diff --git a/pcsx2/GS/Renderers/Common/GSRenderer.cpp b/pcsx2/GS/Renderers/Common/GSRenderer.cpp index df037d2dea..f380751c10 100644 --- a/pcsx2/GS/Renderers/Common/GSRenderer.cpp +++ b/pcsx2/GS/Renderers/Common/GSRenderer.cpp @@ -162,7 +162,7 @@ bool GSRenderer::Merge(int field) if (!curCircuit.enabled || !tex[i]) continue; - GSVector4 scale = GSVector4(tex_scale[i]); + const GSVector4 scale = GSVector4(tex_scale[i]); // dst is the final destination rect with offset on the screen. dst[i] = scale * GSVector4(curCircuit.displayRect); @@ -194,7 +194,7 @@ bool GSRenderer::Merge(int field) if (feedback_merge && tex[2]) { - GSVector4 scale = GSVector4(tex_scale[2]); + const GSVector4 scale = GSVector4(tex_scale[2]); GSVector4i feedback_rect; feedback_rect.left = m_regs->EXTBUF.WDX; @@ -205,7 +205,7 @@ bool GSRenderer::Merge(int field) dst[2] = GSVector4(scale * GSVector4(feedback_rect.rsize())); } - GSVector2i resolution = PCRTCDisplays.GetResolution(); + const GSVector2i resolution = PCRTCDisplays.GetResolution(); fs = GSVector2i(static_cast(static_cast(resolution.x) * GetUpscaleMultiplier()), static_cast(static_cast(resolution.y) * GetUpscaleMultiplier())); @@ -220,7 +220,12 @@ bool GSRenderer::Merge(int field) tex[0] = nullptr; } - GSVector4 c = GSVector4((int)m_regs->BGCOLOR.R, (int)m_regs->BGCOLOR.G, (int)m_regs->BGCOLOR.B, (int)m_regs->PMODE.ALP) / 255; + const GSVector4 c = GSVector4( + static_cast(m_regs->BGCOLOR.R), + static_cast(m_regs->BGCOLOR.G), + static_cast(m_regs->BGCOLOR.B), + static_cast(m_regs->PMODE.ALP)) / + 255; g_gs_device->Merge(tex, src_gs_read, dst, fs, m_regs->PMODE, m_regs->EXTBUF, c); @@ -322,7 +327,7 @@ static GSVector4 CalculateDrawDstRect(s32 window_width, s32 window_height, const // If using Bilinear (Shape) the image will be prescaled to larger than the window, so we need to unscale it. if (GSConfig.LinearPresent == GSPostBilinearMode::BilinearSharp && src_rect.width() > 0 && src_rect.height() > 0) { - GSVector2i resolution = g_gs_renderer->PCRTCDisplays.GetResolution(); + const GSVector2i resolution = g_gs_renderer->PCRTCDisplays.GetResolution(); const GSVector2i fs = GSVector2i(static_cast(static_cast(resolution.x) * g_gs_renderer->GetUpscaleMultiplier()), static_cast(static_cast(resolution.y) * g_gs_renderer->GetUpscaleMultiplier()));