mirror of https://github.com/PCSX2/pcsx2.git
Gte.cpp fix for VS2013.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5925 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -416,7 +416,7 @@
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<ClCompile Include="..\..\GameDatabase.cpp" />
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<ClCompile Include="..\..\Gif_Logger.cpp" />
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<ClCompile Include="..\..\Gif_Unit.cpp" />
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<ClCompile Include="..\..\Gte.c" />
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<ClCompile Include="..\..\Gte.cpp" />
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<ClCompile Include="..\..\gui\AppGameDatabase.cpp" />
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<ClCompile Include="..\..\gui\AppUserMode.cpp" />
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<ClCompile Include="..\..\gui\Debugger\BreakpointWindow.cpp" />
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@ -844,12 +844,12 @@
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<ClCompile Include="..\..\gui\Debugger\BreakpointWindow.cpp">
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<Filter>AppHost\Debugger</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Gte.c">
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<Filter>System\Ps2\Iop\PS1 Components</Filter>
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</ClCompile>
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<ClCompile Include="..\..\sif2.cpp">
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<Filter>System\Ps2\EmotionEngine\DMAC\Sif</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Gte.cpp">
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<Filter>System\Ps2\Iop\PS1 Components</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\Patch.h">
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