FullscreenUI: Add Disable VS expand option

This commit is contained in:
Stenzek 2023-05-12 23:47:03 +10:00 committed by Connor McLaughlin
parent b44e10df3c
commit 989fca99c6
1 changed files with 2 additions and 0 deletions

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@ -3331,6 +3331,8 @@ void FullscreenUI::DrawGraphicsSettingsPage()
"EmuCore/GS", "DisableDualSourceBlend", false);
DrawToggleSetting(bsi, "Disable Shader Cache", "Prevents the loading and saving of shaders/pipelines to disk.", "EmuCore/GS",
"DisableShaderCache", false);
DrawToggleSetting(bsi, "Disable Vertex Shader Expand", "Falls back to the CPU for expanding sprites/lines.", "EmuCore/GS",
"DisableVertexShaderExpand", false);
EndMenuButtons();
}