mirror of https://github.com/PCSX2/pcsx2.git
parent
865b75bcbb
commit
9b4b112a97
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@ -952,7 +952,7 @@ GSVector2i GSRendererHW::GetValidSize(const GSTextureCache::Source* tex)
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// Make sure sizes are within max limit of 2048,
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// Make sure sizes are within max limit of 2048,
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// this shouldn't happen but if it does it needs to be addressed,
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// this shouldn't happen but if it does it needs to be addressed,
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// clamp the size so at least it doesn't cause a crash.
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// clamp the size so at least it doesn't cause a crash.
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constexpr int valid_max_size = 2048;
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constexpr int valid_max_size = 2047;
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if ((width > valid_max_size) || (height > valid_max_size))
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if ((width > valid_max_size) || (height > valid_max_size))
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{
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{
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Console.Warning("Warning: GetValidSize out of bounds, X:%d Y:%d", width, height);
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Console.Warning("Warning: GetValidSize out of bounds, X:%d Y:%d", width, height);
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