mirror of https://github.com/PCSX2/pcsx2.git
gsdx sw: print current draw call of GetSizeFixedTEX0
To easily detect compare with hardware renderer
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1ea83ba3a7
commit
92ae8a5be7
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@ -72,7 +72,7 @@ static int extend(int uv, int size)
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return size;
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return size;
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}
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}
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GIFRegTEX0 GSDrawingContext::GetSizeFixedTEX0(const GSVector4& st, bool linear, bool mipmap)
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GIFRegTEX0 GSDrawingContext::GetSizeFixedTEX0(int s_n, const GSVector4& st, bool linear, bool mipmap)
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{
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{
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if(mipmap) return TEX0; // no mipmaping allowed
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if(mipmap) return TEX0; // no mipmaping allowed
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@ -120,7 +120,8 @@ GIFRegTEX0 GSDrawingContext::GetSizeFixedTEX0(const GSVector4& st, bool linear,
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#ifdef _DEBUG
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#ifdef _DEBUG
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if(TEX0.TW != tw || TEX0.TH != th)
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if(TEX0.TW != tw || TEX0.TH != th)
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{
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{
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printf("FixedTEX0 %05x %d %d tw %d=>%d th %d=>%d st (%.0f,%.0f,%.0f,%.0f) uvmax %d,%d wm %d,%d (%d,%d,%d,%d)\n",
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printf("%5d:FixedTEX0 %05x %d %d tw %d=>%d th %d=>%d st (%.0f,%.0f,%.0f,%.0f) uvmax %d,%d wm %d,%d (%d,%d,%d,%d)\n",
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s_n,
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(int)TEX0.TBP0, (int)TEX0.TBW, (int)TEX0.PSM,
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(int)TEX0.TBP0, (int)TEX0.TBW, (int)TEX0.PSM,
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(int)TEX0.TW, tw, (int)TEX0.TH, th,
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(int)TEX0.TW, tw, (int)TEX0.TH, th,
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uvf.x, uvf.y, uvf.z, uvf.w,
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uvf.x, uvf.y, uvf.z, uvf.w,
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@ -125,7 +125,7 @@ public:
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return ZBUF.ZMSK == 0 && TEST.ZTE != 0; // ZTE == 0 is bug on the real hardware, write is blocked then
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return ZBUF.ZMSK == 0 && TEST.ZTE != 0; // ZTE == 0 is bug on the real hardware, write is blocked then
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}
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}
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GIFRegTEX0 GetSizeFixedTEX0(const GSVector4& st, bool linear, bool mipmap);
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GIFRegTEX0 GetSizeFixedTEX0(int s_n, const GSVector4& st, bool linear, bool mipmap);
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void Dump(const std::string& filename)
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void Dump(const std::string& filename)
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{
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{
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@ -1105,7 +1105,7 @@ bool GSRendererSW::GetScanlineGlobalData(SharedData* data)
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bool mipmap = IsMipMapActive();
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bool mipmap = IsMipMapActive();
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GIFRegTEX0 TEX0 = m_context->GetSizeFixedTEX0(m_vt.m_min.t.xyxy(m_vt.m_max.t), m_vt.IsLinear(), mipmap);
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GIFRegTEX0 TEX0 = m_context->GetSizeFixedTEX0(s_n, m_vt.m_min.t.xyxy(m_vt.m_max.t), m_vt.IsLinear(), mipmap);
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GSVector4i r;
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GSVector4i r;
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