[skip ci] Readme.md: Update system requirements info.

Replace GHz with STR requirements,
Mention that 1.4 is the last version to support D3D9.
This commit is contained in:
lightningterror 2019-03-26 19:24:56 +01:00
parent 508a8b477e
commit 9332f9b1ac
1 changed files with 7 additions and 4 deletions

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@ -17,21 +17,22 @@ Development builds are also available from [our website](https://pcsx2.net/downl
## Minimum ## Minimum
* OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit) * OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
* CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up) * CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up) @ 1600 STR or better
* GPU: DirectX 10 GPU or better * GPU: DirectX 10 GPU or better
* RAM: 2GB or more * RAM: 2GB or more
## Recommended ## Recommended
* OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit) * OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
* CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better * CPU: Intel Haswell (or AMD equivalent) @ 2000 STR or better
* GPU: DirectX 11 GPU or greater * GPU: DirectX 11 GPU or greater
* RAM: 4GB or more * RAM: 4GB or more
## Notes ## Notes
- You need the [Visual C++ 2015 x86 Redistributables](https://www.microsoft.com/en-us/download/details.aspx?id=48145) for this version to work. - You need the [Visual C++ 2015 x86 Redistributables](https://www.microsoft.com/en-us/download/details.aspx?id=48145) for this version to work.
Note: Visual C++ 2017 is directly compatible with Visual C++ 2015. While the project is built with Visual C++ 2015, either version will work.
- PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained. - PCSX2 1.4.0 is the last stable version to support Windows XP and Direct3D9. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.
- Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers. - Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.
@ -39,6 +40,8 @@ Development builds are also available from [our website](https://pcsx2.net/downl
- PCSX2 mainly takes advantage of 2 CPU cores. As of [this commit](https://github.com/PCSX2/pcsx2/commit/ac9bf45) PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, but it may be a slowdown on GS-limited games (or on CPUs with fewer than 2 cores). - PCSX2 mainly takes advantage of 2 CPU cores. As of [this commit](https://github.com/PCSX2/pcsx2/commit/ac9bf45) PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, but it may be a slowdown on GS-limited games (or on CPUs with fewer than 2 cores).
- Requirements benchmarks are based on a statistic from the Passmark CPU bench marking software. When we say "STR", we are referring to Passmark's "Single Thread Rating" statistic. You can look up your CPU on https://cpubenchmark.net to see how it compares to PCSX2's requirements.
# Screenshots # Screenshots
![Okami](https://pcsx2.net/images/stories/gitsnaps/okami_n1s.jpg "Okami") ![Okami](https://pcsx2.net/images/stories/gitsnaps/okami_n1s.jpg "Okami")