Merge pull request #767 from charliebruce/master

Improve nVidia Optimus and AMD PowerXpress compatibility
This commit is contained in:
micove 2015-08-24 08:15:20 -04:00
commit 94d8d3217c
3 changed files with 36 additions and 0 deletions

32
pcsx2/windows/Optimus.cpp Normal file
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@ -0,0 +1,32 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2015 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#ifdef _WIN32
//This ensures that the nVidia graphics card is used for PCSX2 on an Optimus-enabled system.
//302 or higher driver required.
extern "C" {
_declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
}
//This is the equivalent for an AMD system.
//13.35 or newer driver required.
extern "C" {
_declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif

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@ -698,6 +698,7 @@
<ClCompile Include="..\..\gui\SysState.cpp" /> <ClCompile Include="..\..\gui\SysState.cpp" />
<ClCompile Include="..\..\ZipTools\thread_gzip.cpp" /> <ClCompile Include="..\..\ZipTools\thread_gzip.cpp" />
<ClCompile Include="..\..\ZipTools\thread_lzma.cpp" /> <ClCompile Include="..\..\ZipTools\thread_lzma.cpp" />
<ClCompile Include="..\Optimus.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\AsyncFileReader.h" /> <ClInclude Include="..\..\AsyncFileReader.h" />

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@ -871,6 +871,9 @@
<ClCompile Include="..\WinKeyCodes.cpp"> <ClCompile Include="..\WinKeyCodes.cpp">
<Filter>AppHost\Win32</Filter> <Filter>AppHost\Win32</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Optimus.cpp">
<Filter>AppHost\Win32</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\Patch.h"> <ClInclude Include="..\..\Patch.h">