Disable the new saveslot code. (It can be reenabled by uncommenting the define in Saveslots.h)

This commit is contained in:
Shanoah Alkire 2018-09-30 02:46:44 -07:00
parent 042311a827
commit 92484a8416
2 changed files with 4 additions and 1 deletions

View File

@ -31,7 +31,10 @@
static int StatesC = 0;
static const int StateSlotsCount = 10;
#ifdef USE_NEW_SAVESLOTS_UI
Saveslot saveslot_cache[10] = {{0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8}, {9}};
#endif
// FIXME : Use of the IsSavingOrLoading flag is mostly a hack until we implement a
// complete thread to manage queuing savestate tasks, and zipping states to disk. --air

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@ -20,7 +20,7 @@
#include "System.h"
#include "Elfheader.h"
#define USE_NEW_SAVESLOTS_UI
//#define USE_NEW_SAVESLOTS_UI
class Saveslot
{