mirror of https://github.com/PCSX2/pcsx2.git
misc: Replace Fall through comments with c++17 attribute.
Silences warnings about not having breaks on switch cases. Added a few missing ones too.
This commit is contained in:
parent
5dc7ef9ed1
commit
9140f071f6
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@ -451,6 +451,7 @@ void MFC0()
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s_iLastCOP0Cycle = cpuRegs.cycle;
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if( !_Rt_ ) break;
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}
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[[fallthrough]];
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default:
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cpuRegs.GPR.r[_Rt_].UD[0] = (s64)cpuRegs.CP0.r[_Rd_];
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@ -461,6 +461,7 @@ static __fi bool ipuVDEC(u32 val)
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// This is due to differences with IPU and the MPEG standard. See get_macroblock_address_increment().
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ipuRegs.ctrl.ECD = (ipuRegs.cmd.DATA == 0);
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[[fallthrough]];
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case 1:
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if (!getBits32((u8*)&ipuRegs.top, 0))
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@ -255,7 +255,7 @@ int get_macroblock_address_increment()
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DUMPBITS(11);
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return 0xb0022;
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}
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// Fall through
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[[fallthrough]];
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default:
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return 0;//error
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@ -435,7 +435,7 @@ static bool get_intra_block()
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ipu_cmd.pos[4] = 0;
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return true;
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}
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// Fall through
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[[fallthrough]];
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case 1:
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{
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@ -588,7 +588,7 @@ static bool get_non_intra_block(int * last)
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ipu_cmd.pos[4] = 0;
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return true;
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}
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// Fall through
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[[fallthrough]];
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case 1:
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if (!GETWORD())
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@ -707,7 +707,7 @@ __fi bool mpeg2sliceIDEC()
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ipuRegs.top = 0;
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ipuRegs.ctrl.ECD = 0;
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// Fall through
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[[fallthrough]];
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case 1:
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ipu_cmd.pos[0] = 1;
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@ -715,7 +715,7 @@ __fi bool mpeg2sliceIDEC()
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{
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 2:
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ipu_cmd.pos[0] = 2;
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@ -741,7 +741,7 @@ __fi bool mpeg2sliceIDEC()
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decoder.coded_block_pattern = 0x3F;//all 6 blocks
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memzero_sse_a(mb8);
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memzero_sse_a(rgb32);
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// Fall through
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[[fallthrough]];
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case 1:
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ipu_cmd.pos[1] = 1;
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@ -766,7 +766,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[2] = 1;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 2:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + 8, DCT_stride, ipu_cmd.pos[2] == 2))
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@ -774,7 +774,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[2] = 2;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 3:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset, DCT_stride, ipu_cmd.pos[2] == 3))
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@ -782,7 +782,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[2] = 3;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 4:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset + 8, DCT_stride, ipu_cmd.pos[2] == 4))
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@ -790,7 +790,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[2] = 4;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 5:
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if (!slice_intra_DCT(1, (u8*)mb8.Cb, decoder_stride >> 1, ipu_cmd.pos[2] == 5))
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@ -798,7 +798,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[2] = 5;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 6:
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if (!slice_intra_DCT(2, (u8*)mb8.Cr, decoder_stride >> 1, ipu_cmd.pos[2] == 6))
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@ -821,7 +821,7 @@ __fi bool mpeg2sliceIDEC()
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ipu_dither(rgb32, rgb16, decoder.dte);
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decoder.SetOutputTo(rgb16);
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}
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// Fall through
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[[fallthrough]];
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case 2:
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{
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@ -839,7 +839,7 @@ __fi bool mpeg2sliceIDEC()
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mbaCount = 0;
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}
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// Fall through
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[[fallthrough]];
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case 3:
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while (1)
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@ -865,7 +865,7 @@ __fi bool mpeg2sliceIDEC()
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{
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case 8: /* macroblock_escape */
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mbaCount += 33;
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// Fall through
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[[fallthrough]];
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case 15: /* macroblock_stuffing (MPEG1 only) */
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DUMPBITS(11);
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@ -887,7 +887,7 @@ __fi bool mpeg2sliceIDEC()
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decoder.dc_dct_pred[1] =
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decoder.dc_dct_pred[2] = 128 << decoder.intra_dc_precision;
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}
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// Fall through
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[[fallthrough]];
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case 4:
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if (!GETWORD())
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@ -903,11 +903,10 @@ __fi bool mpeg2sliceIDEC()
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ipu_cmd.pos[1] = 0;
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ipu_cmd.pos[2] = 0;
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}
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// Fall through
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finish_idec:
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finishmpeg2sliceIDEC();
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// Fall through
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[[fallthrough]];
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case 3:
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{
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@ -924,7 +923,7 @@ finish_idec:
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ipuRegs.ctrl.SCD = 1;
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}
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}
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// Fall through
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[[fallthrough]];
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case 4:
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if (!getBits32((u8*)&ipuRegs.top, 0))
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@ -963,7 +962,7 @@ __fi bool mpeg2_slice()
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ipuRegs.top = 0;
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memzero_sse_a(mb8);
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memzero_sse_a(mb16);
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// Fall through
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[[fallthrough]];
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case 1:
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if (!bitstream_init())
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@ -971,7 +970,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[0] = 1;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 2:
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ipu_cmd.pos[0] = 2;
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@ -993,7 +992,7 @@ __fi bool mpeg2_slice()
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{
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case 0:
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decoder.coded_block_pattern = 0x3F;
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// Fall through
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[[fallthrough]];
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case 1:
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if (!slice_intra_DCT(0, (u8*)mb8.Y, DCT_stride, ipu_cmd.pos[1] == 1))
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@ -1001,7 +1000,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[1] = 1;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 2:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + 8, DCT_stride, ipu_cmd.pos[1] == 2))
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@ -1009,7 +1008,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[1] = 2;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 3:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset, DCT_stride, ipu_cmd.pos[1] == 3))
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@ -1017,7 +1016,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[1] = 3;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 4:
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if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset + 8, DCT_stride, ipu_cmd.pos[1] == 4))
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@ -1025,7 +1024,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[1] = 4;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 5:
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if (!slice_intra_DCT(1, (u8*)mb8.Cb, decoder_stride >> 1, ipu_cmd.pos[1] == 5))
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@ -1033,7 +1032,7 @@ __fi bool mpeg2_slice()
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ipu_cmd.pos[1] = 5;
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return false;
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}
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// Fall through
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[[fallthrough]];
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case 6:
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if (!slice_intra_DCT(2, (u8*)mb8.Cr, decoder_stride >> 1, ipu_cmd.pos[1] == 6))
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@ -1080,7 +1079,7 @@ __fi bool mpeg2_slice()
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{
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case 0:
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decoder.coded_block_pattern = get_coded_block_pattern(); // max 9bits
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// Fall through
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[[fallthrough]];
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case 1:
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if (decoder.coded_block_pattern & 0x20)
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@ -1091,7 +1090,7 @@ __fi bool mpeg2_slice()
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return false;
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}
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}
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// Fall through
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[[fallthrough]];
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case 2:
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if (decoder.coded_block_pattern & 0x10)
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@ -1102,7 +1101,7 @@ __fi bool mpeg2_slice()
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return false;
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}
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}
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// Fall through
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[[fallthrough]];
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case 3:
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if (decoder.coded_block_pattern & 0x08)
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@ -1113,7 +1112,7 @@ __fi bool mpeg2_slice()
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return false;
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}
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}
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// Fall through
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[[fallthrough]];
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case 4:
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if (decoder.coded_block_pattern & 0x04)
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@ -1124,7 +1123,7 @@ __fi bool mpeg2_slice()
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return false;
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}
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}
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// Fall through
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[[fallthrough]];
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case 5:
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if (decoder.coded_block_pattern & 0x2)
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@ -1135,7 +1134,7 @@ __fi bool mpeg2_slice()
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return false;
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}
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}
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// Fall through
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[[fallthrough]];
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case 6:
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if (decoder.coded_block_pattern & 0x1)
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@ -1158,7 +1157,7 @@ __fi bool mpeg2_slice()
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coded_block_pattern = decoder.coded_block_pattern;
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decoder.SetOutputTo(mb16);
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// Fall through
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[[fallthrough]];
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case 3:
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{
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@ -1176,7 +1175,7 @@ __fi bool mpeg2_slice()
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mbaCount = 0;
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}
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// Fall through
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[[fallthrough]];
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case 4:
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{
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@ -1193,7 +1192,7 @@ __fi bool mpeg2_slice()
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ipuRegs.ctrl.SCD = 1;
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}
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}
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// Fall through
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[[fallthrough]];
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case 5:
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if (!getBits32((u8*)&ipuRegs.top, 0))
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@ -440,6 +440,7 @@ SIO_WRITE memcardWrite(u8 data)
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once = false;
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break;
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}
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[[fallthrough]];
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default:
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DevCon.Warning("%s cmd: %02X??", __FUNCTION__, data);
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@ -530,6 +531,7 @@ SIO_WRITE memcardRead(u8 data)
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once = false;
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break;
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}
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[[fallthrough]];
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default:
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DevCon.Warning("%s cmd: %02X??", __FUNCTION__, data);
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@ -713,7 +715,7 @@ SIO_WRITE sioWriteMemcard(u8 data)
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case 0x11: // On Boot/Probe
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case 0x12: // On Write/Delete/Recheck?
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sio2.packet.recvVal3 = 0x8C;
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// Fall through
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[[fallthrough]];
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case 0x81: // Checked right after copy/delete
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case 0xBF: // Wtf?? On game booting?
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@ -305,7 +305,7 @@ bool SysThreadBase::StateCheckInThread()
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m_ExecMode = ExecMode_Paused;
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m_RunningLock.Release();
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}
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// fallthrough...
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[[fallthrough]];
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case ExecMode_Paused:
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while( m_ExecMode == ExecMode_Paused )
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@ -320,8 +320,9 @@ bool SysThreadBase::StateCheckInThread()
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}
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m_sem_ChangingExecMode.Post();
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// fallthrough if we're switching to closing state...
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[[fallthrough]];
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// fallthrough if we're switching to closing state...
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// -------------------------------------
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case ExecMode_Closing:
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{
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@ -329,7 +330,7 @@ bool SysThreadBase::StateCheckInThread()
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m_ExecMode = ExecMode_Closed;
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m_RunningLock.Release();
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}
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// Fall through
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[[fallthrough]];
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case ExecMode_Closed:
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while( m_ExecMode == ExecMode_Closed )
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@ -348,6 +348,7 @@ void vifMFIFOInterrupt()
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case 0: //Set up transfer
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mfifoVIF1transfer();
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vif1Regs.stat.FQC = std::min((u16)0x10, vif1ch.qwc);
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[[fallthrough]];
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case 1: //Transfer data
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if(vif1.inprogress & 0x1) //Just in case the tag breaks early (or something wierd happens)!
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@ -491,10 +491,17 @@ template<int idx> static __fi int _vifCode_STColRow(const u32* data, u32* pmem2)
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pxAssume(ret > 0);
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switch (ret) {
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case 4: pmem2[3] = data[3]; // Fall through
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case 3: pmem2[2] = data[2]; // Fall through
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case 2: pmem2[1] = data[1]; // Fall through
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case 1: pmem2[0] = data[0];
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case 4:
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pmem2[3] = data[3];
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[[fallthrough]];
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case 3:
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pmem2[2] = data[2];
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[[fallthrough]];
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case 2:
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pmem2[1] = data[1];
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[[fallthrough]];
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case 1:
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pmem2[0] = data[0];
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break;
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jNO_DEFAULT
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}
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@ -1074,19 +1074,19 @@ bool AppConfig::IsOkApplyPreset(int n, bool ignoreMTVU)
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case 5: // Mostly Harmful
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isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = 1); // +1 EE cyclerate
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isSkipSet ? 0 : (isSkipSet = true, EmuOptions.Speedhacks.EECycleSkip = 1); // +1 EE cycle skip
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// Fall through
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[[fallthrough]];
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case 4: // Very Aggressive
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isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = -2); // -2 EE cyclerate
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// Fall through
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[[fallthrough]];
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case 3: // Aggressive
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isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = -1); // -1 EE cyclerate
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// Fall through
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[[fallthrough]];
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case 2: // Balanced
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isMTVUSet ? 0 : (isMTVUSet = true, EmuOptions.Speedhacks.vuThread = true); // Enable MTVU
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// Fall through
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[[fallthrough]];
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case 1: // Safe (Default)
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EmuOptions.Speedhacks.IntcStat = true;
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@ -1095,7 +1095,7 @@ bool AppConfig::IsOkApplyPreset(int n, bool ignoreMTVU)
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// If waterfalling from > Safe, break to avoid MTVU disable.
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if (n > 1) break;
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// Fall through
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[[fallthrough]];
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case 0: // Safest
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isMTVUSet ? 0 : (isMTVUSet = true, EmuOptions.Speedhacks.vuThread = false); // Disable MTVU
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@ -86,6 +86,7 @@ bool __fastcall psxBiosCall()
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// putc(c, fd)
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if (psxRegs.GPR.n.a1 != 1)
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return false;
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[[fallthrough]];
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// fd=1, fall through to putchar
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case 0xa3c:
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case 0xb3d:
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@ -2783,7 +2783,7 @@ __forceinline void GSState::VertexKick(uint32 skip)
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case GS_LINESTRIP:
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case GS_TRIANGLESTRIP:
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m_vertex.head = head + 1;
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// fall through
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[[fallthrough]];
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case GS_TRIANGLEFAN:
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if(tail >= m_vertex.maxcount) GrowVertexBuffer(); // in case too many vertices were skipped
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break;
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@ -489,7 +489,7 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45)
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const bool blend_non_recursive = !!(blend_flag & BLEND_NO_REC);
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// Warning no break on purpose
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// Note: the "fall through" comments tell gcc not to complain about not having breaks.
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// Note: the [[fallthrough]] attribute tell compilers not to complain about not having breaks.
|
||||
switch (m_sw_blending) {
|
||||
case ACC_BLEND_ULTRA:
|
||||
sw_blending |= true;
|
||||
|
|
|
@ -200,7 +200,7 @@ u8 pad_poll(u8 value)
|
|||
query.set_result(ConfigExit);
|
||||
return 0xF3;
|
||||
}
|
||||
// fallthrough on purpose (but I don't know why)
|
||||
[[fallthrough]]; // fallthrough on purpose (but I don't know why)
|
||||
|
||||
case CMD_READ_DATA_AND_VIBRATE: {
|
||||
query.response[2] = 0x5A;
|
||||
|
|
|
@ -202,7 +202,7 @@ u8 pad_poll(u8 value)
|
|||
query.set_result(ConfigExit);
|
||||
return 0xF3;
|
||||
}
|
||||
// fallthrough on purpose (but I don't know why)
|
||||
[[fallthrough]]; // fallthrough on purpose (but I don't know why)
|
||||
|
||||
case CMD_READ_DATA_AND_VIBRATE:
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue