GSdx: Fix an old and silly bug that could cause slowness in native resolution hardware rendering. Thanks for debugging, Lana and avih.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4819 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2 2011-07-23 16:15:00 +00:00
parent 073e5e2f3a
commit 9a16937018
1 changed files with 1 additions and 0 deletions

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@ -842,6 +842,7 @@ public:
m_height = 512 * m_upscale_multiplier; // 448 is also common, but this is not always detected right.
}
}
else m_upscale_multiplier = 1;
}
virtual ~GSRendererHW()