3rdparty/SDL2: Bump to 2.0.22 release

Fixes a crash on shutdown in Windows::Gaming::Input.
This commit is contained in:
Connor McLaughlin 2022-05-09 14:06:47 +10:00 committed by refractionpcsx2
parent 1b2d9f0c5d
commit 935dd046da
3 changed files with 5 additions and 1 deletions

2
3rdparty/sdl2/SDL vendored

@ -1 +1 @@
Subproject commit b424665e0899769b200231ba943353a5fee1b6b6 Subproject commit 53dea9830964eee8b5c2a7ee0a65d6e268dc78a1

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@ -195,6 +195,7 @@
<ClInclude Include="SDL\src\SDL_error_c.h" /> <ClInclude Include="SDL\src\SDL_error_c.h" />
<ClInclude Include="SDL\src\SDL_hints_c.h" /> <ClInclude Include="SDL\src\SDL_hints_c.h" />
<ClInclude Include="SDL\src\SDL_internal.h" /> <ClInclude Include="SDL\src\SDL_internal.h" />
<ClInclude Include="SDL\src\SDL_list.h" />
<ClInclude Include="SDL\src\sensor\dummy\SDL_dummysensor.h" /> <ClInclude Include="SDL\src\sensor\dummy\SDL_dummysensor.h" />
<ClInclude Include="SDL\src\sensor\SDL_sensor_c.h" /> <ClInclude Include="SDL\src\sensor\SDL_sensor_c.h" />
<ClInclude Include="SDL\src\sensor\SDL_syssensor.h" /> <ClInclude Include="SDL\src\sensor\SDL_syssensor.h" />
@ -350,6 +351,7 @@
<ClCompile Include="SDL\src\SDL_dataqueue.c" /> <ClCompile Include="SDL\src\SDL_dataqueue.c" />
<ClCompile Include="SDL\src\SDL_error.c" /> <ClCompile Include="SDL\src\SDL_error.c" />
<ClCompile Include="SDL\src\SDL_hints.c" /> <ClCompile Include="SDL\src\SDL_hints.c" />
<ClCompile Include="SDL\src\SDL_list.c" />
<ClCompile Include="SDL\src\SDL_log.c" /> <ClCompile Include="SDL\src\SDL_log.c" />
<ClCompile Include="SDL\src\sensor\dummy\SDL_dummysensor.c" /> <ClCompile Include="SDL\src\sensor\dummy\SDL_dummysensor.c" />
<ClCompile Include="SDL\src\sensor\SDL_sensor.c" /> <ClCompile Include="SDL\src\sensor\SDL_sensor.c" />

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@ -756,6 +756,7 @@
<ClInclude Include="SDL\src\SDL_hints_c.h" /> <ClInclude Include="SDL\src\SDL_hints_c.h" />
<ClInclude Include="SDL\src\SDL_internal.h" /> <ClInclude Include="SDL\src\SDL_internal.h" />
<ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" /> <ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" />
<ClInclude Include="SDL\src\SDL_list.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="SDL\src\audio\wasapi\SDL_wasapi.c" /> <ClCompile Include="SDL\src\audio\wasapi\SDL_wasapi.c" />
@ -1245,5 +1246,6 @@
<ClCompile Include="SDL\src\power\windows\SDL_syspower.c"> <ClCompile Include="SDL\src\power\windows\SDL_syspower.c">
<Filter>power\windows</Filter> <Filter>power\windows</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="SDL\src\SDL_list.c" />
</ItemGroup> </ItemGroup>
</Project> </Project>