InputManager: Fix exit menu button forwarding to game

Backport of a7f2ad37de
This commit is contained in:
Stenzek 2024-05-26 13:46:26 +10:00 committed by Connor McLaughlin
parent 2d127039e1
commit 9187e7eb34
1 changed files with 1 additions and 1 deletions

View File

@ -963,7 +963,7 @@ bool InputManager::ProcessEvent(InputBindingKey key, float value, bool skip_butt
// and 0 on release (when the full state changes).
if (IsAxisHandler(binding->handler))
{
if (value_to_pass >= 0.0f)
if (value_to_pass >= 0.0f && (!skip_button_handlers || value_to_pass == 0.0f))
std::get<InputAxisEventHandler>(binding->handler)(value_to_pass);
}
else if (binding->num_keys >= min_num_keys)