mirror of https://github.com/PCSX2/pcsx2.git
GSdx: adapted to ref's changes to the image transfer, it was a bug in GSdx but not triggered by the old way, also the data overflow is now ignored, no idea what it may cause, look out for missing or fixed textures.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1005 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
f51e6b7d91
commit
94e2bd9409
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@ -43,7 +43,6 @@ public:
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GIFRegTRXDIR TRXDIR;
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GIFRegTRXPOS TRXPOS;
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GIFRegTRXREG TRXREG;
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GIFRegTRXREG TRXREG2;
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GSDrawingContext CTXT[2];
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GSDrawingEnvironment()
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@ -67,7 +66,6 @@ public:
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memset(&TRXDIR, 0, sizeof(TRXDIR));
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memset(&TRXPOS, 0, sizeof(TRXPOS));
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memset(&TRXREG, 0, sizeof(TRXREG));
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memset(&TRXREG2, 0, sizeof(TRXREG2));
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CTXT[0].Reset();
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CTXT[1].Reset();
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@ -896,7 +896,7 @@ void GSLocalMemory::WriteImage(int& tx, int& ty, BYTE* src, int len, GIFRegBITBL
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if(TRXREG.RRW == 0) return;
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int l = (int)TRXPOS.DSAX;
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int r = (int)TRXREG.RRW;
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int r = l + (int)TRXREG.RRW;
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// finish the incomplete row first
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@ -913,9 +913,7 @@ void GSLocalMemory::WriteImage(int& tx, int& ty, BYTE* src, int len, GIFRegBITBL
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int srcpitch = (r - l) * trbpp >> 3;
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int h = len / srcpitch;
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// transfer width >= block width, and there is at least one full row
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if(ra - la >= bsx && h > 0)
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if(ra - la >= bsx && h > 0) // "transfer width" >= "block width" && there is at least one full row
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{
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BYTE* s = &src[-l * trbpp >> 3];
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@ -1009,7 +1007,7 @@ void GSLocalMemory::WriteImage24(int& tx, int& ty, BYTE* src, int len, GIFRegBIT
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DWORD bp = BITBLTBUF.DBP;
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DWORD bw = BITBLTBUF.DBW;
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int tw = TRXREG.RRW, srcpitch = (TRXREG.RRW - TRXPOS.DSAX) * 3;
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int tw = TRXPOS.DSAX + TRXREG.RRW, srcpitch = TRXREG.RRW * 3;
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int th = len / srcpitch;
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bool aligned = IsTopLeftAligned(TRXPOS.DSAX, tx, ty, 8, 8);
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@ -1035,6 +1033,7 @@ void GSLocalMemory::WriteImage24(int& tx, int& ty, BYTE* src, int len, GIFRegBIT
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ty = th;
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}
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}
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void GSLocalMemory::WriteImage8H(int& tx, int& ty, BYTE* src, int len, GIFRegBITBLTBUF& BITBLTBUF, GIFRegTRXPOS& TRXPOS, GIFRegTRXREG& TRXREG)
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{
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if(TRXREG.RRW == 0) return;
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@ -1042,7 +1041,7 @@ void GSLocalMemory::WriteImage8H(int& tx, int& ty, BYTE* src, int len, GIFRegBIT
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DWORD bp = BITBLTBUF.DBP;
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DWORD bw = BITBLTBUF.DBW;
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int tw = TRXREG.RRW, srcpitch = TRXREG.RRW - TRXPOS.DSAX;
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int tw = TRXPOS.DSAX + TRXREG.RRW, srcpitch = TRXREG.RRW;
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int th = len / srcpitch;
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bool aligned = IsTopLeftAligned(TRXPOS.DSAX, tx, ty, 8, 8);
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@ -1076,7 +1075,7 @@ void GSLocalMemory::WriteImage4HL(int& tx, int& ty, BYTE* src, int len, GIFRegBI
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DWORD bp = BITBLTBUF.DBP;
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DWORD bw = BITBLTBUF.DBW;
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int tw = TRXREG.RRW, srcpitch = (TRXREG.RRW - TRXPOS.DSAX) / 2;
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int tw = TRXPOS.DSAX + TRXREG.RRW, srcpitch = TRXREG.RRW / 2;
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int th = len / srcpitch;
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bool aligned = IsTopLeftAligned(TRXPOS.DSAX, tx, ty, 8, 8);
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@ -1110,7 +1109,7 @@ void GSLocalMemory::WriteImage4HH(int& tx, int& ty, BYTE* src, int len, GIFRegBI
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DWORD bp = BITBLTBUF.DBP;
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DWORD bw = BITBLTBUF.DBW;
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int tw = TRXREG.RRW, srcpitch = (TRXREG.RRW - TRXPOS.DSAX) / 2;
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int tw = TRXPOS.DSAX + TRXREG.RRW, srcpitch = TRXREG.RRW / 2;
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int th = len / srcpitch;
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bool aligned = IsTopLeftAligned(TRXPOS.DSAX, tx, ty, 8, 8);
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@ -1143,7 +1142,7 @@ void GSLocalMemory::WriteImage24Z(int& tx, int& ty, BYTE* src, int len, GIFRegBI
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DWORD bp = BITBLTBUF.DBP;
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DWORD bw = BITBLTBUF.DBW;
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int tw = TRXREG.RRW, srcpitch = (TRXREG.RRW - TRXPOS.DSAX) * 3;
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int tw = TRXPOS.DSAX + TRXREG.RRW, srcpitch = TRXREG.RRW * 3;
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int th = len / srcpitch;
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bool aligned = IsTopLeftAligned(TRXPOS.DSAX, tx, ty, 8, 8);
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@ -1173,8 +1172,6 @@ void GSLocalMemory::WriteImageX(int& tx, int& ty, BYTE* src, int len, GIFRegBITB
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{
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if(len <= 0) return;
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// if(ty >= (int)TRXREG.RRH) {ASSERT(0); return;}
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BYTE* pb = (BYTE*)src;
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WORD* pw = (WORD*)src;
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DWORD* pd = (DWORD*)src;
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@ -1186,7 +1183,7 @@ void GSLocalMemory::WriteImageX(int& tx, int& ty, BYTE* src, int len, GIFRegBITB
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int x = tx;
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int y = ty;
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int sx = (int)TRXPOS.DSAX;
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int ex = (int)TRXREG.RRW;
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int ex = sx + (int)TRXREG.RRW;
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switch(BITBLTBUF.DPSM)
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{
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@ -1351,8 +1348,6 @@ void GSLocalMemory::ReadImageX(int& tx, int& ty, BYTE* dst, int len, GIFRegBITBL
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{
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if(len <= 0) return;
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// if(ty >= (int)TRXREG.RRH) {ASSERT(0); return;}
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BYTE* pb = (BYTE*)dst;
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WORD* pw = (WORD*)dst;
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DWORD* pd = (DWORD*)dst;
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@ -1364,7 +1359,7 @@ void GSLocalMemory::ReadImageX(int& tx, int& ty, BYTE* dst, int len, GIFRegBITBL
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int x = tx;
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int y = ty;
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int sx = (int)TRXPOS.SSAX;
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int ex = (int)TRXREG.RRW;
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int ex = sx + (int)TRXREG.RRW;
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switch(BITBLTBUF.SPSM)
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{
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@ -52,7 +52,7 @@ GSState::GSState(BYTE* base, bool mt, void (*irq)())
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m_sssize += sizeof(m_env.TRXDIR);
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m_sssize += sizeof(m_env.TRXPOS);
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m_sssize += sizeof(m_env.TRXREG);
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m_sssize += sizeof(m_env.TRXREG2);
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m_sssize += sizeof(m_env.TRXREG); // obsolete
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for(int i = 0; i < 2; i++)
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{
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@ -77,8 +77,8 @@ GSState::GSState(BYTE* base, bool mt, void (*irq)())
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m_sssize += sizeof(m_v.XYZ);
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m_sssize += sizeof(m_v.FOG);
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m_sssize += sizeof(m_x);
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m_sssize += sizeof(m_y);
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m_sssize += sizeof(m_tr.x);
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m_sssize += sizeof(m_tr.y);
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m_sssize += m_mem.m_vmsize;
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m_sssize += (sizeof(m_path[0].tag) + sizeof(m_path[0].nreg)) * 3;
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m_sssize += sizeof(m_q);
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@ -93,11 +93,6 @@ GSState::GSState(BYTE* base, bool mt, void (*irq)())
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// CSR->rREV = 0x20;
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m_env.PRMODECONT.AC = 1;
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m_x = m_y = 0;
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m_bytes = 0;
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m_maxbytes = 1024 * 1024 * 4;
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m_buff = (BYTE*)_aligned_malloc(m_maxbytes, 16);
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Reset();
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ResetHandlers();
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@ -105,7 +100,6 @@ GSState::GSState(BYTE* base, bool mt, void (*irq)())
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GSState::~GSState()
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{
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_aligned_free(m_buff);
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}
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void GSState::Reset()
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@ -916,13 +910,12 @@ void GSState::GIFRegHandlerTRXPOS(GIFReg* r)
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void GSState::GIFRegHandlerTRXREG(GIFReg* r)
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{
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if(!(m_env.TRXREG == (GSVector4i)r->TRXREG).alltrue() || !(m_env.TRXREG2 == (GSVector4i)r->TRXREG).alltrue())
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if(!(m_env.TRXREG == (GSVector4i)r->TRXREG).alltrue())
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{
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FlushWrite();
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}
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m_env.TRXREG = (GSVector4i)r->TRXREG;
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m_env.TRXREG2 = (GSVector4i)r->TRXREG;
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}
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void GSState::GIFRegHandlerTRXDIR(GIFReg* r)
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@ -934,16 +927,10 @@ void GSState::GIFRegHandlerTRXDIR(GIFReg* r)
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switch(m_env.TRXDIR.XDIR)
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{
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case 0: // host -> local
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m_x = m_env.TRXPOS.DSAX;
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m_y = m_env.TRXPOS.DSAY;
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m_env.TRXREG.RRW = m_x + m_env.TRXREG2.RRW;
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m_env.TRXREG.RRH = m_y + m_env.TRXREG2.RRH;
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m_tr.Init(m_env.TRXPOS.DSAX, m_env.TRXPOS.DSAY);
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break;
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case 1: // local -> host
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m_x = m_env.TRXPOS.SSAX;
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m_y = m_env.TRXPOS.SSAY;
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m_env.TRXREG.RRW = m_x + m_env.TRXREG2.RRW;
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m_env.TRXREG.RRH = m_y + m_env.TRXREG2.RRH;
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m_tr.Init(m_env.TRXPOS.SSAX, m_env.TRXPOS.SSAY);
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break;
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case 2: // local -> local
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Move();
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@ -997,46 +984,26 @@ void GSState::Flush()
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void GSState::FlushWrite()
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{
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FlushWrite(m_buff, m_bytes);
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int len = m_tr.end - m_tr.start;
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m_bytes = 0;
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}
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if(len <= 0) return;
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void GSState::FlushWrite(BYTE* mem, int len)
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{
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if(len > 0)
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{
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/*
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CSize bs = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].bs;
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if((m_x & (bs.cx - 1)) || (m_env.TRXREG.RRW & (bs.cx - 1))
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|| (m_y & (bs.cy - 1)) || (m_env.TRXREG.RRH & (bs.cy - 1))
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|| m_x != m_env.TRXPOS.DSAX)
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{
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printf("*** [%d]: %d %d, %d %d %d %d\n", m_env.BITBLTBUF.DPSM, m_env.TRXPOS.DSAX, m_env.TRXPOS.DSAY, m_x, m_y, m_env.TRXREG.RRW, m_env.TRXREG.RRH);
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}
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if((len % ((m_env.TRXREG.RRW - m_x) * GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp / 8)) != 0)
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{
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printf("*** [%d]: %d %d\n", m_env.BITBLTBUF.DPSM, len, ((m_env.TRXREG.RRW - m_x) * GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp / 8));
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}
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*/
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int y = m_y;
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int y = m_tr.y;
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GSLocalMemory::writeImage wi = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].wi;
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(m_mem.*wi)(m_x, m_y, mem, len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
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(m_mem.*wi)(m_tr.x, m_tr.y, &m_tr.buff[m_tr.start], len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
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m_tr.start += len;
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m_perfmon.Put(GSPerfMon::Swizzle, len);
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//ASSERT(m_env.TRXREG.RRH >= m_y - y);
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CRect r;
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r.left = m_env.TRXPOS.DSAX;
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r.top = y;
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r.right = m_env.TRXREG.RRW;
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r.bottom = min(m_x == m_env.TRXPOS.DSAX ? m_y : m_y + 1, m_env.TRXREG.RRH);
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r.right = r.left + m_env.TRXREG.RRW;
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r.bottom = min(r.top + m_env.TRXREG.RRH, m_tr.x == r.left ? m_tr.y : m_tr.y + 1);
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InvalidateVideoMem(m_env.BITBLTBUF, r);
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/*
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@ -1047,89 +1014,63 @@ if((len % ((m_env.TRXREG.RRW - m_x) * GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM]
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r.left, r.top, r.right, r.bottom);
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m_mem.SaveBMP(str, m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW, m_env.BITBLTBUF.DPSM, r.right, r.bottom);
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*/
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}
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}
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//
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void GSState::Write(BYTE* mem, int len)
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{
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/*
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TRACE(_T("Write len=%d DBP=%05x DBW=%d DPSM=%d DSAX=%d DSAY=%d RRW=%d RRH=%d\n"),
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len, (int)m_env.BITBLTBUF.DBP, (int)m_env.BITBLTBUF.DBW, (int)m_env.BITBLTBUF.DPSM,
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(int)m_env.TRXPOS.DSAX, (int)m_env.TRXPOS.DSAY,
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(int)m_env.TRXREG.RRW, (int)m_env.TRXREG.RRH);
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*/
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if(len == 0) return;
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int dx = m_env.TRXPOS.DSAX;
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int dy = m_env.TRXPOS.DSAY;
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int w = m_env.TRXREG.RRW;
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int h = m_env.TRXREG.RRH;
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if(m_y >= m_env.TRXREG.RRH) return; // TODO: handle overflow during writing data too (just chop len below somewhere)
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// TRACE(_T("Write len=%d DBP=%05x DBW=%d DPSM=%d DSAX=%d DSAY=%d RRW=%d RRH=%d\n"), len, (int)m_env.BITBLTBUF.DBP, (int)m_env.BITBLTBUF.DBW, (int)m_env.BITBLTBUF.DPSM, dx, dy, w, h);
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// TODO: hmmmm
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if(!m_tr.Update(w, h, GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp, len))
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{
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return;
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}
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if(PRIM->TME && (m_env.BITBLTBUF.DBP == m_context->TEX0.TBP0 || m_env.BITBLTBUF.DBP == m_context->TEX0.CBP))
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memcpy(&m_tr.buff[m_tr.end], mem, len);
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m_tr.end += len;
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if(PRIM->TME && (m_env.BITBLTBUF.DBP == m_context->TEX0.TBP0 || m_env.BITBLTBUF.DBP == m_context->TEX0.CBP)) // TODO: hmmmm
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{
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FlushPrim();
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}
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int bpp = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp;
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int pitch = (m_env.TRXREG.RRW - m_env.TRXPOS.DSAX) * bpp >> 3;
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if(pitch <= 0) {ASSERT(0); return;}
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int height = len / pitch;
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if(height > m_env.TRXREG.RRH - m_env.TRXPOS.DSAY)
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{
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height = m_env.TRXREG.RRH - m_env.TRXPOS.DSAY;
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len = height * pitch;
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}
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if(m_bytes > 0 || height < m_env.TRXREG.RRH - m_env.TRXPOS.DSAY)
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{
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ASSERT(len <= m_maxbytes); // more than 4mb into a 4mb local mem doesn't make sense
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len = min(m_maxbytes, len);
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if(m_bytes + len > m_maxbytes)
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if(m_tr.end >= m_tr.total)
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{
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FlushWrite();
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}
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memcpy(&m_buff[m_bytes], mem, len);
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m_bytes += len;
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}
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else
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{
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FlushWrite(mem, len);
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}
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m_mem.m_clut.Invalidate();
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}
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void GSState::Read(BYTE* mem, int len)
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{
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/*
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TRACE(_T("Read len=%d SBP=%05x SBW=%d SPSM=%d SSAX=%d SSAY=%d RRW=%d RRH=%d\n"),
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len, (int)m_env.BITBLTBUF.SBP, (int)m_env.BITBLTBUF.SBW, (int)m_env.BITBLTBUF.SPSM,
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(int)m_env.TRXPOS.SSAX, (int)m_env.TRXPOS.SSAY,
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(int)m_env.TRXREG.RRW, (int)m_env.TRXREG.RRH);
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*/
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if(len <= 0) return;
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if(m_y >= (int)m_env.TRXREG.RRH) {ASSERT(0); return;}
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int sx = m_env.TRXPOS.SSAX;
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int sy = m_env.TRXPOS.SSAY;
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int w = m_env.TRXREG.RRW;
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int h = m_env.TRXREG.RRH;
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if(m_x == m_env.TRXPOS.SSAX && m_y == m_env.TRXPOS.SSAY)
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// TRACE(_T("Read len=%d SBP=%05x SBW=%d SPSM=%d SSAX=%d SSAY=%d RRW=%d RRH=%d\n"), len, (int)m_env.BITBLTBUF.SBP, (int)m_env.BITBLTBUF.SBW, (int)m_env.BITBLTBUF.SPSM, sx, sy, w, h);
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if(!m_tr.Update(w, h, GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM].trbpp, len))
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{
|
||||
CRect r(m_env.TRXPOS.SSAX, m_env.TRXPOS.SSAY, m_env.TRXREG.RRW, m_env.TRXREG.RRH);
|
||||
|
||||
InvalidateLocalMem(m_env.BITBLTBUF, r);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO
|
||||
if(m_tr.x == sx && m_tr.y == sy)
|
||||
{
|
||||
InvalidateLocalMem(m_env.BITBLTBUF, CRect(CPoint(sx, sy), CSize(w, h)));
|
||||
}
|
||||
|
||||
m_mem.ReadImageX(m_x, m_y, mem, len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
|
||||
m_mem.ReadImageX(m_tr.x, m_tr.y, mem, len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
|
||||
}
|
||||
|
||||
void GSState::Move()
|
||||
|
@ -1138,19 +1079,20 @@ void GSState::Move()
|
|||
// guitar hero copies the far end of the board to do a similar blend too
|
||||
|
||||
int sx = m_env.TRXPOS.SSAX;
|
||||
int dx = m_env.TRXPOS.DSAX;
|
||||
int sy = m_env.TRXPOS.SSAY;
|
||||
int dx = m_env.TRXPOS.DSAX;
|
||||
int dy = m_env.TRXPOS.DSAY;
|
||||
int w = m_env.TRXREG.RRW;
|
||||
int h = m_env.TRXREG.RRH;
|
||||
int xinc = 1;
|
||||
int yinc = 1;
|
||||
|
||||
InvalidateLocalMem(m_env.BITBLTBUF, CRect(CPoint(sx, sy), CSize(w, h)));
|
||||
InvalidateVideoMem(m_env.BITBLTBUF, CRect(CPoint(dx, dy), CSize(w, h)));
|
||||
|
||||
if(sx < dx) sx += w-1, dx += w-1, xinc = -1;
|
||||
if(sy < dy) sy += h-1, dy += h-1, yinc = -1;
|
||||
int xinc = 1;
|
||||
int yinc = 1;
|
||||
|
||||
if(sx < dx) {sx += w - 1; dx += w - 1; xinc = -1;}
|
||||
if(sy < dy) {sy += h - 1; dy += h - 1; yinc = -1;}
|
||||
|
||||
/*
|
||||
GSLocalMemory::readPixel rp = GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM].rp;
|
||||
|
@ -1166,7 +1108,7 @@ void GSState::Move()
|
|||
|
||||
if(m_env.BITBLTBUF.SPSM == PSM_PSMCT32 && m_env.BITBLTBUF.DPSM == PSM_PSMCT32)
|
||||
{
|
||||
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
|
||||
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc * w, dx -= xinc * w)
|
||||
{
|
||||
DWORD sbase = spsm.pa(0, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW);
|
||||
int* soffset = spsm.rowOffset[sy & 7];
|
||||
|
@ -1182,7 +1124,7 @@ void GSState::Move()
|
|||
}
|
||||
else
|
||||
{
|
||||
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
|
||||
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc * w, dx -= xinc * w)
|
||||
{
|
||||
DWORD sbase = spsm.pa(0, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW);
|
||||
int* soffset = spsm.rowOffset[sy & 7];
|
||||
|
@ -1461,7 +1403,7 @@ int GSState::Freeze(GSFreezeData* fd, bool sizeonly)
|
|||
WriteState(data, &m_env.TRXDIR);
|
||||
WriteState(data, &m_env.TRXPOS);
|
||||
WriteState(data, &m_env.TRXREG);
|
||||
WriteState(data, &m_env.TRXREG2);
|
||||
WriteState(data, &m_env.TRXREG); // obsolete
|
||||
|
||||
for(int i = 0; i < 2; i++)
|
||||
{
|
||||
|
@ -1485,8 +1427,8 @@ int GSState::Freeze(GSFreezeData* fd, bool sizeonly)
|
|||
WriteState(data, &m_v.UV);
|
||||
WriteState(data, &m_v.XYZ);
|
||||
WriteState(data, &m_v.FOG);
|
||||
WriteState(data, &m_x);
|
||||
WriteState(data, &m_y);
|
||||
WriteState(data, &m_tr.x);
|
||||
WriteState(data, &m_tr.y);
|
||||
WriteState(data, m_mem.m_vm8, m_mem.m_vmsize);
|
||||
|
||||
for(int i = 0; i < 3; i++)
|
||||
|
@ -1542,7 +1484,7 @@ int GSState::Defrost(const GSFreezeData* fd)
|
|||
ReadState(&m_env.TRXDIR, data);
|
||||
ReadState(&m_env.TRXPOS, data);
|
||||
ReadState(&m_env.TRXREG, data);
|
||||
ReadState(&m_env.TRXREG2, data);
|
||||
ReadState(&m_env.TRXREG, data); // obsolete
|
||||
|
||||
for(int i = 0; i < 2; i++)
|
||||
{
|
||||
|
@ -1574,10 +1516,12 @@ int GSState::Defrost(const GSFreezeData* fd)
|
|||
ReadState(&m_v.UV, data);
|
||||
ReadState(&m_v.XYZ, data);
|
||||
ReadState(&m_v.FOG, data);
|
||||
ReadState(&m_x, data);
|
||||
ReadState(&m_y, data);
|
||||
ReadState(&m_tr.x, data);
|
||||
ReadState(&m_tr.y, data);
|
||||
ReadState(m_mem.m_vm8, data, m_mem.m_vmsize);
|
||||
|
||||
m_tr.total = 0; // TODO: restore transfer state
|
||||
|
||||
for(int i = 0; i < 3; i++)
|
||||
{
|
||||
ReadState(&m_path[i].tag, data);
|
||||
|
@ -1670,6 +1614,53 @@ void GSState::SetFrameSkip(int frameskip)
|
|||
}
|
||||
}
|
||||
|
||||
// GSTransferBuffer
|
||||
|
||||
GSState::GSTransferBuffer::GSTransferBuffer()
|
||||
{
|
||||
x = y = 0;
|
||||
start = end = total = 0;
|
||||
buff = (BYTE*)_aligned_malloc(1024 * 1024 * 4, 16);
|
||||
}
|
||||
|
||||
GSState::GSTransferBuffer::~GSTransferBuffer()
|
||||
{
|
||||
_aligned_free(buff);
|
||||
}
|
||||
|
||||
void GSState::GSTransferBuffer::Init(int tx, int ty)
|
||||
{
|
||||
x = tx;
|
||||
y = ty;
|
||||
total = 0;
|
||||
}
|
||||
|
||||
bool GSState::GSTransferBuffer::Update(int tw, int th, int bpp, int& len)
|
||||
{
|
||||
if(total == 0)
|
||||
{
|
||||
start = end = 0;
|
||||
total = min((tw * bpp >> 3) * th, 1024 * 1024 * 4);
|
||||
overflow = false;
|
||||
}
|
||||
|
||||
int remaining = total - end;
|
||||
|
||||
if(len > remaining)
|
||||
{
|
||||
if(!overflow)
|
||||
{
|
||||
overflow = true;
|
||||
|
||||
// printf("GS transfer overflow\n");
|
||||
}
|
||||
|
||||
len = remaining;
|
||||
}
|
||||
|
||||
return len > 0;
|
||||
}
|
||||
|
||||
// hacks
|
||||
|
||||
struct GSFrameInfo
|
||||
|
|
|
@ -113,13 +113,22 @@ class GSState : public GSAlignedClass<16>
|
|||
void (*m_irq)();
|
||||
bool m_path3hack;
|
||||
|
||||
int m_x, m_y;
|
||||
int m_bytes;
|
||||
int m_maxbytes;
|
||||
BYTE* m_buff;
|
||||
struct GSTransferBuffer
|
||||
{
|
||||
int x, y;
|
||||
int start, end, total;
|
||||
bool overflow;
|
||||
BYTE* buff;
|
||||
|
||||
GSTransferBuffer();
|
||||
virtual ~GSTransferBuffer();
|
||||
|
||||
void Init(int tx, int ty);
|
||||
bool Update(int tw, int th, int bpp, int& len);
|
||||
|
||||
} m_tr;
|
||||
|
||||
void FlushWrite();
|
||||
void FlushWrite(BYTE* mem, int len);
|
||||
|
||||
protected:
|
||||
bool IsBadFrame(int& skip);
|
||||
|
|
Loading…
Reference in New Issue