mirror of https://github.com/PCSX2/pcsx2.git
gsdx: new dependency on linux => png++
Note: it is only header file that wrap the standard png (which was already mandatory for wx/sdl)
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@ -5,7 +5,7 @@ set(msg_dep_common_libs "check these libraries -> wxWidgets (>=2.8.10), aio")
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set(msg_dep_pcsx2 "check these libraries -> wxWidgets (>=2.8.10), gtk2 (>=2.16), zlib (>=1.2.4), pcsx2 common libs")
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set(msg_dep_cdvdiso "check these libraries -> bzip2 (>=1.0.5), gtk2 (>=2.16)")
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set(msg_dep_zerogs "check these libraries -> glew (>=1.6), opengl, X11, nvidia-cg-toolkit (>=2.1)")
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set(msg_dep_gsdx "check these libraries -> opengl, egl, X11")
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set(msg_dep_gsdx "check these libraries -> opengl, png++, X11")
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set(msg_dep_onepad "check these libraries -> sdl (>=1.2), X11")
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set(msg_dep_spu2x "check these libraries -> soundtouch (>=1.5), alsa, portaudio (>=1.9), sdl (>=1.2) pcsx2 common libs")
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set(msg_dep_zerospu2 "check these libraries -> soundtouch (>=1.5), alsa")
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@ -144,7 +144,7 @@ endif()
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# requires: -OpenGL
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# -X11
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#---------------------------------------
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if(OPENGL_FOUND AND X11_FOUND AND GTKn_FOUND AND (EGL_FOUND OR NOT EGL_API))
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if(OPENGL_FOUND AND X11_FOUND AND PNGPP_FOUND AND GTKn_FOUND AND (EGL_FOUND OR NOT EGL_API))
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set(GSdx TRUE)
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elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx")
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set(GSdx FALSE)
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@ -12,6 +12,7 @@ Build-Depends: cmake (>= 2.8.5),
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libglew-dev,
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libglu1-mesa-dev,
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libgtk2.0-dev (>= 2.16),
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libpng++-dev,
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libpulse-dev,
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libsdl1.2-dev,
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libsoundtouch-dev,
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@ -36,10 +36,6 @@ if(XDG_STD)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DXDG_STD)
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endif()
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if(PNGPP_FOUND)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DPNGPP_SUPPORTED)
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endif()
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if(EGL_API AND EGL_FOUND)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DEGL_SUPPORTED)
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endif()
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@ -88,6 +84,7 @@ set(GSdxSources
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GSLinuxDialog.cpp
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GSLocalMemory.cpp
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GSPerfMon.cpp
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GSPng.cpp
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GSRasterizer.cpp
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GSRenderer.cpp
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GSRendererCL.cpp
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@ -205,6 +202,7 @@ set(GSdxFinalLibs ${GSdxFinalLibs}
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${OPENGL_LIBRARIES}
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${GTK2_LIBRARIES}
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${LIBC_LIBRARIES}
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"-lpng" # yes it sucks
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)
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if(EGL_API AND EGL_FOUND)
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@ -213,11 +211,6 @@ if(EGL_API AND EGL_FOUND)
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)
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endif()
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if(PNGPP_FOUND)
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set(GSdxFinalLibs ${GSdxFinalLibs}
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"-lpng")
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endif()
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# Generate Glsl header file. Protect with REBUILD_SHADER to avoid build-dependency on PERL
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if (REBUILD_SHADER)
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add_custom_command(OUTPUT res/glsl_source.h COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/glsl2h.pl)
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