mirror of https://github.com/PCSX2/pcsx2.git
Disable the new saveslot code. (It can be reenabled by uncommenting the define in Saveslots.h)
This commit is contained in:
parent
042311a827
commit
92484a8416
|
@ -31,7 +31,10 @@
|
|||
|
||||
static int StatesC = 0;
|
||||
static const int StateSlotsCount = 10;
|
||||
|
||||
#ifdef USE_NEW_SAVESLOTS_UI
|
||||
Saveslot saveslot_cache[10] = {{0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8}, {9}};
|
||||
#endif
|
||||
|
||||
// FIXME : Use of the IsSavingOrLoading flag is mostly a hack until we implement a
|
||||
// complete thread to manage queuing savestate tasks, and zipping states to disk. --air
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include "System.h"
|
||||
#include "Elfheader.h"
|
||||
|
||||
#define USE_NEW_SAVESLOTS_UI
|
||||
//#define USE_NEW_SAVESLOTS_UI
|
||||
|
||||
class Saveslot
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue