mirror of https://github.com/PCSX2/pcsx2.git
Latest stable wide screen patches.
Many thanks to devina40 and all the community for creating and collecting them! A lot of work went into these. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5778 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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f4370077f0
commit
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@ -0,0 +1,5 @@
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gametitle=Musou Orochi:Maou Sairin(=Warriors Orochi 2) (SLKA_254.43) (NTSC-K)
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comment=16:9 widescreen hack
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//16:9 widescreen hack by 99skull
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patch=1,EE,001AC2F8,word,3C023F19 //3C023F4C wide
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patch=1,EE,001AC300,word,3442999A //3442CCCD wide
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@ -0,0 +1,13 @@
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gametitle=X-Men - Next Dimension (PAL-G) (SLES-50899)
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comment=Widescreen hack by ElHecht
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// 16:9
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patch=1,EE,001a5c10,word,3c1b3f40 // 00000000 hor fov
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patch=1,EE,001a5d88,word,449b6800 // c6ad75dc
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patch=1,EE,0019dc14,word,3c013f2b // 3c013f00 renderfix
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// 16:10
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//patch=1,EE,001a5c10,word,3c1b3f55 // 00000000 hor fov
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//patch=1,EE,001a5c4c,word,377b5555 // 00000000 hor fov
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//patch=1,EE,001a5d88,word,449b6800 // c6ad75dc
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//patch=1,EE,0019dc14,word,3c013f1a // 3c013f00 renderfix
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@ -0,0 +1,7 @@
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gametitle=KiKou Heidan - J-Pheonix (J) (SLPM-65033)
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comment=Widescreen hack by Arapapa
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// 16:9 (search 00000000 00000000 43ad1346 00000000)
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patch=1,EE,001f269c,word,3c013f40 // 00000000 hor fov
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patch=1,EE,001f26a0,word,44810000 // 00000000
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patch=1,EE,001f26a8,word,4600c602 // 00000000
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@ -0,0 +1,12 @@
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gametitle=Eureka Seven-Vol 2 (SLPS_25646)
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comment=Widescreen Hack (NTSC-J by Arapapa)
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//680402c6 2044033c
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patch=1,EE,00111144,word,3c034455 // 3c034420
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//a043033c 7043023c 700403ae
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patch=1,EE,001118d4,word,3c0343f0 // 3c0343a0
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//0000a043 00007043
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patch=1,EE,203D25E8,word,43f00000 // 43a00000
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patch=1,EE,203D2B08,word,43f00000 // 43a00000
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@ -1,5 +1,5 @@
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gametitle=Resident Evil Outbreak (SLUS 207 65) (NTSC-U)
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comment=Resident Evil Outbreak
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gametitle=Resident Evil Outbreak (SLUS-20765) (NTSC-U)
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comment=Version 1.01
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// 16:9 hack
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patch=1,EE,2038C9F8,extended,3FE374BC
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@ -1,2 +1,10 @@
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comment=Resident Evil - Outbreak - Widescreen (16:9) (NTSC-U) // by Hyakki
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patch=1,EE,2038CA7A,extended,3FDF
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gametitle=Resident Evil: Outbreak (SLUS-20765)
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comment = Version 2.00
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patch=1,EE,0038ca78,word,3fe38e39
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//FMV's fix (requires hex patch)
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patch=1,EE,001bbb04,word,00000000
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patch=1,EE,0037968c,word,24060015
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patch=1,EE,00379864,word,000b5843
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patch=1,EE,0037986c,word,00ab2820
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@ -0,0 +1,19 @@
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gametitle=One Piece - Round the Land! (NTSC-K) (SLKA_25208)
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comment=Widescreen Hack by ElHecht (NTSC-K by Arapapa)
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// 16:9
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//(aa3f013c aaaa2134) first... find address from top (00000000)
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patch=1,EE,00179f80,word,3c013fe3 // 3c013faa hor fov gameplay
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patch=1,EE,00179f84,word,34218e39 // 3421aaaa hor fov gameplay
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//(aa3f013c aaaa2134) tenth... find address from top (00000000)
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patch=1,EE,0019eb68,word,3c013fe3 // 3c013faa hor fov map
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patch=1,EE,0019eb6c,word,34218e39 // 3421aaaa hor fov map
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// 16:10
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;patch=1,EE,00179f80,word,3c013fcc // 3c013faa hor fov gameplay
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;patch=1,EE,00179f84,word,3421cccd // 3421aaaa hor fov gameplay
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;patch=1,EE,0019eb68,word,3c013fcc // 3c013faa hor fov map
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;patch=1,EE,0019eb6c,word,3421cccd // 3421aaaa hor fov map
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gametitle=CSI - Crime Scene Investigation - 3 Dimensions of Murder (NTSC-U) (SLUS-21655)
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comment=Widescreen Hack by ElHecht
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// 16:9
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patch=1,EE,0027d5f0,word,3c033f40 // 3c033f80 hor fov
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patch=1,EE,0027d5fc,word,46000803 // 46010003 hor fov
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patch=1,EE,00184d9c,word,3c02402b // 3c024000 renderfix 1
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patch=1,EE,00184e0c,word,3c023fc0 // 3c024000 renderfix 2
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patch=1,EE,00185800,word,3c013f40 // 00000000 font fix1
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patch=1,EE,0018581c,word,4481f000 // 00000000 font fix1
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patch=1,EE,00185894,word,4614f742 // 00000000 font fix1
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patch=1,EE,001858a8,word,461d0842 // 46140842 font fix1
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patch=1,EE,00185864,word,461e0f02 // 00000000 font fix2
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patch=1,EE,00185868,word,4602e042 // 46020842 font fix2
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patch=1,EE,0027d7f4,word,3c033faa // 3c033f80 font fix3
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patch=1,EE,0027d848,word,3463aaab // 44830800 font fix3
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patch=1,EE,0027d84c,word,44830800 // 00000000 font fix3
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// 16:10
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//patch=1,EE,0027d5f0,word,3c033f55 // 3c033f80 hor fov
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//patch=1,EE,0027d5f4,word,34425555 // 44830000 hor fov
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//patch=1,EE,0027d5f8,word,44830000 // 00000000 hor fov
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//patch=1,EE,0027d5fc,word,46000803 // 46010003 hor fov
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//patch=1,EE,00184d9c,word,3c02401a // 3c024000 renderfix 1
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//patch=1,EE,00184e0c,word,3c023fd6 // 3c024000 renderfix 2
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//patch=1,EE,00185800,word,3c013f55 // 00000000 font fix1
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//patch=1,EE,00185814,word,34215555 // 00000000 font fix1
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//patch=1,EE,0018581c,word,4481f000 // 00000000 font fix1
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//patch=1,EE,00185894,word,4614f742 // 00000000 font fix1
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//patch=1,EE,001858a8,word,461d0842 // 46140842 font fix1
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//patch=1,EE,00185864,word,461e0f02 // 00000000 font fix2
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//patch=1,EE,00185868,word,4602e042 // 46020842 font fix2
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//patch=1,EE,0027d7f4,word,3c033f99 // 3c033f80 font fix3
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//patch=1,EE,0027d848,word,3463999a // 44830800 font fix3
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//patch=1,EE,0027d84c,word,44830800 // 00000000 font fix3
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gametitle= J-League Winning Eleven 8 - Asia Championship (NTSC-J) (SLPM-65740)
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comment= Widescreen pnach by Arapapa
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// 16:9 (00000000 00000000 43ad1346 00000000)
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patch=1,EE,00104634,word,3c013f40 // 00000000 hor fov
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patch=1,EE,00104638,word,44810000 // 00000000
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patch=1,EE,00104640,word,4600c602 // 00000000
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// Render fix (42111446 803f023c)
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patch=1,EE,00126554,word,3c023FAB //3c023F80 (increases hor. render area)
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gametitle=Biohazard Outbreak
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comment=NTSC-J Widescreen Hack by synce
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gametitle=BioHazard Outbreak [NTSC-J] (SLPM-65428)
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comment=FMV's fix will cause abnormal collection interface
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//gameplay by synce
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patch=1,EE,20239d48,extended,3fe28f5c
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//FMV's fix by nemesis2000
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//value 1
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patch=1,EE,001BA0E4,word,00000000
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//value 2 (hex only)
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patch=1,EE,003492B4,word,01262818
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patch=1,EE,003492B8,word,24061c00
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patch=1,EE,003492Bc,word,00c55822
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//value 3 (raw code only with M code for ps2rd)
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patch=1,EE,00349118,word,24060015
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patch=1,EE,003492E8,word,000b5843
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patch=1,EE,003492F0,word,00aB28AC
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gametitle=Brothers in Arms: Road to Hill 30 (K) (SLKA_252.77)
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comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
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//gameplay
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patch=1,EE,003058cc,word,3c023f40
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//menu font fix
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patch=1,EE,003e57ac,word,3c033f40
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patch=1,EE,003e57b4,word,3c033f80
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patch=1,EE,003e57b8,word,44830800
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patch=1,EE,003e57bc,word,ae630108
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patch=1,EE,003e57c0,word,c6600104
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patch=1,EE,003e57c4,word,46010036
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// ==========
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// pgert@130626
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// pgert@131125
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// http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=240786#pid240786
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// ==========
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; ==========
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gametitle=Tomb Raider - Legend * SLES-53908 * PAL/Europe * 05177ECE
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comment=Tomb Raider - Legend * SLES-53908 * PAL/Europe * 05177ECE
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comment=- Widescreen enforcement by pgert.
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comment= Tomb Raider - Legend * SLES-53908 * PAL/Europe * 05177ECE
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comment=- Widescreen enforcement lazy-hack by pgert.
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patch=1,EE,203921F0,extended,3F800000 // 00000000
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patch=1,EE,203B9080,extended,00000001 // 00000000
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patch=1,EE,2046ED64,extended,3F800000 // 00000000
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patch=1,EE,20977390,extended,00000001 // 00000000
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patch=1,EE,2098EFA0,extended,00000001 // 00000000
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; ==========
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patch=1,EE,0016C688,word,3C01BF55 // 3C01BF40 - upper blackbar of Cinematics.
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patch=1,EE,8016C688,word,3C01BF55 // 3C01BF40 - a clone from 0016C688.
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patch=1,EE,A016C688,word,3C01BF55 // 3C01BF40 - a clone from 0016C688.
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//
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patch=1,EE,0016C694,word,3C013F55 // 3C013F40 - lower blackbar of Cinematics.
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patch=1,EE,8016C694,word,3C013F55 // 3C013F40 - a clone from 0016C694.
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patch=1,EE,A016C694,word,3C013F55 // 3C013F40 - a clone from 0016C694.
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; ==========
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// comment=- 16:10 support by pgert.
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// //
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// patch=1,EE,8014EF28,word,3C013F95 // 3C013F80 - a clone from 0014EF28.
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// patch=1,EE,A014EF28,word,3C013F95 // 3C013F80 - a clone from 0014EF28.
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// //
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// patch=1,EE,0016C688,word,3C01BF55 // 3C01BF40 - upper blackbar of Cinematics.
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// patch=1,EE,8016C688,word,3C01BF55 // 3C01BF40 - a clone from 0016C688.
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// patch=1,EE,A016C688,word,3C01BF55 // 3C01BF40 - a clone from 0016C688.
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// //
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// patch=1,EE,0016C694,word,3C013F55 // 3C013F40 - lower blackbar of Cinematics.
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// patch=1,EE,8016C694,word,3C013F55 // 3C013F40 - a clone from 0016C694.
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// patch=1,EE,A016C694,word,3C013F55 // 3C013F40 - a clone from 0016C694.
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// //
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// patch=1,EE,0018B56C,word,3C013F53 // 3C013F49 - Y-axis placement of Subtitles & SubtitlesBackground.
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// patch=1,EE,8018B56C,word,3C013F53 // 3C013F49 - a clone from 0018B56C.
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// patch=1,EE,A018B56C,word,3C013F53 // 3C013F49 - a clone from 0018B56C.
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// patch=1,EE,8018B59C,word,3C010000 // 3421999A - a clone from 0018B59C.
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// patch=1,EE,A018B59C,word,3C010000 // 3421999A - a clone from 0018B59C.
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// //
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// patch=1,EE,001B67F4,word,3C013F68 // 3C013F80 - GameMenu & GamePlay Zoom - 001B67E8 can be used as alternative.
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// patch=1,EE,001B67F4,word,3C013F68 // 3C013F80 - GameMenu & GamePlay Zoom.
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// patch=1,EE,801B67F4,word,3C013F68 // 3C013F80 - a clone from 001B67F4.
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// patch=1,EE,A01B67F4,word,3C013F68 // 3C013F80 - a clone from 001B67F4.
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// patch=1,EE,204A4C6C,extended,3F680000 // 3F800000 - HOW set from 001B67F4.
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// patch=1,EE,A0362660,word,3C013F83 // 3C013F00 - a clone from 00362660.
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; ==========
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; ==========
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// Notes (by pgert) - do not use.
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// Additional Widescreen enforcement patches,
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// constant, but assumably superfluous:
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// patch=1,EE,21FDD21C,extended,43CB374B // 42890000
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// patch=1,EE,21FDD260,extended,4344DD2F // 69656874
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// patch=1,EE,21FDD2AC,extended,43CA774B // 00000000
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// patch=1,EE,21FDD2E4,extended,01006E4F // 00000000
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// patch=1,EE,21FDD2F0,extended,4344DD2F // 00000000
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// patch=1,EE,21FDD348,extended,43C9574B // 00000000
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// patch=1,EE,21FDD38C,extended,4344DD2F // 00000000
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// patch=1,EE,21FDD3E8,extended,43C9574B // 00000000
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// patch=1,EE,21FDD42C,extended,42BE703C // 00000000
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// patch=1,EE,21FDD474,extended,432EB7CF // 00000000
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// patch=1,EE,21FDD4B8,extended,42BE703C // 00000000
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// patch=1,EE,21FDD500,extended,432EB7CF // 00000000
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// patch=1,EE,21FDD544,extended,42BE703C // 00000000
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// patch=1,EE,21FDD590,extended,432EB7CF // 00000000
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; ==========
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// Notes (by pgert) - do not use.
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// 16:10 support without Y-axis hack:
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gametitle=Devil May Cry 3 (K) (SLKA_25265)
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comment=Widescreen Hack by Acem (pnach NTSC-K by Arapapa)
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//16:9 (0000803f 5555153f)
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patch=1,EE,21CAF990,word,3F400000 // 3f800000
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gametitle=Shin Megami Tensei: Persona 3 (J) (SLPM_66445)
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comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
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//16:9
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patch=1,EE,007b179c,word,3fe38e38 // 3faaaaab
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//partial HUD fix by nemesis2000
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patch=1,EE,00106958,word,3c043f40
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patch=1,EE,00106960,word,00701821 // 2463982c($1)
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patch=1,EE,00106964,word,2463982c // recall $1 (NTSC-U 24637dac)
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patch=1,EE,0010696c,word,00000000
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patch=1,EE,00106970,word,24630004
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patch=1,EE,00106974,word,3c043f80
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//FMV's fix by nemesis2000
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patch=1,EE,0010aac0,word,1462000a
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patch=1,EE,0010aac8,word,3c02c294
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patch=1,EE,0010aacc,word,10000008
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patch=1,EE,0010aad0,word,00000000
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patch=1,EE,0010aaec,word,3c02c1a8
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patch=1,EE,0010ab00,word,00000000
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//persona art fix by devina and nemesis2000
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//003f033c 3001a3af 3401a0af 7001a0af 803f023c
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patch=1,EE,0011455c,word,3c033ec0 // 3c033f00
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patch=1,EE,0011456c,word,3c023f90 // 3c023f80
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//Font fix by nemesis2000 (causes spacing errors)
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//patch=1,EE,0039ce64,word,00118903
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//patch=1,EE,0039ce68,word,02338818
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//patch=1,EE,0039ce70,word,8E93001c
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//patch=1,EE,0039cf18,word,82970003
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//patch=1,EE,0039d064,word,24130015
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//patch=1,EE,0039f2ec,word,2415000c
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//patch=1,EE,0039f304,word,3c0241a8
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//patch=1,EE,0039f330,word,01154018
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//patch=1,EE,0039f334,word,00084103
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//patch=1,EE,0039f338,word,0100a82d
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gametitle=Tekken Tag Tournament [NTSC-J] (SLPS-20015)
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comment=Widescreen hack by nemesis2000 (pnach by nemesis2000 )
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patch=1,EE,0034b004,word,3c013f40
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patch=1,EE,0034b008,word,44810000
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patch=1,EE,0034b010,word,4600c602
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gametitle=Neo Contra (NTSC-U) (SLUS-20961)
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comment=Widescreen Hack by ElHecht
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// 16:9
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patch=1,EE,00359e34,word,3c013f40 // 00000000 hor fov
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patch=1,EE,00359e40,word,44810000 // 00000000
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patch=1,EE,00359e44,word,4600c602 // 00000000
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// 16:10
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//patch=1,EE,00359e34,word,3c013f55 // 00000000 hor fov
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//patch=1,EE,00359e38,word,34215555 // 00000000 hor fov
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//patch=1,EE,00359e40,word,44810000 // 00000000
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//patch=1,EE,00359e44,word,4600c602 // 00000000
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gametitle=Fire Warrior Warhammer 400000 SLES_509.58 (widescreen by Some Chump)
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// Widescreen is always enabled no matter what ingame setting is selected
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patch=1,EE,206680ec,extended,3f400000
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patch=1,EE,206680f0,extended,3f800000
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@ -0,0 +1,4 @@
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gametitle=Smash Court Pro Tourment 2 (K) (SLKA-200.33)
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comment=Widescreen Hack (16:9) by ElHecht (pnach by Arapapa)
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|
||||
patch=1,EE,20206FF0,extended,3F400000 // 3F800000 X-Res
|
|
@ -0,0 +1,4 @@
|
|||
gametitle=Road Rage 3 (PAL-E) (SLES_519.30)
|
||||
comment=Widescreen Hack by El_Patas
|
||||
|
||||
patch=1,EE,20435588,extended,3F400000 // 3F800000 hor fov
|
|
@ -0,0 +1,6 @@
|
|||
gametitle= Futurama (NTSC-U) (SLUS-20439)
|
||||
comment= Widescreen Hack by VIRGIN KLM
|
||||
|
||||
//Widescreen - Sides Extension
|
||||
patch=1,EE,20619AC4,word,BFAAAAA9 // 3F7FFFFF
|
||||
patch=1,EE,20619AC8,word,3FAAAAA9 // 3F7FFFFF
|
|
@ -1,3 +1,17 @@
|
|||
comment=Silent Hill 4 - The Room (PAL-M5) (SLES-52445) Widescreen Hack (16:9) by ElHecht
|
||||
patch=1,EE,2045CA38,extended,3F15FD8B // 3F480000 Y-Axis
|
||||
patch=1,EE,2045CA34,extended,3F400000 // 3F800000 Camera-Zoom
|
||||
gametitle=Silent Hill 4 - The Room (PAL-M5) (SLES-52445)
|
||||
comment=Widescreen hack by ElHecht
|
||||
comment=FMV hack by Pelvicthrustman
|
||||
comment=Black borders fix by nemesis2000
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,001485c4,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,001485d0,word,4481f000 // 00000000
|
||||
patch=1,EE,00148600,word,461ed683 // 4600d647
|
||||
patch=1,EE,00148614,word,4600d647 // 00000000
|
||||
|
||||
//By Pelvicthrustman
|
||||
patch=1,EE,002f9e44,word,3c0203c0 // 3c020008 FMV top
|
||||
patch=1,EE,002f9e7c,word,340201a4 // 2662ffe0 FMV bottom
|
||||
|
||||
//By Nemesis2000
|
||||
patch=1,EE,001a9980,word,24030000 // 24030001 Black borders fix
|
|
@ -0,0 +1,14 @@
|
|||
gametitle=WWE SmackDown vs. Raw 2006 (PAL-E) (SLES-53676)
|
||||
comment=Widescreen hack by nemesis2000
|
||||
// Ported to PAL, added 16:10 support (ElHecht)
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0011e95c,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0011e968,word,44810000 // 00000000
|
||||
patch=1,EE,0011e96c,word,4600c602 // 00000000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0011e95c,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,0011e960,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,0011e968,word,44810000 // 00000000
|
||||
//patch=1,EE,0011e96c,word,4600c602 // 00000000
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=Rozen Maiden: Gebetgarten
|
||||
comment=Widescreen Hack
|
||||
//battle
|
||||
patch=1,EE,2022DBE4,extended,3F4DDDDE // 3F800000
|
||||
//3d view
|
||||
patch=1,EE,2043F564,extended,3F4DDDDE // 3F800000
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=Metal Saga (J) (SLPM_658.68)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
//16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,0030c814,word,3c013f40 //00000000
|
||||
patch=1,EE,0030c818,word,44810000 //00000000
|
||||
patch=1,EE,0030c820,word,4600c602 //00000000
|
|
@ -0,0 +1,27 @@
|
|||
gametitle=Baroque (PAL-E) (SLES-55216)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0039f504,word,3c033f40 // 3c033f80 hor fov
|
||||
patch=1,EE,0039f50c,word,4483f000 // 44832800
|
||||
patch=1,EE,0039f510,word,461ef143 // 00000000
|
||||
patch=1,EE,0039f514,word,4602f083 // 46022883
|
||||
patch=1,EE,0044cf30,word,3f5eb852 // 3f947ae1 subtitle hor fov
|
||||
patch=1,EE,00166ff0,word,3c054028 // 3c054060 hud hp/vt
|
||||
patch=1,EE,00167030,word,3c053ff0 // 3c054020 hud hp/vt
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0039f504,word,3c033f55 // 3c033f80 hor fov
|
||||
//patch=1,EE,0039f508,word,34635555 // 3c033f80
|
||||
//patch=1,EE,0039f50c,word,4483f000 // 44832800
|
||||
//patch=1,EE,0039f510,word,461ef143 // 00000000
|
||||
//patch=1,EE,0039f514,word,4602f083 // 46022883
|
||||
//patch=1,EE,0039f578,word,3c05c000 // 44850000
|
||||
//patch=1,EE,0039f57c,word,44850000 // 00000000
|
||||
//patch=1,EE,0044cf30,word,3f777777 // 3f947ae1 subtitle hor fov
|
||||
//patch=1,EE,00166ff0,word,3c05403b // 3c054060 hud hp/vt
|
||||
//patch=1,EE,00167030,word,3c054006 // 3c054020 hud hp/vt
|
||||
|
||||
// effects
|
||||
patch=1,EE,002386d4,word,3c014500 // 3c013f80 remove ghosting effect
|
||||
patch=1,EE,0010fc60,word,3c023e80 // 3c023f80 remove grain effect
|
|
@ -0,0 +1,12 @@
|
|||
gametitle=Clock Tower 3 (SLKA_25051)
|
||||
comment=Widescreen Hack by nemesis2000 and hyakki (NTSC-K by Arapapa)
|
||||
|
||||
//gameplay by hyakki
|
||||
patch=1,EE,01939da8,word,3f1fbe77
|
||||
|
||||
//FMV's fix by nemesis2000
|
||||
patch=1,EE,018bd668,word,3c026fa0
|
||||
patch=1,EE,018bd6b8,word,34028260
|
||||
|
||||
//black borders fix by nemesis2000
|
||||
patch=1,EE,018f3824,word,3c030000
|
|
@ -11,3 +11,33 @@ patch=1,EE,001061f4,word,3c071900
|
|||
//black border fix
|
||||
patch=1,EE,00104264,word,00000000
|
||||
patch=1,EE,00104384,word,00000000
|
||||
|
||||
// matrix (affects menu characters, textboxes, world map, gummi ship)
|
||||
patch=1,EE,0026202c,word,3c013f40 //00000000
|
||||
patch=1,EE,00262030,word,44810000 //00000000
|
||||
patch=1,EE,00262038,word,4600c602 //00000000
|
||||
|
||||
// textboxes
|
||||
patch=1,EE,2048E550,word,3FAAAAAB //3f800000 (width)
|
||||
//patch=1,EE,2048E564,word,3FAAAAAB //3f800000 (height)
|
||||
|
||||
//position fix weapon select
|
||||
patch=1,EE,00207498,word,3c0144fa // 3c014500
|
||||
|
||||
//font fix subtitle and text box (has bad alignment)
|
||||
//patch=1,EE,0010c8d8,word,24426fb0 // 24427000
|
||||
//patch=1,EE,0010d2ac,word,3c013f1f // 3c013f55
|
||||
//patch=1,EE,0010d2b0,word,3421fffc // 3421554f
|
||||
//patch=1,EE,0010d2d0,word,3c013f40 // 3c013f80
|
||||
//patch=1,EE,0010d6c0,word,3c014216 // 3c0141e0
|
||||
|
||||
//font fix hud and menu
|
||||
patch=1,EE,001ee910,word,24070020 // 24070018
|
||||
patch=1,EE,001f76d0,word,24090020 // 24090018
|
||||
|
||||
//numbers fix
|
||||
patch=1,EE,001f938c,word,240b0020 // 240b0018
|
||||
patch=1,EE,001f9110,word,24030020 // 24030018
|
||||
|
||||
//60 FPS
|
||||
//patch=1,EE,002B624C,extended,00000000
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Wild Arms 5 PAL
|
||||
comment=Widescreen Hack
|
||||
patch=1,EE,00153984,word,3C024500
|
||||
patch=1,EE,00153a20,word,3C023F40
|
||||
patch=1,EE,0015390c,word,3C02442B
|
|
@ -0,0 +1,25 @@
|
|||
gametitle=Headhunter (PAL-M5) (SCES-50500)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,001966e4,word,10400007 // 1040000b
|
||||
patch=1,EE,001966fc,word,1000fffd // 00000000
|
||||
patch=1,EE,00196704,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0019670c,word,4481f000 // 1000fffa
|
||||
patch=1,EE,00196710,word,c784bcbc // 00000000
|
||||
patch=1,EE,00196724,word,461e2102 // c784bcbc
|
||||
patch=1,EE,0018f0b8,word,4615ad03 // 3c013f80 renderfix
|
||||
patch=1,EE,0018f0bc,word,461e2743 // 4481a000 renderfix
|
||||
patch=1,EE,0018f0f0,word,e79dbca4 // e784bca4 renderfix
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,001966e4,word,10400007 // 1040000b
|
||||
//patch=1,EE,001966fc,word,1000fffd // 00000000
|
||||
//patch=1,EE,00196704,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,00196708,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,0019670c,word,4481f000 // 1000fffa
|
||||
//patch=1,EE,00196710,word,c784bcbc // 00000000
|
||||
//patch=1,EE,00196724,word,461e2102 // c784bcbc
|
||||
//patch=1,EE,0018f0b8,word,4615ad03 // 3c013f80 renderfix
|
||||
//patch=1,EE,0018f0bc,word,461e2743 // 4481a000 renderfix
|
||||
//patch=1,EE,0018f0f0,word,e79dbca4 // e784bca4 renderfix
|
|
@ -0,0 +1,10 @@
|
|||
gametitle= Winning Eleven 7 - International (NTSC-J) (SLPM-65498)
|
||||
comment= Widescreen pnach by Arapapa
|
||||
|
||||
// 16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,010c458c,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,010c4590,word,44810000 // 00000000
|
||||
patch=1,EE,010c4598,word,4600c602 // 00000000
|
||||
|
||||
// Render fix (c2081546 803f023c)
|
||||
patch=1,EE,01104cc8,word,3C023FAB // 3c023f80
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=Gungrave (K) (SCPS-56014)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
// 16:9 (search 00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,001be9dc,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,001be9e0,word,44810000 // 00000000
|
||||
patch=1,EE,001be9e8,word,4600c602 // 00000000
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Shrek 2 (U) (SLUS_207.45)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
//Wide 16:9 (EA4ED1BC 00000000 7FAAAA3F 00000000)
|
||||
patch=1,EE,203792B0,word,3F800000 // 3FAAAA7F
|
|
@ -0,0 +1,14 @@
|
|||
gametitle=Tom Clancy's Ghost Recon (SLES_511.81)
|
||||
comment=Widescreen hack by nemesis2000 (Converted to PAL by Somechump)
|
||||
|
||||
//sp
|
||||
patch=1,EE,003a89c4,word,3c023f40
|
||||
patch=1,EE,003a89e4,word,3c0243d6
|
||||
|
||||
//mp
|
||||
patch=1,EE,003a8ae4,word,3c023f40
|
||||
patch=1,EE,003a8b04,word,3c0243d6
|
||||
|
||||
//menu
|
||||
patch=1,EE,0053ba44,word,3c023f0c
|
||||
patch=1,EE,0053ba54,word,3c0243d6
|
|
@ -0,0 +1,3 @@
|
|||
Gametitle=Makai Kingdom: Chronicles of the Sacred Tome (NTSC-U)
|
||||
Comment=Widescreen Hack by JLB
|
||||
patch=1,EE,20332070,word,45700000 // 45A00000 (battle background)
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Tenchu San NTSC-J (SLPS-25234)
|
||||
comment=Widescreen hack
|
||||
patch=1,EE,2163DB24,extended,3f400000 //(gameplay)
|
||||
patch=1,EE,001551c8,word,3C024455 //3C024422 (render fix)
|
||||
patch=1,EE,00155430,word,3C024455 //3C024422 (render fix)
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=Silpheed - The Lost Planet (NTSC-J) (SLPS-25447)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
|
||||
// 16:9 (0000803f d7a3703f 0000f943)
|
||||
patch=1,EE,20431B08,word,3F400000 // 3F800000
|
|
@ -0,0 +1,10 @@
|
|||
gametitle=Capcom vs. SNK 2: Mark of the Millennium 2001 (SLUS-20246)
|
||||
comment=Widescreen patch by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
patch=1,EE,00142E40,word,3C023FAA
|
||||
patch=1,EE,001430B4,word,3C023FAA
|
||||
patch=1,EE,00124FA0,word,AC83003C
|
||||
patch=1,EE,00124FA4,word,3C033F40
|
||||
patch=1,EE,00124FA8,word,03E00008
|
||||
patch=1,EE,00124FAC,word,AC830000
|
||||
patch=1,EE,0012489C,word,3C023FE3
|
|
@ -0,0 +1,19 @@
|
|||
gametitle=Red Faction II (PAL-M3) (SLES-51133)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0018c650,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0018c664,word,4481f000 // 00000000
|
||||
patch=1,EE,0018c668,word,461ea502 // 00000000
|
||||
patch=1,EE,0018c66c,word,461ead43 // 00000000
|
||||
patch=1,EE,001a3038,word,3c034309 // 3c034334 shadow fix
|
||||
patch=1,EE,001a2f58,word,3c023fab // 3c023f80 shadow fix
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0018c650,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,0018c65c,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,0018c664,word,4481f000 // 00000000
|
||||
//patch=1,EE,0018c668,word,461ea502 // 00000000
|
||||
//patch=1,EE,0018c66c,word,461ead43 // 00000000
|
||||
//patch=1,EE,001a3038,word,3c034318 // 3c034334 shadow fix
|
||||
//patch=1,EE,001a2f58,word,3c023f9a // 3c023f80 shadow fix
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Future Boy Conan (J) (Mirai Shounen Conan) (SLPM-65973)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,203EC404,word,3f400000 // 3f800000
|
|
@ -0,0 +1,14 @@
|
|||
gametitle=Klonoa 2:Lunatea's Veil (SLPS_25033)
|
||||
comment=Widescreen fix by synce (NTSC-K by Arapapa)
|
||||
|
||||
//16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,00303fac,word,3c013f40
|
||||
patch=1,EE,00303fb0,word,44810000
|
||||
patch=1,EE,00303fb8,word,4600c602
|
||||
|
||||
//Partial HUD fix
|
||||
//0000803f(*) 0000803f 0000803f 0000803f (search *4)
|
||||
patch=1,EE,20518000,word,3f400000
|
||||
patch=1,EE,20519000,word,3f400000
|
||||
patch=1,EE,2051A000,word,3f400000
|
||||
patch=1,EE,2051B000,word,3f400000
|
|
@ -1,4 +1,15 @@
|
|||
gametitle=Drakengard 2 SLUS_213.73
|
||||
comment=Widescreen Hack
|
||||
gametitle=Drakengard 2 (NTSC-U)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
patch=1,EE,204cf458,extended,3FE38E32 // 3Faaaaaa
|
||||
patch=1,EE,20560f94,extended,44550000 // 44200000
|
||||
|
||||
// 16:9
|
||||
//patch=1,EE,002a1610,word,3c013f40 // 00000000 hor fov
|
||||
//patch=1,EE,002a1618,word,4481f000 // 00000000
|
||||
//patch=1,EE,002a161c,word,c783c51c // 00000000
|
||||
//patch=1,EE,002a1674,word,461e18c3 // c783c51c
|
||||
//patch=1,EE,002d2b0c,word,3c014456 // 3c014420 renderfix
|
||||
|
||||
// black border fix
|
||||
patch=1,EE,003323dc,word,3c010000 // 3c014300
|
|
@ -0,0 +1,21 @@
|
|||
gametitle=Urban Chaos - Riot Response (NTSC-U) (SLUS-21390)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,00655260,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,00655264,word,34210000 // 00000000 hor fov
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,00655260,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,00655264,word,34215555 // 00000000 hor fov
|
||||
|
||||
// 16:9 and 16:10 modifications
|
||||
// no need to change anything here! all modifications are calculated
|
||||
// based on the hor fov value in the upper 16:9/16:10 section
|
||||
patch=1,EE,0018f548,word,08195498 // e7a40000
|
||||
patch=1,EE,0018f54c,word,00000000 // c7b40070
|
||||
patch=1,EE,00655268,word,4481f000 // 00000000
|
||||
patch=1,EE,0065526c,word,461e2102 // 00000000
|
||||
patch=1,EE,00655270,word,e7a40000 // 00000000
|
||||
patch=1,EE,00655274,word,c7b40070 // 00000000
|
||||
patch=1,EE,00655278,word,08063d53 // 00000000
|
|
@ -2,8 +2,15 @@ gametitle=Phantasy Star Universe - Ambition of the Illuminus (PAL-M3) (SLES-5489
|
|||
comment=Widescreen Hack (16:9) by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,008E1BF0,word,43400000 // 43800000 hor fov
|
||||
patch=1,EE,0067142c,word,3c093c02
|
||||
patch=1,EE,00671430,word,35293fa0 // renderfix
|
||||
patch=1,EE,00671478,word,3c0a0028
|
||||
patch=1,EE,0067147c,word,ad4992f8
|
||||
patch=1,EE,008e1bf0,word,43400000 // 43800000 hor fov
|
||||
patch=1,EE,0067142c,word,3c093c02 // 00000000
|
||||
patch=1,EE,00671430,word,35293fab // 00000000 renderfix
|
||||
patch=1,EE,00671478,word,3c0a0028 // 00000000
|
||||
patch=1,EE,0067147c,word,ad4992f8 // 00000000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,008e1bf0,word,43555555 // 43800000 hor fov
|
||||
//patch=1,EE,0067142c,word,3c093c02 // 00000000
|
||||
//patch=1,EE,00671430,word,35293f9a // 00000000 renderfix
|
||||
//patch=1,EE,00671478,word,3c0a0028 // 00000000
|
||||
//patch=1,EE,0067147c,word,ad4992f8 // 00000000
|
|
@ -0,0 +1,10 @@
|
|||
gametitle=WWE SmackDown vs. Raw 2010 (PAL-M5) (SLES-55545)
|
||||
comment=Widescreen hack by nemesis2000
|
||||
// Ported to PAL, added 16:10 support (ElHecht)
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,002d870c,word,3c033f40 // 3c033f80 hor fov
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,001003c4,word,3c1b3f55 // 00000000 hor fov
|
||||
//patch=1,EE,002d870c,word,37635555 // 4481a000 hor fov
|
|
@ -0,0 +1,20 @@
|
|||
gametitle=Soul Nomad & the World Eaters [NTSC-J](SLPS-25739)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,00104d74,word,3c013f40
|
||||
patch=1,EE,00104d78,word,44810000
|
||||
patch=1,EE,00104d80,word,4600c602
|
||||
|
||||
//sprite fix
|
||||
patch=1,EE,00151ee0,word,3c033f40
|
||||
patch=1,EE,00151ef4,word,3c033f80
|
||||
patch=1,EE,00151ef8,word,ac830010
|
||||
patch=1,EE,00151efc,word,ac800014
|
||||
patch=1,EE,00151f00,word,ac800018
|
||||
patch=1,EE,00151f04,word,ac80001c
|
||||
patch=1,EE,00151f08,word,03e00008
|
||||
patch=1,EE,00151f0c,word,ac830020
|
||||
|
||||
//text width
|
||||
patch=1,EE,001302f4,word,3c023f40
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=Hresvelgr - International Edition (J) (SLPS-20059)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
// 16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,0029bb6c,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0029bb70,word,44810000 // 00000000
|
||||
patch=1,EE,0029bb78,word,4600c602 // 00000000
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Saru Get You 3 [NTSC-J] (SCPS-15096)
|
||||
comment=Widescreen hack
|
||||
|
||||
patch=1,EE,20762BB0,extended,3F100000
|
||||
patch=1,EE,206F2734,extended,3FCF5C29
|
|
@ -0,0 +1,14 @@
|
|||
gametitle=Suikoden IV (PAL-M5) (SLES-52913)
|
||||
comment=Widescreen Hack by nemesis2000
|
||||
// Ported to PAL, added 16:10 support (ElHecht)
|
||||
//
|
||||
// 16:9
|
||||
patch=1,EE,00489fec,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,00489ff0,word,44810000 // 00000000
|
||||
patch=1,EE,00489ff8,word,4600c602 // 00000000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,00489fec,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,00489ff0,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,00489ff8,word,44810000 // 00000000
|
||||
//patch=1,EE,00489ffc,word,4600c602 // 00000000
|
|
@ -0,0 +1,65 @@
|
|||
gametitle=XIII (SLES-51244)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
patch=1,EE,001d76cc,word,14400005
|
||||
patch=1,EE,001d76d0,word,3c04003d
|
||||
patch=1,EE,001d76d4,word,0c09fcf4
|
||||
patch=1,EE,001d76d8,word,2484e028
|
||||
patch=1,EE,001d76dc,word,0c09fd2c
|
||||
patch=1,EE,001d76e0,word,af82a2f0
|
||||
patch=1,EE,001d76e4,word,8f84a2f0
|
||||
patch=1,EE,001d76e8,word,3c06003d
|
||||
patch=1,EE,001d76ec,word,0000282d
|
||||
patch=1,EE,001d76f0,word,24c6f600
|
||||
patch=1,EE,001d76f4,word,0000382d
|
||||
patch=1,EE,001d76f8,word,24080001
|
||||
patch=1,EE,001d76fc,word,0c05e844
|
||||
patch=1,EE,001d7700,word,0000482d
|
||||
patch=1,EE,001d7704,word,0040802d
|
||||
patch=1,EE,001d7708,word,0c05f668
|
||||
patch=1,EE,001d770c,word,afa0009c
|
||||
patch=1,EE,001d7710,word,8fa6009c
|
||||
patch=1,EE,001d7714,word,0200202d
|
||||
patch=1,EE,001d7718,word,8f8980cc
|
||||
patch=1,EE,001d771c,word,0040282d
|
||||
patch=1,EE,001d7720,word,0000382d
|
||||
patch=1,EE,001d7724,word,0000402d
|
||||
patch=1,EE,001d7728,word,0c05f904
|
||||
patch=1,EE,001d772c,word,0000502d
|
||||
patch=1,EE,001d7730,word,0c0764c8
|
||||
patch=1,EE,001d7734,word,0040202d
|
||||
patch=1,EE,001d7738,word,ae420068
|
||||
patch=1,EE,001d773c,word,8e440068
|
||||
patch=1,EE,001d7740,word,8c990000
|
||||
patch=1,EE,001d7744,word,8f390068
|
||||
patch=1,EE,001d7748,word,0320f809
|
||||
patch=1,EE,001d774c,word,0240282d
|
||||
patch=1,EE,001d7750,word,0c0635b4
|
||||
patch=1,EE,001d7754,word,00000000
|
||||
patch=1,EE,001d7758,word,e640007c
|
||||
patch=1,EE,001d775c,word,3c023fd4
|
||||
patch=1,EE,001d7760,word,ae4000d8
|
||||
patch=1,EE,001d7764,word,24040004
|
||||
patch=1,EE,001d7768,word,ae4000dc
|
||||
patch=1,EE,001d776c,word,3c033f40
|
||||
patch=1,EE,001d7770,word,ae4000e0
|
||||
patch=1,EE,001d7774,word,34427ae1
|
||||
patch=1,EE,001d7778,word,ae4000e4
|
||||
patch=1,EE,001d777c,word,ae4000e8
|
||||
patch=1,EE,001d7780,word,ae4000ec
|
||||
patch=1,EE,001d7784,word,ae4000f0
|
||||
patch=1,EE,001d7788,word,ae4000f4
|
||||
patch=1,EE,001d778c,word,ae4000f8
|
||||
patch=1,EE,001d7790,word,ae4000fc
|
||||
patch=1,EE,001d7794,word,ae400104
|
||||
patch=1,EE,001d7798,word,ae400100
|
||||
patch=1,EE,001d779c,word,ae4400b0
|
||||
patch=1,EE,001d77a9,word,ae400090
|
||||
patch=1,EE,001d77a4,word,ae40008c
|
||||
patch=1,EE,001d77a8,word,ae4300a8
|
||||
patch=1,EE,001d77ac,word,3c033f80
|
||||
patch=1,EE,001d77b0,word,ae4300ac
|
||||
|
||||
//FMV's fix
|
||||
patch=1,EE,00356204,word,34028aa0
|
||||
patch=1,EE,003561b8,word,3c027560
|
|
@ -0,0 +1,13 @@
|
|||
gametitle=Grand Theft Auto: Vice City (SLUS-20552) / Ver 1.40
|
||||
comment=Widescreen fix by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//widescreen fix
|
||||
patch=1,EE,001325BC,word,3C013F9D
|
||||
patch=1,EE,001325C0,word,44810000
|
||||
patch=1,EE,001325C4,word,46006302
|
||||
patch=1,EE,001325C8,word,03E00008
|
||||
patch=1,EE,001325CC,word,E78C86F8
|
||||
|
||||
patch=1,EE,002434EC,word,0C04C96F
|
||||
patch=1,EE,0026FE1C,word,0C04C972
|
||||
patch=1,EE,002703F4,word,0C04C972
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=Gallop Racer Lucky 7 (J) (SLPS-25333)
|
||||
comment=Widescreen hack by Arapapa
|
||||
|
||||
// 16:9(0000803f ae47613f 00000045 00000045)
|
||||
patch=1,EE,2045CFA4,word,3f400000 // 3f800000
|
||||
patch=1,EE,2045D01C,word,3f400000 // 3f800000
|
|
@ -0,0 +1,10 @@
|
|||
gametitle=Oz [NTSC-J] (SLPM-66033)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,004f6f20,word,46010082
|
||||
patch=1,EE,004f6f24,word,e7a20058
|
||||
|
||||
//cutscenes
|
||||
patch=1,EE,004f72f0,word,46010082
|
||||
patch=1,EE,004f72f4,word,e7a20068
|
|
@ -0,0 +1,3 @@
|
|||
gametitle=DEMON STONE - Widescreen Hack (16:9) (NTSC-K)
|
||||
comment= cafe.naver.com/pscx2
|
||||
patch=1,EE,2033DB50,word,3F400000
|
|
@ -0,0 +1,9 @@
|
|||
gametitle=Wild Arms 5 (J) (SCPS_151.18)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
|
||||
|
||||
//hor fov+
|
||||
patch=1,EE,00153324,word,3C024500
|
||||
patch=1,EE,00153388,word,3C023F40
|
||||
|
||||
//render fix
|
||||
patch=1,EE,001532ac,word,3C02442B
|
|
@ -0,0 +1,13 @@
|
|||
gametitle=Brothers in Arms: Earned in Blood (J) (SLPM_664.10)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,002f292c,word,3c023f40
|
||||
|
||||
//menu font fix
|
||||
patch=1,EE,003c757c,word,3c033f40
|
||||
patch=1,EE,003c7584,word,3c033f80
|
||||
patch=1,EE,003c7588,word,44830800
|
||||
patch=1,EE,003c758c,word,ae63010c
|
||||
patch=1,EE,003c7590,word,c6600108
|
||||
patch=1,EE,003c7594,word,46010036
|
|
@ -1,17 +1,26 @@
|
|||
// ==========
|
||||
// pgert@130707
|
||||
// pgert@131207
|
||||
// http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=240786#pid240786
|
||||
// ==========
|
||||
|
||||
; ==========
|
||||
gametitle=Project Zero * SLES-50821 * PAL-M5 * 22E91837
|
||||
comment=Project Zero * SLES-50821 * PAL-M5 * 22E91837
|
||||
comment=- Widescreen hacks by pgert (thanks to nemesis2000).
|
||||
comment= Project Zero * SLES-50821 * PAL-M5 * 22E91837
|
||||
// Clone patches by pgert.
|
||||
comment=- Widescreen & HD pnach by pgert.
|
||||
comment=- Credits to ElHecht & nemesis2000.
|
||||
; ==========
|
||||
patch=1,EE,0011C58C,word,3C013F40 // 3C013F00 - required for the display of the glimmering star of a hidden collectible.
|
||||
patch=1,EE,8011C58C,word,3C013F40 // 3C013F00 - a clone from 0011C58C.
|
||||
patch=1,EE,A011C58C,word,3C013F40 // 3C013F00 - a clone from 0011C58C.
|
||||
patch=1,EE,0011C5BC,word,3C013F40 // 3C013F80 - size (aspect ratio) of the glimmering star of a hidden collectible.
|
||||
patch=1,EE,8011C5BC,word,3C013F40 // 3C013F80 - a clone from 0011C5BC.
|
||||
patch=1,EE,A011C5BC,word,3C013F40 // 3C013F80 - a clone from 0011C5BC.
|
||||
//
|
||||
patch=1,EE,0011D604,word,3C014510 // 3C014500 - rendering\clarity of main GameMenu, GamePlay & CameraView.
|
||||
patch=1,EE,0011D604,word,3C014510 // 3C014500 - rendering of main GameMenu, GamePlay & CameraView.
|
||||
patch=1,EE,8011D604,word,3C014510 // 3C014500 - a clone from 0011D604.
|
||||
patch=1,EE,A011D604,word,3C014510 // 3C014500 - a clone from 0011D604.
|
||||
patch=1,EE,001B5F84,word,3C013C82 // 3C013C80 - corrects the display of the camera target tracker (due to 0011D604 & Co).
|
||||
patch=1,EE,001B5F84,word,3C013C82 // 3C013C80 - corrects the display of the Camera TargetTracker (due to 0011D604 & Co).
|
||||
patch=1,EE,801B5F84,word,3C013C82 // 3C013C80 - a clone from 001B5F84.
|
||||
patch=1,EE,A01B5F84,word,3C013C82 // 3C013C80 - a clone from 001B5F84.
|
||||
patch=1,EE,002039B4,word,3C014410 // 3C0143A0 - X-axis placement of photos (affected by 0011D604 & Co).
|
||||
|
@ -21,66 +30,63 @@
|
|||
patch=1,EE,802039C0,word,3C014438 // 3C014360 - a clone from 002039C0.
|
||||
patch=1,EE,A02039C0,word,3C014438 // 3C014360 - a clone from 002039C0.
|
||||
//
|
||||
patch=1,EE,00185B40,word,3C0145C0 // 3C014500 - rendering\clarity for 00185B4C - needed with higher resolution.
|
||||
patch=1,EE,0011DF3C,word,3C014510 // 3C014500 - detail-richness of the purple smoke dispatching a door-seal.
|
||||
patch=1,EE,8011DF3C,word,3C014510 // 3C014500 - a clone from 0011DF3C.
|
||||
patch=1,EE,A011DF3C,word,3C014510 // 3C014500 - a clone from 0011DF3C.
|
||||
patch=1,EE,0013BF98,word,3C014220 // 3C0141C8 - detail-richness of the blue spirit-torch.
|
||||
patch=1,EE,8013BF98,word,3C014220 // 3C0141C8 - a clone from 0013BF98.
|
||||
patch=1,EE,A013BF98,word,3C014220 // 3C0141C8 - a clone from 0013BF98.
|
||||
//
|
||||
patch=1,EE,00185B40,word,3C0145C0 // 3C014500 - rendering for 00185B4C.
|
||||
patch=1,EE,80185B40,word,3C0145C0 // 3C014500 - a clone from 00185B40.
|
||||
patch=1,EE,A0185B40,word,3C0145C0 // 3C014500 - a clone from 00185B40.
|
||||
patch=1,EE,00185B4C,word,3C013F40 // 3C013F80 - X-axis of Cutscenes.
|
||||
patch=1,EE,00185B4C,word,3C013F40 // 3C013F80 - X-axis of Cutscenes (including IntroCutscenes).
|
||||
patch=1,EE,80185B4C,word,3C013F40 // 3C013F80 - a clone from 00185B4C.
|
||||
patch=1,EE,A0185B4C,word,3C013F40 // 3C013F80 - a clone from 00185B4C.
|
||||
//
|
||||
patch=1,EE,0018A2CC,word,3C013F40 // 3C013F80 - X-axis of GamePlay.
|
||||
patch=1,EE,8018A2CC,word,3C013F40 // 3C013F80 - a clone from 0018A2CC.
|
||||
patch=1,EE,A018A2CC,word,3C013F40 // 3C013F80 - a clone from 0018A2CC.
|
||||
; ==========
|
||||
comment=- 16:9 FMV-cinematics hacks by nemesis2000.
|
||||
patch=1,EE,0017F7C0,word,24027100 // 24026C00 - assumably related to X-axis placement of FMV-cinematics - pgert.
|
||||
patch=1,EE,00182730,word,24027100 // 24026C00 - X-axis placement of FMV-cinematics.
|
||||
patch=1,EE,00182740,word,24027100 // 24026C00 - X-axis placement of FMV-cinematics.
|
||||
patch=1,EE,8017F7C0,word,24027100 // 24026C00 - a clone from 0017F7C0 - pgert.
|
||||
patch=1,EE,A017F7C0,word,24027100 // 24026C00 - a clone from 0017F7C0 - pgert.
|
||||
patch=1,EE,80182730,word,24027100 // 24026C00 - a clone from 00182730 - pgert.
|
||||
patch=1,EE,A0182730,word,24027100 // 24026C00 - a clone from 00182730 - pgert.
|
||||
patch=1,EE,80182740,word,24027100 // 24026C00 - a clone from 00182740 - pgert.
|
||||
patch=1,EE,A0182740,word,24027100 // 24026C00 - a clone from 00182740 - pgert.
|
||||
// 6C00h = 27648d : width of FMV-cinematics = 640d : 27648 + 1600 - 640/2 = 28160 : 28160d = 7100h
|
||||
patch=1,EE,00182748,word,24091E00 // 24092800 - width of FMV-cinematics.
|
||||
patch=1,EE,80182748,word,24091E00 // 24092800 - a clone from 00182748 - pgert.
|
||||
patch=1,EE,A0182748,word,24091E00 // 24092800 - a clone from 00182748 - pgert.
|
||||
// 2800h = 10240d : width of FMV-cinematics = 640d : 10240 - 1600 - 640*1.5 = 7680 : 7680d = 1E00h
|
||||
comment=- 16:9 Cinematics hack by nemesis2000.
|
||||
patch=1,EE,00182730,word,24027100 // 24026C00 - X-axis placement of Cinematics.
|
||||
patch=1,EE,80182730,word,24027100 // 24026C00 - a clone from 00182730.
|
||||
patch=1,EE,A0182730,word,24027100 // 24026C00 - a clone from 00182730.
|
||||
patch=1,EE,00182740,word,24027100 // 24026C00 - X-axis placement of Cinematics.
|
||||
patch=1,EE,80182740,word,24027100 // 24026C00 - a clone from 00182740.
|
||||
patch=1,EE,A0182740,word,24027100 // 24026C00 - a clone from 00182740.
|
||||
// 6C00h = 27648d : width of Cinematics = 640d : 27648 + 1600 - 640/2 = 28160 : 28160d = 7100h
|
||||
patch=1,EE,00182748,word,24091E00 // 24092800 - width of Cinematics.
|
||||
patch=1,EE,80182748,word,24091E00 // 24092800 - a clone from 00182748.
|
||||
patch=1,EE,A0182748,word,24091E00 // 24092800 - a clone from 00182748.
|
||||
// 2800h = 10240d : width of Cinematics = 640d : 10240 - 1600 - 640*1.5 = 7680 : 7680d = 1E00h
|
||||
; ==========
|
||||
// comment=- 16:10 support by pgert.
|
||||
// //
|
||||
// // 16:10 support by pgert.
|
||||
// patch=1,EE,0017B39C,word,3C013EE8 // 3C013F00 - GamePlay Zoom.
|
||||
// patch=1,EE,8017B39C,word,3C013EE8 // 3C013F00 - a clone from 0017B39C.
|
||||
// patch=1,EE,A017B39C,word,3C013EE8 // 3C013F00 - a clone from 0017B39C.
|
||||
// //
|
||||
// patch=1,EE,00185AAC,word,3C014322 // 3C014334 - Zoom-out (in lack of Y-axis hack) - Cutscenes Zoom, though not the Intro-Cutscenes.
|
||||
// patch=1,EE,80185AAC,word,3C014322 // 3C014334 - a clone from 00185AAC.
|
||||
// patch=1,EE,A0185AAC,word,3C014322 // 3C014334 - a clone from 00185AAC.
|
||||
// //
|
||||
// patch=1,EE,00185CA0,word,3C014322 // 3C014334 - Zoom-out (in lack of Y-axis hack) - Intro-Cutscenes Zoom.
|
||||
// patch=1,EE,80185CA0,word,3C014322 // 3C014334 - a clone from 00185CA0.
|
||||
// patch=1,EE,A0185CA0,word,3C014322 // 3C014334 - a clone from 00185CA0.
|
||||
// //
|
||||
// patch=1,EE,0035C760,word,3EBB7FE1 // 3ED05532 - assumably related to Y-axis of GamePlay.
|
||||
// patch=1,EE,0035C7BC,word,3EBB7FE1 // 3ED05532 - Y-axis of GamePlay.
|
||||
// patch=1,EE,8035C760,word,3EBB7FE1 // 3ED05532 - a clone from 0035C760.
|
||||
// patch=1,EE,A035C760,word,3EBB7FE1 // 3ED05532 - a clone from 0035C760.
|
||||
// patch=1,EE,8035C7BC,word,3EBB7FE1 // 3ED05532 - a clone from 0035C7BC.
|
||||
// patch=1,EE,A035C7BC,word,3EBB7FE1 // 3ED05532 - a clone from 0035C7BC.
|
||||
// //
|
||||
// comment=- 16:10 FMV-cinematics hacks by pgert (thanks to nemesis2000).
|
||||
// patch=1,EE,0017F7C0,word,24027080 // 24026C00 - assumably related to X-axis placement of FMV-cinematics.
|
||||
// patch=1,EE,00182730,word,24027080 // 24026C00 - X-axis placement of FMV-cinematics.
|
||||
// patch=1,EE,00182740,word,24027080 // 24026C00 - X-axis placement of FMV-cinematics.
|
||||
// patch=1,EE,8017F7C0,word,24027080 // 24026C00 - a clone from 0017F7C0.
|
||||
// patch=1,EE,A017F7C0,word,24027080 // 24026C00 - a clone from 0017F7C0.
|
||||
// patch=1,EE,00185AAC,word,3C014348 // 3C014334 - Zoom-in of Cutscenes, except the IntroCutscenes.
|
||||
// patch=1,EE,80185AAC,word,3C014348 // 3C014334 - a clone from 00185AAC.
|
||||
// patch=1,EE,A0185AAC,word,3C014348 // 3C014334 - a clone from 00185AAC.
|
||||
// patch=1,EE,00185CA0,word,3C014348 // 3C014334 - Zoom-in of IntroCutscenes.
|
||||
// patch=1,EE,80185CA0,word,3C014348 // 3C014334 - a clone from 00185CA0.
|
||||
// patch=1,EE,A0185CA0,word,3C014348 // 3C014334 - a clone from 00185CA0.
|
||||
// patch=1,EE,0035c760,word,3EA6AA8F // 3ED05532 - Y-axis of Cutscenes (including IntroCutscenes).
|
||||
// patch=1,EE,8035c760,word,3EA6AA8F // 3ED05532 - a clone from 0035c760.
|
||||
// patch=1,EE,A035c760,word,3EA6AA8F // 3ED05532 - a clone from 0035c760.
|
||||
// // 3ED05532h = 0,4069f : 0.8 * 0.4069 = 0,32552 : 0,32552f = 3EA6AA8Fh
|
||||
; ==========
|
||||
// comment=- Cinematics hack by nemesis2000, ported to 16:10 by pgert.
|
||||
// patch=1,EE,00182730,word,24027080 // 24026C00 - X-axis placement of Cinematics.
|
||||
// patch=1,EE,80182730,word,24027080 // 24026C00 - a clone from 00182730.
|
||||
// patch=1,EE,A0182730,word,24027080 // 24026C00 - a clone from 00182730.
|
||||
// patch=1,EE,00182740,word,24027080 // 24026C00 - X-axis placement of Cinematics.
|
||||
// patch=1,EE,80182740,word,24027080 // 24026C00 - a clone from 00182740.
|
||||
// patch=1,EE,A0182740,word,24027080 // 24026C00 - a clone from 00182740.
|
||||
// // 7100h = 28160d : 28160 + 640 = 28800 : 28800d = 7080h
|
||||
// patch=1,EE,00182748,word,24091F00 // 24092800 - width of FMV-cinematics.
|
||||
// patch=1,EE,00182748,word,24091F00 // 24092800 - width of Cinematics.
|
||||
// patch=1,EE,80182748,word,24091F00 // 24092800 - a clone from 00182748.
|
||||
// patch=1,EE,A0182748,word,24091F00 // 24092800 - a clone from 00182748.
|
||||
// // 1E00h = 7680d : 7680 + 256 = 7936 : 7936d = 1F00h
|
||||
|
@ -88,8 +94,6 @@
|
|||
|
||||
; ==========
|
||||
// Notes (by pgert) - do not use.
|
||||
// patch=1,EE,202565F0,extended,3F400000 // 3F800000 - X-axis - by ElHecht
|
||||
// patch=1,EE,202565F4,extended,3EBB7FE1 // 3ED05532 - Y-axis - by pgert
|
||||
// patch=1,EE,0015DE94,word,3C014390 // 3C0143A0 - X-axis placement of MenuTemplates & the BackgroundPicture under Loading - 43900000
|
||||
// patch=1,EE,0015DEA0,word,3C01434A // 3C014360 - Y-axis placement of MenuTemplates & the BackgroundPicture under Loading - 4349999A
|
||||
// patch=1,EE,202565F0,extended,3F400000 // 3F800000 - X-axis - original hack, by ElHecht.
|
||||
// patch=1,EE,202565F4,extended,3EBB7FE1 // 3ED05532 - Y-axis - original hack, by pgert.
|
||||
; ==========
|
|
@ -1,4 +1,5 @@
|
|||
gametitle=Shin Megami Tensei: Persona 3 FES (SLPM_666)
|
||||
comment=Widescreen hack by CeruleansBlue, devina and nemesis2000 (pnach by Arapapa)
|
||||
|
||||
//16:9 by CeruleansBlue
|
||||
patch=1,EE,007ccc1c,word,3fe38e38
|
||||
|
@ -11,6 +12,11 @@ patch=1,EE,00106cc4,word,00000000
|
|||
patch=1,EE,00106cc8,word,24630004
|
||||
patch=1,EE,00106ccc,word,3c043f80
|
||||
|
||||
//persona art fix by devina and nemesis2000
|
||||
//003f033c 3001a3af 3401a0af 7001a0af 803f023c
|
||||
patch=1,EE,0011486c,word,3c033ec0 // 3c033f00
|
||||
patch=1,EE,0011487c,word,3c023f90 // 3c023f80
|
||||
|
||||
//FMV's fix by nemesis2000
|
||||
patch=1,EE,0010ae10,word,1462000a
|
||||
patch=1,EE,0010ae18,word,3c02c294
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
gametitle=Mercenaries - Playground of Destruction (NTSC-U) (SLUS-20932)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0033b0a0,word,3c013f00 // 00000000 hor fov
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0033b0a0,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,0033b0a4,word,34215555 // 00000000 hor fov
|
||||
|
||||
// 16:9 and 16:10 main modifications
|
||||
// no need to change anything here! all modifications are calculated
|
||||
// based on the hor fov value in the upper 16:9/16:10 section
|
||||
patch=1,EE,0033b0a8,word,4481f000 // 00000000 fov
|
||||
patch=1,EE,0033b0e8,word,4600f306 // 44816000 fov
|
||||
patch=1,EE,0033ef74,word,461e0843 // 3c013f80 renderfix 1 objects
|
||||
patch=1,EE,0033ef78,word,46010d43 // 4481a800 renderfix 1 objects
|
||||
patch=1,EE,00346e60,word,4600f306 // 44816000 renderfix 2 smoke and fire
|
||||
patch=1,EE,00339a00,word,0813cbee // 46030842 hud-identification fix
|
||||
patch=1,EE,00339a04,word,00000000 // 46030002 hud-identification fix
|
||||
patch=1,EE,004f2fb8,word,46030842 // 00000000 hud-identification fix
|
||||
patch=1,EE,004f2fbc,word,46030002 // 00000000 hud-identification fix
|
||||
patch=1,EE,004f2fc0,word,461e0002 // 00000000 hud-identification fix
|
||||
patch=1,EE,004f2fc4,word,080ce681 // 00000000 hud-identification fix
|
|
@ -10,3 +10,9 @@ patch=1,EE,001ea004,word,46061983 //00000000
|
|||
//Render Fix
|
||||
patch=1,EE,001e873c,word,340f02ab //962f0038
|
||||
patch=1,EE,001292b8,word,240e02ab //240e0200
|
||||
|
||||
//Remove post processing (fixes bad ghosting in PCSX2 hardware mode)
|
||||
patch=1,EE,20369F4C,word,00000000 //3f400000
|
||||
|
||||
//Removes blue shadows (PCSX2 hardware mode)
|
||||
patch=1,EE,2112C014,word,00000000 //3f400000
|
|
@ -0,0 +1,12 @@
|
|||
gametitle=Castlevania: Curse of Darkness [NTSC-J] (SLPM-66175)
|
||||
comment==Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,00751a7c,word,3c013f40 //hor value
|
||||
patch=1,EE,00751a80,word,44810000
|
||||
patch=1,EE,00751a88,word,4600c602
|
||||
|
||||
//FMV's fix
|
||||
patch=1,EE,00443f38,word,00000000
|
||||
patch=1,EE,00775a98,word,24056e40
|
||||
patch=1,EE,00775aa4,word,24072380
|
|
@ -1,33 +1,67 @@
|
|||
// ==========
|
||||
// pgert@130627
|
||||
// pgert@131209
|
||||
// http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=240786#pid240786
|
||||
// ==========
|
||||
|
||||
; ==========
|
||||
gametitle=Project Zero 3 - The Tormented * SLES-53825 * PAL-M5 * 23B754F4
|
||||
comment=Project Zero 3 - The Tormented * SLES-53825 * PAL-M5 * 23B754F4
|
||||
comment=Recommended HW-Hacks settings for GSdx with resoultion higher than Native:
|
||||
comment=TC Offset X: 395
|
||||
comment=TC Offset Y: 790
|
||||
comment=- Widescreen hack by ElHecht.
|
||||
patch=1,EE,203EB57C,extended,3F400000 // 3F800000 - X-axis of GamePlay
|
||||
comment= Project Zero 3 - The Tormented * SLES-53825 * PAL-M5 * 23B754F4
|
||||
comment=- Widescreen & HD pnach by pgert.
|
||||
comment=- Credits to ElHecht and nemesis2000.
|
||||
; ==========
|
||||
comment=- 16:9 Cinematics hacks by pgert (thanks to nemesis2000).
|
||||
patch=1,EE,203713A0,extended,43F00000 // 44200000 - width of Cinematics
|
||||
patch=1,EE,0032885C,word,3F400000 // 3F800000 - X-axis of GamePlay.
|
||||
patch=1,EE,0036E268,word,43A30000 // 43A00000 - TC X-offset - without this patch set "TC Offset X" to 395 for HD-support (GSdx).
|
||||
patch=1,EE,0036E26C,word,43660000 // 43600000 - TC Y-offset - without this patch set "TC Offset Y" to 790 for HD-support (GSdx).
|
||||
patch=1,EE,0036EC48,word,42F00000 // 42200000 - somewhat improves CutsceneRendering, but only for some clips.
|
||||
// patch=1,EE,0036F2D4,word,44C00000 // 45000000 - CutsceneRendering.
|
||||
// - This patch also gives a significant speed-up, but reduced brightness of GamePlay,
|
||||
// and removes the "blue fire" from when a door-seal is dispatched.
|
||||
// Set brightness to Max (in the GameMenu) when using this patch.
|
||||
patch=1,EE,0037098C,word,439F8000 // 43A00000 - fixes an imperfection with the MenuZoom in HD.
|
||||
patch=1,EE,00370990,word,435F8000 // 43600000 - fixes an imperfection with the MenuZoom in HD.
|
||||
; ==========
|
||||
// patch=1,EE,00370508,word,3F400000 // 3F800000 - CameraCircle-feature modification (optional).
|
||||
// patch=1,EE,00370524,word,3F400000 // 3F800000 - CameraCircle-feature modification (optional).
|
||||
// patch=1,EE,00370538,word,3F400000 // 3F800000 - CameraCircle-feature modification (optional).
|
||||
; ==========
|
||||
patch=1,EE,003705A8,word,3F400000 // 3F800000 - Camera TextDisplay - 16:9.
|
||||
patch=1,EE,003705B4,word,3F400000 // 3F800000 - Camera PointDisplay - 16:9.
|
||||
// patch=1,EE,003705A8,word,3F555555 // 3F800000 - Camera TextDisplay - 16:10.
|
||||
// patch=1,EE,003705B4,word,3F555555 // 3F800000 - Camera PointDisplay - 16:10.
|
||||
; ==========
|
||||
|
||||
; ==========
|
||||
// 16:9 Cinematics hacks by pgert (thanks to nemesis2000).
|
||||
patch=1,EE,003713A0,word,43F00000 // 44200000 - width of Cinematics.
|
||||
// 44200000h = 640f : 640 * 0,75 = 480 : 480f = 43F00000h
|
||||
patch=1,EE,203713A8,extended,42D40000 // 3F800000 - X-axis placement of Cinematics
|
||||
patch=1,EE,003713A8,word,42D40000 // 3F800000 - X-axis placement of Cinematics.
|
||||
; ==========
|
||||
// comment=- 16:10 support by pgert.
|
||||
// patch=1,EE,20370A10,extended,3F740000 // 3F800000 - GamePlay Zoom - 1-((1-0,90625)/2)
|
||||
// patch=1,EE,203EB580,extended,3F555555 // 3F800000 - Y-axis of GamePlay - 3F666666 won't do
|
||||
// comment=- 16:10 Cinematics hacks by pgert (thanks to nemesis2000).
|
||||
// patch=1,EE,203713A0,extended,44048000 // 44200000 - width of Cinematics
|
||||
// // 16:10 support by pgert.
|
||||
// patch=1,EE,00328860,word,3F49999A // 3F600000 - Y-axis of GamePlay.
|
||||
// patch=1,EE,00370B58,word,3EF40000 // 3F000000 - GamePlay Zoom.
|
||||
// // 16:10 Cinematics hacks by pgert (thanks to nemesis2000).
|
||||
// patch=1,EE,003713A0,word,44048000 // 44200000 - width of Cinematics.
|
||||
// // 44200000h = 640f : 640 * 0,828125 = 530 : 530f = 44048000h
|
||||
// patch=1,EE,203713A8,extended,428688D7 // 3F800000 - X-axis placement of Cinematics
|
||||
// // 42400000h = 48f : 48 * 1,4014014 = 67,267267 : 67,267267f = 428688D7h
|
||||
// patch=1,EE,003713A8,word,42830000 // 3F800000 - X-axis placement of Cinematics.
|
||||
// // 42400000h appears to be the reference point here.
|
||||
// // It's also the default value for address 203713B8h.
|
||||
; ==========
|
||||
// Problem on both 16:9 & 16:10 because of the Cinematics hacks:
|
||||
// - The "Game Over" sign is displayed wrongly.
|
||||
// Problem on both 16:9 & 16:10 because of the Cinematics hacks:
|
||||
// - The "Game Over" sign is displayed wrongly.
|
||||
; ==========
|
||||
|
||||
; ==========
|
||||
// Notes (by pgert) - do not use.
|
||||
// patch=1,EE,00370774,word,3F400000 // 3F800000 - size of CameraCircle.
|
||||
// patch=1,EE,00370880,word,3F400000 // 3F800000 - sizeof Camera TargetTracker.
|
||||
// patch=1,EE,0037048c,word,43c00000 // 43a00000 - X-axis placement of cameratemplate, excluding the circle.
|
||||
// patch=1,EE,0037098c,word,43800000 // 43a00000 - X-axis placement of HUD & cameratemplate, including the circle.
|
||||
// patch=1,EE,00370A10,word,3F680000 // 3F800000 - problematic GamePlay Zoom.
|
||||
// patch=1,EE,2036F2D4,extended,44C00000 // 45000000 - equivalent to 0036F2D4.
|
||||
// patch=1,EE,203713A0,extended,43F00000 // 44200000 - width of Cinematics - 16:9.
|
||||
// patch=1,EE,203713A8,extended,42D40000 // 3F800000 - X-axis placement of Cinematics - 16:9.
|
||||
// patch=1,EE,203713A0,extended,44048000 // 44200000 - width of Cinematics - 16:10.
|
||||
// patch=1,EE,203713A8,extended,428688D7 // 3F800000 - X-axis placement of Cinematics - 16:10.
|
||||
// patch=1,EE,20370A10,extended,3F740000 // 3F800000 - GamePlay Zoom.
|
||||
// patch=1,EE,203EB57C,extended,3F400000 // 3F800000 - X-axis of GamePlay - original hack by ElHecht.
|
||||
// patch=1,EE,203EB580,extended,3F555555 // 3F600000 - Y-axis of GamePlay.
|
||||
; ==========
|
|
@ -6,8 +6,8 @@ patch=1,EE,00132298,word,3c023f61 //hor value
|
|||
patch=1,EE,0013229c,word,34436893
|
||||
|
||||
//render fix
|
||||
patch=1,EE,00339c90,word,43f00000 //partial render fix 1
|
||||
patch=1,EE,00339c94,word,43e00000 //partial render fix 2
|
||||
patch=1,EE,00171DA8,word,3c0243d6 //partial render fix 1
|
||||
patch=1,EE,00171CFC,word,3c0243d6 //partial render fix 2
|
||||
|
||||
patch=1,EE,002e29e8,word,3c014466 //partial render fix 3
|
||||
patch=1,EE,002e29ec,word,44810800
|
||||
|
@ -18,3 +18,13 @@ patch=1,EE,002cfef0,word,44811800
|
|||
//FMV's fix
|
||||
patch=1,EE,21E218C0,extended,01AA0280
|
||||
patch=1,EE,21E218C4,extended,000C0000
|
||||
|
||||
//font fix
|
||||
patch=1,EE,002B9A50,word,3C013F40
|
||||
patch=1,EE,002B9A54,word,44816000
|
||||
patch=1,EE,002B9A58,word,460C6B02
|
||||
patch=1,EE,002B9A5c,word,3C010050
|
||||
patch=1,EE,002B9A60,word,E42C8140
|
||||
patch=1,EE,002B9A64,word,E42D8138
|
||||
patch=1,EE,002B9A68,word,03E00008
|
||||
patch=1,EE,002B9A6c,word,E42E8130
|
|
@ -1,3 +1,13 @@
|
|||
gametitle=Robot Alchemic Drive SLUS_204.45
|
||||
comment=Widescreen Hack
|
||||
patch=1,EE,20640370,extended,3F400000 // 3F800000
|
||||
gametitle=Robot Alchemic Drive (NTSC-U) (SLUS-20445)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,001472b8,word,3c023f40 // 3c023f80 hor fov 1
|
||||
patch=1,EE,0013e568,word,3c023f40 // 3c023f80 hor fov 2
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0023f51c,word,1040fffc // 00000000
|
||||
//patch=1,EE,0023f524,word,3c1b3f55 // 3c023f80 hor fov 1+2
|
||||
//patch=1,EE,0023f528,word,377b5555 // 1040fff9 hor fov 1+2
|
||||
//patch=1,EE,001472bc,word,449b6000 // 44826000
|
||||
//patch=1,EE,0013e56c,word,449b6000 // 44826000
|
|
@ -0,0 +1,4 @@
|
|||
gametitle=Constantine (J) (SLPM_659.72)
|
||||
comment=Widescreen Hack (pnach NTSC-J by Arapapa)
|
||||
|
||||
patch=1,EE,2081B7F4,extended,3F400000 // 3F800000
|
|
@ -0,0 +1,15 @@
|
|||
gametitle=Tekken 4 [NTSC-J] (SLPS-25100)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
//gameplay
|
||||
patch=1,EE,002174e8,word,3c013f40
|
||||
|
||||
//partial hud fix
|
||||
patch=1,EE,001f6f20,word,3C013F40
|
||||
|
||||
//rfix 1
|
||||
patch=1,EE,0018d408,word,3c0143d5
|
||||
|
||||
//rfix 2
|
||||
patch=1,EE,00200d84,word,3c013f40
|
||||
patch=1,EE,00200d88,word,44810000
|
||||
patch=1,EE,00200d94,word,46006303
|
|
@ -0,0 +1,4 @@
|
|||
gametitle=Spartan: Total Warrior (J) (SLPM-66444)
|
||||
comment=Widescreen patch (pnach NTSC-J by Arapapa)
|
||||
|
||||
patch=1,EE,2057E994,extended,3F100000 // 3F400000
|
|
@ -0,0 +1,13 @@
|
|||
gametitle=Grand Theft Auto: Vice City SLES_510.61 / Ver 3
|
||||
comment=Widescreen converted from NTSC fix by nemesis2000 (pnach by Some Chump)
|
||||
|
||||
//widescreen fix
|
||||
patch=1,EE,001324BC,word,3C013F9D
|
||||
patch=1,EE,001324C0,word,44810000
|
||||
patch=1,EE,001324C4,word,46006302
|
||||
patch=1,EE,001324C8,word,03E00008
|
||||
patch=1,EE,001324CC,word,E78C87F8
|
||||
|
||||
patch=1,EE,002485dc,word,0C04C92F
|
||||
patch=1,EE,002764AC,word,0C04C932
|
||||
patch=1,EE,00276A7C,word,0C04C932
|
|
@ -0,0 +1,8 @@
|
|||
gametitle=Nicktoons Unite! (NTSC-U) (SLUS_212.84)
|
||||
comment=Widescreen fix by flameofrecca
|
||||
patch=1,EE,20b9e100,word,3f400000 // horizontal fov
|
||||
patch=1,EE,2086f71c,word,3f400000 // HUD, pause and main menus fix (horizontal)
|
||||
|
||||
//uncomment for 16:10
|
||||
//patch=1,EE,20b9e114,word,3f666666 // vertical fov
|
||||
//patch=1,EE,2086f728,word,3f666666 // HUD, pause and main menus fix (vertical)
|
|
@ -0,0 +1,10 @@
|
|||
gametitle= Wining Eleven 10 (NTSC-J) (SLPM-66374)
|
||||
comment= Widescreen pnach (NTSC-J by Arapapa)
|
||||
|
||||
// 16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,001043fc,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,00104400,word,44810000 // 00000000
|
||||
patch=1,EE,00104408,word,4600c602 // 00000000
|
||||
|
||||
// Render fix (46170942 803f053c)
|
||||
patch=1,EE,001259fc,word,3c053FAB //3c053F80
|
|
@ -0,0 +1,10 @@
|
|||
gametitle=Sky Odyssey (PAL-M5) (SCES-50105)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0028ab58,word,3f400000 // 3f800000 hor fov
|
||||
patch=1,EE,00273400,word,43d55555 // 43a00000 increase hor fov
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0028ab58,word,3f555555 // 3f800000 hor fov
|
||||
//patch=1,EE,00273400,word,43c00000 // 43a00000 increase hor fov
|
|
@ -1,5 +1,19 @@
|
|||
gametitle=Phantasy Star Universe (NTSC-U)
|
||||
gametitle=Phantasy Star Universe (NTSC-U) (SLUS-21194)
|
||||
comment=Widescreen Hack (16:9) by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0085ABB0,word,43400000 // 43800000 hor fov
|
||||
patch=1,EE,0085abb0,word,43400000 // 43800000 hor fov
|
||||
patch=1,EE,0068eed4,word,3c093c02 // 00000000
|
||||
patch=1,EE,0068eed8,word,35293fab // 00000000 renderfix
|
||||
patch=1,EE,0068ef20,word,3c0a0028 // 00000000
|
||||
patch=1,EE,0068ef24,word,ad493d78 // 00000000
|
||||
|
||||
// 16:9
|
||||
//patch=1,EE,0085abb0,word,43555555 // 43800000 hor fov
|
||||
//patch=1,EE,0068eed4,word,3c093c02 // 00000000
|
||||
//patch=1,EE,0068eed8,word,35293f9a // 00000000 renderfix
|
||||
//patch=1,EE,0068ef20,word,3c0a0028 // 00000000
|
||||
//patch=1,EE,0068ef24,word,ad493d78 // 00000000
|
||||
|
||||
//optional cut-scenes black bar removal
|
||||
//patch=1,EE,00766e44,word,40000000
|
|
@ -0,0 +1,24 @@
|
|||
gametitle=Trapt (PAL-E) (SLES-53824)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9 vertical fov
|
||||
patch=1,EE,00104974,word,3c013f40 // 00000000 ver fov
|
||||
patch=1,EE,00104980,word,4481f000 // 00000000
|
||||
patch=1,EE,0010498c,word,461eb582 // 00000000
|
||||
|
||||
// 16:9 horizontal fov
|
||||
// causes character popups in cut-scenes
|
||||
//patch=1,EE,00104974,word,3c013f40 // 00000000 hor fov
|
||||
//patch=1,EE,00104980,word,4481f000 // 00000000
|
||||
//patch=1,EE,00104984,word,461ebdc3 // 00000000
|
||||
|
||||
// loading screen
|
||||
//patch=1,EE,0029ce3c,word,3c0343f0 // 3c034420 loading screen hor fov
|
||||
patch=1,EE,0029ce40,word,3c024415 // 3c0243e0 loading screen ver fov
|
||||
|
||||
// font fix for cut-scenes
|
||||
patch=1,EE,001c628c,word,3c024190 // 3c0241c0
|
||||
|
||||
// remove black bars in cut-scenes
|
||||
patch=1,EE,001e4e04,word,3c020000 // 3c024420
|
||||
patch=1,EE,001e4e50,word,3c020000 // 3c024420
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Enter the Matrix (SLUS-20454) Ver. 2.0
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//built-in widescreen
|
||||
patch=1,EE,001ccdc8,word,a2740bcc
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=RockMan X Command Mission [NTSC-J] (SLPM-65643)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
patch=1,EE,0010ea24,word,3c013f40 //hor value
|
||||
patch=1,EE,0010ea28,word,44810000
|
||||
patch=1,EE,0010ea30,word,4600c602
|
|
@ -0,0 +1,11 @@
|
|||
gametitle=Romancing SaGa (NTSC-J) (SLPM_659.20)
|
||||
comment=Widescreen Hack (16:9) by ElHecht (pnach by Arapapa)
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0027f7b4,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0027f7b8,word,44810000 // 00000000 hor fov
|
||||
patch=1,EE,0027f7c0,word,4600c602 // 00000000 hor fov
|
||||
patch=1,EE,0018285c,word,3c014430 // 3c014400 bg-fix for battles
|
||||
//
|
||||
// Compass
|
||||
patch=1,EE,20416300,extended,43C00000 // 44000000 hor Compass
|
|
@ -0,0 +1,8 @@
|
|||
gametitle=Project - Snowblind (NTSC-U)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9 single player mode
|
||||
patch=1,EE,001d87b8,word,3c013fe3 //3c013faa
|
||||
patch=1,EE,001d87bc,word,34218e39 //3421aaab
|
||||
patch=1,EE,003327f0,word,3c013fe3 //3c013faa
|
||||
patch=1,EE,003327f4,word,34218e39 //3421aaab
|
|
@ -0,0 +1,12 @@
|
|||
gametitle=Grand Theft Auto: San Andreas (SLUS-20946GH) / Ver 3.00
|
||||
comment=Widescreen fix by nemesis2000 (pnach by nemesis2000)
|
||||
|
||||
//widescreen fix
|
||||
patch=1,EE,001130BC,word,3C013F9D
|
||||
patch=1,EE,001130C0,word,44810000
|
||||
patch=1,EE,001130C4,word,46006302
|
||||
patch=1,EE,001130C8,word,03E00008
|
||||
patch=1,EE,001130CC,word,E78C9A90
|
||||
|
||||
patch=1,EE,0021DFE4,word,0C044C2F
|
||||
patch=1,EE,00242DB4,word,0C044C32
|
|
@ -0,0 +1,5 @@
|
|||
gametitle= Digimon World 4 (PAL) (SLES-53405)
|
||||
comment= Widescreen Hack by VIRGIN KLM
|
||||
|
||||
//Widescreen - 3D Elements
|
||||
patch=1,EE,206EBCBC,word,3FBAAAAB // 3FF8E38F
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=Mojib-Ribbon(NTSC-J) (SCPS-11033)
|
||||
comment=Widescreen Hack by Parotaku
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0039f28c,word,3c013f40
|
||||
patch=1,EE,0039f298,word,44810000
|
||||
patch=1,EE,0039f29c,word,4600c602
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Headhunter - Redemption SLES_516.82
|
||||
comment=Widescreen Hack
|
||||
patch=1,EE,00190620,word,3c014310
|
||||
patch=1,EE,00190650,word,3c013fe3
|
||||
patch=1,EE,00190654,word,34218e38
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=PaRappa the Rapper 2 (NTSC-U)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,00166114,word,3c013f40
|
||||
patch=1,EE,00166120,word,44810000
|
||||
patch=1,EE,00166124,word,4600c602
|
|
@ -0,0 +1,17 @@
|
|||
gametitle=Rygar - The Legendary Adventure (PAL-M5) (SLES-51445)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0020eb8c,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0020eb90,word,4481f000 // 00000000
|
||||
patch=1,EE,0020eb9c,word,461ec602 // 00000000
|
||||
patch=1,EE,001efb7c,word,3c0144b0 // 3c014480 renderfix 1
|
||||
patch=1,EE,002076cc,word,3c013fab // 3c013f80 renderfix 2
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0020eb8c,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,0020eb90,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,0020eb98,word,4481f000 // 00000000
|
||||
//patch=1,EE,0020eb9c,word,461ec602 // 00000000
|
||||
//patch=1,EE,001efb7c,word,3c0144a0 // 3c014480 renderfix 1
|
||||
//patch=1,EE,002076cc,word,3c013f9a // 3c013f80 renderfix 2
|
|
@ -0,0 +1,9 @@
|
|||
gametitle=Area 51 (J) (SLPM_664.68)
|
||||
comment=Widescreen Hack by ElHecht (pnach by Arapapa)
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,00396748,word,3c193f40 // 00000000 hor fov (00000000 00000000 03ad0046)
|
||||
patch=1,EE,00396760,word,4499f000 // 00000000
|
||||
patch=1,EE,00396764,word,461ea502 // 00000000
|
||||
patch=1,EE,00396e30,word,461ebb03 // 4600bb06 renderfix calculation
|
||||
patch=1,EE,00396e1c,word,461eab83 // 4600ab86 renderfix calculation
|
|
@ -0,0 +1,12 @@
|
|||
gametitle=WWE All-Stars (PAL-M5) (SLES-55648)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,002d94c4,word,3c1b3faa // 00000000 hor fov
|
||||
patch=1,EE,002d94d4,word,377baaab // 00000000 hor fov
|
||||
patch=1,EE,002d9304,word,449b9000 // 44819000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,002d94c4,word,3c1b3f99 // 00000000 hor fov
|
||||
//patch=1,EE,002d94d4,word,377b999a // 00000000 hor fov
|
||||
//patch=1,EE,002d9304,word,449b9000 // 44819000
|
|
@ -0,0 +1,18 @@
|
|||
gametitle=Samurai Warriors 2 - Empires (PAL-E) (SLES-54624)
|
||||
comment=Widescreen Hack (16:9) by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0017a978,word,3c023f19 // 3c023f4c hor fov 1-player
|
||||
patch=1,EE,0017a980,word,3442999a // 3442cccd hor fov 1-player
|
||||
patch=1,EE,0017ab38,word,3c033f19 // 3c033f4c hor fov 2-players
|
||||
patch=1,EE,0017ab40,word,3463999a // 3463cccd hor fov 2-players
|
||||
patch=1,EE,0017ae14,word,3c03440a // 3c0343cf renderfix enemies 1-player
|
||||
patch=1,EE,0017adb4,word,3c03440a // 3c0343cf renderfix enemies 2-players
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0017a978,word,3c023f2a // 3c023f4c hor fov 1-player e
|
||||
//patch=1,EE,0017a980,word,3442aaab // 3442cccd hor fov 1-player e
|
||||
//patch=1,EE,0017ab38,word,3c033f2a // 3c033f4c hor fov 2-players
|
||||
//patch=1,EE,0017ab40,word,3463aaab // 3463cccd hor fov 2-players
|
||||
//patch=1,EE,0017ae14,word,3c0343f9 // 3c0343cf renderfix enemies 1-player
|
||||
//patch=1,EE,0017adb4,word,3c0343f9 // 3c0343cf renderfix enemies 2-players
|
|
@ -0,0 +1,10 @@
|
|||
gametitle= Winning Eleven 9 (User Localized) (SLPM-66009)
|
||||
comment= Widescreen pnach by Arapapa
|
||||
|
||||
// 16:9 (00000000 00000000 43ad1346 00000000)
|
||||
patch=1,EE,0010444c,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,00104450,word,44810000 // 00000000
|
||||
patch=1,EE,00104458,word,4600c602 // 00000000
|
||||
|
||||
// Render fix (46170942 803f053c)
|
||||
patch=1,EE,00129e0c,word,3c053FAB //3c053F80
|
|
@ -0,0 +1,17 @@
|
|||
gametitle=Harvest Moon - A Wonderful Life - Special Edition (NTSC-U) (SLUS-21171)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,0043c6dc,word,3c013f40 // 00000000 hor fov
|
||||
patch=1,EE,0043c6e8,word,44810000 // 00000000
|
||||
patch=1,EE,0043c6ec,word,4600c602 // 00000000
|
||||
patch=1,EE,00402e18,word,3c043fab // 3c043f80 renderfix 1
|
||||
patch=1,EE,00402e20,word,3c05bfab // 3c05bf80 renderfix 2
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,0043c6dc,word,3c013f55 // 00000000 hor fov
|
||||
//patch=1,EE,0043c6e0,word,34215555 // 00000000 hor fov
|
||||
//patch=1,EE,0043c6e8,word,44810000 // 00000000
|
||||
//patch=1,EE,0043c6ec,word,4600c602 // 00000000
|
||||
//patch=1,EE,00402e18,word,3c043f9a // 3c043f80 renderfix 1
|
||||
//patch=1,EE,00402e20,word,3c05bf9a // 3c05bf80 renderfix 2
|
|
@ -0,0 +1,13 @@
|
|||
gametitle=PaRappa the Rapper 2 (PAL-M5) (SCES-50408)
|
||||
comment=Widescreen Hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,001666d4,word,3c013f40
|
||||
patch=1,EE,001666e0,word,44810000
|
||||
patch=1,EE,001666e4,word,4600c602
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,001666d4,word,3c013f55
|
||||
//patch=1,EE,001666d8,word,34215555
|
||||
//patch=1,EE,001666e0,word,44810000
|
||||
//patch=1,EE,001666e4,word,4600c602
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=Yuu Yuu Hakusho Forever [NTSC-J](SLPS-25499)
|
||||
comment=Widescreen Hack
|
||||
|
||||
patch=1,EE,20630240,extended,3f400000
|
||||
patch=1,EE,20651670,extended,3f400000
|
||||
patch=1,EE,20630590,extended,3f400000
|
|
@ -0,0 +1,21 @@
|
|||
gametitle=Phantasy Star Universe - Ambition of the Illuminus (NTSC-J) (SLPM-66663)
|
||||
comment=Widescreen Hack (16:9) by ElHecht (pnach NTSC-J by Arapapa)
|
||||
|
||||
//search values
|
||||
//00007f43 00008043 000060c3 0e01804b (2nd) 208FB230
|
||||
//02630046 00000000 00000000 03630146 (2nd. 3rd) 20684FCC, 20684FD0
|
||||
//02630046 00000000 00000000 04000c46 (2nd, 3rd) 20685018, 2068501C
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,208FB230,word,43400000 // 43800000 hor fov
|
||||
patch=1,EE,20684FCC,word,3c093c02 // 00000000
|
||||
patch=1,EE,20684FD0,word,35293fab // 00000000 renderfix
|
||||
patch=1,EE,20685018,word,3c0a0028 // 00000000
|
||||
patch=1,EE,2068501C,word,ad499298 // 00000000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,208FB230,word,43555555 // 43800000 hor fov
|
||||
//patch=1,EE,20684FCC,word,3c093c02 // 00000000
|
||||
//patch=1,EE,20684FD0,word,35293f9a // 00000000 renderfix
|
||||
//patch=1,EE,20685018,word,3c0a0028 // 00000000
|
||||
//patch=1,EE,2068501C,word,ad499298 // 00000000
|
|
@ -0,0 +1,7 @@
|
|||
gametitle=SOS: The Final Escape
|
||||
comment=Widescreen Hack
|
||||
patch=1,EE,0013d7e8,word,3c023f40
|
||||
patch=1,EE,0013e044,word,3c023f40
|
||||
patch=1,EE,0013e1c8,word,3c023f40
|
||||
patch=1,EE,0025ef60,word,43e00000
|
||||
patch=1,EE,0025ef70,word,43e00000
|
|
@ -1,11 +1,11 @@
|
|||
comment=Fatal Frame (SLUS-20388)
|
||||
|
||||
// patch=1,EE,20252870,extended,3F400000
|
||||
// Original 16:9 Widescreen hack by pavachan.
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,001885c4,word,3c013f40
|
||||
|
||||
//cutscenes (port of pgert's value for pal version)
|
||||
patch=1,EE,00183f4c,word,3c013f40
|
||||
|
||||
//FMV's fix
|
||||
patch=1,EE,00180b80,word,24027100
|
||||
patch=1,EE,00180b90,word,24027100
|
||||
|
|
|
@ -1,14 +1,7 @@
|
|||
gametitle=Dirge of Cerberus: Final Fantasy VII (PAL-M5) (SLES-54185)
|
||||
comment=Widescreen Hack (16:9) by devina40/ElHecht
|
||||
// 16:9
|
||||
comment=Widescreen Hack (16:9) by ElHecht
|
||||
|
||||
patch=1,EE,0040c40c,word,3c013fff // 3c013fc0 ver fov
|
||||
patch=1,EE,0040c410,word,3421ff99 // 44810000 ver fov
|
||||
patch=1,EE,0040c414,word,44810000 // 00000000
|
||||
patch=1,EE,0040cff0,word,3c013ec0 // 3c013f00 zoom
|
||||
//
|
||||
//Note: Comparing NTSC-U and PAL versions, NTSC-U has a slightly narrower default FOV than PAL version.
|
||||
//Likewise, the PAL version is slightly wider than the NTSC-U version.
|
||||
//
|
||||
//old values
|
||||
//patch=1,EE,204B1730,extended,3FC00000 //zoom out
|
||||
//patch=1,EE,204FCAC8,extended,3FFFFF99 //vert (but also zooms in) (any value closer to 2 seems to cause glitches)
|
|
@ -0,0 +1,10 @@
|
|||
gametitle=The Adventures of Cookie & Cream (NTSC) SLUS_201.70
|
||||
comment=Widescreen hack by flameofrecca
|
||||
//pnach must be loaded before level, else codes won't work
|
||||
|
||||
patch=1,EE,00100278,word,3c013f40 //horizontal fov fix in-game camera only
|
||||
|
||||
//-----Some Useful Addresses for HUD fixing-----
|
||||
//patch=1,EE,0011bf44,word,3c013f22 //controller buttons HUD vertical size
|
||||
//patch=1,EE,0011d7ac,word,3c013f22 //timer HUD vertical size
|
||||
//patch=1,EE,0011d824,word,3c013f22 //timer HUD vertical size
|
|
@ -1,5 +0,0 @@
|
|||
gametitle=Panzer Elite Action - Fields of Glory (PAL-M5) (SLES-53444)
|
||||
comment=Widescreen Hack (16:9) by ElHecht
|
||||
// 16:9
|
||||
patch=1,EE,003d2ce4,word,3c0143c0 // 00000000
|
||||
patch=1,EE,003d2ce8,word,44810800 // c4a10008
|
|
@ -0,0 +1,15 @@
|
|||
gametitle=Outlaw Golf (PAL-M3) (SLES-51926)
|
||||
comment=Widescreen hack by ElHecht
|
||||
|
||||
// 16:9
|
||||
patch=1,EE,001d589c,word,3c1b3f40 // 00000000 hor fov
|
||||
patch=1,EE,001d58a8,word,449bf000 // 00000000
|
||||
patch=1,EE,001d58ac,word,461e0783 // e7a00028
|
||||
patch=1,EE,001d58bc,word,e7be0028 // 00000000
|
||||
|
||||
// 16:10
|
||||
//patch=1,EE,001d589c,word,3c1b3f55 // 00000000 hor fov
|
||||
//patch=1,EE,001d58a0,word,377b5555 // 00000000 hor fov
|
||||
//patch=1,EE,001d58a8,word,449bf000 // 00000000
|
||||
//patch=1,EE,001d58ac,word,461e0783 // e7a00028
|
||||
//patch=1,EE,001d58bc,word,e7be0028 // 00000000
|
|
@ -0,0 +1,12 @@
|
|||
gametitle=The Bard's Tale (K) (SLKA_252.46)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
|
||||
|
||||
//hor fov+
|
||||
patch=1,EE,0011cbc4,word,3c023f40
|
||||
patch=1,EE,0012f09c,word,3c033f40
|
||||
patch=1,EE,00144aa8,word,3c053f40
|
||||
patch=1,EE,00144b24,word,3c033f40
|
||||
patch=1,EE,00144b74,word,3c023f40
|
||||
|
||||
//render fix
|
||||
patch=1,EE,0013e380,word,3c023f2b
|
|
@ -0,0 +1,5 @@
|
|||
gametitle=Zone of the Enders (J) SLPM_650.19
|
||||
comment=Widescreen Hack by synce (pnach by Arapapa)
|
||||
|
||||
//16:9
|
||||
patch=1,EE,20450a30,extended,3c013f40
|
|
@ -0,0 +1,6 @@
|
|||
gametitle=Fullmetal Alchemist 2 - Curse of the Crimson Elixir(J) (SLPM_657.08)
|
||||
comment=Widescreen Hack (pnach NTSC-J by Arapapa)
|
||||
|
||||
//Wide hack 16:9
|
||||
patch=1,EE,00180c58,word,3c023f28 //613f023c (Search e043033c 613f023c 2c00043c af474234)
|
||||
patch=1,EE,00180c60,word,3442f5c3 //af474234
|
|
@ -0,0 +1,18 @@
|
|||
gametitle=Syphon Filter: The Omega Strain (K) (SCKA-20032)
|
||||
comment=Widescreen hack by nemesis2000 (pnach by Arapapa)
|
||||
|
||||
//gameplay
|
||||
patch=1,EE,0039a7d0,word,3c043f40
|
||||
patch=1,EE,0039a7d4,word,44841800
|
||||
patch=1,EE,0039a7d8,word,46030003
|
||||
patch=1,EE,0039a7dc,word,460318c3
|
||||
patch=1,EE,0039a7e0,word,46031840
|
||||
patch=1,EE,0039a854,word,e603007c
|
||||
|
||||
//HUD fix (0500c310 5500013c 803f033c)
|
||||
patch=1,EE,0039a68c,word,00000000
|
||||
patch=1,EE,0039a694,word,3C033f40
|
||||
|
||||
//FMV's fix
|
||||
patch=1,EE,0041cba4,word,24127600
|
||||
patch=1,EE,0041cbc4,word,24101400
|
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Reference in New Issue