MemoryCard: Add support to override the memory card filter string via GameIndex.dbf.

This commit is contained in:
Admiral H. Curtiss 2015-05-23 04:42:40 +02:00
parent 2ee1cb81dd
commit 98012f82aa
1 changed files with 7 additions and 1 deletions

View File

@ -345,6 +345,7 @@ void AppCoreThread::ApplySettings( const Pcsx2Config& src )
wxString gameName;
wxString gameCompat;
wxString gameMemCardFilter;
int numberLoadedCheats;
int numberLoadedWideScreenPatches;
@ -369,6 +370,7 @@ void AppCoreThread::ApplySettings( const Pcsx2Config& src )
gameName = game.getString("Name");
gameName += L" (" + game.getString("Region") + L")";
gameCompat = L" [Status = "+compatToStringWX(compat)+L"]";
gameMemCardFilter = game.getString("MemCardFilter");
}
if (EmuConfig.EnablePatches) {
@ -383,7 +385,11 @@ void AppCoreThread::ApplySettings( const Pcsx2Config& src )
}
}
if (!gameMemCardFilter.IsEmpty()) {
sioSetGameSerial(gameMemCardFilter);
} else {
sioSetGameSerial(curGameKey);
}
if (gameName.IsEmpty() && gameSerial.IsEmpty() && gameCRC.IsEmpty())
{