mirror of https://github.com/PCSX2/pcsx2.git
Remove Stats.{cpp,h}, which was not being used by anything.
This commit is contained in:
parent
7197017e74
commit
8d616133d6
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@ -151,7 +151,6 @@ set(pcsx2Sources
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Sio.cpp
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Sio.cpp
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SourceLog.cpp
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SourceLog.cpp
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SPR.cpp
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SPR.cpp
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Stats.cpp
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System.cpp
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System.cpp
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Vif0_Dma.cpp
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Vif0_Dma.cpp
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Vif1_Dma.cpp
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Vif1_Dma.cpp
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@ -215,7 +214,6 @@ set(pcsx2Headers
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Sio.h
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Sio.h
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sio_internal.h
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sio_internal.h
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SPR.h
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SPR.h
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Stats.h
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SysForwardDefs.h
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SysForwardDefs.h
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System.h
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System.h
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Vif_Dma.h
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Vif_Dma.h
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@ -1,69 +0,0 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <time.h>
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#include "IopCommon.h"
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#include "Stats.h"
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void statsOpen() {
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stats.vsyncCount = 0;
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stats.vsyncTime = time(NULL);
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stats.eeCycles = 0;
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stats.eeSCycle = 0;
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stats.iopCycles = 0;
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stats.iopSCycle = 0;
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}
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void statsClose() {
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/*
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time_t t;
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FILE *f;
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t = time(NULL) - stats.vsyncTime;
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#ifdef _WIN32
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f = fopen(LOGS_DIR "\\stats.txt", "w");
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#else
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f = fopen(LOGS_DIR "/stats.txt", "w");
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#endif
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if (!f) { Console.WriteLn("Can't open stats.txt"); return; }
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fprintf(f, "-- PCSX2 v%s statics--\n\n", PCSX2_VERSION);
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fprintf(f, "Ran for %d seconds\n", t);
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fprintf(f, "Total VSyncs: %d (%s)\n", stats.vsyncCount, Config.PsxType ? "PAL" : "NTSC");
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fprintf(f, "VSyncs per Seconds: %g\n", (double)stats.vsyncCount / t);
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fprintf(f, "Total EE Instructions Executed: %lld\n", stats.eeCycles);
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fprintf(f, "Total IOP Instructions Executed: %lld\n", stats.iopCycles);
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if (!CHECK_EEREC) fprintf(f, "Interpreter Mode\n");
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else fprintf(f, "Recompiler Mode: VUrec1 %s, VUrec0 %s\n",
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CHECK_VU1REC ? "Enabled" : "Disabled", CHECK_VU0REC ? "Enabled" : "Disabled");
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fclose(f);
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*/
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}
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void statsVSync() {
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//static u64 accum = 0, accumvu1 = 0;
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//static u32 frame = 0;
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stats.eeCycles+= cpuRegs.cycle - stats.eeSCycle;
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stats.eeSCycle = cpuRegs.cycle;
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stats.iopCycles+= psxRegs.cycle - stats.iopSCycle;
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stats.iopSCycle = psxRegs.cycle;
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stats.vsyncCount++;
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stats.vif1count = 0;
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stats.vu1count = 0;
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}
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@ -1,41 +0,0 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __STATS_H__
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#define __STATS_H__
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#include <time.h>
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struct Stats {
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time_t vsyncTime;
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u32 vsyncCount;
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u32 eeCycles;
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u32 eeSCycle;
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u32 iopCycles;
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u32 iopSCycle;
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u32 ticko;
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u32 framecount;
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u32 vu1count;
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u32 vif1count;
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};
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Stats stats;
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void statsOpen();
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void statsClose();
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void statsVSync();
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#endif /* __STATS_H__ */
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@ -468,7 +468,6 @@
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\Stats.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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@ -745,7 +744,6 @@
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\Stats.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\Counters.h" />
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<ClInclude Include="..\..\Counters.h" />
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@ -245,9 +245,6 @@
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<ClCompile Include="..\..\SourceLog.cpp">
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<ClCompile Include="..\..\SourceLog.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\Stats.cpp">
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<Filter>System</Filter>
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</ClCompile>
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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@ -906,9 +903,6 @@
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<ClInclude Include="..\..\SaveState.h">
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<ClInclude Include="..\..\SaveState.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\Stats.h">
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<Filter>System\Include</Filter>
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</ClInclude>
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<ClInclude Include="..\..\System.h">
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<ClInclude Include="..\..\System.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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@ -454,7 +454,6 @@
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\Stats.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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@ -732,7 +731,6 @@
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\Stats.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\Counters.h" />
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<ClInclude Include="..\..\Counters.h" />
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@ -242,9 +242,6 @@
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<ClCompile Include="..\..\SourceLog.cpp">
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<ClCompile Include="..\..\SourceLog.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\Stats.cpp">
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<Filter>System</Filter>
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</ClCompile>
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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@ -903,9 +900,6 @@
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<ClInclude Include="..\..\SaveState.h">
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<ClInclude Include="..\..\SaveState.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\Stats.h">
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<Filter>System\Include</Filter>
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</ClInclude>
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<ClInclude Include="..\..\System.h">
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<ClInclude Include="..\..\System.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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@ -454,7 +454,6 @@
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\SamplProf.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SaveState.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\SourceLog.cpp" />
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<ClCompile Include="..\..\Stats.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System\SysCoreThread.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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<ClCompile Include="..\..\System\SysThreadBase.cpp" />
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@ -732,7 +731,6 @@
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\Plugins.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SamplProf.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\SaveState.h" />
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<ClInclude Include="..\..\Stats.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\System\SysThreads.h" />
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<ClInclude Include="..\..\Counters.h" />
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<ClInclude Include="..\..\Counters.h" />
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@ -242,9 +242,6 @@
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<ClCompile Include="..\..\SourceLog.cpp">
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<ClCompile Include="..\..\SourceLog.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\Stats.cpp">
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<Filter>System</Filter>
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</ClCompile>
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<ClCompile Include="..\..\System\SysCoreThread.cpp">
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<Filter>System</Filter>
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<Filter>System</Filter>
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</ClCompile>
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</ClCompile>
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@ -903,9 +900,6 @@
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<ClInclude Include="..\..\SaveState.h">
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<ClInclude Include="..\..\SaveState.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\Stats.h">
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<Filter>System\Include</Filter>
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</ClInclude>
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<ClInclude Include="..\..\System.h">
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<ClInclude Include="..\..\System.h">
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<Filter>System\Include</Filter>
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<Filter>System\Include</Filter>
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</ClInclude>
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</ClInclude>
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