mirror of https://github.com/PCSX2/pcsx2.git
SDLInput: Rename face buttons to match SDL3
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@ -94,10 +94,10 @@ static constexpr const GenericInputBinding s_sdl_generic_binding_axis_mapping[][
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};
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static constexpr const char* s_sdl_button_setting_names[] = {
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"A", // SDL_GAMEPAD_BUTTON_SOUTH
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"B", // SDL_GAMEPAD_BUTTON_EAST
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"X", // SDL_GAMEPAD_BUTTON_WEST
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"Y", // SDL_GAMEPAD_BUTTON_NORTH
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"FaceSouth", // SDL_GAMEPAD_BUTTON_SOUTH
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"FaceEast", // SDL_GAMEPAD_BUTTON_EAST
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"FaceWest", // SDL_GAMEPAD_BUTTON_WEST
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"FaceNorth", // SDL_GAMEPAD_BUTTON_NORTH
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"Back", // SDL_GAMEPAD_BUTTON_BACK
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"Guide", // SDL_GAMEPAD_BUTTON_GUIDE
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"Start", // SDL_GAMEPAD_BUTTON_START
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