugins/FWnull/Windows/Makefile \
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plugins/PeopsSPU2/Makefile \
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plugins/CDVDisoEFP/src/Linux/Makefile ; do \
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[ -f $${makefile}.orig ] || ( [ -f $${makefile} ] && mv $${makefile} $${makefile}.orig ) || true ; done
|
||||
|
||||
# Add here the commands to clean up after the build process.
|
||||
[ -f Makefile ] && $(MAKE) clean || true
|
||||
# Remove cmake stuff
|
||||
rm -fr $$(find . -type d -name CMakeFiles)
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||||
rm -f $$(find . -type f -name CMakeCache.txt) $$(find . -type f -name cmake_install.cmake)
|
||||
rm -f $$(find . -type f -name Makefile)
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||||
# leftover of cmake
|
||||
rm -f bin/plugins/ps2hw.dat
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||||
rm -f pcsx2/svnrev.h
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||||
# Restore orig makefile
|
||||
for makefile_orig in `find ./ -name "Makefile.orig"` ; do [ -f $${makefile_orig} ] && mv $${makefile_orig} `echo $${makefile_orig} | sed -e 's/.orig//'` ; done
|
||||
# do not know who create this file....
|
||||
rm -f install_manifest.txt
|
||||
|
||||
dh_clean
|
||||
|
||||
# Allow compilation when fglrx is installed
|
||||
override_dh_shlibdeps:
|
||||
dh_shlibdeps -- --ignore-missing-info
|
||||
|
||||
override_dh_strip:
|
||||
dh_strip --package=pcsx2-unstable --dbg-package=pcsx2-unstable-dbg
|
||||
dh_strip --package=pcsx2-plugins-unstable --dbg-package=pcsx2-plugins-unstable-dbg
|
||||
|
||||
# Avoid to relaunch the compilation twice. (build and dh_auto_build target)
|
||||
override_dh_auto_build:
|
||||
# Do nothing
|
||||
|
||||
%:
|
||||
dh $@
|
||||
|
||||
.PHONY: build clean install
|
|
@ -1,2 +1,2 @@
|
|||
# Don't store changes on locales files
|
||||
extend-diff-ignore = "(^|/)(pcsx2_(Devel|Iconized|Main|Tertiary)\.po)$"
|
||||
extend-diff-ignore = "(^|/)(pcsx2_(Devel|Iconized|Main|Tertiary)\.po|Makefile)$"
|
||||
|
|
Loading…
Reference in New Issue