diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 8cd30941fc..236cfa0ee8 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1151,6 +1151,7 @@ SCAJ-20152: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SCAJ-20153: name: "Code Age Commanders" region: "NTSC-J" @@ -3745,6 +3746,7 @@ SCES-53688: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SCES-53795: name: "SingStar '80s" region: "PAL-Unk" @@ -4825,6 +4827,7 @@ SCKA-20065: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SCKA-20066: name: "EyeToy - Play 3" region: "NTSC-K" @@ -23117,6 +23120,7 @@ SLPM-60272: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SLPM-60273: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial B]" region: "NTSC-J" @@ -35887,6 +35891,7 @@ SLPS-25557: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SLPS-25558: name: "NeoGeo Battle Coliseum" region: "NTSC-J" @@ -43207,6 +43212,7 @@ SLUS-21209: - EETimingHack # Mitigates bounciness of vertical shaking but better fix with EE cyclerate +1. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + textureInsideRT: 1 # Fixes corruption. SLUS-21212: name: "Spartan - Total Warrior" region: "NTSC-U"