mirror of https://github.com/PCSX2/pcsx2.git
GS-HW: Iterate dirty rects in reverse to join existing ones.
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@ -91,9 +91,10 @@ void GSTextureCache::AddDirtyRectTarget(Target* target, GSVector4i rect, u32 psm
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{
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{
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bool skipdirty = false;
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bool skipdirty = false;
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bool canskip = true;
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bool canskip = true;
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std::vector<GSDirtyRect>::iterator it = target->m_dirty.begin();
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std::vector<GSDirtyRect>::iterator it = target->m_dirty.end();
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while (it != target->m_dirty.end())
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while (it != target->m_dirty.begin())
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{
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{
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--it;
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if (it[0].bw == bw && it[0].psm == psm)
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if (it[0].bw == bw && it[0].psm == psm)
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{
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{
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if (it[0].r.rintersect(rect).eq(rect) && canskip)
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if (it[0].r.rintersect(rect).eq(rect) && canskip)
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@ -112,7 +113,6 @@ void GSTextureCache::AddDirtyRectTarget(Target* target, GSVector4i rect, u32 psm
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continue;
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continue;
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}
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}
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}
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}
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++it;
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}
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}
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if (!skipdirty)
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if (!skipdirty)
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