3rdparty: Move WIL v1.0.240122.1 in-tree

Renamed to winwil, because otherwise you won't be able to easily git
pull these changes.
This commit is contained in:
Stenzek 2024-06-10 16:09:51 +10:00 committed by Connor McLaughlin
parent 5c59288b39
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[submodule "3rdparty/wil"]
path = 3rdparty/wil
url = https://github.com/microsoft/wil.git
branch = master

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Subproject commit ae986e12b2fa722ba70e9761ae6897565293cbea

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add_library(pcsx2-wil INTERFACE)
target_include_directories(pcsx2-wil INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
add_library(WIL::WIL ALIAS pcsx2-wil)

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MIT License
Copyright (c) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE

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# Windows Implementation Libraries (WIL)
[![Build Status](https://dev.azure.com/msft-wil/Windows%20Implementation%20Library/_apis/build/status/Microsoft.wil?branchName=master)](https://dev.azure.com/msft-wil/Windows%20Implementation%20Library/_build/latest?definitionId=1&branchName=master)
The Windows Implementation Libraries (WIL) is a header-only C++ library created to make life easier
for developers on Windows through readable type-safe C++ interfaces for common Windows coding patterns.
Some things that WIL includes to whet your appetite:
- [`include/wil/resource.h`](include/wil/resource.h)
([documentation](https://github.com/Microsoft/wil/wiki/RAII-resource-wrappers)):
Smart pointers and auto-releasing resource wrappers to let you manage Windows
API HANDLEs, HWNDs, and other resources and resource handles with
[RAII](https://en.cppreference.com/w/cpp/language/raii) semantics.
- [`include/wil/win32_helpers.h`](include/wil/win32_helpers.h)
([documentation](https://github.com/microsoft/wil/wiki/Win32-helpers)): Wrappers for API functions
that save you the work of manually specifying buffer sizes, calling a function twice
to get the needed buffer size and then allocate and pass the right-size buffer,
casting or converting between types, and so on.
- [`include/wil/registry.h`](include/wil/registry.h) ([documentation](https://github.com/microsoft/wil/wiki/Registry-Helpers)): Type-safe functions to read from, write to,
and watch the registry. Also, registry watchers that can call a lambda function or a callback function
you provide whenever a certain tree within the Windows registry changes.
- [`include/wil/result.h`](include/wil/result.h)
([documentation](https://github.com/Microsoft/wil/wiki/Error-handling-helpers)):
Preprocessor macros to help you check for errors from Windows API functions,
in many of the myriad ways those errors are reported, and surface them as
error codes or C++ exceptions in your code.
- [`include/wil/Tracelogging.h`](include/wil/Tracelogging.h): This file contains the convenience macros
that enable developers define and log telemetry. These macros use
[`TraceLogging API`](https://docs.microsoft.com/en-us/windows/win32/tracelogging/trace-logging-portal)
to log data. This data can be viewed in tools such as
[`Windows Performance Analyzer`](https://docs.microsoft.com/en-us/windows-hardware/test/wpt/windows-performance-analyzer).
WIL can be used by C++ code that uses C++ exceptions as well as code that uses returned
error codes to report errors. All of WIL can be used from user-space Windows code,
and some (such as the RAII resource wrappers) can even be used in kernel mode.
# Documentation
This project is documented in [its GitHub wiki](https://github.com/Microsoft/wil/wiki). Feel free to contribute to it!
# Consuming WIL
WIL follows the "live at head" philosophy, so you should feel free to consume WIL directly from the GitHub repo however you please: as a GIT submodule, symbolic link, download and copy files, etc. and update to the latest version at your own cadence. Alternatively, WIL is available using a few package managers, mentioned below. These packages will be updated periodically, likely to average around once or twice per month.
## Consuming WIL via NuGet
WIL is available on nuget.org under the name [Microsoft.Windows.ImplementationLibrary](https://www.nuget.org/packages/Microsoft.Windows.ImplementationLibrary/). This package includes the header files under the [include](include) directory as well as a [.targets](packaging/nuget/Microsoft.Windows.ImplementationLibrary.targets) file.
## Consuming WIL via vcpkg
WIL is also available using [vcpkg](https://github.com/microsoft/vcpkg) under the name [wil](https://github.com/microsoft/vcpkg/blob/master/ports/wil/portfile.cmake). Instructions for installing packages can be found in the [vcpkg GitHub docs](https://github.com/microsoft/vcpkg/blob/master/docs/examples/installing-and-using-packages.md). In general, once vcpkg is set up on the system, you can run:
```cmd
C:\vcpkg> vcpkg install wil:x86-windows
C:\vcpkg> vcpkg install wil:x64-windows
```
Note that even though WIL is a header-only library, you still need to install the package for all architectures/platforms you wish to use it with. Otherwise, WIL won't be added to the include path for the missing architectures/platforms. Execute `vcpkg help triplet` for a list of available options.
# Building/Testing
## Prerequisites
To get started contributing to WIL, first make sure that you have:
* The latest version of [Visual Studio](https://visualstudio.microsoft.com/downloads/) or Build Tools for Visual Studio with the latest MSVC C++ build tools and Address Sanitizer components included.
* The most recent [Windows SDK](https://developer.microsoft.com/windows/downloads/windows-sdk)
* [Nuget](https://www.nuget.org/downloads) downloaded and added to `PATH`
* (`winget install nuget`; see [Install NuGet client tools](https://learn.microsoft.com/nuget/install-nuget-client-tools))
* [vcpkg](https://vcpkg.io) available on your system.
Follow their [getting started](https://vcpkg.io/en/getting-started) guide to get set up.
You'll need to provide the path to vcpkg when initializing with CMake by passing `-DCMAKE_TOOLCHAIN_FILE=[path to vcpkg]/scripts/buildsystems/vcpkg.cmake`.
Note that if you use the `init.cmd` script (mentioned below), this path can be specified or auto-detected if you:
1. Manually specify the path to the root of your vcpkg clone via the `-p` or `--vcpkg` argument,
1. Have the `VCPKG_ROOT` environment variable set to the root of your vcpkg clone.
You can use the `setx` command to have this variable persist across shell sessions,
1. Have the path to the root of your vcpkg clone added to your `PATH` (i.e. the path to `vcpkg.exe`), or
1. If your vcpkg clone is located at the root of the same drive as your WIL clone (e.g. `C:\vcpkg` if your WIL clone is on the `C:` drive)
If you are doing any non-trivial work, also be sure to have:
* A recent version of [Clang](http://releases.llvm.org/download.html)
* (`winget install -i llvm.llvm` and select `Add LLVM to the system path for all users`)
## Initial configuration
Once everything is installed (you'll need to restart Terminal if you updated `PATH` and don't have [this 2023 fix](https://github.com/microsoft/terminal/pull/14999)), open a VS native command window (e.g. `x64 Native Tools Command Prompt for VS 2022` \[_not_ `Developer Command Prompt for VS2022`]).
* If you are familiar with CMake you can get started building normally.
* Otherwise, or if you prefer to skip all of the boilerplate, you can use the `init.cmd` script in the [scripts](scripts) directory.
For example:
```cmd
C:\wil> scripts\init.cmd -c clang -g ninja -b debug
```
You can execute `init.cmd --help` for a summary of available options.
The `scripts/init_all.cmd` script will run the `init.cmd` script for all combinations of Clang/MSVC and Debug/RelWithDebInfo.
Note that for either script, projects will only be generated for the architecture of the current VS command window.
To set up Visual Studio with IntelliSense, see below.
If you used the `init.cmd` script, the corresponding build output directory should contain a `compile_commands.json` file that describes the commands used to compile each input file.
Some editors such as Visual Studio Code can be configured to use this file to provide better auto-complete, tooltips, etc.
Visual Studio Code, in particular should auto-detect the presence of this file and prompt you to use it for better IntelliSense.
If you are not auto-prompted, this can be manually configured in the workspace's C/C++ properties under the property name `compileCommands`.
### Visual Studio setup
To generate a Visual Studio solution with IntelliSense:
```cmd
C:\wil> scripts\init.cmd -c msvc -g msbuild
```
That will create a `.sln` file in the corresponding `build/` subdirectory (e.g. `build/msvc64debug`).
You can open this solution in Visual Studio to develop and build, or you can invoke MSBuild directly.
> **Important!** When using MSVC as the generator, the build type (`-b` argument to `init.cmd`) is mostly ignored by Visual Studio (since you can change the build type in the IDE), however this selection may still have an impact on project generation due to logic in the CMake files.
You can also get decent IntelliSense just by opening the repo directory in Visual Studio; VS should auto-detect CMake. You'll have to compile and run tests in a terminal window, though.
## Inner loop
The scripts use a common directory pattern of `build/$(compiler)$(arch)$(type)` for the build output root. E.g. `build/clang64debug` when using Clang as the compiler, x64 as the architecture, and Debug as the build type. It is this directory where you will want to build from.
For example, if you initialized using the command above (`scripts\init.cmd -c clang -g ninja -b debug`), you can build the tests like so:
```cmd
C:\wil\build\clang64debug> ninja
```
Or, if you want to only build a single test (e.g. for improved compile times):
```cmd
C:\wil\build\clang64debug> ninja witest.noexcept
```
The output is a number of test executables. If you used the initialization script(s) mentioned above, or if you followed
the same directory naming convention of those scripts, you can use the [runtests.cmd](scripts/runtests.cmd) script,
which will execute any test executables that have been built, erroring out - and preserving the exit code - if any test
fails. Note that MSBuild will modify the output directory names, so this script is only compatible with using Ninja as the
generator.
## Build everything
If you are at the tail end of of a change, you can execute the following to get a wide range of coverage:
```cmd
C:\wil> scripts\init_all.cmd
C:\wil> scripts\build_all.cmd
C:\wil> scripts\runtests.cmd
```
Note that this will only test for the architecture that corresponds to the command window you opened. You will want to
repeat this process for the other architecture (e.g. by using the `x86 Native Tools Command Prompt for VS 2022` in addition to `x64`).
## Formatting
This project has adopted `clang-format` as the tool for formatting our code.
Please note that the `.clang-format` at the root of the repo is a copy from the internal Windows repo with few additions.
In general, please do not modify it.
If you find that a macro is causing bad formatting of code, you can add that macro to one of the corresponding arrays in the `.clang-format` file (e.g. `AttributeMacros`, etc.), format the code, and submit a PR.
> _NOTE: Different versions of `clang-format` may format the same code differently.
In an attempt to maintain consistency between changes, we've standardized on using the version of `clang-format` that ships with the latest version of Visual Studio.
If you have LLVM installed and added to your `PATH`, the version of `clang-format` that gets picked up by default may not be the one we expect.
If you leverage the formatting scripts we have provided in the `scripts` directory, these should automatically pick up the proper version provided you are using a Visual Studio command window._
Before submitting a PR to the WIL repo we ask that you first run `clang-format` on your changes.
There is a CI check in place that will fail the build for your PR if you have not run `clang-format`.
There are a few different ways to format your code:
### 1. Formatting with `git clang-format`
> **Important!** Git integration with `clang-format` is only available through the LLVM distribution.
You can install LLVM through their [GibHub releases page](https://github.com/llvm/llvm-project/releases), via `winget install llvm.llvm`, or through the package manager of your choice.
> **Important!** The use of `git clang-format` additionally requires Python to be installed and available on your `PATH`.
The simplest way to format just your changes is to use `clang-format`'s `git` integration.
You have the option to do this continuously as you make changes, or at the very end when you're ready to submit a PR.
To format code continuously as you make changes, you run `git clang-format` after staging your changes.
For example:
```cmd
C:\wil> git add *
C:\wil> git clang-format --style file
```
At this point, the formatted changes will be unstaged.
You can review them, stage them, and then commit.
Please note that this will use whichever version of `clang-format` is configured to run with this command.
You can pass `--binary <path>` to specify the path to `clang-format.exe` you would like the command to use.
If you'd like to format changes at the end of development, you can run `git clang-format` against a specific commit/label.
The simplest is to run against `upstream/master` or `origin/master` depending on whether or not you are developing in a fork.
Please note that you likely want to sync/merge with the master branch prior to doing this step.
You can leverage the `format-changes.cmd` script we provide, which will use the version of `clang-format` that ships with Visual Studio:
```cmd
C:\wil> git fetch upstream
C:\wil> git merge upstream/master
C:\wil> scripts\format-changes.cmd upstream/master
```
### 2. Formatting with `clang-format`
> **Important!** The path to `clang-format.exe` is not added to `PATH` automatically, even when using a Visual Studio command window.
The LLVM installer has the option to add itself to the system or user `PATH` if you'd like.
If you would like the path to the version of `clang-format` that ships with Visual Studio added to your path, you will need to do so manually.
Otherwise, the `run-clang-format.cmd` script mentioned below (or, equivalently, building the `format` target) will manually invoke the `clang-format.exe` under your Visual Studio install path.
An alternative, and generally easier option, is to run `clang-format` either on all source files or on all source files you've modified.
Note, however, that depending on how `clang-format` is invoked, the version used may not be the one that ships with Visual Studio.
Some tools such as Visual Studio Code allow you to specify the path to the version of `clang-format` that you wish to use when formatting code, however this is not always the case.
The `run-clang-format.cmd` script we provide will ensure that the version of `clang-format` used is the version that shipped with your Visual Studio install:
```cmd
C:\wil> scripts\run-clang-format.cmd
```
Additionally, we've added a build target that will invoke this script, named `format`:
```cmd
C:\wil\build\clang64debug> ninja format
```
Please note that this all assumes that your Visual Studio installation is up to date.
If it's out of date, code unrelated to your changes may get formatted unexpectedly.
If that's the case, you may need to manually revert some modifications that are unrelated to your changes.
> _NOTE: Occasionally, Visual Studio will update without us knowing and the version installed for you may be newer than the version installed the last time we ran the format all script. If that's the case, please let us know so that we can re-format the code._
# Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.microsoft.com.
When you submit a pull request, a CLA-bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.

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THIRD PARTY SOFTWARE NOTICES AND INFORMATION
Do Not Translate or Localize
This software incorporates material from third parties. Microsoft makes certain open source code available at http://3rdpartysource.microsoft.com, or you may send a check or money order for US $5.00, including the product name, the open source component name, and version number, to:
Source Code Compliance Team
Microsoft Corporation
One Microsoft Way
Redmond, WA 98052
USA
Notwithstanding any other terms, you may reverse engineer this software to the extent required to debug changes to any libraries licensed under the GNU Lesser General Public License.
Libc++
Copyright (c) 2009-2014 by the contributors listed in CREDITS.TXT
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Catch2
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
Detours
Copyright (c) Microsoft Corporation.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Smart pointers and other thin usability pattern wrappers over COM patterns.
#ifndef __WIL_COM_APARTMENT_VARIABLE_INCLUDED
#define __WIL_COM_APARTMENT_VARIABLE_INCLUDED
#include <any>
#include <objidl.h>
#include <roapi.h>
#include <type_traits>
#include <unordered_map>
#include <winrt/Windows.Foundation.h>
#include "com.h"
#include "cppwinrt.h"
#include "result_macros.h"
#include "win32_helpers.h"
#ifndef WIL_ENABLE_EXCEPTIONS
#error This header requires exceptions
#endif
namespace wil
{
// Determine if apartment variables are supported in the current process context.
// Prior to build 22365, the APIs needed to create apartment variables (e.g. RoGetApartmentIdentifier)
// failed for unpackaged processes. For MS people, see http://task.ms/31861017 for details.
// APIs needed to implement apartment variables did not work in non-packaged processes.
inline bool are_apartment_variables_supported()
{
unsigned long long apartmentId{};
return RoGetApartmentIdentifier(&apartmentId) != HRESULT_FROM_WIN32(ERROR_API_UNAVAILABLE);
}
// COM will implicitly rundown the apartment registration when it invokes a handler
// and blocks calling unregister when executing the callback. So be careful to release()
// this when callback is invoked to avoid a double free of the cookie.
using unique_apartment_shutdown_registration =
unique_any<APARTMENT_SHUTDOWN_REGISTRATION_COOKIE, decltype(&::RoUnregisterForApartmentShutdown), ::RoUnregisterForApartmentShutdown>;
struct apartment_variable_platform
{
static unsigned long long GetApartmentId()
{
unsigned long long apartmentId{};
FAIL_FAST_IF_FAILED(RoGetApartmentIdentifier(&apartmentId));
return apartmentId;
}
static auto RegisterForApartmentShutdown(IApartmentShutdown* observer)
{
unsigned long long id{};
shutdown_type cookie;
THROW_IF_FAILED(RoRegisterForApartmentShutdown(observer, &id, cookie.put()));
return cookie;
}
static void UnRegisterForApartmentShutdown(APARTMENT_SHUTDOWN_REGISTRATION_COOKIE cookie)
{
FAIL_FAST_IF_FAILED(RoUnregisterForApartmentShutdown(cookie));
}
static auto CoInitializeEx(DWORD coinitFlags = 0 /*COINIT_MULTITHREADED*/)
{
return wil::CoInitializeEx(coinitFlags);
}
// disable the test hook
inline static constexpr unsigned long AsyncRundownDelayForTestingRaces = INFINITE;
using shutdown_type = wil::unique_apartment_shutdown_registration;
};
enum class apartment_variable_leak_action
{
fail_fast,
ignore
};
// "pins" the current module in memory by incrementing the module reference count and leaking that.
inline void ensure_module_stays_loaded()
{
static INIT_ONCE s_initLeakModule{}; // avoiding magic statics
wil::init_once_failfast(s_initLeakModule, []() {
HMODULE result{};
FAIL_FAST_IF(!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_PIN, L"", &result));
return S_OK;
});
}
/// @cond
namespace details
{
// For the address of data, you can detect global variables by the ability to resolve the module from the address.
inline bool IsGlobalVariable(const void* moduleAddress) noexcept
{
wil::unique_hmodule moduleHandle;
return GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, static_cast<PCWSTR>(moduleAddress), &moduleHandle) != FALSE;
}
struct any_maker_base
{
std::any (*adapter)(void*);
void* inner;
WI_NODISCARD std::any operator()() const
{
return adapter(inner);
}
};
template <typename T>
struct any_maker : any_maker_base
{
any_maker()
{
adapter = [](auto) -> std::any {
return T{};
};
}
any_maker(T (*maker)())
{
adapter = [](auto maker) -> std::any {
return reinterpret_cast<T (*)()>(maker)();
};
inner = reinterpret_cast<void*>(maker);
}
template <typename F>
any_maker(F&& f)
{
adapter = [](auto maker) -> std::any {
return reinterpret_cast<F*>(maker)[0]();
};
inner = std::addressof(f);
}
};
template <apartment_variable_leak_action leak_action = apartment_variable_leak_action::fail_fast, typename test_hook = apartment_variable_platform>
struct apartment_variable_base
{
inline static winrt::slim_mutex s_lock;
struct apartment_variable_storage
{
apartment_variable_storage(apartment_variable_storage&& other) noexcept = default;
apartment_variable_storage(const apartment_variable_storage& other) = delete;
apartment_variable_storage(typename test_hook::shutdown_type&& cookie_) : cookie(std::move(cookie_))
{
}
winrt::apartment_context context;
typename test_hook::shutdown_type cookie;
// Variables are stored using the address of the apartment_variable_base<> as the key.
std::unordered_map<apartment_variable_base<leak_action, test_hook>*, std::any> variables;
};
// Apartment id -> variables storage.
inline static wil::object_without_destructor_on_shutdown<std::unordered_map<unsigned long long, apartment_variable_storage>> s_apartmentStorage;
constexpr apartment_variable_base() = default;
~apartment_variable_base()
{
// Global variables (object with static storage duration)
// are run down when the process is shutting down or when the
// dll is unloaded. At these points it is not possible to start
// an async operation and the work performed is not needed,
// the apartments with variable have been run down already.
const auto isGlobal = details::IsGlobalVariable(this);
if (!isGlobal)
{
clear_all_apartments_async();
}
if constexpr (leak_action == apartment_variable_leak_action::fail_fast)
{
if (isGlobal && !ProcessShutdownInProgress())
{
// If you hit this fail fast it means the storage in s_apartmentStorage will be leaked.
// For apartment variables used in .exes, this is expected and
// this fail fast should be disabled using
// wil::apartment_variable<T, wil::apartment_variable_leak_action::ignore>
//
// For DLLs, if this is expected, disable this fail fast using
// wil::apartment_variable<T, wil::apartment_variable_leak_action::ignore>
//
// Use of apartment variables in DLLs only loaded by COM will never hit this case
// as COM will unload DLLs before apartments are rundown,
// providing the opportunity to empty s_apartmentStorage.
//
// But DLLs loaded and unloaded to call DLL entry points (outside of COM) may
// create variable storage that can't be cleaned up as the DLL lifetime is
// shorter that the COM lifetime. In these cases either
// 1) accept the leaks and disable the fail fast as describe above
// 2) disable module unloading by calling wil::ensure_module_stays_loaded
// 3) CoCreate an object from this DLL to make COM aware of the DLL
FAIL_FAST_IF(!s_apartmentStorage.get().empty());
}
}
}
// non-copyable, non-assignable
apartment_variable_base(apartment_variable_base const&) = delete;
void operator=(apartment_variable_base const&) = delete;
// get current value or throw if no value has been set
std::any& get_existing()
{
auto any = get_if();
if (!any)
{
THROW_HR(E_NOT_SET);
}
return *any;
}
static apartment_variable_storage* get_current_apartment_variable_storage()
{
auto storage = s_apartmentStorage.get().find(test_hook::GetApartmentId());
if (storage != s_apartmentStorage.get().end())
{
return &storage->second;
}
return nullptr;
}
apartment_variable_storage* ensure_current_apartment_variables()
{
auto variables = get_current_apartment_variable_storage();
if (variables)
{
return variables;
}
struct ApartmentObserver : public winrt::implements<ApartmentObserver, IApartmentShutdown>
{
void STDMETHODCALLTYPE OnUninitialize(unsigned long long apartmentId) noexcept override
{
// This code runs at apartment rundown so be careful to avoid deadlocks by
// extracting the variables under the lock then release them outside.
auto variables = [apartmentId]() {
auto lock = winrt::slim_lock_guard(s_lock);
return s_apartmentStorage.get().extract(apartmentId);
}();
WI_ASSERT(variables.key() == apartmentId);
// The system implicitly releases the shutdown observer
// after invoking the callback and does not allow calling unregister
// in the callback. So release the reference to the registration.
variables.mapped().cookie.release();
}
};
auto shutdownRegistration = test_hook::RegisterForApartmentShutdown(winrt::make<ApartmentObserver>().get());
return &s_apartmentStorage.get()
.insert({test_hook::GetApartmentId(), apartment_variable_storage(std::move(shutdownRegistration))})
.first->second;
}
// get current value or custom-construct one on demand
template <typename T>
std::any& get_or_create(any_maker<T>&& creator)
{
apartment_variable_storage* variable_storage = nullptr;
{ // scope for lock
auto lock = winrt::slim_lock_guard(s_lock);
variable_storage = ensure_current_apartment_variables();
auto variable = variable_storage->variables.find(this);
if (variable != variable_storage->variables.end())
{
return variable->second;
}
} // drop the lock
// create the object outside the lock to avoid reentrant deadlock
auto value = creator();
auto insert_lock = winrt::slim_lock_guard(s_lock);
// The insertion may fail if creator() recursively caused itself to be created,
// in which case we return the existing object and the falsely-created one is discarded.
return variable_storage->variables.insert({this, std::move(value)}).first->second;
}
// get pointer to current value or nullptr if no value has been set
std::any* get_if()
{
auto lock = winrt::slim_lock_guard(s_lock);
if (auto variable_storage = get_current_apartment_variable_storage())
{
auto variable = variable_storage->variables.find(this);
if (variable != variable_storage->variables.end())
{
return &(variable->second);
}
}
return nullptr;
}
// replace or create the current value, fail fasts if the value is not already stored
void set(std::any value)
{
// release value, with the swapped value, outside of the lock
{
auto lock = winrt::slim_lock_guard(s_lock);
auto storage = s_apartmentStorage.get().find(test_hook::GetApartmentId());
FAIL_FAST_IF(storage == s_apartmentStorage.get().end());
auto& variable_storage = storage->second;
auto variable = variable_storage.variables.find(this);
FAIL_FAST_IF(variable == variable_storage.variables.end());
variable->second.swap(value);
}
}
// remove any current value
void clear()
{
auto lock = winrt::slim_lock_guard(s_lock);
if (auto variable_storage = get_current_apartment_variable_storage())
{
variable_storage->variables.erase(this);
if (variable_storage->variables.size() == 0)
{
s_apartmentStorage.get().erase(test_hook::GetApartmentId());
}
}
}
winrt::Windows::Foundation::IAsyncAction clear_all_apartments_async()
{
// gather all the apartments that hold objects we need to destruct
// (do not gather the objects themselves, because the apartment might
// destruct before we get around to it, and we should let the apartment
// destruct the object while it still can).
std::vector<winrt::apartment_context> contexts;
{ // scope for lock
auto lock = winrt::slim_lock_guard(s_lock);
for (auto& [id, storage] : s_apartmentStorage.get())
{
auto variable = storage.variables.find(this);
if (variable != storage.variables.end())
{
contexts.push_back(storage.context);
}
}
}
if (contexts.empty())
{
co_return;
}
wil::unique_mta_usage_cookie mta_reference; // need to extend the MTA due to async cleanup
FAIL_FAST_IF_FAILED(CoIncrementMTAUsage(mta_reference.put()));
// From a background thread hop into each apartment to run down the object
// if it's still there.
co_await winrt::resume_background();
// This hook enables testing the case where execution of this method loses the race with
// apartment rundown by other means.
if constexpr (test_hook::AsyncRundownDelayForTestingRaces != INFINITE)
{
Sleep(test_hook::AsyncRundownDelayForTestingRaces);
}
for (auto&& context : contexts)
{
try
{
co_await context;
clear();
}
catch (winrt::hresult_error const& e)
{
// Ignore failure if apartment ran down before we could clean it up.
// The object already ran down as part of apartment cleanup.
if ((e.code() != RPC_E_SERVER_DIED_DNE) && (e.code() != RPC_E_DISCONNECTED))
{
throw;
}
}
catch (...)
{
FAIL_FAST();
}
}
}
static const auto& storage()
{
return s_apartmentStorage.get();
}
static size_t current_apartment_variable_count()
{
auto lock = winrt::slim_lock_guard(s_lock);
if (auto variable_storage = get_current_apartment_variable_storage())
{
return variable_storage->variables.size();
}
return 0;
}
};
} // namespace details
/// @endcond
// Apartment variables enable storing COM objects safely in globals
// (objects with static storage duration) by creating a unique copy
// in each apartment and managing their lifetime based on apartment rundown
// notifications.
// They can also be used for automatic or dynamic storage duration but those
// cases are less common.
// This type is also useful for storing references to apartment affine objects.
//
// Note, that apartment variables hosted in a COM DLL need to integrate with
// the DllCanUnloadNow() function to include the ref counts contributed by
// C++ WinRT objects. This is automatic for DLLs that host C++ WinRT objects
// but WRL projects will need to be updated to call winrt::get_module_lock().
template <typename T, apartment_variable_leak_action leak_action = apartment_variable_leak_action::fail_fast, typename test_hook = wil::apartment_variable_platform>
struct apartment_variable : details::apartment_variable_base<leak_action, test_hook>
{
using base = details::apartment_variable_base<leak_action, test_hook>;
constexpr apartment_variable() = default;
// Get current value or throw if no value has been set.
T& get_existing()
{
return std::any_cast<T&>(base::get_existing());
}
// Get current value or default-construct one on demand.
T& get_or_create()
{
return std::any_cast<T&>(base::get_or_create(details::any_maker<T>()));
}
// Get current value or custom-construct one on demand.
template <typename F>
T& get_or_create(F&& f)
{
return std::any_cast<T&>(base::get_or_create(details::any_maker<T>(std::forward<F>(f))));
}
// get pointer to current value or nullptr if no value has been set
T* get_if()
{
return std::any_cast<T>(base::get_if());
}
// replace or create the current value, fail fasts if the value is not already stored
template <typename V>
void set(V&& value)
{
return base::set(std::forward<V>(value));
}
// Clear the value in the current apartment.
using base::clear;
// Asynchronously clear the value in all apartments it is present in.
using base::clear_all_apartments_async;
// For testing only.
// 1) To observe the state of the storage in the debugger assign this to
// a temporary variable (const&) and watch its contents.
// 2) Use this to test the implementation.
using base::storage;
// For testing only. The number of variables in the current apartment.
using base::current_apartment_variable_count;
};
} // namespace wil
#endif // __WIL_COM_APARTMENT_VARIABLE_INCLUDED

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3rdparty/winwil/include/wil/common.h vendored Normal file
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@ -0,0 +1,895 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! WIL Common Helpers: Provides broadly applicable, dependency-free pure C++ helpers, macros and type traits.
#ifndef __WIL_COMMON_INCLUDED
#define __WIL_COMMON_INCLUDED
#if defined(_KERNEL_MODE) && !defined(__WIL_MIN_KERNEL)
// This define indicates that the WIL usage is in a kernel mode context where
// a high degree of WIL functionality is desired.
//
// Use (sparingly) to change behavior based on whether WIL is being used in kernel
// mode or user mode.
#define WIL_KERNEL_MODE
#endif
// Defining WIL_HIDE_DEPRECATED will hide everything deprecated.
// Each wave of deprecation will add a new WIL_HIDE_DEPRECATED_YYMM number that can be used to lock deprecation at
// a particular point, allowing components to avoid backslide and catch up to the current independently.
/// @cond
#ifdef WIL_HIDE_DEPRECATED
#define WIL_HIDE_DEPRECATED_1809
#endif
#ifdef WIL_HIDE_DEPRECATED_1809
#define WIL_HIDE_DEPRECATED_1612
#endif
#ifdef WIL_HIDE_DEPRECATED_1612
#define WIL_HIDE_DEPRECATED_1611
#endif
/// @endcond
// Implementation side note: ideally the deprecation would be done with the function-level declspec
// as it allows you to utter the error text when used. The declspec works, but doing it selectively with
// a macro makes intellisense deprecation comments not work. So we just use the #pragma deprecation.
/// @cond
#ifdef WIL_WARN_DEPRECATED
#define WIL_WARN_DEPRECATED_1809
#endif
#ifdef WIL_WARN_DEPRECATED_1809
#define WIL_WARN_DEPRECATED_1612
#endif
#ifdef WIL_WARN_DEPRECATED_1612
#define WIL_WARN_DEPRECATED_1611
#endif
#ifdef WIL_WARN_DEPRECATED_1809
#define WIL_WARN_DEPRECATED_1809_PRAGMA(...) __pragma(deprecated(__VA_ARGS__))
#else
#define WIL_WARN_DEPRECATED_1809_PRAGMA(...)
#endif
#ifdef WIL_WARN_DEPRECATED_1611
#define WIL_WARN_DEPRECATED_1611_PRAGMA(...) __pragma(deprecated(__VA_ARGS__))
#else
#define WIL_WARN_DEPRECATED_1611_PRAGMA(...)
#endif
#ifdef WIL_WARN_DEPRECATED_1612
#define WIL_WARN_DEPRECATED_1612_PRAGMA(...) __pragma(deprecated(__VA_ARGS__))
#else
#define WIL_WARN_DEPRECATED_1612_PRAGMA(...)
#endif
/// @endcond
/// @cond
#if defined(_MSVC_LANG)
#define __WI_SUPPRESS_4127_S \
__pragma(warning(push)) __pragma(warning(disable : 4127)) __pragma(warning(disable : 26498)) __pragma(warning(disable : 4245))
#define __WI_SUPPRESS_4127_E __pragma(warning(pop))
#define __WI_SUPPRESS_NULLPTR_ANALYSIS __pragma(warning(suppress : 28285)) __pragma(warning(suppress : 6504))
#define __WI_SUPPRESS_NONINIT_ANALYSIS __pragma(warning(suppress : 26495))
#define __WI_SUPPRESS_NOEXCEPT_ANALYSIS __pragma(warning(suppress : 26439))
#else
#define __WI_SUPPRESS_4127_S
#define __WI_SUPPRESS_4127_E
#define __WI_SUPPRESS_NULLPTR_ANALYSIS
#define __WI_SUPPRESS_NONINIT_ANALYSIS
#define __WI_SUPPRESS_NOEXCEPT_ANALYSIS
#endif
/// @endcond
#include <sal.h>
// Some SAL remapping / decoration to better support Doxygen. Macros that look like function calls can
// confuse Doxygen when they are used to decorate a function or variable. We simplify some of these to
// basic macros without the function for common use cases.
/// @cond
#define _Success_return_ _Success_(return)
#define _Success_true_ _Success_(true)
#define __declspec_noinline_ __declspec(noinline)
#define __declspec_selectany_ __declspec(selectany)
/// @endcond
//! @defgroup macrobuilding Macro Composition
//! The following macros are building blocks primarily intended for authoring other macros.
//! @{
//! Re-state a macro value (indirection for composition)
#define WI_FLATTEN(...) __VA_ARGS__
/// @cond
#define __WI_PASTE_imp(a, b) a##b
/// @endcond
//! This macro is for use in other macros to paste two tokens together, such as a constant and the __LINE__ macro.
#define WI_PASTE(a, b) __WI_PASTE_imp(a, b)
/// @cond
#define __WI_HAS_VA_OPT_IMPL(F, T, ...) T
#define __WI_HAS_VA_OPT_(...) __WI_HAS_VA_OPT_IMPL(__VA_OPT__(0, ) 1, 0)
/// @endcond
//! Evaluates to '1' when support for '__VA_OPT__' is available, else '0'
#define WI_HAS_VA_OPT __WI_HAS_VA_OPT_(unused)
/// @cond
// clang-format off
#define __WI_ARGS_COUNT1(A0, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12, A13, A14, A15, A16, A17, A18, A19, A20, A21, A22, A23, A24, A25, A26, A27, A28, A29, \
A30, A31, A32, A33, A34, A35, A36, A37, A38, A39, A40, A41, A42, A43, A44, A45, A46, A47, A48, A49, A50, A51, A52, A53, A54, A55, A56, A57, A58, A59, \
A60, A61, A62, A63, A64, A65, A66, A67, A68, A69, A70, A71, A72, A73, A74, A75, A76, A77, A78, A79, A80, A81, A82, A83, A84, A85, A86, A87, A88, A89, \
A90, A91, A92, A93, A94, A95, A96, A97, A98, A99, count, ...) count
#define __WI_ARGS_COUNT0(...) WI_FLATTEN(__WI_ARGS_COUNT1(__VA_ARGS__, 99, 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, 86, 85, 84, 83, 82, 81, 80, \
79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, \
39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0))
#define __WI_ARGS_COUNT_PREFIX(...) 0, __VA_ARGS__
// clang-format on
/// @endcond
//! This variadic macro returns the number of arguments passed to it (up to 99).
#if WI_HAS_VA_OPT
#define WI_ARGS_COUNT(...) __WI_ARGS_COUNT0(0 __VA_OPT__(, __VA_ARGS__))
#else
#define WI_ARGS_COUNT(...) __WI_ARGS_COUNT0(__WI_ARGS_COUNT_PREFIX(__VA_ARGS__))
#endif
/// @cond
#define __WI_FOR_imp0(fn)
#define __WI_FOR_imp1(fn, arg) fn(arg)
#define __WI_FOR_imp2(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp1(fn, __VA_ARGS__))
#define __WI_FOR_imp3(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp2(fn, __VA_ARGS__))
#define __WI_FOR_imp4(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp3(fn, __VA_ARGS__))
#define __WI_FOR_imp5(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp4(fn, __VA_ARGS__))
#define __WI_FOR_imp6(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp5(fn, __VA_ARGS__))
#define __WI_FOR_imp7(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp6(fn, __VA_ARGS__))
#define __WI_FOR_imp8(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp7(fn, __VA_ARGS__))
#define __WI_FOR_imp9(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp8(fn, __VA_ARGS__))
#define __WI_FOR_imp10(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp9(fn, __VA_ARGS__))
#define __WI_FOR_imp11(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp10(fn, __VA_ARGS__))
#define __WI_FOR_imp12(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp11(fn, __VA_ARGS__))
#define __WI_FOR_imp13(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp12(fn, __VA_ARGS__))
#define __WI_FOR_imp14(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp13(fn, __VA_ARGS__))
#define __WI_FOR_imp15(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp14(fn, __VA_ARGS__))
#define __WI_FOR_imp16(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp15(fn, __VA_ARGS__))
#define __WI_FOR_imp17(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp16(fn, __VA_ARGS__))
#define __WI_FOR_imp18(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp17(fn, __VA_ARGS__))
#define __WI_FOR_imp19(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp18(fn, __VA_ARGS__))
#define __WI_FOR_imp20(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp19(fn, __VA_ARGS__))
#define __WI_FOR_imp21(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp20(fn, __VA_ARGS__))
#define __WI_FOR_imp22(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp21(fn, __VA_ARGS__))
#define __WI_FOR_imp23(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp22(fn, __VA_ARGS__))
#define __WI_FOR_imp24(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp23(fn, __VA_ARGS__))
#define __WI_FOR_imp25(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp24(fn, __VA_ARGS__))
#define __WI_FOR_imp26(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp25(fn, __VA_ARGS__))
#define __WI_FOR_imp27(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp26(fn, __VA_ARGS__))
#define __WI_FOR_imp28(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp27(fn, __VA_ARGS__))
#define __WI_FOR_imp29(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp28(fn, __VA_ARGS__))
#define __WI_FOR_imp30(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp29(fn, __VA_ARGS__))
#define __WI_FOR_imp31(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp30(fn, __VA_ARGS__))
#define __WI_FOR_imp32(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp31(fn, __VA_ARGS__))
#define __WI_FOR_imp33(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp32(fn, __VA_ARGS__))
#define __WI_FOR_imp34(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp33(fn, __VA_ARGS__))
#define __WI_FOR_imp35(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp34(fn, __VA_ARGS__))
#define __WI_FOR_imp36(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp35(fn, __VA_ARGS__))
#define __WI_FOR_imp37(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp36(fn, __VA_ARGS__))
#define __WI_FOR_imp38(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp37(fn, __VA_ARGS__))
#define __WI_FOR_imp39(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp38(fn, __VA_ARGS__))
#define __WI_FOR_imp40(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp39(fn, __VA_ARGS__))
#define __WI_FOR_imp41(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp40(fn, __VA_ARGS__))
#define __WI_FOR_imp42(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp41(fn, __VA_ARGS__))
#define __WI_FOR_imp43(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp42(fn, __VA_ARGS__))
#define __WI_FOR_imp44(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp43(fn, __VA_ARGS__))
#define __WI_FOR_imp45(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp44(fn, __VA_ARGS__))
#define __WI_FOR_imp46(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp45(fn, __VA_ARGS__))
#define __WI_FOR_imp47(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp46(fn, __VA_ARGS__))
#define __WI_FOR_imp48(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp47(fn, __VA_ARGS__))
#define __WI_FOR_imp49(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp48(fn, __VA_ARGS__))
#define __WI_FOR_imp50(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp49(fn, __VA_ARGS__))
#define __WI_FOR_imp51(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp50(fn, __VA_ARGS__))
#define __WI_FOR_imp52(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp51(fn, __VA_ARGS__))
#define __WI_FOR_imp53(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp52(fn, __VA_ARGS__))
#define __WI_FOR_imp54(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp53(fn, __VA_ARGS__))
#define __WI_FOR_imp55(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp54(fn, __VA_ARGS__))
#define __WI_FOR_imp56(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp55(fn, __VA_ARGS__))
#define __WI_FOR_imp57(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp56(fn, __VA_ARGS__))
#define __WI_FOR_imp58(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp57(fn, __VA_ARGS__))
#define __WI_FOR_imp59(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp58(fn, __VA_ARGS__))
#define __WI_FOR_imp60(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp59(fn, __VA_ARGS__))
#define __WI_FOR_imp61(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp60(fn, __VA_ARGS__))
#define __WI_FOR_imp62(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp61(fn, __VA_ARGS__))
#define __WI_FOR_imp63(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp62(fn, __VA_ARGS__))
#define __WI_FOR_imp64(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp63(fn, __VA_ARGS__))
#define __WI_FOR_imp65(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp64(fn, __VA_ARGS__))
#define __WI_FOR_imp66(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp65(fn, __VA_ARGS__))
#define __WI_FOR_imp67(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp66(fn, __VA_ARGS__))
#define __WI_FOR_imp68(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp67(fn, __VA_ARGS__))
#define __WI_FOR_imp69(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp68(fn, __VA_ARGS__))
#define __WI_FOR_imp70(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp69(fn, __VA_ARGS__))
#define __WI_FOR_imp71(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp70(fn, __VA_ARGS__))
#define __WI_FOR_imp72(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp71(fn, __VA_ARGS__))
#define __WI_FOR_imp73(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp72(fn, __VA_ARGS__))
#define __WI_FOR_imp74(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp73(fn, __VA_ARGS__))
#define __WI_FOR_imp75(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp74(fn, __VA_ARGS__))
#define __WI_FOR_imp76(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp75(fn, __VA_ARGS__))
#define __WI_FOR_imp77(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp76(fn, __VA_ARGS__))
#define __WI_FOR_imp78(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp77(fn, __VA_ARGS__))
#define __WI_FOR_imp79(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp78(fn, __VA_ARGS__))
#define __WI_FOR_imp80(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp79(fn, __VA_ARGS__))
#define __WI_FOR_imp81(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp80(fn, __VA_ARGS__))
#define __WI_FOR_imp82(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp81(fn, __VA_ARGS__))
#define __WI_FOR_imp83(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp82(fn, __VA_ARGS__))
#define __WI_FOR_imp84(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp83(fn, __VA_ARGS__))
#define __WI_FOR_imp85(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp84(fn, __VA_ARGS__))
#define __WI_FOR_imp86(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp85(fn, __VA_ARGS__))
#define __WI_FOR_imp87(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp86(fn, __VA_ARGS__))
#define __WI_FOR_imp88(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp87(fn, __VA_ARGS__))
#define __WI_FOR_imp89(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp88(fn, __VA_ARGS__))
#define __WI_FOR_imp90(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp89(fn, __VA_ARGS__))
#define __WI_FOR_imp91(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp90(fn, __VA_ARGS__))
#define __WI_FOR_imp92(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp91(fn, __VA_ARGS__))
#define __WI_FOR_imp93(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp92(fn, __VA_ARGS__))
#define __WI_FOR_imp94(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp93(fn, __VA_ARGS__))
#define __WI_FOR_imp95(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp94(fn, __VA_ARGS__))
#define __WI_FOR_imp96(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp95(fn, __VA_ARGS__))
#define __WI_FOR_imp97(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp96(fn, __VA_ARGS__))
#define __WI_FOR_imp98(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp97(fn, __VA_ARGS__))
#define __WI_FOR_imp99(fn, arg, ...) fn(arg) WI_FLATTEN(__WI_FOR_imp98(fn, __VA_ARGS__))
#define __WI_FOR_imp(n, fnAndArgs) WI_PASTE(__WI_FOR_imp, n) fnAndArgs
/// @endcond
//! Iterates through each of the given arguments invoking the specified macro against each one.
#define WI_FOREACH(fn, ...) __WI_FOR_imp(WI_ARGS_COUNT(__VA_ARGS__), (fn, ##__VA_ARGS__))
//! Dispatches a single macro name to separate macros based on the number of arguments passed to it.
#define WI_MACRO_DISPATCH(name, ...) WI_PASTE(WI_PASTE(name, WI_ARGS_COUNT(__VA_ARGS__)), (__VA_ARGS__))
//! @} // Macro composition helpers
#if !defined(__cplusplus) || defined(__WIL_MIN_KERNEL)
#define WI_ODR_PRAGMA(NAME, TOKEN)
#define WI_NOEXCEPT
#else
#pragma warning(push)
#pragma warning(disable : 4714) // __forceinline not honored
// DO NOT add *any* further includes to this file -- there should be no dependencies from its usage
#include "wistd_type_traits.h"
//! This macro inserts ODR violation protection; the macro allows it to be compatible with straight "C" code
#define WI_ODR_PRAGMA(NAME, TOKEN) __pragma(detect_mismatch("ODR_violation_" NAME "_mismatch", TOKEN))
#ifdef WIL_KERNEL_MODE
WI_ODR_PRAGMA("WIL_KERNEL_MODE", "1")
#else
WI_ODR_PRAGMA("WIL_KERNEL_MODE", "0")
#endif
#if (defined(_CPPUNWIND) || defined(__EXCEPTIONS)) && !defined(WIL_SUPPRESS_EXCEPTIONS)
/** This define is automatically set when exceptions are enabled within wil.
It is automatically defined when your code is compiled with exceptions enabled (via checking for the built-in
_CPPUNWIND or __EXCEPTIONS flag) unless you explicitly define WIL_SUPPRESS_EXCEPTIONS ahead of including your first wil
header. All exception-based WIL methods and classes are included behind:
~~~~
#ifdef WIL_ENABLE_EXCEPTIONS
// code
#endif
~~~~
This enables exception-free code to directly include WIL headers without worrying about exception-based
routines suddenly becoming available. */
#define WIL_ENABLE_EXCEPTIONS
#endif
/// @cond
#if defined(WIL_EXCEPTION_MODE)
static_assert(WIL_EXCEPTION_MODE <= 2, "Invalid exception mode");
#elif !defined(WIL_LOCK_EXCEPTION_MODE)
#define WIL_EXCEPTION_MODE 0 // default, can link exception-based and non-exception based libraries together
#pragma detect_mismatch("ODR_violation_WIL_EXCEPTION_MODE_mismatch", "0")
#elif defined(WIL_ENABLE_EXCEPTIONS)
#define WIL_EXCEPTION_MODE 1 // new code optimization: ONLY support linking libraries together that have exceptions enabled
#pragma detect_mismatch("ODR_violation_WIL_EXCEPTION_MODE_mismatch", "1")
#else
#define WIL_EXCEPTION_MODE 2 // old code optimization: ONLY support linking libraries that are NOT using exceptions
#pragma detect_mismatch("ODR_violation_WIL_EXCEPTION_MODE_mismatch", "2")
#endif
/// @endcond
#if WIL_EXCEPTION_MODE == 1 && !defined(WIL_ENABLE_EXCEPTIONS)
#error Must enable exceptions when WIL_EXCEPTION_MODE == 1
#endif
/// @cond
#ifndef WIL_ITERATOR_DEBUG_LEVEL
// NOTE: See the definition of 'RESULT_DEBUG' for commentary on the use of 'WIL_KERNEL_MODE' below
#if (DBG || defined(DEBUG) || defined(_DEBUG)) && (defined(WIL_KERNEL_MODE) || !defined(NDEBUG))
#define WIL_ITERATOR_DEBUG_LEVEL 2
#else
#define WIL_ITERATOR_DEBUG_LEVEL 0
#endif
#endif
#if (WIL_ITERATOR_DEBUG_LEVEL < 0) || (WIL_ITERATOR_DEBUG_LEVEL > 2)
#error Invalid value for 'WIL_ITERATOR_DEBUG_LEVEL'; valid values are 0-2
#endif
// To allow code with mis-matching iterator debug levels to link together without fear of ODR issues, we place iterators whose
// definitions differ based on the definition of WIL_ITERATOR_DEBUG_LEVEL in different namespaces
#if WIL_ITERATOR_DEBUG_LEVEL > 0
#define __WI_ITR_NAMESPACE WI_PASTE(itr, WIL_ITERATOR_DEBUG_LEVEL)
#define __WI_ITR_NAMESPACE_BEGIN \
inline namespace __WI_ITR_NAMESPACE \
{
#define __WI_ITR_NAMESPACE_END }
#else
#define __WI_ITR_NAMESPACE
#define __WI_ITR_NAMESPACE_BEGIN
#define __WI_ITR_NAMESPACE_END
#endif
/// @endcond
// block for documentation only
#if defined(WIL_DOXYGEN)
/** This define can be explicitly set to disable exception usage within wil.
Normally this define is never needed as the WIL_ENABLE_EXCEPTIONS macro is enabled automatically by looking
at _CPPUNWIND. If your code compiles with exceptions enabled, but does not want to enable the exception-based
classes and methods from WIL, define this macro ahead of including the first WIL header. */
#define WIL_SUPPRESS_EXCEPTIONS
/** This define can be explicitly set to lock the process exception mode to WIL_ENABLE_EXCEPTIONS.
Locking the exception mode provides optimizations to exception barriers, staging hooks and DLL load costs as it eliminates the
need to do copy-on-write initialization of various function pointers and the necessary indirection that's done within WIL to avoid
ODR violations when linking libraries together with different exception handling semantics. */
#define WIL_LOCK_EXCEPTION_MODE
/** This define explicit sets the exception mode for the process to control optimizations.
Three exception modes are available:
0) This is the default. This enables a binary to link both exception-based and non-exception based libraries together that use
WIL. This adds overhead to exception barriers, DLL copy on write pages and indirection through function pointers to avoid ODR
violations when linking libraries together with different exception handling semantics.
1) Prefer this setting when it can be used. This locks the binary to only supporting libraries which were built with exceptions
enabled.
2) This locks the binary to libraries built without exceptions. */
#define WIL_EXCEPTION_MODE
/**This define controls the degree of runtime checking for various iterator types defined by WIL.
This option roughly follows the behavior of the MSVC STL's `_ITERATOR_DEBUG_LEVEL` define, with similar available values. The
primary difference (besides being two disjoint values) is that `WIL_ITERATOR_DEBUG_LEVEL` will raise a failfast exception when a
check fails as opposed to the invalid parameter handler that the STL invokes. There are three definitions allowed:
0) This will disable all additional runtime checks for the various iterator types. This is the default when building as 'Release'
1) This enables checks only for unsafe iterator use. This includes things like attempting to increment an iterator past the end,
dereference an end iterator, dereference invalidated iterators, etc.
2) This enables all checks enabled by level 1 plus some additional checks to try and catch invalid iterator use. The specific
checks enabled by this level will vary between iterator types. This is the default when building as 'Debug'
*/
#define WIL_ITERATOR_DEBUG_LEVEL 0
#endif
/// @cond
#if (__cplusplus >= 201703) || (_MSVC_LANG >= 201703)
#define WIL_HAS_CXX_17 1
#else
#define WIL_HAS_CXX_17 0
#endif
// Until we'll have C++17 enabled in our code base, we're falling back to SAL
#define WI_NODISCARD __WI_LIBCPP_NODISCARD_ATTRIBUTE
/// @endcond
/// @cond
#define __R_ENABLE_IF_IS_CLASS(ptrType) wistd::enable_if_t<wistd::is_class<ptrType>::value, void*> = nullptr
#define __R_ENABLE_IF_IS_NOT_CLASS(ptrType) wistd::enable_if_t<!wistd::is_class<ptrType>::value, void*> = nullptr
/// @endcond
//! @defgroup bitwise Bitwise Inspection and Manipulation
//! Bitwise helpers to improve readability and reduce the error rate of bitwise operations.
//! Several macros have been constructed to assist with bitwise inspection and manipulation. These macros exist
//! for two primary purposes:
//!
//! 1. To improve the readability of bitwise comparisons and manipulation.
//!
//! The macro names are the more concise, readable form of what's being done and do not require that any flags
//! or variables be specified multiple times for the comparisons.
//!
//! 2. To reduce the error rate associated with bitwise operations.
//!
//! The readability improvements naturally lend themselves to this by cutting down the number of concepts.
//! Using `WI_IsFlagSet(var, MyEnum::Flag)` rather than `((var & MyEnum::Flag) == MyEnum::Flag)` removes the comparison
//! operator and repetition in the flag value.
//!
//! Additionally, these macros separate single flag operations (which tend to be the most common) from multi-flag
//! operations so that compile-time errors are generated for bitwise operations which are likely incorrect,
//! such as: `WI_IsFlagSet(var, MyEnum::None)` or `WI_IsFlagSet(var, MyEnum::ValidMask)`.
//!
//! Note that the single flag helpers should be used when a compile-time constant single flag is being manipulated. These
//! helpers provide compile-time errors on misuse and should be preferred over the multi-flag helpers. The multi-flag helpers
//! should be used when multiple flags are being used simultaneously or when the flag values are not compile-time constants.
//!
//! Common example usage (manipulation of flag variables):
//! ~~~~
//! WI_SetFlag(m_flags, MyFlags::Foo); // Set a single flag in the given variable
//! WI_SetAllFlags(m_flags, MyFlags::Foo | MyFlags::Bar); // Set one or more flags
//! WI_ClearFlagIf(m_flags, MyFlags::Bar, isBarClosed); // Conditionally clear a single flag based upon a bool
//! WI_ClearAllFlags(m_flags, MyFlags::Foo | MyFlags::Bar); // Clear one or more flags from the given variable
//! WI_ToggleFlag(m_flags, MyFlags::Foo); // Toggle (change to the opposite value) a single flag
//! WI_UpdateFlag(m_flags, MyFlags::Bar, isBarClosed); // Sets or Clears a single flag from the given variable based
//! // upon a bool value
//! WI_UpdateFlagsInMask(m_flags, flagsMask, newFlagValues); // Sets or Clears the flags in flagsMask to the masked values
//! // from newFlagValues
//! ~~~~
//! Common example usage (inspection of flag variables):
//! ~~~~
//! if (WI_IsFlagSet(m_flags, MyFlags::Foo)) // Is a single flag set in the given variable?
//! if (WI_IsAnyFlagSet(m_flags, MyFlags::Foo | MyFlags::Bar)) // Is at least one flag from the given mask set?
//! if (WI_AreAllFlagsClear(m_flags, MyFlags::Foo | MyFlags::Bar)) // Are all flags in the given list clear?
//! if (WI_IsSingleFlagSet(m_flags)) // Is *exactly* one flag set in the given variable?
//! ~~~~
//! @{
//! Returns the unsigned type of the same width and numeric value as the given enum
#define WI_EnumValue(val) static_cast<::wil::integral_from_enum<decltype(val)>>(val)
//! Validates that exactly ONE bit is set in compile-time constant `flag`
#define WI_StaticAssertSingleBitSet(flag) \
static_cast<decltype(flag)>(::wil::details::verify_single_flag_helper<static_cast<unsigned long long>(WI_EnumValue(flag))>::value)
//! @name Bitwise manipulation macros
//! @{
//! Set zero or more bitflags specified by `flags` in the variable `var`.
#define WI_SetAllFlags(var, flags) ((var) |= (flags))
//! Set a single compile-time constant `flag` in the variable `var`.
#define WI_SetFlag(var, flag) WI_SetAllFlags(var, WI_StaticAssertSingleBitSet(flag))
//! Conditionally sets a single compile-time constant `flag` in the variable `var` only if `condition` is true.
#define WI_SetFlagIf(var, flag, condition) \
do \
{ \
if (wil::verify_bool(condition)) \
{ \
WI_SetFlag(var, flag); \
} \
} while ((void)0, 0)
//! Clear zero or more bitflags specified by `flags` from the variable `var`.
#define WI_ClearAllFlags(var, flags) ((var) &= ~(flags))
//! Clear a single compile-time constant `flag` from the variable `var`.
#define WI_ClearFlag(var, flag) WI_ClearAllFlags(var, WI_StaticAssertSingleBitSet(flag))
//! Conditionally clear a single compile-time constant `flag` in the variable `var` only if `condition` is true.
#define WI_ClearFlagIf(var, flag, condition) \
do \
{ \
if (wil::verify_bool(condition)) \
{ \
WI_ClearFlag(var, flag); \
} \
} while ((void)0, 0)
//! Changes a single compile-time constant `flag` in the variable `var` to be set if `isFlagSet` is true or cleared if `isFlagSet`
//! is false.
#define WI_UpdateFlag(var, flag, isFlagSet) (wil::verify_bool(isFlagSet) ? WI_SetFlag(var, flag) : WI_ClearFlag(var, flag))
//! Changes only the flags specified by `flagsMask` in the variable `var` to match the corresponding flags in `newFlags`.
#define WI_UpdateFlagsInMask(var, flagsMask, newFlags) wil::details::UpdateFlagsInMaskHelper(var, flagsMask, newFlags)
//! Toggles (XOR the value) of multiple bitflags specified by `flags` in the variable `var`.
#define WI_ToggleAllFlags(var, flags) ((var) ^= (flags))
//! Toggles (XOR the value) of a single compile-time constant `flag` in the variable `var`.
#define WI_ToggleFlag(var, flag) WI_ToggleAllFlags(var, WI_StaticAssertSingleBitSet(flag))
//! @} // bitwise manipulation macros
//! @name Bitwise inspection macros
//! @{
//! Evaluates as true if every bitflag specified in `flags` is set within `val`.
#define WI_AreAllFlagsSet(val, flags) wil::details::AreAllFlagsSetHelper(val, flags)
//! Evaluates as true if one or more bitflags specified in `flags` are set within `val`.
#define WI_IsAnyFlagSet(val, flags) \
(static_cast<decltype((val) & (flags))>(WI_EnumValue(val) & WI_EnumValue(flags)) != static_cast<decltype((val) & (flags))>(0))
//! Evaluates as true if a single compile-time constant `flag` is set within `val`.
#define WI_IsFlagSet(val, flag) WI_IsAnyFlagSet(val, WI_StaticAssertSingleBitSet(flag))
//! Evaluates as true if every bitflag specified in `flags` is clear within `val`.
#define WI_AreAllFlagsClear(val, flags) \
(static_cast<decltype((val) & (flags))>(WI_EnumValue(val) & WI_EnumValue(flags)) == static_cast<decltype((val) & (flags))>(0))
//! Evaluates as true if one or more bitflags specified in `flags` are clear within `val`.
#define WI_IsAnyFlagClear(val, flags) (!wil::details::AreAllFlagsSetHelper(val, flags))
//! Evaluates as true if a single compile-time constant `flag` is clear within `val`.
#define WI_IsFlagClear(val, flag) WI_AreAllFlagsClear(val, WI_StaticAssertSingleBitSet(flag))
//! Evaluates as true if exactly one bit (any bit) is set within `val`.
#define WI_IsSingleFlagSet(val) wil::details::IsSingleFlagSetHelper(val)
//! Evaluates as true if exactly one bit from within the specified `mask` is set within `val`.
#define WI_IsSingleFlagSetInMask(val, mask) wil::details::IsSingleFlagSetHelper((val) & (mask))
//! Evaluates as true if exactly one bit (any bit) is set within `val` or if there are no bits set within `val`.
#define WI_IsClearOrSingleFlagSet(val) wil::details::IsClearOrSingleFlagSetHelper(val)
//! Evaluates as true if exactly one bit from within the specified `mask` is set within `val` or if there are no bits from `mask`
//! set within `val`.
#define WI_IsClearOrSingleFlagSetInMask(val, mask) wil::details::IsClearOrSingleFlagSetHelper((val) & (mask))
//! @} // bitwise inspection macros
//! @} // group bitwise
#if defined(WIL_DOXYGEN)
/** This macro provides a C++ header with a guaranteed initialization function.
Normally, were a global object's constructor used for this purpose, the optimizer/linker might throw
the object away if it's unreferenced (which throws away the side-effects that the initialization function
was trying to achieve). Using this macro forces linker inclusion of a variable that's initialized by the
provided function to elide that optimization.
//!
This functionality is primarily provided as a building block for header-based libraries (such as WIL)
to be able to layer additional functionality into other libraries by their mere inclusion. Alternative models
of initialization should be used whenever they are available.
~~~~
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
WI_HEADER_INITITALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
{
g_pfnGetModuleName = GetCurrentModuleName;
g_pfnFailFastInLoaderCallout = FailFastInLoaderCallout;
return 1;
});
#endif
~~~~
The above example is used within WIL to decide whether or not the library containing WIL is allowed to use
desktop APIs. Building this functionality as `#IFDEF`s within functions would create ODR violations, whereas
doing it with global function pointers and header initialization allows a runtime determination. */
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn)
#elif defined(_M_IX86)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
} \
__pragma(comment(linker, "/INCLUDE:_g_header_init_" #name))
#elif defined(_M_IA64) || defined(_M_AMD64) || defined(_M_ARM) || defined(_M_ARM64)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
} \
__pragma(comment(linker, "/INCLUDE:g_header_init_" #name))
#else
#error linker pragma must include g_header_init variation
#endif
/** All Windows Implementation Library classes and functions are located within the "wil" namespace.
The 'wil' namespace is an intentionally short name as the intent is for code to be able to reference
the namespace directly (example: `wil::srwlock lock;`) without a using statement. Resist adding a using
statement for wil to avoid introducing potential name collisions between wil and other namespaces. */
namespace wil
{
/// @cond
namespace details
{
template <typename T>
class pointer_range
{
public:
pointer_range(T begin_, T end_) : m_begin(begin_), m_end(end_)
{
}
WI_NODISCARD T begin() const
{
return m_begin;
}
WI_NODISCARD T end() const
{
return m_end;
}
private:
T m_begin;
T m_end;
};
} // namespace details
/// @endcond
/** Enables using range-based for between a begin and end object pointer.
~~~~
for (auto& obj : make_range(objPointerBegin, objPointerEnd)) { }
~~~~ */
template <typename T>
details::pointer_range<T> make_range(T begin, T end)
{
return details::pointer_range<T>(begin, end);
}
/** Enables using range-based for on a range when given the base pointer and the number of objects in the range.
~~~~
for (auto& obj : make_range(objPointer, objCount)) { }
~~~~ */
template <typename T>
details::pointer_range<T> make_range(T begin, size_t count)
{
return details::pointer_range<T>(begin, begin + count);
}
//! @defgroup outparam Output Parameters
//! Improve the conciseness of assigning values to optional output parameters.
//! @{
/** Assign the given value to an optional output parameter.
Makes code more concise by removing trivial `if (outParam)` blocks. */
template <typename T>
inline void assign_to_opt_param(_Out_opt_ T* outParam, T val)
{
if (outParam != nullptr)
{
*outParam = val;
}
}
/** Assign NULL to an optional output pointer parameter.
Makes code more concise by removing trivial `if (outParam)` blocks. */
template <typename T>
inline void assign_null_to_opt_param(_Out_opt_ T* outParam)
{
if (outParam != nullptr)
{
*outParam = nullptr;
}
}
//! @} // end output parameter helpers
/** Performs a logical or of the given variadic template parameters allowing indirect compile-time boolean evaluation.
Example usage:
~~~~
template <unsigned int... Rest>
struct FeatureRequiredBy
{
static const bool enabled = wil::variadic_logical_or<WilFeature<Rest>::enabled...>::value;
};
~~~~ */
template <bool...>
struct variadic_logical_or;
/// @cond
template <>
struct variadic_logical_or<> : wistd::false_type
{
};
template <bool... Rest>
struct variadic_logical_or<true, Rest...> : wistd::true_type
{
};
template <bool... Rest>
struct variadic_logical_or<false, Rest...> : variadic_logical_or<Rest...>::type
{
};
/// @endcond
/// @cond
namespace details
{
template <unsigned long long flag>
struct verify_single_flag_helper
{
static_assert((flag != 0) && ((flag & (flag - 1)) == 0), "Single flag expected, zero or multiple flags found");
static const unsigned long long value = flag;
};
} // namespace details
/// @endcond
//! @defgroup typesafety Type Validation
//! Helpers to validate variable types to prevent accidental, but allowed type conversions.
//! These helpers are most useful when building macros that accept a particular type. Putting these functions around the types
//! accepted prior to pushing that type through to a function (or using it within the macro) allows the macro to add an additional
//! layer of type safety that would ordinarily be stripped away by C++ implicit conversions. This system is extensively used in
//! the error handling helper macros to validate the types given to various macro parameters.
//! @{
/** Verify that `val` can be evaluated as a logical bool.
Other types will generate an intentional compilation error. Allowed types for a logical bool are bool, BOOL,
boolean, BOOLEAN, and classes with an explicit bool cast.
@param val The logical bool expression
@return A C++ bool representing the evaluation of `val`. */
template <typename T, __R_ENABLE_IF_IS_CLASS(T)>
_Post_satisfies_(return == static_cast<bool>(val)) __forceinline constexpr bool verify_bool(const T& val)
{
return static_cast<bool>(val);
}
template <typename T, __R_ENABLE_IF_IS_NOT_CLASS(T)>
__forceinline constexpr bool verify_bool(T /*val*/)
{
static_assert(!wistd::is_same<T, T>::value, "Wrong Type: bool/BOOL/BOOLEAN/boolean expected");
return false;
}
template <>
_Post_satisfies_(return == val) __forceinline constexpr bool verify_bool<bool>(bool val)
{
return val;
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<int>(int val)
{
return (val != 0);
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<unsigned char>(unsigned char val)
{
return (val != 0);
}
/** Verify that `val` is a Win32 BOOL value.
Other types (including other logical bool expressions) will generate an intentional compilation error. Note that this will
accept any `int` value as long as that is the underlying typedef behind `BOOL`.
@param val The Win32 BOOL returning expression
@return A Win32 BOOL representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == val) __forceinline constexpr int verify_BOOL(T val)
{
// Note: Written in terms of 'int' as BOOL is actually: typedef int BOOL;
static_assert((wistd::is_same<T, int>::value), "Wrong Type: BOOL expected");
return val;
}
/** Verify that `hr` is an HRESULT value.
Other types will generate an intentional compilation error. Note that this will accept any `long` value as that is the
underlying typedef behind HRESULT.
Note that occasionally you might run into an HRESULT which is directly defined with a `#define`, such as:
~~~~
#define UIA_E_NOTSUPPORTED 0x80040204
~~~~
Though this looks like an `HRESULT`, this is actually an `unsigned long` (the hex specification forces this). When
these are encountered and they are NOT in the public SDK (have not yet shipped to the public), then you should change
their definition to match the manner in which `HRESULT` constants are defined in winerror.h:
~~~~
#define E_NOTIMPL _HRESULT_TYPEDEF_(0x80004001L)
~~~~
When these are encountered in the public SDK, their type should not be changed and you should use a static_cast
to use this value in a macro that utilizes `verify_hresult`, for example:
~~~~
RETURN_HR_IF(static_cast<HRESULT>(UIA_E_NOTSUPPORTED), (patternId != UIA_DragPatternId));
~~~~
@param hr The HRESULT returning expression
@return An HRESULT representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == hr) inline constexpr long verify_hresult(T hr)
{
// Note: Written in terms of 'long' as HRESULT is actually: typedef _Return_type_success_(return >= 0) long HRESULT
static_assert(wistd::is_same<T, long>::value, "Wrong Type: HRESULT expected");
return hr;
}
/** Verify that `status` is an NTSTATUS value.
Other types will generate an intentional compilation error. Note that this will accept any `long` value as that is the
underlying typedef behind NTSTATUS.
//!
Note that occasionally you might run into an NTSTATUS which is directly defined with a `#define`, such as:
@code
#define STATUS_NOT_SUPPORTED 0x1
@endcode
Though this looks like an `NTSTATUS`, this is actually an `unsigned long` (the hex specification forces this). When
these are encountered and they are NOT in the public SDK (have not yet shipped to the public), then you should change
their definition to match the manner in which `NTSTATUS` constants are defined in ntstatus.h:
@code
#define STATUS_NOT_SUPPORTED ((NTSTATUS)0xC00000BBL)
@endcode
When these are encountered in the public SDK, their type should not be changed and you should use a static_cast
to use this value in a macro that utilizes `verify_ntstatus`, for example:
@code
NT_RETURN_IF_FALSE(static_cast<NTSTATUS>(STATUS_NOT_SUPPORTED), (dispatch->Version == HKE_V1_0));
@endcode
@param status The NTSTATUS returning expression
@return An NTSTATUS representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == status) inline long verify_ntstatus(T status)
{
// Note: Written in terms of 'long' as NTSTATUS is actually: typedef _Return_type_success_(return >= 0) long NTSTATUS
static_assert(wistd::is_same<T, long>::value, "Wrong Type: NTSTATUS expected");
return status;
}
/** Verify that `error` is a Win32 error code.
Other types will generate an intentional compilation error. Note that this will accept any `long` value as that is
the underlying type used for WIN32 error codes, as well as any `DWORD` (`unsigned long`) value since this is the type
commonly used when manipulating Win32 error codes.
@param error The Win32 error code returning expression
@return An Win32 error code representing the evaluation of `error`. */
template <typename T>
_Post_satisfies_(return == error) inline T verify_win32(T error)
{
// Note: Win32 error code are defined as 'long' (#define ERROR_SUCCESS 0L), but are more frequently used as DWORD (unsigned
// long). This accept both types.
static_assert(
wistd::is_same<T, long>::value || wistd::is_same<T, unsigned long>::value,
"Wrong Type: Win32 error code (long / unsigned long) expected");
return error;
}
/// @} // end type validation routines
/// @cond
// Implementation details for macros and helper functions... do not use directly.
namespace details
{
// Use size-specific casts to avoid sign extending numbers -- avoid warning C4310: cast truncates constant value
#define __WI_MAKE_UNSIGNED(val) \
(__pragma(warning(push)) __pragma(warning(disable : 4310 4309))( \
sizeof(val) == 1 ? static_cast<unsigned char>(val) \
: sizeof(val) == 2 ? static_cast<unsigned short>(val) \
: sizeof(val) == 4 ? static_cast<unsigned long>(val) \
: static_cast<unsigned long long>(val)) __pragma(warning(pop)))
#define __WI_IS_UNSIGNED_SINGLE_FLAG_SET(val) ((val) && !((val) & ((val)-1)))
#define __WI_IS_SINGLE_FLAG_SET(val) __WI_IS_UNSIGNED_SINGLE_FLAG_SET(__WI_MAKE_UNSIGNED(val))
template <typename TVal, typename TFlags>
__forceinline constexpr bool AreAllFlagsSetHelper(TVal val, TFlags flags)
{
return ((val & flags) == static_cast<decltype(val & flags)>(flags));
}
template <typename TVal>
__forceinline constexpr bool IsSingleFlagSetHelper(TVal val)
{
return __WI_IS_SINGLE_FLAG_SET(val);
}
template <typename TVal>
__forceinline constexpr bool IsClearOrSingleFlagSetHelper(TVal val)
{
return ((val == static_cast<wistd::remove_reference_t<TVal>>(0)) || IsSingleFlagSetHelper(val));
}
template <typename TVal, typename TMask, typename TFlags>
__forceinline constexpr void UpdateFlagsInMaskHelper(_Inout_ TVal& val, TMask mask, TFlags flags)
{
val = static_cast<wistd::remove_reference_t<TVal>>((val & ~mask) | (flags & mask));
}
template <long>
struct variable_size;
template <>
struct variable_size<1>
{
using type = unsigned char;
};
template <>
struct variable_size<2>
{
using type = unsigned short;
};
template <>
struct variable_size<4>
{
using type = unsigned long;
};
template <>
struct variable_size<8>
{
using type = unsigned long long;
};
template <typename T>
struct variable_size_mapping
{
using type = typename variable_size<sizeof(T)>::type;
};
} // namespace details
/// @endcond
/** Defines the unsigned type of the same width (1, 2, 4, or 8 bytes) as the given type.
This allows code to generically convert any enum class to it's corresponding underlying type. */
template <typename T>
using integral_from_enum = typename details::variable_size_mapping<T>::type;
//! Declares a name that intentionally hides a name from an outer scope.
//! Use this to prevent accidental use of a parameter or lambda captured variable.
using hide_name = void(struct hidden_name);
} // namespace wil
#pragma warning(pop)
#endif // __cplusplus
#endif // __WIL_COMMON_INCLUDED

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Types and helpers for using C++ coroutines.
#ifndef __WIL_COROUTINE_INCLUDED
#define __WIL_COROUTINE_INCLUDED
/*
* A wil::task<T> / com_task<T> is a coroutine with the following characteristics:
*
* - T must be a copyable object, movable object, reference, or void.
* - The coroutine may be awaited at most once. The second await will crash.
* - The coroutine may be abandoned (allowed to destruct without co_await),
* in which case unobserved exceptions are fatal.
* - By default, wil::task resumes on an arbitrary thread.
* - By default, wil::com_task resumes in the same COM apartment.
* - task.resume_any_thread() allows resumption on any thread.
* - task.resume_same_apartment() forces resumption in the same COM apartment.
*
* The wil::task and wil::com_task are intended to supplement PPL and C++/WinRT,
* not to replace them. It provides coroutine implementations for scenarios that PPL
* and C++/WinRT do not support, but it does not support everything that PPL and
* C++/WinRT do.
*
* The implementation is optimized on the assumption that the coroutine is
* awaited only once, and that the coroutine is discarded after completion.
* To ensure proper usage, the task object is move-only, and
* co_await takes ownership of the task. See further discussion below.
*
* Comparison with PPL and C++/WinRT:
*
* | | PPL | C++/WinRT | wil::*task |
* |-----------------------------------------------------|-----------|-----------|---------------|
* | T can be non-constructible | No | Yes | Yes |
* | T can be void | Yes | Yes | Yes |
* | T can be reference | No | No | Yes |
* | T can be WinRT object | Yes | Yes | Yes |
* | T can be non-WinRT object | Yes | No | Yes |
* | T can be move-only | No | No | Yes |
* | Coroutine can be cancelled | Yes | Yes | No |
* | Coroutine can throw arbitrary exceptions | Yes | No | Yes |
* | Can co_await more than once | Yes | No | No |
* | Can have multiple clients waiting for completion | Yes | No | No |
* | co_await resumes in same COM context | Sometimes | Yes | You choose [1]|
* | Can force co_await to resume in same context | Yes | N/A | Yes [1] |
* | Can force co_await to resume in any thread | Yes | No | Yes |
* | Can change coroutine's resumption model | No | No | Yes |
* | Can wait synchronously | Yes | Yes | Yes [2] |
* | Can be consumed by non-C++ languages | No | Yes | No |
* | Implementation is small and efficient | No | Yes | Yes |
* | Can abandon coroutine (fail to co_await) | Yes | Yes | Yes |
* | Exception in abandoned coroutine | Crash | Ignored | Crash |
* | Coroutine starts automatically | Yes | Yes | Yes |
* | Coroutine starts synchronously | No | Yes | Yes |
* | Integrates with C++/WinRT coroutine callouts | No | Yes | No |
*
* [1] Resumption in the same COM apartment requires that you include COM headers.
* [2] Synchronous waiting requires that you include <synchapi.h> (usually via <windows.h>).
*
* You can include the COM headers and/or synchapi.h headers, and then
* re-include this header file to activate the features dependent upon
* those headers.
*
* Examples:
*
* Implement a coroutine that returns a move-only non-WinRT type
* and which resumes on an arbitrary thread.
*
* wil::task<wil::unique_cotaskmem_string> GetNameAsync()
* {
* co_await resume_background(); // do work on BG thread
* wil::unique_cotaskmem_string name;
* THROW_IF_FAILED(GetNameSlow(&name));
* co_return name; // awaiter will resume on arbitrary thread
* }
*
* Consumers:
*
* winrt::IAsyncAction UpdateNameAsync()
* {
* // wil::task resumes on an arbitrary thread.
* auto name = co_await GetNameAsync();
* // could be on any thread now
* co_await SendNameAsync(name.get());
* }
*
* winrt::IAsyncAction UpdateNameAsync()
* {
* // override default behavior of wil::task and
* // force it to resume in the same COM apartment.
* auto name = co_await GetNameAsync().resume_same_apartment();
* // so we are still on the UI thread
* NameElement().Text(winrt::hstring(name.get()));
* }
*
* Conversely, a coroutine that returns a
* wil::com_task<T> defaults to resuming in the same
* COM apartment, but you can allow it to resume on any thread
* by doing co_await GetNameAsync().resume_any_thread().
*
* There is no harm in doing resume_same_apartment() / resume_any_thread() for a
* task that already defaults to resuming in that manner. In fact, awaiting the
* task directly is just a shorthand for awaiting the corresponding
* resume_whatever() method.
*
* Alternatively, you can just convert between wil::task<T> and wil::com_task<T>
* to change the default resumption context.
*
* co_await wil::com_task(GetNameAsync()); // now defaults to resume_same_apartment();
*
* You can store the task in a variable, but since it is a move-only
* object, you will have to use std::move in order to transfer ownership out of
* an lvalue.
*
* winrt::IAsyncAction SomethingAsync()
* {
* wil::com_task<int> task;
* switch (source)
* {
* // Some of these might return wil::task<int>,
* // but assigning to a wil::com_task<int> will make
* // the task resume in the same COM apartment.
* case widget: task = GetValueFromWidgetAsync(); break;
* case gadget: task = GetValueFromGadgetAsync(); break;
* case doodad: task = GetValueFromDoodadAsync(); break;
* default: FAIL_FAST(); // unknown source
* }
* auto value = co_await std::move(task); // **** need std::move
* DoSomethingWith(value);
* }
*
* You can wait synchronously by calling get(). The usual caveats
* about synchronous waits on STA threads apply.
*
* auto value = GetValueFromWidgetAsync().get();
*
* auto task = GetValueFromWidgetAsync();
* auto value = std::move(task).get(); // **** need std::move
*/
// Detect which version of the coroutine standard we have.
/// @cond
#if defined(_RESUMABLE_FUNCTIONS_SUPPORTED)
#include <experimental/coroutine>
#define __WI_COROUTINE_NAMESPACE ::std::experimental
#elif defined(__cpp_impl_coroutine)
#include <coroutine>
#define __WI_COROUTINE_NAMESPACE ::std
#else
#error You must compile with C++20 coroutine support to use coroutine.h.
#endif
/// @endcond
#include <atomic>
#include <exception>
#include <utility>
#include <wil/wistd_memory.h>
#include <wil/wistd_type_traits.h>
#include <wil/result_macros.h>
namespace wil
{
// There are three general categories of T that you can
// use with a task. We give them these names:
//
// T = void ("void category")
// T = some kind of reference ("reference category")
// T = non-void non-reference ("object category")
//
// Take care that the implementation supports all three categories.
//
// There is a sub-category of object category for move-only types.
// We designed our task to be co_awaitable only once, so that
// it can contain a move-only type. Any transfer of T as an
// object category must be done as an rvalue reference.
template <typename T>
struct task;
template <typename T>
struct com_task;
} // namespace wil
/// @cond
namespace wil::details::coro
{
// task and com_task are convertable to each other. However, not
// all consumers of this header have COM enabled. Support for saving
// COM thread-local error information and restoring it on the resuming
// thread is enabled using these function pointers. If COM is not
// available then they are null and do not get called. If COM is
// enabled then they are filled in with valid pointers and get used.
__declspec(selectany) void*(__stdcall* g_pfnCaptureRestrictedErrorInformation)() WI_PFN_NOEXCEPT = nullptr;
__declspec(selectany) void(__stdcall* g_pfnRestoreRestrictedErrorInformation)(void* restricted_error) WI_PFN_NOEXCEPT = nullptr;
__declspec(selectany) void(__stdcall* g_pfnDestroyRestrictedErrorInformation)(void* restricted_error) WI_PFN_NOEXCEPT = nullptr;
template <typename T>
struct task_promise;
// Unions may not contain references, C++/CX types, or void.
// To work around that, we put everything inside a result_wrapper
// struct, and put the struct in the union. For void,
// we create a special empty structure.
//
// get_value returns rvalue reference to T for object
// category, or just T itself for void and reference
// category.
//
// We take advantage of the reference collapsing rules
// so that T&& = T if T is reference category.
template <typename T>
struct result_wrapper
{
T value;
T get_value()
{
return wistd::forward<T>(value);
}
};
template <>
struct result_wrapper<void>
{
void get_value()
{
}
};
// The result_holder is basically a
// std::variant<std::monotype, T, std::exception_ptr>
// but with these extra quirks:
// * The only valid transition is monotype -> something-else.
// Consequently, it does not have valueless_by_exception.
template <typename T>
struct result_holder
{
// The content of the result_holder
// depends on the result_status:
//
// empty: No active member.
// value: Active member is wrap.
// error: Active member is error.
enum class result_status
{
empty,
value,
error
};
result_status status{result_status::empty};
union variant
{
variant()
{
}
~variant()
{
}
result_wrapper<T> wrap;
std::exception_ptr error;
} result;
// The restricted error information is lit up when COM headers are
// included. If COM is not available then this will remain null.
// This error information is thread-local so we must save it on suspend
// and restore it on resume so that it propagates to the correct
// thread. It will then be available if the exception proves fatal.
//
// This object is non-copyable so we do not need to worry about
// supporting AddRef on the restricted error information.
void* restricted_error{nullptr};
// emplace_value will be called with
//
// * no parameters (void category)
// * The reference type T (reference category)
// * Some kind of reference to T (object category)
//
// Set the status after constructing the object.
// That way, if object construction throws an exception,
// the holder remains empty.
template <typename... Args>
void emplace_value(Args&&... args)
{
WI_ASSERT(status == result_status::empty);
new (wistd::addressof(result.wrap)) result_wrapper<T>{wistd::forward<Args>(args)...};
status = result_status::value;
}
void unhandled_exception() noexcept
{
if (g_pfnCaptureRestrictedErrorInformation)
{
WI_ASSERT(restricted_error == nullptr);
restricted_error = g_pfnCaptureRestrictedErrorInformation();
}
WI_ASSERT(status == result_status::empty);
new (wistd::addressof(result.error)) std::exception_ptr(std::current_exception());
status = result_status::error;
}
T get_value()
{
if (status == result_status::value)
{
return result.wrap.get_value();
}
WI_ASSERT(status == result_status::error);
if (restricted_error && g_pfnRestoreRestrictedErrorInformation)
{
g_pfnRestoreRestrictedErrorInformation(restricted_error);
}
std::rethrow_exception(wistd::exchange(result.error, {}));
}
result_holder() = default;
result_holder(result_holder const&) = delete;
void operator=(result_holder const&) = delete;
~result_holder() noexcept(false)
{
if (restricted_error && g_pfnDestroyRestrictedErrorInformation)
{
g_pfnDestroyRestrictedErrorInformation(restricted_error);
restricted_error = nullptr;
}
switch (status)
{
case result_status::value:
result.wrap.~result_wrapper();
break;
case result_status::error:
// Rethrow unobserved exception. Delete this line to
// discard unobserved exceptions.
if (result.error)
std::rethrow_exception(result.error);
result.error.~exception_ptr();
}
}
};
// Most of the work is done in the promise_base,
// It is a CRTP-like base class for task_promise<void> and
// task_promise<non-void> because the language forbids
// a single promise from containing both return_value and
// return_void methods (even if one of them is deleted by SFINAE).
template <typename T>
struct promise_base
{
// The coroutine state remains alive as long as the coroutine is
// still running (hasn't reached final_suspend) or the associated
// task has not yet abandoned the coroutine (either finished awaiting
// or destructed without awaiting).
//
// This saves an allocation, but does mean that the local
// frame of the coroutine will remain allocated (with the
// coroutine's imbound parameters still live) until all
// references are destroyed. To force the promise_base to be
// destroyed after co_await, we make the promise_base a
// move-only object and require co_await to be given an rvalue reference.
// Special values for m_waiting.
static void* running_ptr()
{
return nullptr;
}
static void* completed_ptr()
{
return reinterpret_cast<void*>(1);
}
static void* abandoned_ptr()
{
return reinterpret_cast<void*>(2);
}
// The awaiting coroutine is resumed by calling the
// m_resumer with the m_waiting. If the resumer is null,
// then the m_waiting is assumed to be the address of a
// coroutine_handle<>, which is resumed synchronously.
// Externalizing the resumer allows unused awaiters to be
// removed by the linker and removes a hard dependency on COM.
// Using nullptr to represent the default resumer avoids a
// CFG check.
void(__stdcall* m_resumer)(void*);
std::atomic<void*> m_waiting{running_ptr()};
result_holder<T> m_holder;
// Make it easier to access our CRTP derived class.
using Promise = task_promise<T>;
auto as_promise() noexcept
{
return static_cast<Promise*>(this);
}
// Make it easier to access the coroutine handle.
auto as_handle() noexcept
{
return __WI_COROUTINE_NAMESPACE::coroutine_handle<Promise>::from_promise(*as_promise());
}
auto get_return_object() noexcept
{
// let the compiler construct the task / com_task from the promise.
return as_promise();
}
void destroy()
{
as_handle().destroy();
}
// The client lost interest in the coroutine, either because they are discarding
// the result without awaiting (risky!), or because they have finished awaiting.
// Discarding the result without awaiting is risky because any exception in the coroutine
// will be unobserved and result in a crash. If you want to disallow it, then
// raise an exception if waiting == running_ptr.
void abandon()
{
auto waiting = m_waiting.exchange(abandoned_ptr(), std::memory_order_acq_rel);
if (waiting != running_ptr())
destroy();
}
__WI_COROUTINE_NAMESPACE::suspend_never initial_suspend() noexcept
{
return {};
}
template <typename... Args>
void emplace_value(Args&&... args)
{
m_holder.emplace_value(wistd::forward<Args>(args)...);
}
void unhandled_exception() noexcept
{
m_holder.unhandled_exception();
}
void resume_waiting_coroutine(void* waiting) const
{
if (m_resumer)
{
m_resumer(waiting);
}
else
{
__WI_COROUTINE_NAMESPACE::coroutine_handle<>::from_address(waiting).resume();
}
}
auto final_suspend() noexcept
{
struct awaiter : __WI_COROUTINE_NAMESPACE::suspend_always
{
promise_base& self;
void await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<>) const noexcept
{
// Need acquire so we can read from m_resumer.
// Need release so that the results are published in the case that nobody
// is awaiting right now, so that the eventual awaiter (possibly on another thread)
// can read the results.
auto waiting = self.m_waiting.exchange(completed_ptr(), std::memory_order_acq_rel);
if (waiting == abandoned_ptr())
{
self.destroy();
}
else if (waiting != running_ptr())
{
WI_ASSERT(waiting != completed_ptr());
self.resume_waiting_coroutine(waiting);
}
};
};
return awaiter{{}, *this};
}
// The remaining methods are used by the awaiters.
bool client_await_ready()
{
// Need acquire in case the coroutine has already completed,
// so we can read the results. This matches the release in
// the final_suspend's await_suspend.
auto waiting = m_waiting.load(std::memory_order_acquire);
WI_ASSERT((waiting == running_ptr()) || (waiting == completed_ptr()));
return waiting != running_ptr();
}
auto client_await_suspend(void* waiting, void(__stdcall* resumer)(void*))
{
// "waiting" needs to be a pointer to an object. We reserve the first 16
// pseudo-pointers as sentinels.
WI_ASSERT(reinterpret_cast<uintptr_t>(waiting) > 16);
m_resumer = resumer;
// Acquire to ensure that we can read the results of the return value, if the coroutine is completed.
// Release to ensure that our resumption state is published, if the coroutine is not completed.
auto previous = m_waiting.exchange(waiting, std::memory_order_acq_rel);
// Suspend if the coroutine is still running.
// Otherwise, the coroutine is completed: Nobody will resume us, so we will have to resume ourselves.
WI_ASSERT((previous == running_ptr()) || (previous == completed_ptr()));
return previous == running_ptr();
}
T client_await_resume()
{
return m_holder.get_value();
}
};
template <typename T>
struct task_promise : promise_base<T>
{
template <typename U>
void return_value(U&& value)
{
this->emplace_value(wistd::forward<U>(value));
}
template <typename Dummy = void>
wistd::enable_if_t<!wistd::is_reference_v<T>, Dummy> return_value(T const& value)
{
this->emplace_value(value);
}
};
template <>
struct task_promise<void> : promise_base<void>
{
void return_void()
{
this->emplace_value();
}
};
template <typename T>
struct promise_deleter
{
void operator()(promise_base<T>* promise) const noexcept
{
promise->abandon();
}
};
template <typename T>
using promise_ptr = wistd::unique_ptr<promise_base<T>, promise_deleter<T>>;
template <typename T>
struct agile_awaiter
{
agile_awaiter(promise_ptr<T>&& initial) : promise(wistd::move(initial))
{
}
promise_ptr<T> promise;
bool await_ready()
{
return promise->client_await_ready();
}
auto await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
{
// Use the default resumer.
return promise->client_await_suspend(handle.address(), nullptr);
}
T await_resume()
{
return promise->client_await_resume();
}
};
template <typename T>
struct task_base
{
auto resume_any_thread() && noexcept
{
return agile_awaiter<T>{wistd::move(promise)};
}
// You must #include <ole2.h> before <wil/coroutine.h> to enable apartment-aware awaiting.
auto resume_same_apartment() && noexcept;
// Compiler error message metaprogramming: Tell people that they
// need to use std::move() if they try to co_await an lvalue.
struct cannot_await_lvalue_use_std_move
{
void await_ready()
{
}
};
cannot_await_lvalue_use_std_move operator co_await() & = delete;
// You must #include <synchapi.h> (usually via <windows.h>) to enable synchronous waiting.
decltype(auto) get() &&;
protected:
task_base(task_promise<T>* initial = nullptr) noexcept : promise(initial)
{
}
template <typename D>
D& assign(D* self, task_base&& other) noexcept
{
static_cast<task_base&>(*this) = wistd::move(other);
return *self;
}
private:
promise_ptr<T> promise;
static void __stdcall wake_by_address(void* completed);
};
} // namespace wil::details::coro
/// @endcond
namespace wil
{
// Must write out both classes separately
// Cannot use deduction guides with alias template type prior to C++20.
template <typename T>
struct task : details::coro::task_base<T>
{
using base = details::coro::task_base<T>;
// Constructing from task_promise<T>* cannot be explicit because get_return_object relies on implicit conversion.
task(details::coro::task_promise<T>* initial = nullptr) noexcept : base(initial)
{
}
explicit task(base&& other) noexcept : base(wistd::move(other))
{
}
task& operator=(base&& other) noexcept
{
return base::assign(this, wistd::move(other));
}
using base::operator co_await;
auto operator co_await() && noexcept
{
return wistd::move(*this).resume_any_thread();
}
};
template <typename T>
struct com_task : details::coro::task_base<T>
{
using base = details::coro::task_base<T>;
// Constructing from task_promise<T>* cannot be explicit because get_return_object relies on implicit conversion.
com_task(details::coro::task_promise<T>* initial = nullptr) noexcept : base(initial)
{
}
explicit com_task(base&& other) noexcept : base(wistd::move(other))
{
}
com_task& operator=(base&& other) noexcept
{
return base::assign(this, wistd::move(other));
}
using base::operator co_await;
auto operator co_await() && noexcept
{
// You must #include <ole2.h> before <wil/coroutine.h> to enable non-agile awaiting.
return wistd::move(*this).resume_same_apartment();
}
};
template <typename T>
task(com_task<T>&&) -> task<T>;
template <typename T>
com_task(task<T>&&) -> com_task<T>;
} // namespace wil
template <typename T, typename... Args>
struct __WI_COROUTINE_NAMESPACE::coroutine_traits<wil::task<T>, Args...>
{
using promise_type = wil::details::coro::task_promise<T>;
};
template <typename T, typename... Args>
struct __WI_COROUTINE_NAMESPACE::coroutine_traits<wil::com_task<T>, Args...>
{
using promise_type = wil::details::coro::task_promise<T>;
};
#endif // __WIL_COROUTINE_INCLUDED
// Can re-include this header after including synchapi.h (usually via windows.h) to enable synchronous wait.
#if defined(_SYNCHAPI_H_) && !defined(__WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED)
#define __WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED
namespace wil::details::coro
{
template <typename T>
decltype(auto) task_base<T>::get() &&
{
if (!promise->client_await_ready())
{
bool completed = false;
if (promise->client_await_suspend(&completed, wake_by_address))
{
bool pending = false;
while (!completed)
{
WaitOnAddress(&completed, &pending, sizeof(pending), INFINITE);
}
}
}
return std::exchange(promise, {})->client_await_resume();
}
template <typename T>
void __stdcall task_base<T>::wake_by_address(void* completed)
{
*reinterpret_cast<bool*>(completed) = true;
WakeByAddressSingle(completed);
}
} // namespace wil::details::coro
#endif // __WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED
// Can re-include this header after including COM header files to enable non-agile tasks.
#if defined(_COMBASEAPI_H_) && defined(_THREADPOOLAPISET_H_) && !defined(__WIL_COROUTINE_NON_AGILE_INCLUDED)
#define __WIL_COROUTINE_NON_AGILE_INCLUDED
#include <ctxtcall.h>
#include <wil/com.h>
#include <roerrorapi.h>
namespace wil::details::coro
{
inline void* __stdcall CaptureRestrictedErrorInformation() noexcept
{
IRestrictedErrorInfo* restrictedError = nullptr;
(void)GetRestrictedErrorInfo(&restrictedError);
return restrictedError; // the returned object includes a strong reference
}
inline void __stdcall RestoreRestrictedErrorInformation(_In_ void* restricted_error) noexcept
{
(void)SetRestrictedErrorInfo(static_cast<IRestrictedErrorInfo*>(restricted_error));
}
inline void __stdcall DestroyRestrictedErrorInformation(_In_ void* restricted_error) noexcept
{
static_cast<IUnknown*>(restricted_error)->Release();
}
struct apartment_info
{
APTTYPE aptType;
APTTYPEQUALIFIER aptTypeQualifier;
void load()
{
if (FAILED(CoGetApartmentType(&aptType, &aptTypeQualifier)))
{
// If COM is not initialized, then act as if we are running
// on the implicit MTA.
aptType = APTTYPE_MTA;
aptTypeQualifier = APTTYPEQUALIFIER_IMPLICIT_MTA;
}
}
};
// apartment_resumer resumes a coroutine in a captured apartment.
struct apartment_resumer
{
static auto as_self(void* p)
{
return reinterpret_cast<apartment_resumer*>(p);
}
static bool is_sta()
{
apartment_info info;
info.load();
switch (info.aptType)
{
case APTTYPE_STA:
case APTTYPE_MAINSTA:
return true;
case APTTYPE_NA:
return info.aptTypeQualifier == APTTYPEQUALIFIER_NA_ON_STA || info.aptTypeQualifier == APTTYPEQUALIFIER_NA_ON_MAINSTA;
default:
return false;
}
}
static wil::com_ptr<IContextCallback> current_context()
{
wil::com_ptr<IContextCallback> context;
// This will fail if COM is not initialized. Treat as implicit MTA.
// Do not use IID_PPV_ARGS to avoid ambiguity between ::IUnknown and winrt::IUnknown.
CoGetObjectContext(__uuidof(IContextCallback), reinterpret_cast<void**>(&context));
return context;
}
__WI_COROUTINE_NAMESPACE::coroutine_handle<> waiter;
wil::com_ptr<IContextCallback> context{nullptr};
apartment_info info;
HRESULT resume_result = S_OK;
void capture_context(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
{
waiter = handle;
info.load();
context = current_context();
if (context == nullptr)
{
__debugbreak();
}
}
static void __stdcall resume_in_context(void* parameter)
{
auto self = as_self(parameter);
if (self->context == nullptr || self->context == current_context())
{
self->context = nullptr; // removes the context cleanup from the resume path
self->waiter();
}
else if (is_sta())
{
submit_threadpool_callback(resume_context, self);
}
else
{
self->resume_context_sync();
}
}
static void submit_threadpool_callback(PTP_SIMPLE_CALLBACK callback, void* context)
{
THROW_IF_WIN32_BOOL_FALSE(TrySubmitThreadpoolCallback(callback, context, nullptr));
}
static void CALLBACK resume_context(PTP_CALLBACK_INSTANCE /*instance*/, void* parameter)
{
as_self(parameter)->resume_context_sync();
}
void resume_context_sync()
{
ComCallData data{};
data.pUserDefined = this;
// The call to resume_apartment_callback will destruct the context.
// Capture into a local so we don't destruct it while it's in use.
// This also removes the context cleanup from the resume path.
auto local_context = wistd::move(context);
auto result =
local_context->ContextCallback(resume_apartment_callback, &data, IID_ICallbackWithNoReentrancyToApplicationSTA, 5, nullptr);
if (FAILED(result))
{
// Unable to resume on the correct apartment.
// Resume on the wrong apartment, but tell the coroutine why.
resume_result = result;
waiter();
}
}
static HRESULT CALLBACK resume_apartment_callback(ComCallData* data) noexcept
{
as_self(data->pUserDefined)->waiter();
return S_OK;
}
void check()
{
THROW_IF_FAILED(resume_result);
}
};
// The COM awaiter captures the COM context when the co_await begins.
// When the co_await completes, it uses that COM context to resume execution.
// This follows the same algorithm employed by C++/WinRT, which has features like
// avoiding stack buildup and proper handling of the neutral apartment.
// It does, however, introduce fail-fast code paths if thread pool tasks cannot
// be submitted. (Those fail-fasts could be removed by preallocating the tasks,
// but that means paying an up-front cost for something that may never end up used,
// as well as introducing extra cleanup code in the fast-path.)
template <typename T>
struct com_awaiter : agile_awaiter<T>
{
com_awaiter(promise_ptr<T>&& initial) : agile_awaiter<T>(wistd::move(initial))
{
}
apartment_resumer resumer;
auto await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
{
resumer.capture_context(handle);
return this->promise->client_await_suspend(wistd::addressof(resumer), apartment_resumer::resume_in_context);
}
decltype(auto) await_resume()
{
resumer.check();
return agile_awaiter<T>::await_resume();
}
};
template <typename T>
auto task_base<T>::resume_same_apartment() && noexcept
{
return com_awaiter<T>{wistd::move(promise)};
}
} // namespace wil::details::coro
// This section is lit up when COM headers are available. Initialize the global function
// pointers such that error information can be saved and restored across thread boundaries.
WI_HEADER_INITITALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
::wil::details::coro::g_pfnCaptureRestrictedErrorInformation = ::wil::details::coro::CaptureRestrictedErrorInformation;
::wil::details::coro::g_pfnRestoreRestrictedErrorInformation = ::wil::details::coro::RestoreRestrictedErrorInformation;
::wil::details::coro::g_pfnDestroyRestrictedErrorInformation = ::wil::details::coro::DestroyRestrictedErrorInformation;
return 1;
})
#endif // __WIL_COROUTINE_NON_AGILE_INCLUDED

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@ -0,0 +1,499 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! WIL Error Handling Helpers: support for interoperability between WIL and C++/WinRT exception-to-HRESULT logic.
#ifndef __WIL_CPPWINRT_INCLUDED
#define __WIL_CPPWINRT_INCLUDED
#include "common.h"
#include <windows.h>
#include <unknwn.h>
#include <inspectable.h>
#include <hstring.h>
// WIL and C++/WinRT use two different exception types for communicating HRESULT failures. Thus, both libraries need to
// understand how to translate these exception types into the correct HRESULT values at the ABI boundary. Prior to
// C++/WinRT "2.0" this was accomplished by injecting the WINRT_EXTERNAL_CATCH_CLAUSE macro - that WIL defines below -
// into its exception handler (winrt::to_hresult). Starting with C++/WinRT "2.0" this mechanism has shifted to a global
// function pointer - winrt_to_hresult_handler - that WIL sets automatically when this header is included and
// 'CPPWINRT_SUPPRESS_STATIC_INITIALIZERS' is not defined.
/// @cond
namespace wil::details
{
// Since the C++/WinRT version macro is a string...
// For example: "2.0.221104.6"
inline constexpr int version_from_string(const char* versionString)
{
int result = 0;
while ((*versionString >= '0') && (*versionString <= '9'))
{
result = result * 10 + (*versionString - '0');
++versionString;
}
return result;
}
inline constexpr int major_version_from_string(const char* versionString)
{
return version_from_string(versionString);
}
inline constexpr int minor_version_from_string(const char* versionString)
{
int dotCount = 0;
while ((*versionString != '\0'))
{
if (*versionString == '.')
{
++dotCount;
}
++versionString;
if (dotCount == 2)
{
return version_from_string(versionString);
}
}
return 0;
}
} // namespace wil::details
/// @endcond
#ifdef CPPWINRT_VERSION
// Prior to C++/WinRT "2.0" this header needed to be included before 'winrt/base.h' so that our definition of
// 'WINRT_EXTERNAL_CATCH_CLAUSE' would get picked up in the implementation of 'winrt::to_hresult'. This is no longer
// problematic, so only emit an error when using a version of C++/WinRT prior to 2.0
static_assert(::wil::details::major_version_from_string(CPPWINRT_VERSION) >= 2, "Please include wil/cppwinrt.h before including any C++/WinRT headers");
#endif
// NOTE: Will eventually be removed once C++/WinRT 2.0 use can be assumed
/// @cond
#ifdef WINRT_EXTERNAL_CATCH_CLAUSE
#define __WI_CONFLICTING_WINRT_EXTERNAL_CATCH_CLAUSE 1
#else
#define WINRT_EXTERNAL_CATCH_CLAUSE \
catch (const wil::ResultException& e) \
{ \
return winrt::hresult_error(e.GetErrorCode(), winrt::to_hstring(e.what())).to_abi(); \
}
#endif
/// @endcond
#include "result_macros.h"
#include <winrt/base.h>
#if __WI_CONFLICTING_WINRT_EXTERNAL_CATCH_CLAUSE
static_assert(::wil::details::major_version_from_string(CPPWINRT_VERSION) >= 2, "C++/WinRT external catch clause already defined outside of WIL");
#endif
/// @cond
// In C++/WinRT 2.0 and beyond, this function pointer exists. In earlier versions it does not. It's much easier to avoid
// linker errors than it is to SFINAE on variable existence, so we declare the variable here, but are careful not to
// use it unless the version of C++/WinRT is high enough
extern std::int32_t(__stdcall* winrt_to_hresult_handler)(void*) noexcept;
// The same is true with this function pointer as well, except that the version must be 2.X or higher.
extern void(__stdcall* winrt_throw_hresult_handler)(uint32_t, char const*, char const*, void*, winrt::hresult const) noexcept;
/// @endcond
/// @cond
namespace wil::details
{
inline void MaybeGetExceptionString(
const winrt::hresult_error& exception,
_Out_writes_opt_(debugStringChars) PWSTR debugString,
_When_(debugString != nullptr, _Pre_satisfies_(debugStringChars > 0)) size_t debugStringChars)
{
if (debugString)
{
StringCchPrintfW(debugString, debugStringChars, L"winrt::hresult_error: %ls", exception.message().c_str());
}
}
inline HRESULT __stdcall ResultFromCaughtException_CppWinRt(
_Inout_updates_opt_(debugStringChars) PWSTR debugString,
_When_(debugString != nullptr, _Pre_satisfies_(debugStringChars > 0)) size_t debugStringChars,
_Inout_ bool* isNormalized) noexcept
{
if (g_pfnResultFromCaughtException)
{
try
{
throw;
}
catch (const ResultException& exception)
{
*isNormalized = true;
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.GetErrorCode();
}
catch (const winrt::hresult_error& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.to_abi();
}
catch (const std::bad_alloc& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_OUTOFMEMORY;
}
catch (const std::out_of_range& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_BOUNDS;
}
catch (const std::invalid_argument& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_INVALIDARG;
}
catch (...)
{
auto hr = RecognizeCaughtExceptionFromCallback(debugString, debugStringChars);
if (FAILED(hr))
{
return hr;
}
}
}
else
{
try
{
throw;
}
catch (const ResultException& exception)
{
*isNormalized = true;
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.GetErrorCode();
}
catch (const winrt::hresult_error& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.to_abi();
}
catch (const std::bad_alloc& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_OUTOFMEMORY;
}
catch (const std::out_of_range& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_BOUNDS;
}
catch (const std::invalid_argument& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_INVALIDARG;
}
catch (const std::exception& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return HRESULT_FROM_WIN32(ERROR_UNHANDLED_EXCEPTION);
}
catch (...)
{
// Fall through to returning 'S_OK' below
}
}
// Tell the caller that we were unable to map the exception by succeeding...
return S_OK;
}
} // namespace wil::details
/// @endcond
namespace wil
{
inline std::int32_t __stdcall winrt_to_hresult(void* returnAddress) noexcept
{
// C++/WinRT only gives us the return address (caller), so pass along an empty 'DiagnosticsInfo' since we don't
// have accurate file/line/etc. information
return static_cast<std::int32_t>(
details::ReportFailure_CaughtException<FailureType::Return>(__R_DIAGNOSTICS_RA(DiagnosticsInfo{}, returnAddress)));
}
inline void __stdcall winrt_throw_hresult(
uint32_t lineNumber, char const* fileName, char const* functionName, void* returnAddress, winrt::hresult const result) noexcept
{
void* callerReturnAddress{nullptr};
PCSTR code{nullptr};
wil::details::ReportFailure_Hr<FailureType::Log>(__R_FN_CALL_FULL __R_COMMA result);
}
inline void WilInitialize_CppWinRT()
{
details::g_pfnResultFromCaughtException_CppWinRt = details::ResultFromCaughtException_CppWinRt;
if constexpr (details::major_version_from_string(CPPWINRT_VERSION) >= 2)
{
WI_ASSERT(winrt_to_hresult_handler == nullptr);
winrt_to_hresult_handler = winrt_to_hresult;
if constexpr (details::minor_version_from_string(CPPWINRT_VERSION) >= 210122)
{
WI_ASSERT(winrt_throw_hresult_handler == nullptr);
winrt_throw_hresult_handler = winrt_throw_hresult;
}
}
}
/// @cond
namespace details
{
#ifndef CPPWINRT_SUPPRESS_STATIC_INITIALIZERS
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "0")
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_CppWinRT, [] {
::wil::WilInitialize_CppWinRT();
return 1;
});
#else
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "1")
#endif
} // namespace details
/// @endcond
// Provides an overload of verify_hresult so that the WIL macros can recognize winrt::hresult as a valid "hresult" type.
inline long verify_hresult(winrt::hresult hr) noexcept
{
return hr;
}
// Provides versions of get_abi and put_abi for genericity that directly use HSTRING for convenience.
template <typename T>
auto get_abi(T const& object) noexcept
{
return winrt::get_abi(object);
}
inline auto get_abi(winrt::hstring const& object) noexcept
{
return static_cast<HSTRING>(winrt::get_abi(object));
}
inline auto str_raw_ptr(const winrt::hstring& str) noexcept
{
return str.c_str();
}
template <typename T>
auto put_abi(T& object) noexcept
{
return winrt::put_abi(object);
}
inline auto put_abi(winrt::hstring& object) noexcept
{
return reinterpret_cast<HSTRING*>(winrt::put_abi(object));
}
inline ::IUnknown* com_raw_ptr(const winrt::Windows::Foundation::IUnknown& ptr) noexcept
{
return static_cast<::IUnknown*>(winrt::get_abi(ptr));
}
// Needed to power wil::cx_object_from_abi that requires IInspectable
inline ::IInspectable* com_raw_ptr(const winrt::Windows::Foundation::IInspectable& ptr) noexcept
{
return static_cast<::IInspectable*>(winrt::get_abi(ptr));
}
// Taken from the docs.microsoft.com article
template <typename T>
T convert_from_abi(::IUnknown* from)
{
T to{nullptr}; // `T` is a projected type.
winrt::check_hresult(from->QueryInterface(winrt::guid_of<T>(), winrt::put_abi(to)));
return to;
}
// For obtaining an object from an interop method on the factory. Example:
// winrt::InputPane inputPane = wil::capture_interop<winrt::InputPane>(&IInputPaneInterop::GetForWindow, hwnd);
// If the method produces something different from the factory type:
// winrt::IAsyncAction action = wil::capture_interop<winrt::IAsyncAction, winrt::AccountsSettingsPane>(&IAccountsSettingsPaneInterop::ShowAddAccountForWindow, hwnd);
template <typename WinRTResult, typename WinRTFactory = WinRTResult, typename Interface, typename... InterfaceArgs, typename... Args>
auto capture_interop(HRESULT (__stdcall Interface::*method)(InterfaceArgs...), Args&&... args)
{
auto interop = winrt::get_activation_factory<WinRTFactory, Interface>();
return winrt::capture<WinRTResult>(interop, method, std::forward<Args>(args)...);
}
// For obtaining an object from an interop method on an instance. Example:
// winrt::UserActivitySession session = wil::capture_interop<winrt::UserActivitySession>(activity, &IUserActivityInterop::CreateSessionForWindow, hwnd);
template <typename WinRTResult, typename Interface, typename... InterfaceArgs, typename... Args>
auto capture_interop(winrt::Windows::Foundation::IUnknown const& o, HRESULT (__stdcall Interface::*method)(InterfaceArgs...), Args&&... args)
{
return winrt::capture<WinRTResult>(o.as<Interface>(), method, std::forward<Args>(args)...);
}
/** Holds a reference to the host C++/WinRT module to prevent it from being unloaded.
Normally, this is done by being in an IAsyncOperation coroutine or by holding a strong
reference to a C++/WinRT object hosted in the same module, but if you have neither,
you will need to hold a reference explicitly. For the WRL equivalent, see wrl_module_reference.
This can be used as a base, which permits EBO:
@code
struct NonWinrtObject : wil::winrt_module_reference
{
int value;
};
// DLL will not be unloaded as long as NonWinrtObject is still alive.
auto p = std::make_unique<NonWinrtObject>();
@endcode
Or it can be used as a member (with [[no_unique_address]] to avoid
occupying any memory):
@code
struct NonWinrtObject
{
int value;
[[no_unique_address]] wil::winrt_module_reference module_ref;
};
// DLL will not be unloaded as long as NonWinrtObject is still alive.
auto p = std::make_unique<NonWinrtObject>();
@endcode
If using it to prevent the host DLL from unloading while a thread
or threadpool work item is still running, create the object before
starting the thread, and pass it to the thread. This avoids a race
condition where the host DLL could get unloaded before the thread starts.
@code
std::thread([module_ref = wil::winrt_module_reference()]() { do_background_work(); });
// Don't do this (race condition)
std::thread([]() { wil::winrt_module_reference module_ref; do_background_work(); }); // WRONG
@endcode
Also useful in coroutines that neither capture DLL-hosted COM objects, nor are themselves
DLL-hosted COM objects. (If the coroutine returns IAsyncAction or captures a get_strong()
of its containing WinRT class, then the IAsyncAction or strong reference will itself keep
a strong reference to the host module.)
@code
winrt::fire_and_forget ContinueBackgroundWork()
{
// prevent DLL from unloading while we are running on a background thread.
// Do this before switching to the background thread.
wil::winrt_module_reference module_ref;
co_await winrt::resume_background();
do_background_work();
};
@endcode
*/
struct [[nodiscard]] winrt_module_reference
{
winrt_module_reference()
{
++winrt::get_module_lock();
}
winrt_module_reference(winrt_module_reference const&) : winrt_module_reference()
{
}
~winrt_module_reference()
{
--winrt::get_module_lock();
}
};
/** Implements a C++/WinRT class where some interfaces are conditionally supported.
@code
// Assume the existence of a class "Version2" which says whether
// the IMyThing2 interface should be supported.
struct Version2 { static bool IsEnabled(); };
// Declare implementation class which conditionally supports IMyThing2.
struct MyThing : wil::winrt_conditionally_implements<MyThingT<MyThing>,
Version2, IMyThing2>
{
// implementation goes here
};
@endcode
If `Version2::IsEnabled()` returns `false`, then the `QueryInterface`
for `IMyThing2` will fail.
Any interface not listed as conditional is assumed to be enabled unconditionally.
You can add additional Version / Interface pairs to the template parameter list.
Interfaces may be conditionalized on at most one Version class. If you need a
complex conditional, create a new helper class.
@code
// Helper class for testing two Versions.
struct Version2_or_greater {
static bool IsEnabled() { return Version2::IsEnabled() || Version3::IsEnabled(); }
};
// This implementation supports IMyThing2 if either Version2 or Version3 is enabled,
// and supports IMyThing3 only if Version3 is enabled.
struct MyThing : wil::winrt_conditionally_implements<MyThingT<MyThing>,
Version2_or_greater, IMyThing2, Version3, IMyThing3>
{
// implementation goes here
};
@endcode
*/
template <typename Implements, typename... Rest>
struct winrt_conditionally_implements : Implements
{
using Implements::Implements;
void* find_interface(winrt::guid const& iid) const noexcept override
{
static_assert(sizeof...(Rest) % 2 == 0, "Extra template parameters should come in groups of two");
if (is_enabled<0, std::tuple<Rest...>>(iid))
{
return Implements::find_interface(iid);
}
return nullptr;
}
private:
template <std::size_t index, typename Tuple>
static bool is_enabled(winrt::guid const& iid)
{
if constexpr (index >= std::tuple_size_v<Tuple>)
{
return true;
}
else
{
check_no_duplicates<1, index + 1, Tuple>();
return (iid == winrt::guid_of<std::tuple_element_t<index + 1, Tuple>>()) ? std::tuple_element_t<index, Tuple>::IsEnabled()
: is_enabled<index + 2, Tuple>(iid);
}
}
template <std::size_t index, std::size_t upto, typename Tuple>
static constexpr void check_no_duplicates()
{
if constexpr (index < upto)
{
static_assert(
!std::is_same_v<std::tuple_element_t<index, Tuple>, std::tuple_element_t<upto, Tuple>>,
"Duplicate interfaces found in winrt_conditionally_implements");
check_no_duplicates<index + 2, upto, Tuple>();
}
}
};
} // namespace wil
#endif // __WIL_CPPWINRT_INCLUDED

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Helpers that make authoring C++/WinRT components easier.
namespace wil
{
#ifndef __WIL_CPPWINRT_AUTHORING_PROPERTIES_INCLUDED
/// @cond
#define __WIL_CPPWINRT_AUTHORING_PROPERTIES_INCLUDED
namespace details
{
template <typename T>
struct single_threaded_property_storage
{
T m_value{};
single_threaded_property_storage() = default;
single_threaded_property_storage(const T& value) : m_value(value)
{
}
operator T&()
{
return m_value;
}
operator T const&() const
{
return m_value;
}
template <typename Q>
auto operator=(Q&& q)
{
m_value = wistd::forward<Q>(q);
return *this;
}
};
} // namespace details
/// @endcond
template <typename T>
struct single_threaded_property
: std::conditional_t<std::is_scalar_v<T> || std::is_final_v<T>, wil::details::single_threaded_property_storage<T>, T>
{
single_threaded_property() = default;
template <typename... TArgs>
single_threaded_property(TArgs&&... value) : base_type(std::forward<TArgs>(value)...)
{
}
using base_type =
std::conditional_t<std::is_scalar_v<T> || std::is_final_v<T>, wil::details::single_threaded_property_storage<T>, T>;
T operator()() const
{
return *this;
}
// This is the only setter exposed. We don't expose `operator()(Q&& q)`,
// since that is what C++/WinRT uses to implement public setters. Since
// single_threaded_property is intended for readonly properties, we
// don't want to expose that.
//
// To set the value of this property *internally* (within your
// implementation), use this `operator=`:
//
// MyProperty = 42;
// // MyProperty(42); // won't work
//
// For settable properties, use single_threaded_rw_property<T> instead.
template <typename Q>
auto& operator=(Q&& q)
{
static_cast<base_type&>(*this) = std::forward<Q>(q);
return *this;
}
};
template <typename T>
struct single_threaded_rw_property : single_threaded_property<T>
{
using base_type = single_threaded_property<T>;
template <typename... TArgs>
single_threaded_rw_property(TArgs&&... value) : base_type(std::forward<TArgs>(value)...)
{
}
using base_type::operator();
// needed in lieu of deducing-this
template <typename Q>
auto& operator()(Q&& q)
{
return *this = std::forward<Q>(q);
}
// needed in lieu of deducing-this
template <typename Q>
auto& operator=(Q&& q)
{
base_type::operator=(std::forward<Q>(q));
return *this;
}
};
#endif // __WIL_CPPWINRT_AUTHORING_PROPERTIES_INCLUDED
#if (!defined(__WIL_CPPWINRT_AUTHORING_INCLUDED_FOUNDATION) && defined(WINRT_Windows_Foundation_H)) || \
defined(WIL_DOXYGEN) // WinRT / XAML helpers
/// @cond
#define __WIL_CPPWINRT_AUTHORING_INCLUDED_FOUNDATION
namespace details
{
template <typename T>
struct event_base
{
winrt::event_token operator()(const T& handler)
{
return m_handler.add(handler);
}
auto operator()(const winrt::event_token& token) noexcept
{
return m_handler.remove(token);
}
template <typename... TArgs>
auto invoke(TArgs&&... args)
{
return m_handler(std::forward<TArgs>(args)...);
}
private:
winrt::event<T> m_handler;
};
} // namespace details
/// @endcond
/**
* @brief A default event handler that maps to
* [Windows.Foundation.EventHandler](https://docs.microsoft.com/uwp/api/windows.foundation.eventhandler-1).
* @tparam T The event data type.
*/
template <typename T>
struct untyped_event : wil::details::event_base<winrt::Windows::Foundation::EventHandler<T>>
{
};
/**
* @brief A default event handler that maps to
* [Windows.Foundation.TypedEventHandler](https://docs.microsoft.com/uwp/api/windows.foundation.typedeventhandler-2).
* @tparam T The event data type.
* @details Usage example:
* @code
* // In IDL, this corresponds to:
* // event Windows.Foundation.TypedEventHandler<ModalPage, String> OkClicked;
* wil::typed_event<MarkupSample::ModalPage, winrt::hstring> OkClicked;
* @endcode
*/
template <typename TSender, typename TArgs>
struct typed_event : wil::details::event_base<winrt::Windows::Foundation::TypedEventHandler<TSender, TArgs>>
{
};
#endif // !defined(__WIL_CPPWINRT_AUTHORING_INCLUDED_FOUNDATION) && defined(WINRT_Windows_Foundation_H)
#if (!defined(__WIL_CPPWINRT_AUTHORING_INCLUDED_XAML_DATA) && (defined(WINRT_Microsoft_UI_Xaml_Data_H) || defined(WINRT_Windows_UI_Xaml_Data_H))) || \
defined(WIL_DOXYGEN) // INotifyPropertyChanged helpers
/// @cond
#define __WIL_CPPWINRT_AUTHORING_INCLUDED_XAML_DATA
namespace details
{
#ifdef WINRT_Microsoft_UI_Xaml_Data_H
using Xaml_Data_PropertyChangedEventHandler = winrt::Microsoft::UI::Xaml::Data::PropertyChangedEventHandler;
using Xaml_Data_PropertyChangedEventArgs = winrt::Microsoft::UI::Xaml::Data::PropertyChangedEventArgs;
#elif defined(WINRT_Windows_UI_Xaml_Data_H)
using Xaml_Data_PropertyChangedEventHandler = winrt::Windows::UI::Xaml::Data::PropertyChangedEventHandler;
using Xaml_Data_PropertyChangedEventArgs = winrt::Windows::UI::Xaml::Data::PropertyChangedEventArgs;
#endif
} // namespace details
/// @endcond
/**
* @brief Helper base class to inherit from to have a simple implementation of
* [INotifyPropertyChanged](https://docs.microsoft.com/uwp/api/windows.ui.xaml.data.inotifypropertychanged).
* @tparam T CRTP type
* @details When you declare your class, make this class a base class and pass your class as a template parameter:
* @code
* struct MyPage : MyPageT<MyPage>, wil::notify_property_changed_base<MyPage>
* {
* wil::single_threaded_notifying_property<int> MyInt;
* MyPage() : INIT_NOTIFYING_PROPERTY(MyInt, 42) { }
* // or
* WIL_NOTIFYING_PROPERTY(int, MyInt, 42);
* };
* @endcode
*/
template <typename T, typename Xaml_Data_PropertyChangedEventHandler = wil::details::Xaml_Data_PropertyChangedEventHandler, typename Xaml_Data_PropertyChangedEventArgs = wil::details::Xaml_Data_PropertyChangedEventArgs>
struct notify_property_changed_base
{
using Type = T;
auto PropertyChanged(Xaml_Data_PropertyChangedEventHandler const& value)
{
return m_propertyChanged.add(value);
}
void PropertyChanged(winrt::event_token const& token)
{
m_propertyChanged.remove(token);
}
Type& self()
{
return *static_cast<Type*>(this);
}
/**
* @brief Raises a property change notification event
* @param name The name of the property
* @return
* @details Usage example\n
* C++
* @code
* void MyPage::DoSomething()
* {
* // modify MyInt
* // MyInt = ...
*
* // now send a notification to update the bound UI elements
* RaisePropertyChanged(L"MyInt");
* }
* @endcode
*/
auto RaisePropertyChanged(std::wstring_view name)
{
return m_propertyChanged(self(), Xaml_Data_PropertyChangedEventArgs{name});
}
protected:
winrt::event<Xaml_Data_PropertyChangedEventHandler> m_propertyChanged;
};
/**
* @brief Implements a property type with notifications
* @tparam T the property type
* @details Use the INIT_NOTIFY_PROPERTY macro to initialize this property in your class constructor. This will set up the
* right property name, and bind it to the `notify_property_changed_base` implementation.
*/
template <typename T, typename Xaml_Data_PropertyChangedEventHandler = wil::details::Xaml_Data_PropertyChangedEventHandler, typename Xaml_Data_PropertyChangedEventArgs = wil::details::Xaml_Data_PropertyChangedEventArgs>
struct single_threaded_notifying_property : single_threaded_rw_property<T>
{
using Type = T;
using base_type = single_threaded_rw_property<T>;
using base_type::operator();
template <typename Q>
auto& operator()(Q&& q)
{
return *this = std::forward<Q>(q);
}
template <typename Q>
auto& operator=(Q&& q)
{
if (q != this->operator()())
{
static_cast<base_type&>(*this) = std::forward<Q>(q);
if (auto strong = m_sender.get(); (m_npc != nullptr) && (strong != nullptr))
{
(*m_npc)(strong, Xaml_Data_PropertyChangedEventArgs{m_name});
}
}
return *this;
}
template <typename... TArgs>
single_threaded_notifying_property(
winrt::event<Xaml_Data_PropertyChangedEventHandler>* npc,
const winrt::Windows::Foundation::IInspectable& sender,
std::wstring_view name,
TArgs&&... args) :
single_threaded_rw_property<T>(std::forward<TArgs...>(args)...), m_name(name), m_npc(npc), m_sender(sender)
{
}
single_threaded_notifying_property(const single_threaded_notifying_property&) = default;
single_threaded_notifying_property(single_threaded_notifying_property&&) = default;
std::wstring_view Name() const noexcept
{
return m_name;
}
private:
std::wstring_view m_name;
winrt::event<Xaml_Data_PropertyChangedEventHandler>* m_npc;
winrt::weak_ref<winrt::Windows::Foundation::IInspectable> m_sender;
};
/**
* @def WIL_NOTIFYING_PROPERTY
* @brief use this to stamp out a property that calls RaisePropertyChanged upon changing its value. This is a zero-storage
* alternative to wil::single_threaded_notifying_property<T>.
* @details You can pass an initializer list for the initial property value in the variadic arguments to this macro.
*/
#define WIL_NOTIFYING_PROPERTY(type, name, ...) \
type m_##name{__VA_ARGS__}; \
auto name() const noexcept \
{ \
return m_##name; \
} \
auto& name(type value) \
{ \
if (m_##name != value) \
{ \
m_##name = std::move(value); \
RaisePropertyChanged(L"" #name); \
} \
return *this; \
}
/**
* @def INIT_NOTIFYING_PROPERTY
* @brief use this to initialize a wil::single_threaded_notifying_property in your class constructor.
*/
#define INIT_NOTIFYING_PROPERTY(NAME, VALUE) NAME(&m_propertyChanged, *this, L"" #NAME, VALUE)
#endif // !defined(__WIL_CPPWINRT_AUTHORING_INCLUDED_XAML_DATA) && (defined(WINRT_Microsoft_UI_Xaml_Data_H) || defined(WINRT_Windows_UI_Xaml_Data_H))
} // namespace wil

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Helpers for common patterns and tasks when using C++/WinRT.
#ifndef __WIL_CPPWINRT_HELPERS_DEFINED
#define __WIL_CPPWINRT_HELPERS_DEFINED
/// @cond
namespace wil::details
{
struct dispatcher_RunAsync
{
template <typename Dispatcher, typename... Args>
static void Schedule(Dispatcher const& dispatcher, Args&&... args)
{
dispatcher.RunAsync(std::forward<Args>(args)...);
}
};
struct dispatcher_TryEnqueue
{
template <typename Dispatcher, typename... Args>
static void Schedule(Dispatcher const& dispatcher, Args&&... args)
{
dispatcher.TryEnqueue(std::forward<Args>(args)...);
}
};
template <typename Dispatcher>
struct dispatcher_traits;
} // namespace wil::details
#if defined(_RESUMABLE_FUNCTIONS_SUPPORTED)
#include <experimental/coroutine>
namespace wil::details
{
template <typename T = void>
using coroutine_handle = std::experimental::coroutine_handle<T>;
}
#elif defined(__cpp_impl_coroutine)
#include <coroutine>
#if (__cpp_lib_coroutine >= 201902L)
namespace wil::details
{
template <typename T = void>
using coroutine_handle = std::coroutine_handle<T>;
}
#endif // __cpp_lib_coroutine
#endif // __cpp_impl_coroutine
/// @endcond
#if defined(_RESUMABLE_FUNCTIONS_SUPPORTED) || \
(defined(__cpp_impl_coroutine) && defined(__cpp_lib_coroutine) && (__cpp_lib_coroutine >= 201902L))
/// @cond
namespace wil::details
{
struct dispatched_handler_state
{
details::coroutine_handle<> handle{};
bool orphaned = false;
};
struct dispatcher_handler
{
dispatcher_handler(dispatched_handler_state* state) : m_state(state)
{
}
dispatcher_handler(dispatcher_handler&& other) noexcept : m_state(std::exchange(other.m_state, {}))
{
}
~dispatcher_handler()
{
if (m_state && m_state->handle)
{
m_state->orphaned = true;
Complete();
}
}
void operator()()
{
Complete();
}
void Complete()
{
auto state = std::exchange(m_state, nullptr);
std::exchange(state->handle, {}).resume();
}
dispatched_handler_state* m_state;
};
} // namespace wil::details
/// @endcond
namespace wil
{
//! Resumes coroutine execution on the thread associated with the dispatcher, or throws
//! an exception (from an arbitrary thread) if unable. Supported dispatchers are
//! Windows.System.DispatcherQueue, Microsoft.System.DispatcherQueue,
//! Microsoft.UI.Dispatching.DispatcherQueue, and Windows.UI.Core.CoreDispatcher,
//! but you must include the corresponding <winrt/Namespace.h> header before including
//! wil/cppwinrt_helpers.h. It is okay to include wil/cppwinrt_helpers.h multiple times:
//! support will be enabled for any winrt/Namespace.h headers that were included since
//! the previous inclusion of wil/cppwinrt_headers.h.
template <typename Dispatcher>
[[nodiscard]] auto resume_foreground(
Dispatcher const& dispatcher,
typename details::dispatcher_traits<Dispatcher>::Priority priority = details::dispatcher_traits<Dispatcher>::Priority::Normal)
{
using Traits = details::dispatcher_traits<Dispatcher>;
using Priority = typename Traits::Priority;
using Handler = typename Traits::Handler;
struct awaitable
{
awaitable(Dispatcher const& dispatcher, Priority priority) noexcept : m_dispatcher(dispatcher), m_priority(priority)
{
}
bool await_ready() const noexcept
{
return false;
}
void await_suspend(details::coroutine_handle<> handle)
{
m_state.handle = handle;
Handler handler{details::dispatcher_handler(&m_state)};
try
{
// The return value of Schedule is not reliable. Use the dispatcher_handler destructor
// to detect whether the work item failed to run.
Traits::Scheduler::Schedule(m_dispatcher, m_priority, handler);
}
catch (...)
{
m_state.handle = nullptr; // the exception will resume the coroutine, so the handler shouldn't do it
throw;
}
}
void await_resume() const
{
if (m_state.orphaned)
{
throw winrt::hresult_error(static_cast<winrt::hresult>(0x800701ab)); // HRESULT_FROM_WIN32(ERROR_NO_TASK_QUEUE)
}
}
private:
Dispatcher const& m_dispatcher;
Priority const m_priority;
details::dispatched_handler_state m_state;
};
return awaitable{dispatcher, priority};
}
} // namespace wil
#endif // Coroutines are supported
#endif // __WIL_CPPWINRT_HELPERS_DEFINED
/// @cond
#if defined(WINRT_Windows_UI_Core_H) && !defined(__WIL_CPPWINRT_WINDOWS_UI_CORE_HELPERS)
#define __WIL_CPPWINRT_WINDOWS_UI_CORE_HELPERS
namespace wil::details
{
template <>
struct dispatcher_traits<winrt::Windows::UI::Core::CoreDispatcher>
{
using Priority = winrt::Windows::UI::Core::CoreDispatcherPriority;
using Handler = winrt::Windows::UI::Core::DispatchedHandler;
using Scheduler = dispatcher_RunAsync;
};
} // namespace wil::details
#endif // __WIL_CPPWINRT_WINDOWS_UI_CORE_HELPERS
#if defined(WINRT_Windows_System_H) && !defined(__WIL_CPPWINRT_WINDOWS_SYSTEM_HELPERS)
#define __WIL_CPPWINRT_WINDOWS_SYSTEM_HELPERS
namespace wil::details
{
template <>
struct dispatcher_traits<winrt::Windows::System::DispatcherQueue>
{
using Priority = winrt::Windows::System::DispatcherQueuePriority;
using Handler = winrt::Windows::System::DispatcherQueueHandler;
using Scheduler = dispatcher_TryEnqueue;
};
} // namespace wil::details
#endif // __WIL_CPPWINRT_WINDOWS_SYSTEM_HELPERS
#if defined(WINRT_Microsoft_System_H) && !defined(__WIL_CPPWINRT_MICROSOFT_SYSTEM_HELPERS)
#define __WIL_CPPWINRT_MICROSOFT_SYSTEM_HELPERS
namespace wil::details
{
template <>
struct dispatcher_traits<winrt::Microsoft::System::DispatcherQueue>
{
using Priority = winrt::Microsoft::System::DispatcherQueuePriority;
using Handler = winrt::Microsoft::System::DispatcherQueueHandler;
using Scheduler = dispatcher_TryEnqueue;
};
} // namespace wil::details
#endif // __WIL_CPPWINRT_MICROSOFT_SYSTEM_HELPERS
#if defined(WINRT_Microsoft_UI_Dispatching_H) && !defined(__WIL_CPPWINRT_MICROSOFT_UI_DISPATCHING_HELPERS)
#define __WIL_CPPWINRT_MICROSOFT_UI_DISPATCHING_HELPERS
namespace wil::details
{
template <>
struct dispatcher_traits<winrt::Microsoft::UI::Dispatching::DispatcherQueue>
{
using Priority = winrt::Microsoft::UI::Dispatching::DispatcherQueuePriority;
using Handler = winrt::Microsoft::UI::Dispatching::DispatcherQueueHandler;
using Scheduler = dispatcher_TryEnqueue;
};
} // namespace wil::details
#endif // __WIL_CPPWINRT_MICROSOFT_UI_DISPATCHING_HELPERS
/// @endcond
#if (defined(WINRT_Windows_Foundation_Collections_H) && !defined(__WIL_CPPWINRT_WINDOWS_FOUNDATION_COLLECTION_HELPERS)) || \
defined(WIL_DOXYGEN)
/// @cond
#define __WIL_CPPWINRT_WINDOWS_FOUNDATION_COLLECTION_HELPERS
/// @endcond
namespace wil
{
/// @cond
namespace details
{
template <typename T>
struct is_winrt_vector_like
{
private:
template <
typename U,
typename = decltype(std::declval<U>().GetMany(std::declval<U>().Size(), winrt::array_view<decltype(std::declval<U>().GetAt(0))>{}))>
static constexpr bool get_value(int)
{
return true;
}
template <typename>
static constexpr bool get_value(...)
{
return false;
}
public:
static constexpr bool value = get_value<T>(0);
};
template <typename T>
struct is_winrt_iterator_like
{
private:
template <typename U, typename = decltype(std::declval<U>().GetMany(winrt::array_view<decltype(std::declval<U>().Current())>{}))>
static constexpr bool get_value(int)
{
return true;
}
template <typename>
static constexpr bool get_value(...)
{
return false;
}
public:
static constexpr bool value = get_value<T>(0);
};
template <typename T>
constexpr T empty() noexcept
{
if constexpr (std::is_base_of_v<winrt::Windows::Foundation::IUnknown, T>)
{
return nullptr;
}
else
{
return {};
}
}
} // namespace details
/// @endcond
/** Converts C++ / WinRT vectors, iterators, and iterables to std::vector by requesting the
collection's data in bulk. This can be more efficient in terms of IPC cost than iteratively
processing the collection.
@code
winrt::IVector<winrt::hstring> collection = GetCollection();
std::vector<winrt::hstring> allData = wil::to_vector(collection); // read all data from collection
for (winrt::hstring const& item : allData)
{
// use item
}
@endcode
Can be used for IVector<T>, IVectorView<T>, IIterable<T>, IIterator<T>, and any type or
interface that C++/WinRT projects those interfaces for (PropertySet, IMap<T,K>, etc.)
Iterable-only types fetch content in units of 64. When used with an iterator, the returned
vector contains the iterator's current position and any others after it.
*/
template <typename TSrc>
auto to_vector(TSrc const& src)
{
if constexpr (details::is_winrt_vector_like<TSrc>::value)
{
using T = decltype(src.GetAt(0));
std::vector<T> result;
if (auto expected = src.Size())
{
result.resize(expected + 1, details::empty<T>());
auto actual = src.GetMany(0, result);
if (actual > expected)
{
throw winrt::hresult_changed_state();
}
result.resize(actual, details::empty<T>());
}
return result;
}
else if constexpr (details::is_winrt_iterator_like<TSrc>::value)
{
using T = decltype(src.Current());
std::vector<T> result;
constexpr uint32_t chunkSize = 64;
while (true)
{
auto const lastSize = result.size();
result.resize(lastSize + chunkSize, details::empty<T>());
auto fetched = src.GetMany({result.data() + lastSize, result.data() + lastSize + chunkSize});
if (fetched < chunkSize)
{
result.resize(lastSize + fetched, details::empty<T>());
break;
}
}
return result;
}
else
{
return to_vector(src.First());
}
}
} // namespace wil
#endif
#if (defined(WINRT_Windows_UI_H) && defined(_WINDOWS_UI_INTEROP_H_) && !defined(__WIL_CPPWINRT_WINDOWS_UI_INTEROP_HELPERS)) || \
defined(WIL_DOXYGEN)
/// @cond
#define __WIL_CPPWINRT_WINDOWS_UI_INTEROP_HELPERS
/// @endcond
#if !defined(____x_ABI_CWindows_CFoundation_CIClosable_FWD_DEFINED__) && !defined(MIDL_NS_PREFIX)
#pragma push_macro("ABI")
#undef ABI
#define ABI
#endif
namespace wil
{
#if defined(NTDDI_VERSION) && (NTDDI_VERSION >= NTDDI_WIN10_CU)
//! The following methods require that you include both <winrt/Windows.UI.h>
//! <Windows.UI.Interop.h> before including wil/cppwinrt_helpers.h, and that NTDDI_VERSION
//! is at least NTDDI_WIN10_CU. It is okay to include wil/cppwinrt_helpers.h multiple times:
//! support will be enabled for any headers that were included since the previous inclusion
//! of wil/cppwinrt_headers.h.
inline winrt::Windows::UI::WindowId GetWindowIdFromWindow(HWND hwnd)
{
ABI::Windows::UI::WindowId abiWindowId;
winrt::check_hresult(::GetWindowIdFromWindow(hwnd, &abiWindowId));
return winrt::Windows::UI::WindowId{abiWindowId.Value};
}
inline HWND GetWindowFromWindowId(winrt::Windows::UI::WindowId windowId)
{
HWND hwnd;
winrt::check_hresult(::GetWindowFromWindowId({windowId.Value}, &hwnd));
return hwnd;
}
#endif /*defined(NTDDI_VERSION) && (NTDDI_VERSION >= NTDDI_WIN10_CU)*/
} // namespace wil
#if !defined(____x_ABI_CWindows_CFoundation_CIClosable_FWD_DEFINED__) && !defined(MIDL_NS_PREFIX)
#pragma pop_macro("ABI")
#endif
#endif // __WIL_CPPWINRT_WINDOWS_UI_INTEROP_HELPERS

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Provides interoperability between C++/WinRT types and the WRL Module system.
#ifndef __WIL_CPPWINRT_WRL_INCLUDED
#define __WIL_CPPWINRT_WRL_INCLUDED
#include "cppwinrt.h"
#include <winrt/base.h>
#include "result_macros.h"
#include <wrl/module.h>
// wil::wrl_factory_for_winrt_com_class provides interopability between a
// C++/WinRT class and the WRL Module system, allowing the winrt class to be
// CoCreatable.
//
// Usage:
// - In your cpp, add:
// CoCreatableCppWinRtClass(className)
//
// - In the dll.cpp (or equivalent) for the module containing your class, add:
// CoCreatableClassWrlCreatorMapInclude(className)
//
namespace wil
{
/// @cond
namespace details
{
template <typename TCppWinRTClass>
class module_count_wrapper : public TCppWinRTClass
{
public:
module_count_wrapper()
{
if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
{
modulePtr->IncrementObjectCount();
}
}
virtual ~module_count_wrapper()
{
if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
{
modulePtr->DecrementObjectCount();
}
}
};
} // namespace details
/// @endcond
template <typename TCppWinRTClass>
class wrl_factory_for_winrt_com_class : public ::Microsoft::WRL::ClassFactory<>
{
public:
IFACEMETHODIMP CreateInstance(_In_opt_ ::IUnknown* unknownOuter, REFIID riid, _COM_Outptr_ void** object) noexcept
try
{
*object = nullptr;
RETURN_HR_IF(CLASS_E_NOAGGREGATION, unknownOuter != nullptr);
return winrt::make<details::module_count_wrapper<TCppWinRTClass>>().as(riid, object);
}
CATCH_RETURN()
};
} // namespace wil
#define CoCreatableCppWinRtClass(className) \
CoCreatableClassWithFactory(className, ::wil::wrl_factory_for_winrt_com_class<className>)
#endif // __WIL_CPPWINRT_WRL_INCLUDED

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! WIL Error Handling Helpers: supporting file defining a family of macros and functions designed to uniformly handle errors
//! across return codes, fail fast, exceptions and logging for NTSTATUS values.
#ifndef __WIL_NT_RESULTMACROS_INCLUDED
#define __WIL_NT_RESULTMACROS_INCLUDED
#include "result_macros.h"
// Helpers for return macros
/// @cond
#define __NT_RETURN_NTSTATUS(status, str) \
__WI_SUPPRESS_4127_S do \
{ \
NTSTATUS __status = (status); \
if (FAILED_NTSTATUS(__status)) \
{ \
__R_FN(Return_NtStatus)(__R_INFO(str) __status); \
} \
return __status; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __NT_RETURN_NTSTATUS_MSG(status, str, fmt, ...) \
__WI_SUPPRESS_4127_S do \
{ \
NTSTATUS __status = (status); \
if (FAILED_NTSTATUS(__status)) \
{ \
__R_FN(Return_NtStatusMsg)(__R_INFO(str) __status, __WI_CHECK_MSG_FMT(fmt, ##__VA_ARGS__)); \
} \
return __status; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
/// @endcond
//*****************************************************************************
// Macros for returning failures as NTSTATUS
//*****************************************************************************
// Always returns a known result (NTSTATUS) - always logs failures
#define NT_RETURN_NTSTATUS(status) __NT_RETURN_NTSTATUS(wil::verify_ntstatus(status), #status)
// Always returns a known failure (NTSTATUS) - always logs a var-arg message on failure
#define NT_RETURN_NTSTATUS_MSG(status, fmt, ...) \
__NT_RETURN_NTSTATUS_MSG(wil::verify_ntstatus(status), #status, fmt, ##__VA_ARGS__)
// Conditionally returns failures (NTSTATUS) - always logs failures
#define NT_RETURN_IF_NTSTATUS_FAILED(status) \
__WI_SUPPRESS_4127_S do \
{ \
const auto __statusRet = wil::verify_ntstatus(status); \
if (FAILED_NTSTATUS(__statusRet)) \
{ \
__NT_RETURN_NTSTATUS(__statusRet, #status); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
// Conditionally returns failures (NTSTATUS) - always logs a var-arg message on failure
#define NT_RETURN_IF_NTSTATUS_FAILED_MSG(status, fmt, ...) \
__WI_SUPPRESS_4127_S do \
{ \
const auto __statusRet = wil::verify_ntstatus(status); \
if (FAILED_NTSTATUS(__statusRet)) \
{ \
__NT_RETURN_NTSTATUS_MSG(__statusRet, #status, fmt, ##__VA_ARGS__); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
//*****************************************************************************
// Macros to catch and convert exceptions on failure
//*****************************************************************************
// Use these macros *within* a catch (...) block to handle exceptions
#define NT_RETURN_CAUGHT_EXCEPTION() return __R_FN(Nt_Return_CaughtException)(__R_INFO_ONLY(nullptr))
#define NT_RETURN_CAUGHT_EXCEPTION_MSG(fmt, ...) \
return __R_FN(Nt_Return_CaughtExceptionMsg)(__R_INFO(nullptr) __WI_CHECK_MSG_FMT(fmt, ##__VA_ARGS__))
// Use these macros in place of a catch block to handle exceptions
#define NT_CATCH_RETURN() \
catch (...) \
{ \
NT_RETURN_CAUGHT_EXCEPTION(); \
}
#define NT_CATCH_RETURN_MSG(fmt, ...) \
catch (...) \
{ \
NT_RETURN_CAUGHT_EXCEPTION_MSG(fmt, ##__VA_ARGS__); \
}
namespace wil
{
//*****************************************************************************
// Public Helpers that catch -- mostly only enabled when exceptions are enabled
//*****************************************************************************
// StatusFromCaughtException is a function that is meant to be called from within a catch(...) block. Internally
// it re-throws and catches the exception to convert it to an NTSTATUS. If an exception is of an unrecognized type
// the function will fail fast.
//
// try
// {
// // Code
// }
// catch (...)
// {
// status = wil::StatusFromCaughtException();
// }
_Always_(_Post_satisfies_(return < 0)) __declspec(noinline) inline NTSTATUS StatusFromCaughtException() WI_NOEXCEPT
{
bool isNormalized = false;
NTSTATUS status = STATUS_SUCCESS;
if (details::g_pfnResultFromCaughtExceptionInternal)
{
status = details::g_pfnResultFromCaughtExceptionInternal(nullptr, 0, &isNormalized).status;
}
if (FAILED_NTSTATUS(status))
{
return status;
}
// Caller bug: an unknown exception was thrown
__WIL_PRIVATE_FAIL_FAST_HR_IF(__HRESULT_FROM_WIN32(ERROR_UNHANDLED_EXCEPTION), g_fResultFailFastUnknownExceptions);
return wil::details::HrToNtStatus(__HRESULT_FROM_WIN32(ERROR_UNHANDLED_EXCEPTION));
}
/// @cond
namespace details
{
template <FailureType>
__declspec(noinline) inline NTSTATUS
ReportStatus_CaughtException(__R_FN_PARAMS_FULL, SupportedExceptions supported = SupportedExceptions::Default);
template <FailureType>
__declspec(noinline) inline NTSTATUS
ReportStatus_CaughtExceptionMsg(__R_FN_PARAMS_FULL, _Printf_format_string_ PCSTR formatString, va_list argList);
namespace __R_NS_NAME
{
#ifdef WIL_ENABLE_EXCEPTIONS
__R_DIRECT_METHOD(NTSTATUS, Nt_Return_CaughtException)(__R_DIRECT_FN_PARAMS_ONLY) WI_NOEXCEPT
{
__R_FN_LOCALS;
return wil::details::ReportStatus_CaughtException<FailureType::Return>(__R_DIRECT_FN_CALL_ONLY);
}
__R_DIRECT_METHOD(NTSTATUS, Nt_Return_CaughtExceptionMsg)
(__R_DIRECT_FN_PARAMS _Printf_format_string_ PCSTR formatString, ...) WI_NOEXCEPT
{
va_list argList;
va_start(argList, formatString);
__R_FN_LOCALS;
return wil::details::ReportStatus_CaughtExceptionMsg<FailureType::Return>(__R_DIRECT_FN_CALL formatString, argList);
}
#endif
} // namespace __R_NS_NAME
template <FailureType T>
__declspec(noinline) inline NTSTATUS ReportStatus_CaughtException(__R_FN_PARAMS_FULL, SupportedExceptions supported)
{
wchar_t message[2048];
message[0] = L'\0';
return ReportFailure_CaughtExceptionCommon<T>(__R_FN_CALL_FULL, message, ARRAYSIZE(message), supported).status;
}
template <>
__declspec(noinline) inline NTSTATUS ReportStatus_CaughtException<FailureType::FailFast>(__R_FN_PARAMS_FULL, SupportedExceptions supported)
{
wchar_t message[2048];
message[0] = L'\0';
RESULT_NORETURN_RESULT(
ReportFailure_CaughtExceptionCommon<FailureType::FailFast>(__R_FN_CALL_FULL, message, ARRAYSIZE(message), supported).status);
}
template <>
__declspec(noinline) inline NTSTATUS ReportStatus_CaughtException<FailureType::Exception>(__R_FN_PARAMS_FULL, SupportedExceptions supported)
{
wchar_t message[2048];
message[0] = L'\0';
RESULT_NORETURN_RESULT(
ReportFailure_CaughtExceptionCommon<FailureType::Exception>(__R_FN_CALL_FULL, message, ARRAYSIZE(message), supported).status);
}
template <FailureType T>
__declspec(noinline) inline NTSTATUS
ReportStatus_CaughtExceptionMsg(__R_FN_PARAMS_FULL, _Printf_format_string_ PCSTR formatString, va_list argList)
{
// Pre-populate the buffer with our message, the exception message will be added to it...
wchar_t message[2048];
PrintLoggingMessage(message, ARRAYSIZE(message), formatString, argList);
StringCchCatW(message, ARRAYSIZE(message), L" -- ");
return ReportFailure_CaughtExceptionCommon<T>(__R_FN_CALL_FULL, message, ARRAYSIZE(message), SupportedExceptions::Default).status;
}
template <>
__declspec(noinline) inline NTSTATUS ReportStatus_CaughtExceptionMsg<FailureType::FailFast>(
__R_FN_PARAMS_FULL, _Printf_format_string_ PCSTR formatString, va_list argList)
{
// Pre-populate the buffer with our message, the exception message will be added to it...
wchar_t message[2048];
PrintLoggingMessage(message, ARRAYSIZE(message), formatString, argList);
StringCchCatW(message, ARRAYSIZE(message), L" -- ");
RESULT_NORETURN_RESULT(ReportFailure_CaughtExceptionCommon<FailureType::FailFast>(
__R_FN_CALL_FULL, message, ARRAYSIZE(message), SupportedExceptions::Default)
.status);
}
template <>
__declspec(noinline) inline NTSTATUS ReportStatus_CaughtExceptionMsg<FailureType::Exception>(
__R_FN_PARAMS_FULL, _Printf_format_string_ PCSTR formatString, va_list argList)
{
// Pre-populate the buffer with our message, the exception message will be added to it...
wchar_t message[2048];
PrintLoggingMessage(message, ARRAYSIZE(message), formatString, argList);
StringCchCatW(message, ARRAYSIZE(message), L" -- ");
RESULT_NORETURN_RESULT(ReportFailure_CaughtExceptionCommon<FailureType::Exception>(
__R_FN_CALL_FULL, message, ARRAYSIZE(message), SupportedExceptions::Default)
.status);
}
} // namespace details
/// @endcond
} // namespace wil
#endif // __WIL_NT_RESULTMACROS_INCLUDED

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! WIL Error Handling Helpers: supporting file enabling the originating of errors to produce better crash dumps
// Note: When origination is enabled by including this file, origination is done as part of the RETURN_* and THROW_* macros.
// Before originating a new error we will observe whether there is already an error payload associated with the current thread. If
// there is, and the HRESULTs match, then a new error will not be originated. Otherwise we will overwrite it with a new
// origination. The ABI boundary for WinRT APIs will check the per-thread error information. The act of checking the error
// clears it, so there should be minimal risk of failing to originate distinct errors simply because the HRESULTs match.
//
// For THROW_ macros we will examine the thread-local error storage once per throw. So typically once, with additional calls if
// the exception is caught and re-thrown.
//
// For RETURN_ macros we will have to examine the thread-local error storage once per frame as the call stack unwinds. Because
// error conditions -should- be uncommon the performance impact of checking TLS should be minimal. The more expensive part is
// originating the error because it must capture the entire stack and some additional data.
#ifndef __WIL_RESULT_ORIGINATE_INCLUDED
#define __WIL_RESULT_ORIGINATE_INCLUDED
#include "result.h"
#include <OleAuto.h> // RestrictedErrorInfo uses BSTRs :(
#include <winstring.h>
#include "resource.h"
#include "com.h"
#include <roerrorapi.h>
namespace wil
{
/// @cond
namespace details
{
// Note: The name must begin with "Raise" so that the !analyze auto-bucketing will ignore this stack frame. Otherwise this line of code gets all the blame.
inline void __stdcall RaiseRoOriginateOnWilExceptions(wil::FailureInfo const& failure) WI_NOEXCEPT
{
if ((failure.type == FailureType::Return) || (failure.type == FailureType::Exception))
{
bool shouldOriginate = true;
wil::com_ptr_nothrow<IRestrictedErrorInfo> restrictedErrorInformation;
if (GetRestrictedErrorInfo(&restrictedErrorInformation) == S_OK)
{
// This thread already has an error origination payload. Don't originate again if it has the same HRESULT that we
// are observing right now.
wil::unique_bstr descriptionUnused;
HRESULT existingHr = failure.hr;
wil::unique_bstr restrictedDescriptionUnused;
wil::unique_bstr capabilitySidUnused;
if (SUCCEEDED(restrictedErrorInformation->GetErrorDetails(
&descriptionUnused, &existingHr, &restrictedDescriptionUnused, &capabilitySidUnused)))
{
shouldOriginate = (failure.hr != existingHr);
}
}
if (shouldOriginate)
{
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
wil::unique_hmodule errorModule;
if (GetModuleHandleExW(0, L"api-ms-win-core-winrt-error-l1-1-1.dll", &errorModule))
{
auto pfn = reinterpret_cast<decltype(&::RoOriginateErrorW)>(GetProcAddress(errorModule.get(), "RoOriginateErrorW"));
if (pfn != nullptr)
{
pfn(failure.hr, 0, failure.pszMessage);
}
}
#else // DESKTOP | SYSTEM
::RoOriginateErrorW(failure.hr, 0, failure.pszMessage);
#endif // DESKTOP | SYSTEM
}
else if (restrictedErrorInformation)
{
// GetRestrictedErrorInfo returns ownership of the error information. If we aren't originating, and an error was
// already present, then we need to restore the error information for later observation.
SetRestrictedErrorInfo(restrictedErrorInformation.get());
}
}
}
// This method will check for the presence of stowed exception data on the current thread. If such data exists, and the
// HRESULT matches the current failure, then we will call RoFailFastWithErrorContext. RoFailFastWithErrorContext in this
// situation will result in -VASTLY- improved crash bucketing. It is hard to express just how much better. In other cases we
// just return and the calling method fails fast the same way it always has.
inline void __stdcall FailfastWithContextCallback(wil::FailureInfo const& failure) WI_NOEXCEPT
{
wil::com_ptr_nothrow<IRestrictedErrorInfo> restrictedErrorInformation;
if (GetRestrictedErrorInfo(&restrictedErrorInformation) == S_OK)
{
wil::unique_bstr descriptionUnused;
HRESULT existingHr = failure.hr;
wil::unique_bstr restrictedDescriptionUnused;
wil::unique_bstr capabilitySidUnused;
if (SUCCEEDED(restrictedErrorInformation->GetErrorDetails(
&descriptionUnused, &existingHr, &restrictedDescriptionUnused, &capabilitySidUnused)) &&
(existingHr == failure.hr))
{
// GetRestrictedErrorInfo returns ownership of the error information. We want it to be available for
// RoFailFastWithErrorContext so we must restore it via SetRestrictedErrorInfo first.
SetRestrictedErrorInfo(restrictedErrorInformation.get());
RoFailFastWithErrorContext(existingHr);
}
else
{
// The error didn't match the current failure. Put it back in thread-local storage even though we aren't failing
// fast in this method, so it is available in the debugger just-in-case.
SetRestrictedErrorInfo(restrictedErrorInformation.get());
}
}
}
} // namespace details
/// @endcond
} // namespace wil
// Automatically call RoOriginateError upon error origination by including this file
WI_HEADER_INITITALIZATION_FUNCTION(ResultStowedExceptionInitialize, [] {
::wil::SetOriginateErrorCallback(::wil::details::RaiseRoOriginateOnWilExceptions);
::wil::SetFailfastWithContextCallback(::wil::details::FailfastWithContextCallback);
return 1;
})
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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Helpers for invoking RPC functions and translating structured exceptions to HRESULTs or C++ exceptions
#ifndef __WIL_RPC_HELPERS_INCLUDED
#define __WIL_RPC_HELPERS_INCLUDED
#include "result.h"
#include "resource.h"
#include "wistd_functional.h"
#include "wistd_type_traits.h"
namespace wil
{
/// @cond
namespace details
{
// This call-adapter template converts a void-returning 'wistd::invoke' into
// an HRESULT-returning 'wistd::invoke' that emits S_OK. It can be eliminated
// with 'if constexpr' when C++17 is in wide use.
template <typename TReturnType>
struct call_adapter
{
template <typename... TArgs>
static HRESULT call(TArgs&&... args)
{
return wistd::invoke(wistd::forward<TArgs>(args)...);
}
};
template <>
struct call_adapter<void>
{
template <typename... TArgs>
static HRESULT call(TArgs&&... args)
{
wistd::invoke(wistd::forward<TArgs>(args)...);
return S_OK;
}
};
// Some RPC exceptions are already HRESULTs. Others are in the regular Win32
// error space. If the incoming exception code isn't an HRESULT, wrap it.
constexpr HRESULT map_rpc_exception(DWORD code)
{
return IS_ERROR(code) ? code : __HRESULT_FROM_WIN32(code);
}
} // namespace details
/// @endcond
/** Invokes an RPC method, mapping structured exceptions to HRESULTs
Failures encountered by the RPC infrastructure (such as server crashes, authentication
errors, client parameter issues, etc.) are emitted by raising a structured exception from
within the RPC machinery. This method wraps the requested call in the usual RpcTryExcept,
RpcTryCatch, and RpcEndExcept sequence then maps the exceptions to HRESULTs for the usual
flow control machinery to use.
Many RPC methods are defined as returning HRESULT themselves, where the HRESULT indicates
the result of the _work_. HRESULTs returned by a successful completion of the _call_ are
returned as-is.
RPC methods that have a return type of 'void' are mapped to returning S_OK when the _call_
completes successfully.
For example, consider an RPC interface method defined in idl as:
~~~
HRESULT GetKittenState([in, ref, string] const wchar_t* name, [out, retval] KittenState** state);
~~~
To call this method, use:
~~~
wil::unique_rpc_binding binding = // typically gotten elsewhere;
wil::unique_midl_ptr<KittenState> state;
HRESULT hr = wil::invoke_rpc_nothrow(GetKittenState, binding.get(), L"fluffy", state.put());
RETURN_IF_FAILED(hr);
~~~
*/
template <typename... TCall>
HRESULT invoke_rpc_nothrow(TCall&&... args) WI_NOEXCEPT
{
RpcTryExcept
{
// Note: this helper type can be removed with C++17 enabled via
// 'if constexpr(wistd::is_same_v<void, result_t>)'
using result_t = typename wistd::__invoke_of<TCall...>::type;
RETURN_IF_FAILED(details::call_adapter<result_t>::call(wistd::forward<TCall>(args)...));
return S_OK;
}
RpcExcept(RpcExceptionFilter(RpcExceptionCode()))
{
RETURN_HR(details::map_rpc_exception(RpcExceptionCode()));
}
RpcEndExcept
}
/** Invokes an RPC method, mapping structured exceptions to HRESULTs
Failures encountered by the RPC infrastructure (such as server crashes, authentication
errors, client parameter issues, etc.) are emitted by raising a structured exception from
within the RPC machinery. This method wraps the requested call in the usual RpcTryExcept,
RpcTryCatch, and RpcEndExcept sequence then maps the exceptions to HRESULTs for the usual
flow control machinery to use.
Some RPC methods return results (such as a state enumeration or other value) directly in
their signature. This adapter writes that result into a caller-provided object then
returns S_OK.
For example, consider an RPC interface method defined in idl as:
~~~
GUID GetKittenId([in, ref, string] const wchar_t* name);
~~~
To call this method, use:
~~~
wil::unique_rpc_binding binding = // typically gotten elsewhere;
GUID id;
HRESULT hr = wil::invoke_rpc_result_nothrow(id, GetKittenId, binding.get(), L"fluffy");
RETURN_IF_FAILED(hr);
~~~
*/
template <typename TResult, typename... TCall>
HRESULT invoke_rpc_result_nothrow(TResult& result, TCall&&... args) WI_NOEXCEPT
{
RpcTryExcept
{
result = wistd::invoke(wistd::forward<TCall>(args)...);
return S_OK;
}
RpcExcept(RpcExceptionFilter(RpcExceptionCode()))
{
RETURN_HR(details::map_rpc_exception(RpcExceptionCode()));
}
RpcEndExcept
}
/// @cond
namespace details
{
// Provides an adapter around calling the context-handle-close method on an
// RPC interface, which itself is an RPC call.
template <typename TStorage, typename close_fn_t, close_fn_t close_fn>
struct rpc_closer_t
{
static void Close(TStorage arg) WI_NOEXCEPT
{
LOG_IF_FAILED(invoke_rpc_nothrow(close_fn, &arg));
}
};
} // namespace details
/// @endcond
/** Manages explicit RPC context handles
Explicit RPC context handles are used in many RPC interfaces. Most interfaces with
context handles have an explicit `FooClose([in, out] CONTEXT*)` method that lets
the server close out the context handle. As the close method itself is an RPC call,
it can fail and raise a structured exception.
This type routes the context-handle-specific `Close` call through the `invoke_rpc_nothrow`
helper, ensuring correct cleanup and lifecycle management.
@code
// Assume the interface has two methods:
// HRESULT OpenFoo([in] handle_t binding, [out] FOO_CONTEXT*);
// HRESULT UseFoo([in] FOO_CONTEXT context;
// void CloseFoo([in, out] PFOO_CONTEXT);
using unique_foo_context = wil::unique_rpc_context_handle<FOO_CONTEXT, decltype(&CloseFoo), CloseFoo>;
unique_foo_context context;
RETURN_IF_FAILED(wil::invoke_rpc_nothrow(OpenFoo, m_binding.get(), context.put()));
RETURN_IF_FAILED(wil::invoke_rpc_nothrow(UseFoo, context.get()));
context.reset();
@endcode
*/
template <typename TContext, typename close_fn_t, close_fn_t close_fn>
using unique_rpc_context_handle =
unique_any<TContext, decltype(&details::rpc_closer_t<TContext, close_fn_t, close_fn>::Close), details::rpc_closer_t<TContext, close_fn_t, close_fn>::Close>;
#ifdef WIL_ENABLE_EXCEPTIONS
/** Invokes an RPC method, mapping structured exceptions to C++ exceptions
See `wil::invoke_rpc_nothrow` for additional information. Failures during the _call_
and those returned by the _method_ are mapped to HRESULTs and thrown inside a
wil::ResultException. Using the example RPC method provided above:
@code
wil::unique_midl_ptr<KittenState> state;
wil::invoke_rpc(GetKittenState, binding.get(), L"fluffy", state.put());
// use 'state'
@endcode
*/
template <typename... TCall>
void invoke_rpc(TCall&&... args)
{
THROW_IF_FAILED(invoke_rpc_nothrow(wistd::forward<TCall>(args)...));
}
/** Invokes an RPC method, mapping structured exceptions to C++ exceptions
See `wil::invoke_rpc_result_nothrow` for additional information. Failures during the
_call_ are mapped to HRESULTs and thrown inside a `wil::ResultException`. Using the
example RPC method provided above:
@code
GUID id = wil::invoke_rpc_result(GetKittenId, binding.get());
// use 'id'
@endcode
*/
template <typename... TCall>
auto invoke_rpc_result(TCall&&... args)
{
using result_t = typename wistd::__invoke_of<TCall...>::type;
result_t result{};
THROW_IF_FAILED(invoke_rpc_result_nothrow(result, wistd::forward<TCall>(args)...));
return result;
}
#endif
} // namespace wil
#endif

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Type independent wrappers around the various intsafe.h functions
#ifndef __WIL_SAFECAST_INCLUDED
#define __WIL_SAFECAST_INCLUDED
#include "result_macros.h"
#include <intsafe.h>
#include "wistd_config.h"
#include "wistd_type_traits.h"
namespace wil
{
/// @cond
namespace details
{
// Default error case for undefined conversions in intsafe.h
template <typename OldT, typename NewT>
constexpr wistd::nullptr_t intsafe_conversion = nullptr;
// is_known_safe_static_cast_v determines if a conversion is known to be safe or not. Known
// safe conversions can be handled by static_cast, this includes conversions between the same
// type, when the new type is larger than the old type but is not a signed to unsigned
// conversion, and when the two types are the same size and signed/unsigned. All other
// conversions will be assumed to be potentially unsafe, and the conversion must be handled
// by intsafe and checked.
template <typename NewT, typename OldT>
constexpr bool is_known_safe_static_cast_v =
(sizeof(NewT) > sizeof(OldT) && !(wistd::is_signed_v<OldT> && wistd::is_unsigned_v<NewT>)) ||
(sizeof(NewT) == sizeof(OldT) &&
((wistd::is_signed_v<NewT> && wistd::is_signed_v<OldT>) || (wistd::is_unsigned_v<NewT> && wistd::is_unsigned_v<OldT>)));
// Helper template to determine that NewT and OldT are both integral types. The safe_cast
// operation only supports conversions between integral types.
template <typename NewT, typename OldT>
constexpr bool both_integral_v = wistd::is_integral<NewT>::value && wistd::is_integral<OldT>::value;
// Note on native wchar_t (__wchar_t):
// Intsafe.h does not currently handle native wchar_t. When compiling with /Zc:wchar_t-, this is fine as wchar_t is
// typedef'd to unsigned short. However, when compiling with /Zc:wchar_t or wchar_t as a native type, the lack of
// support for native wchar_t in intsafe.h becomes an issue. To work around this, we treat native wchar_t as an
// unsigned short when passing it to intsafe.h, because the two on the Windows platform are the same size and
// share the same range according to MSDN. If the cast is to a native wchar_t, the result from intsafe.h is cast
// to a native wchar_t.
// Intsafe does not have a defined conversion for native wchar_t
template <typename NewT, typename OldT>
constexpr bool neither_native_wchar_v = !wistd::is_same<NewT, __wchar_t>::value && !wistd::is_same<OldT, __wchar_t>::value;
// Check to see if the cast is a conversion to native wchar_t
template <typename NewT, typename OldT>
constexpr bool is_cast_to_wchar_v = wistd::is_same<NewT, __wchar_t>::value && !wistd::is_same<OldT, __wchar_t>::value;
// Check to see if the cast is a conversion from native wchar_t
template <typename NewT, typename OldT>
constexpr bool is_cast_from_wchar_v = !wistd::is_same<NewT, __wchar_t>::value && wistd::is_same<OldT, __wchar_t>::value;
// Validate the conversion to be performed has a defined mapping to an intsafe conversion
template <typename NewT, typename OldT>
constexpr bool is_supported_intsafe_cast_v = intsafe_conversion<OldT, NewT> != nullptr;
// True when the conversion is between integral types and can be handled by static_cast
template <typename NewT, typename OldT>
constexpr bool is_supported_safe_static_cast_v = both_integral_v<NewT, OldT> && is_known_safe_static_cast_v<NewT, OldT>;
// True when the conversion is between integral types, does not involve native wchar, has
// a mapped intsafe conversion, and is unsafe.
template <typename NewT, typename OldT>
constexpr bool is_supported_unsafe_cast_no_wchar_v =
both_integral_v<NewT, OldT> && !is_known_safe_static_cast_v<NewT, OldT> && neither_native_wchar_v<NewT, OldT> &&
is_supported_intsafe_cast_v<NewT, OldT>;
// True when the conversion is between integral types, is a cast to native wchar_t, has
// a mapped intsafe conversion, and is unsafe.
template <typename NewT, typename OldT>
constexpr bool is_supported_unsafe_cast_to_wchar_v =
both_integral_v<NewT, OldT> && !is_known_safe_static_cast_v<NewT, OldT> && is_cast_to_wchar_v<NewT, OldT> &&
is_supported_intsafe_cast_v<unsigned short, OldT>;
// True when the conversion is between integral types, is a cast from native wchar_t, has
// a mapped intsafe conversion, and is unsafe.
template <typename NewT, typename OldT>
constexpr bool is_supported_unsafe_cast_from_wchar_v =
both_integral_v<NewT, OldT> && !is_known_safe_static_cast_v<NewT, OldT> && is_cast_from_wchar_v<NewT, OldT> &&
is_supported_intsafe_cast_v<NewT, unsigned short>;
// True when the conversion is supported and unsafe, and may or may not involve
// native wchar_t.
template <typename NewT, typename OldT>
constexpr bool is_supported_unsafe_cast_v =
is_supported_unsafe_cast_no_wchar_v<NewT, OldT> || is_supported_unsafe_cast_to_wchar_v<NewT, OldT> ||
is_supported_unsafe_cast_from_wchar_v<NewT, OldT>;
// True when T is any one of the primitive types that the variably sized types are defined as.
template <typename T>
constexpr bool is_potentially_variably_sized_type_v =
wistd::is_same<T, int>::value || wistd::is_same<T, unsigned int>::value || wistd::is_same<T, long>::value ||
wistd::is_same<T, unsigned long>::value || wistd::is_same<T, __int64>::value || wistd::is_same<T, unsigned __int64>::value;
// True when either type is potentialy variably sized (e.g. size_t, ptrdiff_t)
template <typename OldT, typename NewT>
constexpr bool is_potentially_variably_sized_cast_v =
is_potentially_variably_sized_type_v<OldT> || is_potentially_variably_sized_type_v<NewT>;
// Mappings of all conversions defined in intsafe.h to intsafe_conversion
// Note: Uppercase types (UINT, DWORD, SIZE_T, etc) and architecture dependent types resolve
// to the base types. The base types are used since they do not vary based on architecture.
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, char> = LongLongToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, int> = LongLongToInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, long> = LongLongToLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, short> = LongLongToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, signed char> = LongLongToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, unsigned __int64> = LongLongToULongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, unsigned char> = LongLongToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, unsigned int> = LongLongToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, unsigned long> = LongLongToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<__int64, unsigned short> = LongLongToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, char> = IntToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, short> = IntToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, signed char> = IntToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, unsigned __int64> = IntToULongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, unsigned char> = IntToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, unsigned int> = IntToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, unsigned long> = IntToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<int, unsigned short> = IntToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, char> = LongToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, int> = LongToInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, short> = LongToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, signed char> = LongToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, unsigned __int64> = LongToULongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, unsigned char> = LongToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, unsigned int> = LongToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, unsigned long> = LongToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<long, unsigned short> = LongToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, char> = ShortToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, signed char> = ShortToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, unsigned __int64> = ShortToULongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, unsigned char> = ShortToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, unsigned int> = ShortToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, unsigned long> = ShortToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<short, unsigned short> = ShortToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<signed char, unsigned __int64> = Int8ToULongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<signed char, unsigned char> = Int8ToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<signed char, unsigned int> = Int8ToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<signed char, unsigned long> = Int8ToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<signed char, unsigned short> = Int8ToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, __int64> = ULongLongToLongLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, char> = ULongLongToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, int> = ULongLongToInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, long> = ULongLongToLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, short> = ULongLongToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, signed char> = ULongLongToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, unsigned char> = ULongLongToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, unsigned int> = ULongLongToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, unsigned long> = ULongLongToULong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned __int64, unsigned short> = ULongLongToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned char, char> = UInt8ToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned char, signed char> = UIntToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, char> = UIntToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, int> = UIntToInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, long> = UIntToLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, short> = UIntToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, signed char> = UIntToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, unsigned char> = UIntToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned int, unsigned short> = UIntToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, char> = ULongToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, int> = ULongToInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, long> = ULongToLong;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, short> = ULongToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, signed char> = ULongToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, unsigned char> = ULongToUChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, unsigned int> = ULongToUInt;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned long, unsigned short> = ULongToUShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned short, char> = UShortToChar;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned short, short> = UShortToShort;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned short, signed char> = UShortToInt8;
template <>
__WI_LIBCPP_INLINE_VAR constexpr auto intsafe_conversion<unsigned short, unsigned char> = UShortToUChar;
} // namespace details
/// @endcond
// Unsafe conversion where failure results in fail fast.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_no_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast_failfast(const OldT var)
{
NewT newVar;
FAIL_FAST_IF_FAILED((details::intsafe_conversion<OldT, NewT>(var, &newVar)));
return newVar;
}
// Unsafe conversion where failure results in fail fast.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_from_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast_failfast(const OldT var)
{
NewT newVar;
FAIL_FAST_IF_FAILED((details::intsafe_conversion<unsigned short, NewT>(static_cast<unsigned short>(var), &newVar)));
return newVar;
}
// Unsafe conversion where failure results in fail fast.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_to_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast_failfast(const OldT var)
{
unsigned short newVar;
FAIL_FAST_IF_FAILED((details::intsafe_conversion<OldT, unsigned short>(var, &newVar)));
return static_cast<__wchar_t>(newVar);
}
// This conversion is always safe, therefore a static_cast is fine.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_safe_static_cast_v<NewT, OldT>, int> = 0>
NewT safe_cast_failfast(const OldT var)
{
return static_cast<NewT>(var);
}
#ifdef WIL_ENABLE_EXCEPTIONS
// Unsafe conversion where failure results in a thrown exception.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_no_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast(const OldT var)
{
NewT newVar;
THROW_IF_FAILED((details::intsafe_conversion<OldT, NewT>(var, &newVar)));
return newVar;
}
// Unsafe conversion where failure results in a thrown exception.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_from_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast(const OldT var)
{
NewT newVar;
THROW_IF_FAILED((details::intsafe_conversion<unsigned short, NewT>(static_cast<unsigned short>(var), &newVar)));
return newVar;
}
// Unsafe conversion where failure results in a thrown exception.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_to_wchar_v<NewT, OldT>, int> = 0>
NewT safe_cast(const OldT var)
{
unsigned short newVar;
THROW_IF_FAILED((details::intsafe_conversion<OldT, unsigned short>(var, &newVar)));
return static_cast<__wchar_t>(newVar);
}
// This conversion is always safe, therefore a static_cast is fine.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_safe_static_cast_v<NewT, OldT>, int> = 0>
NewT safe_cast(const OldT var)
{
return static_cast<NewT>(var);
}
#endif
// This conversion is unsafe, therefore the two parameter version of safe_cast_nothrow must be used
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_v<NewT, OldT>, int> = 0>
NewT safe_cast_nothrow(const OldT /*var*/)
{
static_assert(!wistd::is_same_v<NewT, NewT>, "This cast has the potential to fail, use the two parameter safe_cast_nothrow instead");
}
// This conversion is always safe, therefore a static_cast is fine.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_safe_static_cast_v<NewT, OldT>, int> = 0>
NewT safe_cast_nothrow(const OldT var)
{
return static_cast<NewT>(var);
}
// Unsafe conversion where an HRESULT is returned. It is up to the callee to check and handle the HRESULT
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_no_wchar_v<NewT, OldT>, int> = 0>
HRESULT safe_cast_nothrow(const OldT var, NewT* newTResult)
{
return details::intsafe_conversion<OldT, NewT>(var, newTResult);
}
// Unsafe conversion where an HRESULT is returned. It is up to the callee to check and handle the HRESULT
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_from_wchar_v<NewT, OldT>, int> = 0>
HRESULT safe_cast_nothrow(const OldT var, NewT* newTResult)
{
return details::intsafe_conversion<unsigned short, NewT>(static_cast<unsigned short>(var), newTResult);
}
// Unsafe conversion where an HRESULT is returned. It is up to the callee to check and handle the HRESULT
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_unsafe_cast_to_wchar_v<NewT, OldT>, int> = 0>
HRESULT safe_cast_nothrow(const OldT var, NewT* newTResult)
{
return details::intsafe_conversion<OldT, unsigned short>(var, reinterpret_cast<unsigned short*>(newTResult));
}
// This conversion is always safe, therefore a static_cast is fine. If it can be determined the conversion
// does not involve a variably sized type, then the compilation will fail and say the single parameter version
// of safe_cast_nothrow should be used instead.
template <typename NewT, typename OldT, wistd::enable_if_t<details::is_supported_safe_static_cast_v<NewT, OldT>, int> = 0>
HRESULT safe_cast_nothrow(const OldT var, NewT* newTResult)
{
static_assert(
details::is_potentially_variably_sized_cast_v<OldT, NewT>,
"This cast is always safe; use safe_cast_nothrow<T>(value) to avoid unnecessary error handling.");
*newTResult = static_cast<NewT>(var);
return S_OK;
}
} // namespace wil
#endif // __WIL_SAFECAST_INCLUDED

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@ -0,0 +1,233 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Windows STL helpers: custom allocators for STL containers
#ifndef __WIL_STL_INCLUDED
#define __WIL_STL_INCLUDED
#include "common.h"
#include "resource.h"
#include <memory>
#include <string>
#include <vector>
#include <utility>
#if _HAS_CXX17
#include <string_view>
#endif
/// @cond
#ifndef WI_STL_FAIL_FAST_IF
#define WI_STL_FAIL_FAST_IF FAIL_FAST_IF
#endif
/// @endcond
#if defined(WIL_ENABLE_EXCEPTIONS)
namespace wil
{
/** Secure allocator for STL containers.
The `wil::secure_allocator` allocator calls `SecureZeroMemory` before deallocating
memory. This provides a mechanism for secure STL containers such as `wil::secure_vector`,
`wil::secure_string`, and `wil::secure_wstring`. */
template <typename T>
struct secure_allocator : public std::allocator<T>
{
template <typename Other>
struct rebind
{
using other = secure_allocator<Other>;
};
secure_allocator() : std::allocator<T>()
{
}
~secure_allocator() = default;
secure_allocator(const secure_allocator& a) : std::allocator<T>(a)
{
}
template <class U>
secure_allocator(const secure_allocator<U>& a) : std::allocator<T>(a)
{
}
T* allocate(size_t n)
{
return std::allocator<T>::allocate(n);
}
void deallocate(T* p, size_t n)
{
SecureZeroMemory(p, sizeof(T) * n);
std::allocator<T>::deallocate(p, n);
}
};
//! `wil::secure_vector` will be securely zeroed before deallocation.
template <typename Type>
using secure_vector = std::vector<Type, secure_allocator<Type>>;
//! `wil::secure_wstring` will be securely zeroed before deallocation.
using secure_wstring = std::basic_string<wchar_t, std::char_traits<wchar_t>, wil::secure_allocator<wchar_t>>;
//! `wil::secure_string` will be securely zeroed before deallocation.
using secure_string = std::basic_string<char, std::char_traits<char>, wil::secure_allocator<char>>;
/// @cond
namespace details
{
template <>
struct string_maker<std::wstring>
{
HRESULT make(_In_reads_opt_(length) PCWSTR source, size_t length) WI_NOEXCEPT
try
{
m_value = source ? std::wstring(source, length) : std::wstring(length, L'\0');
return S_OK;
}
catch (...)
{
return E_OUTOFMEMORY;
}
wchar_t* buffer()
{
return &m_value[0];
}
HRESULT trim_at_existing_null(size_t length)
{
m_value.erase(length);
return S_OK;
}
std::wstring release()
{
return std::wstring(std::move(m_value));
}
static PCWSTR get(const std::wstring& value)
{
return value.c_str();
}
private:
std::wstring m_value;
};
} // namespace details
/// @endcond
// str_raw_ptr is an overloaded function that retrieves a const pointer to the first character in a string's buffer.
// This is the overload for std::wstring. Other overloads available in resource.h.
inline PCWSTR str_raw_ptr(const std::wstring& str)
{
return str.c_str();
}
#if _HAS_CXX17
/**
zstring_view. A zstring_view is identical to a std::string_view except it is always nul-terminated (unless empty).
* zstring_view can be used for storing string literals without "forgetting" the length or that it is nul-terminated.
* A zstring_view can be converted implicitly to a std::string_view because it is always safe to use a nul-terminated
string_view as a plain string view.
* A zstring_view can be constructed from a std::string because the data in std::string is nul-terminated.
*/
template <class TChar>
class basic_zstring_view : public std::basic_string_view<TChar>
{
using size_type = typename std::basic_string_view<TChar>::size_type;
public:
constexpr basic_zstring_view() noexcept = default;
constexpr basic_zstring_view(const basic_zstring_view&) noexcept = default;
constexpr basic_zstring_view& operator=(const basic_zstring_view&) noexcept = default;
constexpr basic_zstring_view(const TChar* pStringData, size_type stringLength) noexcept :
std::basic_string_view<TChar>(pStringData, stringLength)
{
if (pStringData[stringLength] != 0)
{
WI_STL_FAIL_FAST_IF(true);
}
}
template <size_t stringArrayLength>
constexpr basic_zstring_view(const TChar (&stringArray)[stringArrayLength]) noexcept :
std::basic_string_view<TChar>(&stringArray[0], length_n(&stringArray[0], stringArrayLength))
{
}
// Construct from nul-terminated char ptr. To prevent this from overshadowing array construction,
// we disable this constructor if the value is an array (including string literal).
template <typename TPtr, std::enable_if_t<std::is_convertible<TPtr, const TChar*>::value && !std::is_array<TPtr>::value>* = nullptr>
constexpr basic_zstring_view(TPtr&& pStr) noexcept : std::basic_string_view<TChar>(std::forward<TPtr>(pStr))
{
}
constexpr basic_zstring_view(const std::basic_string<TChar>& str) noexcept :
std::basic_string_view<TChar>(&str[0], str.size())
{
}
// basic_string_view [] precondition won't let us read view[view.size()]; so we define our own.
WI_NODISCARD constexpr const TChar& operator[](size_type idx) const noexcept
{
WI_ASSERT(idx <= this->size() && this->data() != nullptr);
return this->data()[idx];
}
WI_NODISCARD constexpr const TChar* c_str() const noexcept
{
WI_ASSERT(this->data() == nullptr || this->data()[this->size()] == 0);
return this->data();
}
private:
// Bounds-checked version of char_traits::length, like strnlen. Requires that the input contains a null terminator.
static constexpr size_type length_n(_In_reads_opt_(buf_size) const TChar* str, size_type buf_size) noexcept
{
const std::basic_string_view<TChar> view(str, buf_size);
auto pos = view.find_first_of(TChar());
if (pos == view.npos)
{
WI_STL_FAIL_FAST_IF(true);
}
return pos;
}
// The following basic_string_view methods must not be allowed because they break the nul-termination.
using std::basic_string_view<TChar>::swap;
using std::basic_string_view<TChar>::remove_suffix;
};
using zstring_view = basic_zstring_view<char>;
using zwstring_view = basic_zstring_view<wchar_t>;
inline namespace literals
{
constexpr zstring_view operator"" _zv(const char* str, std::size_t len) noexcept
{
return zstring_view(str, len);
}
constexpr zwstring_view operator"" _zv(const wchar_t* str, std::size_t len) noexcept
{
return zwstring_view(str, len);
}
} // namespace literals
#endif // _HAS_CXX17
} // namespace wil
#endif // WIL_ENABLE_EXCEPTIONS
#endif // __WIL_STL_INCLUDED

View File

@ -0,0 +1,712 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Helpers for using tokens and impersonation
#ifndef __WIL_TOKEN_HELPERS_INCLUDED
#define __WIL_TOKEN_HELPERS_INCLUDED
#ifdef _KERNEL_MODE
#error This header is not supported in kernel-mode.
#endif
#include "resource.h"
#include <new>
#include <lmcons.h> // for UNLEN and DNLEN
#include <processthreadsapi.h>
// for GetUserNameEx()
/// @cond
#ifndef SECURITY_WIN32
#define SECURITY_WIN32
#endif
/// @endcond
#include <Security.h>
namespace wil
{
/// @cond
namespace details
{
// Template specialization for TOKEN_INFORMATION_CLASS, add more mappings here as needed
// TODO: The mapping should be reversed to be MapTokenInfoClassToStruct since there may
// be an info class value that uses the same structure. That is the case for the file
// system information.
template <typename T>
struct MapTokenStructToInfoClass;
template <>
struct MapTokenStructToInfoClass<TOKEN_ACCESS_INFORMATION>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenAccessInformation;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_APPCONTAINER_INFORMATION>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenAppContainerSid;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_DEFAULT_DACL>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenDefaultDacl;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_GROUPS_AND_PRIVILEGES>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenGroupsAndPrivileges;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_MANDATORY_LABEL>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenIntegrityLevel;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_OWNER>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenOwner;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_PRIMARY_GROUP>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenPrimaryGroup;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_PRIVILEGES>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenPrivileges;
static constexpr bool FixedSize = false;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_USER>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenUser;
static constexpr bool FixedSize = false;
};
// fixed size cases
template <>
struct MapTokenStructToInfoClass<TOKEN_ELEVATION_TYPE>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenElevationType;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_MANDATORY_POLICY>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenMandatoryPolicy;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_ORIGIN>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenOrigin;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_SOURCE>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenSource;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_STATISTICS>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenStatistics;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_TYPE>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenType;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<SECURITY_IMPERSONATION_LEVEL>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenImpersonationLevel;
static constexpr bool FixedSize = true;
};
template <>
struct MapTokenStructToInfoClass<TOKEN_ELEVATION>
{
static constexpr TOKEN_INFORMATION_CLASS infoClass = TokenElevation;
static constexpr bool FixedSize = true;
};
struct token_info_deleter
{
template <typename T>
void operator()(T* p) const
{
static_assert(wistd::is_trivially_destructible_v<T>, "do not use with nontrivial types");
::operator delete(p);
}
};
} // namespace details
/// @endcond
enum class OpenThreadTokenAs
{
Current,
Self
};
/** Open the active token.
Opens either the current thread token (if impersonating) or the current process token. Returns a token the caller
can use with methods like get_token_information<> below. By default, the token is opened for TOKEN_QUERY and as the
effective user.
Consider using GetCurrentThreadEffectiveToken() instead of this method when eventually calling get_token_information.
This method returns a real handle to the effective token, but GetCurrentThreadEffectiveToken() is a Pseudo-handle
and much easier to manage.
~~~~
wil::unique_handle theToken;
RETURN_IF_FAILED(wil::open_current_access_token_nothrow(&theToken));
~~~~
Callers who want more access to the token (such as to duplicate or modify the token) can pass
any mask of the token rights.
~~~~
wil::unique_handle theToken;
RETURN_IF_FAILED(wil::open_current_access_token_nothrow(&theToken, TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES));
~~~~
Services impersonating their clients may need to request that the active token is opened on the
behalf of the service process to perform certain operations. Opening a token for impersonation access
or privilege-adjustment are examples of uses.
~~~~
wil::unique_handle callerToken;
RETURN_IF_FAILED(wil::open_current_access_token_nothrow(&theToken, TOKEN_QUERY | TOKEN_IMPERSONATE, OpenThreadTokenAs::Self));
~~~~
@param tokenHandle Receives the token opened during the operation. Must be CloseHandle'd by the caller, or
(preferably) stored in a wil::unique_handle
@param access Bits from the TOKEN_* access mask which are passed to OpenThreadToken/OpenProcessToken
@param openAs Current to use current thread security context, or Self to use process security context.
*/
inline HRESULT open_current_access_token_nothrow(
_Out_ HANDLE* tokenHandle, unsigned long access = TOKEN_QUERY, OpenThreadTokenAs openAs = OpenThreadTokenAs::Current)
{
HRESULT hr =
(OpenThreadToken(GetCurrentThread(), access, (openAs == OpenThreadTokenAs::Self), tokenHandle)
? S_OK
: HRESULT_FROM_WIN32(::GetLastError()));
if (hr == HRESULT_FROM_WIN32(ERROR_NO_TOKEN))
{
hr = (OpenProcessToken(GetCurrentProcess(), access, tokenHandle) ? S_OK : HRESULT_FROM_WIN32(::GetLastError()));
}
return hr;
}
//! Current thread or process token, consider using GetCurrentThreadEffectiveToken() instead.
inline wil::unique_handle open_current_access_token_failfast(unsigned long access = TOKEN_QUERY, OpenThreadTokenAs openAs = OpenThreadTokenAs::Current)
{
HANDLE rawTokenHandle;
FAIL_FAST_IF_FAILED(open_current_access_token_nothrow(&rawTokenHandle, access, openAs));
return wil::unique_handle(rawTokenHandle);
}
// Exception based function to open current thread/process access token and acquire pointer to it
#ifdef WIL_ENABLE_EXCEPTIONS
//! Current thread or process token, consider using GetCurrentThreadEffectiveToken() instead.
inline wil::unique_handle open_current_access_token(unsigned long access = TOKEN_QUERY, OpenThreadTokenAs openAs = OpenThreadTokenAs::Current)
{
HANDLE rawTokenHandle;
THROW_IF_FAILED(open_current_access_token_nothrow(&rawTokenHandle, access, openAs));
return wil::unique_handle(rawTokenHandle);
}
#endif // WIL_ENABLE_EXCEPTIONS
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
// Returns tokenHandle or the effective thread token if tokenHandle is null.
// Note, this returns an token handle who's lifetime is managed independently
// and it may be a pseudo token, don't free it!
inline HANDLE GetCurrentThreadEffectiveTokenWithOverride(HANDLE tokenHandle)
{
return tokenHandle ? tokenHandle : GetCurrentThreadEffectiveToken();
}
/** Fetches information about a token.
See GetTokenInformation on MSDN for what this method can return. For variable sized structs the information
is returned to the caller as a wil::unique_tokeninfo_ptr<T> (like TOKEN_ORIGIN, TOKEN_USER, TOKEN_ELEVATION, etc.). For
fixed sized, the struct is returned directly.
The caller must have access to read the information from the provided token. This method works with both real
(e.g. OpenCurrentAccessToken) and pseudo (e.g. GetCurrentThreadToken) token handles.
@code
// Retrieve the TOKEN_USER structure for the current process
wil::unique_tokeninfo_ptr<TOKEN_USER> user;
RETURN_IF_FAILED(wil::get_token_information_nothrow(user, GetCurrentProcessToken()));
RETURN_IF_FAILED(ConsumeSid(user->User.Sid));
@endcode
Not specifying the token handle is the same as specifying 'nullptr' and retrieves information about the effective token.
@code
wil::unique_tokeninfo_ptr<TOKEN_PRIVILEGES> privileges;
RETURN_IF_FAILED(wil::get_token_information_nothrow(privileges));
for (auto const& privilege : wil::GetRange(privileges->Privileges, privileges->PrivilegeCount))
{
RETURN_IF_FAILED(ConsumePrivilege(privilege));
}
@endcode
@param tokenInfo Receives a pointer to a structure containing the results of GetTokenInformation for the requested
type. The type of `<T>` selects which TOKEN_INFORMATION_CLASS will be used.
@param tokenHandle Specifies which token will be queried. When nullptr, the thread's effective current token is used.
@return S_OK on success, a FAILED hresult containing the win32 error from querying the token otherwise.
*/
template <typename Q>
using unique_tokeninfo_ptr = wistd::unique_ptr<Q, details::token_info_deleter>;
template <typename T, wistd::enable_if_t<!details::MapTokenStructToInfoClass<T>::FixedSize>* = nullptr>
inline HRESULT get_token_information_nothrow(unique_tokeninfo_ptr<T>& tokenInfo, HANDLE tokenHandle = nullptr)
{
tokenInfo.reset();
tokenHandle = GetCurrentThreadEffectiveTokenWithOverride(tokenHandle);
DWORD tokenInfoSize = 0;
const auto infoClass = details::MapTokenStructToInfoClass<T>::infoClass;
RETURN_LAST_ERROR_IF(
!((!GetTokenInformation(tokenHandle, infoClass, nullptr, 0, &tokenInfoSize)) && (::GetLastError() == ERROR_INSUFFICIENT_BUFFER)));
unique_tokeninfo_ptr<T> tokenInfoClose{static_cast<T*>(::operator new(tokenInfoSize, std::nothrow))};
RETURN_IF_NULL_ALLOC(tokenInfoClose);
RETURN_IF_WIN32_BOOL_FALSE(GetTokenInformation(tokenHandle, infoClass, tokenInfoClose.get(), tokenInfoSize, &tokenInfoSize));
tokenInfo = wistd::move(tokenInfoClose);
return S_OK;
}
template <typename T, wistd::enable_if_t<details::MapTokenStructToInfoClass<T>::FixedSize>* = nullptr>
inline HRESULT get_token_information_nothrow(_Out_ T* tokenInfo, HANDLE tokenHandle = nullptr)
{
*tokenInfo = {};
tokenHandle = GetCurrentThreadEffectiveTokenWithOverride(tokenHandle);
DWORD tokenInfoSize = sizeof(T);
const auto infoClass = details::MapTokenStructToInfoClass<T>::infoClass;
RETURN_IF_WIN32_BOOL_FALSE(GetTokenInformation(tokenHandle, infoClass, tokenInfo, tokenInfoSize, &tokenInfoSize));
return S_OK;
}
/// @cond
namespace details
{
template <typename T, typename policy, wistd::enable_if_t<!details::MapTokenStructToInfoClass<T>::FixedSize>* = nullptr>
unique_tokeninfo_ptr<T> GetTokenInfoWrap(HANDLE token = nullptr)
{
unique_tokeninfo_ptr<T> temp;
policy::HResult(get_token_information_nothrow(temp, token));
return temp;
}
template <typename T, typename policy, wistd::enable_if_t<details::MapTokenStructToInfoClass<T>::FixedSize>* = nullptr>
T GetTokenInfoWrap(HANDLE token = nullptr)
{
T temp{};
policy::HResult(get_token_information_nothrow(&temp, token));
return temp;
}
} // namespace details
/// @endcond
//! A variant of get_token_information<T> that fails-fast on errors retrieving the token
template <typename T>
inline auto get_token_information_failfast(HANDLE token = nullptr)
{
return details::GetTokenInfoWrap<T, err_failfast_policy>(token);
}
//! Overload of GetTokenInformationNoThrow that retrieves a token linked from the provided token
inline HRESULT get_token_information_nothrow(unique_token_linked_token& tokenInfo, HANDLE tokenHandle = nullptr)
{
static_assert(sizeof(tokenInfo) == sizeof(TOKEN_LINKED_TOKEN), "confusing size mismatch");
tokenHandle = GetCurrentThreadEffectiveTokenWithOverride(tokenHandle);
DWORD tokenInfoSize = 0;
RETURN_IF_WIN32_BOOL_FALSE(
::GetTokenInformation(tokenHandle, TokenLinkedToken, tokenInfo.reset_and_addressof(), sizeof(tokenInfo), &tokenInfoSize));
return S_OK;
}
/** Retrieves the linked-token information for a token.
Fails-fast if the link information cannot be retrieved.
~~~~
auto link = get_linked_token_information_failfast(GetCurrentThreadToken());
auto tokenUser = get_token_information<TOKEN_USER>(link.LinkedToken);
~~~~
@param token Specifies the token to query. Pass nullptr to use the current effective thread token
@return unique_token_linked_token containing a handle to the linked token
*/
inline unique_token_linked_token get_linked_token_information_failfast(HANDLE token = nullptr)
{
unique_token_linked_token tokenInfo;
FAIL_FAST_IF_FAILED(get_token_information_nothrow(tokenInfo, token));
return tokenInfo;
}
#ifdef WIL_ENABLE_EXCEPTIONS
/** Fetches information about a token.
See get_token_information_nothrow for full details.
@code
auto user = wil::get_token_information<TOKEN_USER>(GetCurrentProcessToken());
ConsumeSid(user->User.Sid);
@endcode
Pass 'nullptr' (or omit the parameter) as tokenHandle to retrieve information about the effective token.
@code
auto privs = wil::get_token_information<TOKEN_PRIVILEGES>(privileges);
for (auto& priv : wil::make_range(privs->Privileges, privs->Privilieges + privs->PrivilegeCount))
{
if (priv.Attributes & SE_PRIVILEGE_ENABLED)
{
// ...
}
}
@endcode
@return A pointer to a structure containing the results of GetTokenInformation for the requested type. The type of
`<T>` selects which TOKEN_INFORMATION_CLASS will be used.
@param token Specifies which token will be queried. When nullptr or not set, the thread's effective current token is used.
*/
template <typename T>
inline auto get_token_information(HANDLE token = nullptr)
{
return details::GetTokenInfoWrap<T, err_exception_policy>(token);
}
/** Retrieves the linked-token information for a token.
Throws an exception if the link information cannot be retrieved.
~~~~
auto link = get_linked_token_information(GetCurrentThreadToken());
auto tokenUser = get_token_information<TOKEN_USER>(link.LinkedToken);
~~~~
@param token Specifies the token to query. Pass nullptr to use the current effective thread token
@return unique_token_linked_token containing a handle to the linked token
*/
inline unique_token_linked_token get_linked_token_information(HANDLE token = nullptr)
{
unique_token_linked_token tokenInfo;
THROW_IF_FAILED(get_token_information_nothrow(tokenInfo, token));
return tokenInfo;
}
#endif
#endif // _WIN32_WINNT >= _WIN32_WINNT_WIN8
/// @cond
namespace details
{
inline void RevertImpersonateToken(_In_ _Post_ptr_invalid_ HANDLE oldToken)
{
FAIL_FAST_IMMEDIATE_IF(!::SetThreadToken(nullptr, oldToken));
if (oldToken)
{
::CloseHandle(oldToken);
}
}
} // namespace details
/// @endcond
using unique_token_reverter =
wil::unique_any<HANDLE, decltype(&details::RevertImpersonateToken), details::RevertImpersonateToken, details::pointer_access_none, HANDLE, INT_PTR, -1, HANDLE>;
/** Temporarily impersonates a token on this thread.
This method sets a new token on a thread, restoring the current token when the returned object
is destroyed. Useful for impersonating other tokens or running as 'self,' especially in services.
~~~~
HRESULT OpenFileAsSessionuser(PCWSTR filePath, DWORD session, _Out_ HANDLE* opened)
{
wil::unique_handle userToken;
RETURN_IF_WIN32_BOOL_FALSE(QueryUserToken(session, &userToken));
wil::unique_token_reverter reverter;
RETURN_IF_FAILED(wil::impersonate_token_nothrow(userToken.get(), reverter));
wil::unique_hfile userFile(::CreateFile(filePath, ...));
RETURN_LAST_ERROR_IF(!userFile && (::GetLastError() != ERROR_FILE_NOT_FOUND));
*opened = userFile.release();
return S_OK;
}
~~~~
@param token A token to impersonate, or 'nullptr' to run as the process identity.
@param reverter An RAII object that, on success, will revert the impersonation when it goes out of scope.
*/
inline HRESULT impersonate_token_nothrow(HANDLE token, unique_token_reverter& reverter)
{
wil::unique_handle currentToken;
// Get the token for the current thread. If there wasn't one, the reset will clear it as well
if (!OpenThreadToken(GetCurrentThread(), TOKEN_ALL_ACCESS, TRUE, &currentToken))
{
RETURN_LAST_ERROR_IF(::GetLastError() != ERROR_NO_TOKEN);
}
// Update the current token
RETURN_IF_WIN32_BOOL_FALSE(::SetThreadToken(nullptr, token));
reverter.reset(currentToken.release()); // Ownership passed
return S_OK;
}
/** Temporarily clears any impersonation on this thread.
This method resets the current thread's token to nullptr, indicating that it is not impersonating
any user. Useful for elevating to whatever identity a service or higher-privilege process might
be capable of running under.
~~~~
HRESULT DeleteFileRetryAsSelf(PCWSTR filePath)
{
if (!::DeleteFile(filePath))
{
RETURN_LAST_ERROR_IF(::GetLastError() != ERROR_ACCESS_DENIED);
wil::unique_token_reverter reverter;
RETURN_IF_FAILED(wil::run_as_self_nothrow(reverter));
RETURN_IF_FAILED(TakeOwnershipOfFile(filePath));
RETURN_IF_FAILED(GrantDeleteAccess(filePath));
RETURN_IF_WIN32_BOOL_FALSE(::DeleteFile(filePath));
}
return S_OK;
}
~~~~
*/
inline HRESULT run_as_self_nothrow(unique_token_reverter& reverter)
{
return impersonate_token_nothrow(nullptr, reverter);
}
inline unique_token_reverter impersonate_token_failfast(HANDLE token)
{
unique_token_reverter oldToken;
FAIL_FAST_IF_FAILED(impersonate_token_nothrow(token, oldToken));
return oldToken;
}
inline unique_token_reverter run_as_self_failfast()
{
return impersonate_token_failfast(nullptr);
}
#ifdef WIL_ENABLE_EXCEPTIONS
/** Temporarily impersonates a token on this thread.
This method sets a new token on a thread, restoring the current token when the returned object
is destroyed. Useful for impersonating other tokens or running as 'self,' especially in services.
~~~~
wil::unique_hfile OpenFileAsSessionuser(_In_z_ const wchar_t* filePath, DWORD session)
{
wil::unique_handle userToken;
THROW_IF_WIN32_BOOL_FALSE(QueryUserToken(session, &userToken));
auto priorToken = wil::impersonate_token(userToken.get());
wil::unique_hfile userFile(::CreateFile(filePath, ...));
THROW_LAST_ERROR_IF(::GetLastError() != ERROR_FILE_NOT_FOUND);
return userFile;
}
~~~~
@param token A token to impersonate, or 'nullptr' to run as the process identity.
*/
inline unique_token_reverter impersonate_token(HANDLE token = nullptr)
{
unique_token_reverter oldToken;
THROW_IF_FAILED(impersonate_token_nothrow(token, oldToken));
return oldToken;
}
/** Temporarily clears any impersonation on this thread.
This method resets the current thread's token to nullptr, indicating that it is not impersonating
any user. Useful for elevating to whatever identity a service or higher-privilege process might
be capable of running under.
~~~~
void DeleteFileRetryAsSelf(_In_z_ const wchar_t* filePath)
{
if (!::DeleteFile(filePath) && (::GetLastError() == ERROR_ACCESS_DENIED))
{
auto priorToken = wil::run_as_self();
TakeOwnershipOfFile(filePath);
GrantDeleteAccess(filePath);
::DeleteFile(filePath);
}
}
~~~~
*/
inline unique_token_reverter run_as_self()
{
return impersonate_token(nullptr);
}
#endif // WIL_ENABLE_EXCEPTIONS
/// @cond
namespace details
{
template <size_t AuthorityCount>
struct static_sid_t
{
BYTE Revision;
BYTE SubAuthorityCount;
SID_IDENTIFIER_AUTHORITY IdentifierAuthority;
DWORD SubAuthority[AuthorityCount];
PSID get()
{
return reinterpret_cast<PSID>(this);
}
template <size_t other>
static_sid_t& operator=(const static_sid_t<other>& source)
{
static_assert(other <= AuthorityCount, "Cannot assign from a larger static sid to a smaller one");
if (&this->Revision != &source.Revision)
{
memcpy(this, &source, sizeof(source));
}
return *this;
}
};
} // namespace details
/// @endcond
/** Returns a structure containing a Revision 1 SID initialized with the authorities provided
Replaces AllocateAndInitializeSid by constructing a structure laid out like a PSID, but
returned like a value. The resulting object is suitable for use with any method taking PSID,
passed by "&the_sid" or via "the_sid.get()"
@code
// Change the owner of the key to administrators
auto systemSid = wil::make_static_sid(SECURITY_NT_AUTHORITY, SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_ADMINS);
RETURN_IF_WIN32_ERROR(
SetNamedSecurityInfo(keyPath, SE_REGISTRY_KEY, OWNER_SECURITY_INFORMATION, &systemSid, nullptr, nullptr, nullptr));
@endcode
*/
template <typename... Ts>
constexpr auto make_static_sid(const SID_IDENTIFIER_AUTHORITY& authority, Ts&&... subAuthorities)
{
using sid_t = details::static_sid_t<sizeof...(subAuthorities)>;
static_assert(sizeof...(subAuthorities) <= SID_MAX_SUB_AUTHORITIES, "too many sub authorities");
static_assert(offsetof(sid_t, Revision) == offsetof(_SID, Revision), "layout mismatch");
static_assert(offsetof(sid_t, SubAuthorityCount) == offsetof(_SID, SubAuthorityCount), "layout mismatch");
static_assert(offsetof(sid_t, IdentifierAuthority) == offsetof(_SID, IdentifierAuthority), "layout mismatch");
static_assert(offsetof(sid_t, SubAuthority) == offsetof(_SID, SubAuthority), "layout mismatch");
return sid_t{SID_REVISION, sizeof...(subAuthorities), authority, {static_cast<DWORD>(subAuthorities)...}};
}
//! Variant of static_sid that defaults to the NT authority
template <typename... Ts>
constexpr auto make_static_nt_sid(Ts&&... subAuthorities)
{
return make_static_sid(SECURITY_NT_AUTHORITY, wistd::forward<Ts>(subAuthorities)...);
}
/** Determines whether a specified security identifier (SID) is enabled in an access token.
This function determines whether a security identifier, described by a given set of subauthorities, is enabled
in the given access token. Note that only up to eight subauthorities can be passed to this function.
~~~~
bool IsGuest()
{
return wil::test_token_membership(nullptr, SECURITY_NT_AUTHORITY, SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_GUESTS));
}
~~~~
@param result This will be set to true if and only if a security identifier described by the given set of subauthorities is
enabled in the given access token.
@param token A handle to an access token. The handle must have TOKEN_QUERY access to the token, and must be an impersonation
token. If token is nullptr, test_token_membership uses the impersonation token of the calling thread. If the thread is not
impersonating, the function duplicates the thread's primary token to create an impersonation token.
@param sidAuthority A reference to a SID_IDENTIFIER_AUTHORITY structure. This structure provides the top-level identifier
authority value to set in the SID.
@param subAuthorities Up to 15 subauthority values to place in the SID (this is a systemwide limit)
@return S_OK on success, a FAILED hresult containing the win32 error from creating the SID or querying the token otherwise.
*/
template <typename... Ts>
HRESULT test_token_membership_nothrow(_Out_ bool* result, _In_opt_ HANDLE token, const SID_IDENTIFIER_AUTHORITY& sidAuthority, Ts&&... subAuthorities)
{
*result = false;
auto tempSid = make_static_sid(sidAuthority, wistd::forward<Ts>(subAuthorities)...);
BOOL isMember;
RETURN_IF_WIN32_BOOL_FALSE(CheckTokenMembership(token, &tempSid, &isMember));
*result = (isMember != FALSE);
return S_OK;
}
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
/** Determine whether a token represents an app container
This method uses the passed in token and emits a boolean indicating that
whether TokenIsAppContainer is true.
~~~~
HRESULT OnlyIfAppContainer()
{
bool isAppContainer;
RETURN_IF_FAILED(wil::get_token_is_app_container_nothrow(nullptr, isAppContainer));
RETURN_HR_IF(E_ACCESSDENIED, !isAppContainer);
RETURN_HR(...);
}
~~~~
@param token A token to get info about, or 'nullptr' to run as the current thread.
@param value The result of the operation; `true` if the token represents an app container, `false` otherwise.
*/
inline HRESULT get_token_is_app_container_nothrow(_In_opt_ HANDLE token, bool& value)
{
DWORD isAppContainer = 0;
DWORD returnLength = 0;
RETURN_IF_WIN32_BOOL_FALSE(::GetTokenInformation(
token ? token : GetCurrentThreadEffectiveToken(), TokenIsAppContainer, &isAppContainer, sizeof(isAppContainer), &returnLength));
value = (isAppContainer != 0);
return S_OK;
}
//! A variant of get_token_is_app_container_nothrow that fails-fast on errors retrieving the token information
inline bool get_token_is_app_container_failfast(HANDLE token = nullptr)
{
bool value = false;
FAIL_FAST_IF_FAILED(get_token_is_app_container_nothrow(token, value));
return value;
}
#ifdef WIL_ENABLE_EXCEPTIONS
//! A variant of get_token_is_app_container_nothrow that throws on errors retrieving the token information
inline bool get_token_is_app_container(HANDLE token = nullptr)
{
bool value = false;
THROW_IF_FAILED(get_token_is_app_container_nothrow(token, value));
return value;
}
#endif // WIL_ENABLE_EXCEPTIONS
#endif // _WIN32_WINNT >= _WIN32_WINNT_WIN8
template <typename... Ts>
bool test_token_membership_failfast(_In_opt_ HANDLE token, const SID_IDENTIFIER_AUTHORITY& sidAuthority, Ts&&... subAuthorities)
{
bool result;
FAIL_FAST_IF_FAILED(test_token_membership_nothrow(&result, token, sidAuthority, wistd::forward<Ts>(subAuthorities)...));
return result;
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename... Ts>
bool test_token_membership(_In_opt_ HANDLE token, const SID_IDENTIFIER_AUTHORITY& sidAuthority, Ts&&... subAuthorities)
{
bool result;
THROW_IF_FAILED(test_token_membership_nothrow(&result, token, sidAuthority, wistd::forward<Ts>(subAuthorities)...));
return result;
}
#endif
} // namespace wil
#endif // __WIL_TOKEN_HELPERS_INCLUDED

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#pragma once
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Various definitions for use in conjunction with TraceLogging APIs
#ifndef __WIL_TRACELOGGING_CONFIG_H
/// @cond
#define __WIL_TRACELOGGING_CONFIG_H
/// @endcond
// Configuration macro for use in TRACELOGGING_DEFINE_PROVIDER. The definition
// in this file configures the provider as a normal (non-telemetry) provider.
#define TraceLoggingOptionMicrosoftTelemetry() // Empty definition for TraceLoggingOptionMicrosoftTelemetry
// Configuration macro for use in TRACELOGGING_DEFINE_PROVIDER. The definition
// in this file configures the provider as a normal (non-telemetry) provider.
#define TraceLoggingOptionWindowsCoreTelemetry() // Empty definition for TraceLoggingOptionWindowsCoreTelemetry
// Event privacy tags. Use the PDT macro values for the tag parameter, e.g.:
// TraceLoggingWrite(...,
// TelemetryPrivacyDataTag(PDT_BrowsingHistory | PDT_ProductAndServiceUsage),
// ...);
#define TelemetryPrivacyDataTag(tag) TraceLoggingUInt64((tag), "PartA_PrivTags")
#define PDT_BrowsingHistory 0x0000000000000002u
#define PDT_DeviceConnectivityAndConfiguration 0x0000000000000800u
#define PDT_InkingTypingAndSpeechUtterance 0x0000000000020000u
#define PDT_ProductAndServicePerformance 0x0000000001000000u
#define PDT_ProductAndServiceUsage 0x0000000002000000u
#define PDT_SoftwareSetupAndInventory 0x0000000080000000u
// Event categories specified via keywords, e.g.:
// TraceLoggingWrite(...,
// TraceLoggingKeyword(MICROSOFT_KEYWORD_MEASURES),
// ...);
#define MICROSOFT_KEYWORD_CRITICAL_DATA 0x0000800000000000 // Bit 47
#define MICROSOFT_KEYWORD_MEASURES 0x0000400000000000 // Bit 46
#define MICROSOFT_KEYWORD_TELEMETRY 0x0000200000000000 // Bit 45
#define MICROSOFT_KEYWORD_RESERVED_44 0x0000100000000000 // Bit 44 (reserved for future assignment)
// Event categories specified via event tags, e.g.:
// TraceLoggingWrite(...,
// TraceLoggingEventTag(MICROSOFT_EVENTTAG_REALTIME_LATENCY),
// ...);
#define MICROSOFT_EVENTTAG_DROP_USER_IDS 0x00008000
#define MICROSOFT_EVENTTAG_AGGREGATE 0x00010000
#define MICROSOFT_EVENTTAG_DROP_PII_EXCEPT_IP 0x00020000
#define MICROSOFT_EVENTTAG_COSTDEFERRED_LATENCY 0x00040000
#define MICROSOFT_EVENTTAG_CORE_DATA 0x00080000
#define MICROSOFT_EVENTTAG_INJECT_XTOKEN 0x00100000
#define MICROSOFT_EVENTTAG_REALTIME_LATENCY 0x00200000
#define MICROSOFT_EVENTTAG_NORMAL_LATENCY 0x00400000
#define MICROSOFT_EVENTTAG_CRITICAL_PERSISTENCE 0x00800000
#define MICROSOFT_EVENTTAG_NORMAL_PERSISTENCE 0x01000000
#define MICROSOFT_EVENTTAG_DROP_PII 0x02000000
#define MICROSOFT_EVENTTAG_HASH_PII 0x04000000
#define MICROSOFT_EVENTTAG_MARK_PII 0x08000000
// Field categories specified via field tags, e.g.:
// TraceLoggingWrite(...,
// TraceLoggingString(szUser, "UserName", "User's name", MICROSOFT_FIELDTAG_HASH_PII),
// ...);
#define MICROSOFT_FIELDTAG_DROP_PII 0x04000000
#define MICROSOFT_FIELDTAG_HASH_PII 0x08000000
#endif // __WIL_TRACELOGGING_CONFIG_H

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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Various types and helpers for interfacing with various Win32 APIs
#ifndef __WIL_WIN32_HELPERS_INCLUDED
#define __WIL_WIN32_HELPERS_INCLUDED
#include <minwindef.h> // FILETIME, HINSTANCE
#include <sysinfoapi.h> // GetSystemTimeAsFileTime
#include <libloaderapi.h> // GetProcAddress
#include <Psapi.h> // GetModuleFileNameExW (macro), K32GetModuleFileNameExW
#include <winreg.h>
#include <objbase.h>
// detect std::bit_cast
#ifdef __has_include
#if (__cplusplus >= 202002L || _MSVC_LANG >= 202002L) && __has_include(<bit>)
#include <bit>
#endif
#endif
/// @cond
#if __cpp_lib_bit_cast >= 201806L
#define __WI_CONSTEXPR_BIT_CAST constexpr
#else
#define __WI_CONSTEXPR_BIT_CAST inline
#endif
/// @endcond
#include "result.h"
#include "resource.h"
#include "wistd_functional.h"
#include "wistd_type_traits.h"
/// @cond
#if _HAS_CXX20 && defined(_STRING_VIEW_) && defined(_COMPARE_)
// If we're using c++20, then <compare> must be included to use the string ordinal functions
#define __WI_DEFINE_STRING_ORDINAL_FUNCTIONS
#elif !_HAS_CXX20 && defined(_STRING_VIEW_)
#define __WI_DEFINE_STRING_ORDINAL_FUNCTIONS
#endif
/// @endcond
/// @cond
namespace wistd
{
#if defined(__WI_DEFINE_STRING_ORDINAL_FUNCTIONS)
#if _HAS_CXX20
using weak_ordering = std::weak_ordering;
#else // _HAS_CXX20
struct weak_ordering
{
static const weak_ordering less;
static const weak_ordering equivalent;
static const weak_ordering greater;
[[nodiscard]] friend constexpr bool operator==(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value == 0;
}
[[nodiscard]] friend constexpr bool operator!=(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value != 0;
}
[[nodiscard]] friend constexpr bool operator<(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value < 0;
}
[[nodiscard]] friend constexpr bool operator>(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value > 0;
}
[[nodiscard]] friend constexpr bool operator<=(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value <= 0;
}
[[nodiscard]] friend constexpr bool operator>=(const weak_ordering left, std::nullptr_t) noexcept
{
return left.m_value >= 0;
}
[[nodiscard]] friend constexpr bool operator==(std::nullptr_t, const weak_ordering right) noexcept
{
return right == 0;
}
[[nodiscard]] friend constexpr bool operator!=(std::nullptr_t, const weak_ordering right) noexcept
{
return right != 0;
}
[[nodiscard]] friend constexpr bool operator<(std::nullptr_t, const weak_ordering right) noexcept
{
return right > 0;
}
[[nodiscard]] friend constexpr bool operator>(std::nullptr_t, const weak_ordering right) noexcept
{
return right < 0;
}
[[nodiscard]] friend constexpr bool operator<=(std::nullptr_t, const weak_ordering right) noexcept
{
return right >= 0;
}
[[nodiscard]] friend constexpr bool operator>=(std::nullptr_t, const weak_ordering right) noexcept
{
return right <= 0;
}
signed char m_value;
};
inline constexpr weak_ordering weak_ordering::less{static_cast<signed char>(-1)};
inline constexpr weak_ordering weak_ordering::equivalent{static_cast<signed char>(0)};
inline constexpr weak_ordering weak_ordering::greater{static_cast<signed char>(1)};
#endif // !_HAS_CXX20
#endif // defined(__WI_DEFINE_STRING_ORDINAL_FUNCTIONS)
} // namespace wistd
/// @endcond
namespace wil
{
//! Strictly a function of the file system but this is the value for all known file system, NTFS, FAT.
//! CDFs has a limit of 254.
constexpr size_t max_path_segment_length = 255;
//! Character length not including the null, MAX_PATH (260) includes the null.
constexpr size_t max_path_length = 259;
//! 32743 Character length not including the null. This is a system defined limit.
//! The 24 is for the expansion of the roots from "C:" to "\Device\HarddiskVolume4"
//! It will be 25 when there are more than 9 disks.
constexpr size_t max_extended_path_length = 0x7FFF - 24;
//! For {guid} string form. Includes space for the null terminator.
constexpr size_t guid_string_buffer_length = 39;
//! For {guid} string form. Not including the null terminator.
constexpr size_t guid_string_length = 38;
#pragma region String and identifier comparisons
// Using CompareStringOrdinal functions:
//
// Indentifiers require a locale-less (ordinal), and often case-insensitive, comparison (filenames, registry keys, XML node names,
// etc). DO NOT use locale-sensitive (lexical) comparisons for resource identifiers (e.g.wcs*() functions in the CRT).
#if defined(__WI_DEFINE_STRING_ORDINAL_FUNCTIONS) || defined(WIL_DOXYGEN)
/// @cond
namespace details
{
[[nodiscard]] inline int CompareStringOrdinal(std::wstring_view left, std::wstring_view right, bool caseInsensitive) WI_NOEXCEPT
{
// Casting from size_t (unsigned) to int (signed) should be safe from overrun to a negative,
// merely truncating the string. CompareStringOrdinal should be resilient to negatives.
return ::CompareStringOrdinal(
left.data(), static_cast<int>(left.size()), right.data(), static_cast<int>(right.size()), caseInsensitive);
}
} // namespace details
/// @endcond
[[nodiscard]] inline wistd::weak_ordering compare_string_ordinal(std::wstring_view left, std::wstring_view right, bool caseInsensitive) WI_NOEXCEPT
{
switch (wil::details::CompareStringOrdinal(left, right, caseInsensitive))
{
case CSTR_LESS_THAN:
return wistd::weak_ordering::less;
case CSTR_GREATER_THAN:
return wistd::weak_ordering::greater;
default:
return wistd::weak_ordering::equivalent;
}
}
#endif // defined(__WI_DEFINE_STRING_ORDINAL_FUNCTIONS)
#pragma endregion
#pragma region FILETIME helpers
// FILETIME duration values. FILETIME is in 100 nanosecond units.
namespace filetime_duration
{
long long const one_millisecond = 10000LL;
long long const one_second = 10000000LL;
long long const one_minute = 10000000LL * 60; // 600000000 or 600000000LL
long long const one_hour = 10000000LL * 60 * 60; // 36000000000 or 36000000000LL
long long const one_day = 10000000LL * 60 * 60 * 24; // 864000000000 or 864000000000LL
}; // namespace filetime_duration
namespace filetime
{
constexpr unsigned long long to_int64(const FILETIME& ft) WI_NOEXCEPT
{
#if __cpp_lib_bit_cast >= 201806L
return std::bit_cast<unsigned long long>(ft);
#else
// Cannot reinterpret_cast FILETIME* to unsigned long long*
// due to alignment differences.
return (static_cast<unsigned long long>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime;
#endif
}
__WI_CONSTEXPR_BIT_CAST FILETIME from_int64(unsigned long long i64) WI_NOEXCEPT
{
#if __cpp_lib_bit_cast >= 201806L
return std::bit_cast<FILETIME>(i64);
#else
static_assert(sizeof(i64) == sizeof(FILETIME), "sizes don't match");
static_assert(__alignof(unsigned long long) >= __alignof(FILETIME), "alignment not compatible with type pun");
return *reinterpret_cast<FILETIME*>(&i64);
#endif
}
__WI_CONSTEXPR_BIT_CAST FILETIME add(_In_ FILETIME const& ft, long long delta100ns) WI_NOEXCEPT
{
return from_int64(to_int64(ft) + delta100ns);
}
constexpr bool is_empty(const FILETIME& ft) WI_NOEXCEPT
{
return (ft.dwHighDateTime == 0) && (ft.dwLowDateTime == 0);
}
inline FILETIME get_system_time() WI_NOEXCEPT
{
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
return ft;
}
/// Convert time as units of 100 nanoseconds to milliseconds. Fractional milliseconds are truncated.
constexpr unsigned long long convert_100ns_to_msec(unsigned long long time100ns) WI_NOEXCEPT
{
return time100ns / filetime_duration::one_millisecond;
}
/// Convert time as milliseconds to units of 100 nanoseconds.
constexpr unsigned long long convert_msec_to_100ns(unsigned long long timeMsec) WI_NOEXCEPT
{
return timeMsec * filetime_duration::one_millisecond;
}
#if (defined(_APISETREALTIME_) && (_WIN32_WINNT >= _WIN32_WINNT_WIN7)) || defined(WIL_DOXYGEN)
/// Returns the current unbiased interrupt-time count, in units of 100 nanoseconds. The unbiased interrupt-time count does not
/// include time the system spends in sleep or hibernation.
///
/// This API avoids prematurely shortcircuiting timing loops due to system sleep/hibernation.
///
/// This is equivalent to GetTickCount64() except it returns units of 100 nanoseconds instead of milliseconds, and it doesn't
/// include time the system spends in sleep or hibernation.
/// For example
///
/// start = GetTickCount64();
/// hibernate();
/// ...wake from hibernation 30 minutes later...;
/// elapsed = GetTickCount64() - start;
/// // elapsed = 30min
///
/// Do the same using unbiased interrupt-time and elapsed is 0 (or nearly so).
///
/// @note This is identical to QueryUnbiasedInterruptTime() but returns the value as a return value (rather than an out
/// parameter).
/// @see https://msdn.microsoft.com/en-us/library/windows/desktop/ee662307(v=vs.85).aspx
inline unsigned long long QueryUnbiasedInterruptTimeAs100ns() WI_NOEXCEPT
{
ULONGLONG now{};
QueryUnbiasedInterruptTime(&now);
return now;
}
/// Returns the current unbiased interrupt-time count, in units of milliseconds. The unbiased interrupt-time count does not
/// include time the system spends in sleep or hibernation.
/// @see QueryUnbiasedInterruptTimeAs100ns
inline unsigned long long QueryUnbiasedInterruptTimeAsMSec() WI_NOEXCEPT
{
return convert_100ns_to_msec(QueryUnbiasedInterruptTimeAs100ns());
}
#endif // _APISETREALTIME_
} // namespace filetime
#pragma endregion
#pragma region RECT helpers
template <typename rect_type>
constexpr auto rect_width(rect_type const& rect)
{
return rect.right - rect.left;
}
template <typename rect_type>
constexpr auto rect_height(rect_type const& rect)
{
return rect.bottom - rect.top;
}
template <typename rect_type>
constexpr auto rect_is_empty(rect_type const& rect)
{
return (rect.left >= rect.right) || (rect.top >= rect.bottom);
}
template <typename rect_type, typename point_type>
constexpr auto rect_contains_point(rect_type const& rect, point_type const& point)
{
return (point.x >= rect.left) && (point.x < rect.right) && (point.y >= rect.top) && (point.y < rect.bottom);
}
template <typename rect_type, typename length_type>
constexpr rect_type rect_from_size(length_type x, length_type y, length_type width, length_type height)
{
rect_type rect;
rect.left = x;
rect.top = y;
rect.right = x + width;
rect.bottom = y + height;
return rect;
}
#pragma endregion
// Use to adapt Win32 APIs that take a fixed size buffer into forms that return
// an allocated buffer. Supports many types of string representation.
// See comments below on the expected behavior of the callback.
// Adjust stackBufferLength based on typical result sizes to optimize use and
// to test the boundary cases.
template <typename string_type, size_t stackBufferLength = 256>
HRESULT AdaptFixedSizeToAllocatedResult(string_type& result, wistd::function<HRESULT(PWSTR, size_t, size_t*)> callback) WI_NOEXCEPT
{
details::string_maker<string_type> maker;
wchar_t value[stackBufferLength]{};
size_t valueLengthNeededWithNull{}; // callback returns the number of characters needed including the null terminator.
RETURN_IF_FAILED_EXPECTED(callback(value, ARRAYSIZE(value), &valueLengthNeededWithNull));
WI_ASSERT(valueLengthNeededWithNull > 0);
if (valueLengthNeededWithNull <= ARRAYSIZE(value))
{
// Success case as described above, make() adds the space for the null.
RETURN_IF_FAILED(maker.make(value, valueLengthNeededWithNull - 1));
}
else
{
// Did not fit in the stack allocated buffer, need to do 2 phase construction.
// May need to loop more than once if external conditions cause the value to change.
size_t bufferLength;
do
{
bufferLength = valueLengthNeededWithNull;
// bufferLength includes the null so subtract that as make() will add space for it.
RETURN_IF_FAILED(maker.make(nullptr, bufferLength - 1));
RETURN_IF_FAILED_EXPECTED(callback(maker.buffer(), bufferLength, &valueLengthNeededWithNull));
WI_ASSERT(valueLengthNeededWithNull > 0);
// If the value shrunk, then adjust the string to trim off the excess buffer.
if (valueLengthNeededWithNull < bufferLength)
{
RETURN_IF_FAILED(maker.trim_at_existing_null(valueLengthNeededWithNull - 1));
}
} while (valueLengthNeededWithNull > bufferLength);
}
result = maker.release();
return S_OK;
}
/** Expands the '%' quoted environment variables in 'input' using ExpandEnvironmentStringsW(); */
template <typename string_type, size_t stackBufferLength = 256>
HRESULT ExpandEnvironmentStringsW(_In_ PCWSTR input, string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, stackBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
*valueLengthNeededWithNul = ::ExpandEnvironmentStringsW(input, value, static_cast<DWORD>(valueLength));
RETURN_LAST_ERROR_IF(*valueLengthNeededWithNul == 0);
return S_OK;
});
}
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
/** Searches for a specified file in a specified path using ExpandEnvironmentStringsW(); */
template <typename string_type, size_t stackBufferLength = 256>
HRESULT SearchPathW(_In_opt_ PCWSTR path, _In_ PCWSTR fileName, _In_opt_ PCWSTR extension, string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, stackBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
*valueLengthNeededWithNul = ::SearchPathW(path, fileName, extension, static_cast<DWORD>(valueLength), value, nullptr);
if (*valueLengthNeededWithNul == 0)
{
// ERROR_FILE_NOT_FOUND is an expected return value for SearchPathW
const HRESULT searchResult = HRESULT_FROM_WIN32(::GetLastError());
RETURN_HR_IF_EXPECTED(searchResult, searchResult == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND));
RETURN_IF_FAILED(searchResult);
}
// AdaptFixedSizeToAllocatedResult expects that the length will always include the NUL.
// If the result is copied to the buffer, SearchPathW returns the length of copied string, WITHOUT the NUL.
// If the buffer is too small to hold the result, SearchPathW returns the length of the required buffer WITH the nul.
if (*valueLengthNeededWithNul < valueLength)
{
(*valueLengthNeededWithNul)++; // It fit, account for the null.
}
return S_OK;
});
}
template <typename string_type, size_t stackBufferLength = 256>
HRESULT QueryFullProcessImageNameW(HANDLE processHandle, _In_ DWORD flags, string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, stackBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
DWORD lengthToUse = static_cast<DWORD>(valueLength);
BOOL const success = ::QueryFullProcessImageNameW(processHandle, flags, value, &lengthToUse);
RETURN_LAST_ERROR_IF((success == FALSE) && (::GetLastError() != ERROR_INSUFFICIENT_BUFFER));
// On success, return the amount used; on failure, try doubling
*valueLengthNeededWithNul = success ? (static_cast<size_t>(lengthToUse) + 1) : (static_cast<size_t>(lengthToUse) * 2);
return S_OK;
});
}
/** Expands environment strings and checks path existence with SearchPathW */
template <typename string_type, size_t stackBufferLength = 256>
HRESULT ExpandEnvAndSearchPath(_In_ PCWSTR input, string_type& result) WI_NOEXCEPT
{
wil::unique_cotaskmem_string expandedName;
RETURN_IF_FAILED((wil::ExpandEnvironmentStringsW<string_type, stackBufferLength>(input, expandedName)));
// ERROR_FILE_NOT_FOUND is an expected return value for SearchPathW
const HRESULT searchResult = (wil::SearchPathW<string_type, stackBufferLength>(nullptr, expandedName.get(), nullptr, result));
RETURN_HR_IF_EXPECTED(searchResult, searchResult == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND));
RETURN_IF_FAILED(searchResult);
return S_OK;
}
#endif
/** Looks up the environment variable 'key' and fails if it is not found. */
template <typename string_type, size_t initialBufferLength = 128>
inline HRESULT GetEnvironmentVariableW(_In_ PCWSTR key, string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, initialBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
// If the function succeeds, the return value is the number of characters stored in the buffer
// pointed to by lpBuffer, not including the terminating null character.
//
// If lpBuffer is not large enough to hold the data, the return value is the buffer size, in
// characters, required to hold the string and its terminating null character and the contents of
// lpBuffer are undefined.
//
// If the function fails, the return value is zero. If the specified environment variable was not
// found in the environment block, GetLastError returns ERROR_ENVVAR_NOT_FOUND.
::SetLastError(ERROR_SUCCESS);
*valueLengthNeededWithNul = ::GetEnvironmentVariableW(key, value, static_cast<DWORD>(valueLength));
RETURN_LAST_ERROR_IF_EXPECTED((*valueLengthNeededWithNul == 0) && (::GetLastError() != ERROR_SUCCESS));
if (*valueLengthNeededWithNul < valueLength)
{
(*valueLengthNeededWithNul)++; // It fit, account for the null.
}
return S_OK;
});
}
/** Looks up the environment variable 'key' and returns null if it is not found. */
template <typename string_type, size_t initialBufferLength = 128>
HRESULT TryGetEnvironmentVariableW(_In_ PCWSTR key, string_type& result) WI_NOEXCEPT
{
const auto hr = wil::GetEnvironmentVariableW<string_type, initialBufferLength>(key, result);
RETURN_HR_IF(hr, FAILED(hr) && (hr != HRESULT_FROM_WIN32(ERROR_ENVVAR_NOT_FOUND)));
return S_OK;
}
/** Retrieves the fully qualified path for the file containing the specified module loaded
by a given process. Note GetModuleFileNameExW is a macro.*/
template <typename string_type, size_t initialBufferLength = 128>
HRESULT GetModuleFileNameExW(_In_opt_ HANDLE process, _In_opt_ HMODULE module, string_type& path) WI_NOEXCEPT
{
auto adapter = [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
DWORD copiedCount{};
size_t valueUsedWithNul{};
bool copyFailed{};
bool copySucceededWithNoTruncation{};
if (process != nullptr)
{
// GetModuleFileNameExW truncates and provides no error or other indication it has done so.
// The only way to be sure it didn't truncate is if it didn't need the whole buffer. The
// count copied to the buffer includes the nul-character as well.
copiedCount = ::GetModuleFileNameExW(process, module, value, static_cast<DWORD>(valueLength));
valueUsedWithNul = static_cast<size_t>(copiedCount) + 1;
copyFailed = (0 == copiedCount);
copySucceededWithNoTruncation = !copyFailed && (copiedCount < valueLength - 1);
}
else
{
// In cases of insufficient buffer, GetModuleFileNameW will return a value equal to lengthWithNull
// and set the last error to ERROR_INSUFFICIENT_BUFFER. The count returned does not include
// the nul-character
copiedCount = ::GetModuleFileNameW(module, value, static_cast<DWORD>(valueLength));
valueUsedWithNul = static_cast<size_t>(copiedCount) + 1;
copyFailed = (0 == copiedCount);
copySucceededWithNoTruncation = !copyFailed && (copiedCount < valueLength);
}
RETURN_LAST_ERROR_IF(copyFailed);
// When the copy truncated, request another try with more space.
*valueLengthNeededWithNul = copySucceededWithNoTruncation ? valueUsedWithNul : (valueLength * 2);
return S_OK;
};
return wil::AdaptFixedSizeToAllocatedResult<string_type, initialBufferLength>(path, wistd::move(adapter));
}
/** Retrieves the fully qualified path for the file that contains the specified module.
The module must have been loaded by the current process. The path returned will use the
same format that was specified when the module was loaded. Therefore, the path can be a
long or short file name, and can have the prefix '\\?\'. */
template <typename string_type, size_t initialBufferLength = 128>
HRESULT GetModuleFileNameW(HMODULE module, string_type& path) WI_NOEXCEPT
{
return wil::GetModuleFileNameExW<string_type, initialBufferLength>(nullptr, module, path);
}
template <typename string_type, size_t stackBufferLength = 256>
HRESULT GetSystemDirectoryW(string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, stackBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
*valueLengthNeededWithNul = ::GetSystemDirectoryW(value, static_cast<DWORD>(valueLength));
RETURN_LAST_ERROR_IF(*valueLengthNeededWithNul == 0);
if (*valueLengthNeededWithNul < valueLength)
{
(*valueLengthNeededWithNul)++; // it fit, account for the null
}
return S_OK;
});
}
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
template <typename string_type, size_t stackBufferLength = 256>
HRESULT GetWindowsDirectoryW(string_type& result) WI_NOEXCEPT
{
return wil::AdaptFixedSizeToAllocatedResult<string_type, stackBufferLength>(
result, [&](_Out_writes_(valueLength) PWSTR value, size_t valueLength, _Out_ size_t* valueLengthNeededWithNul) -> HRESULT {
*valueLengthNeededWithNul = ::GetWindowsDirectoryW(value, static_cast<DWORD>(valueLength));
RETURN_LAST_ERROR_IF(*valueLengthNeededWithNul == 0);
if (*valueLengthNeededWithNul < valueLength)
{
(*valueLengthNeededWithNul)++; // it fit, account for the null
}
return S_OK;
});
}
#endif
#ifdef WIL_ENABLE_EXCEPTIONS
/** Expands the '%' quoted environment variables in 'input' using ExpandEnvironmentStringsW(); */
template <typename string_type = wil::unique_cotaskmem_string, size_t stackBufferLength = 256>
string_type ExpandEnvironmentStringsW(_In_ PCWSTR input)
{
string_type result{};
THROW_IF_FAILED((wil::ExpandEnvironmentStringsW<string_type, stackBufferLength>(input, result)));
return result;
}
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
/** Searches for a specified file in a specified path using SearchPathW*/
template <typename string_type = wil::unique_cotaskmem_string, size_t stackBufferLength = 256>
string_type TrySearchPathW(_In_opt_ PCWSTR path, _In_ PCWSTR fileName, PCWSTR _In_opt_ extension)
{
string_type result{};
HRESULT searchHR = wil::SearchPathW<string_type, stackBufferLength>(path, fileName, extension, result);
THROW_HR_IF(searchHR, FAILED(searchHR) && (searchHR != HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND)));
return result;
}
#endif
/** Looks up the environment variable 'key' and fails if it is not found. */
template <typename string_type = wil::unique_cotaskmem_string, size_t initialBufferLength = 128>
string_type GetEnvironmentVariableW(_In_ PCWSTR key)
{
string_type result{};
THROW_IF_FAILED((wil::GetEnvironmentVariableW<string_type, initialBufferLength>(key, result)));
return result;
}
/** Looks up the environment variable 'key' and returns null if it is not found. */
template <typename string_type = wil::unique_cotaskmem_string, size_t initialBufferLength = 128>
string_type TryGetEnvironmentVariableW(_In_ PCWSTR key)
{
string_type result{};
THROW_IF_FAILED((wil::TryGetEnvironmentVariableW<string_type, initialBufferLength>(key, result)));
return result;
}
template <typename string_type = wil::unique_cotaskmem_string, size_t initialBufferLength = 128>
string_type GetModuleFileNameW(HMODULE module = nullptr /* current process module */)
{
string_type result{};
THROW_IF_FAILED((wil::GetModuleFileNameW<string_type, initialBufferLength>(module, result)));
return result;
}
template <typename string_type = wil::unique_cotaskmem_string, size_t initialBufferLength = 128>
string_type GetModuleFileNameExW(HANDLE process, HMODULE module)
{
string_type result{};
THROW_IF_FAILED((wil::GetModuleFileNameExW<string_type, initialBufferLength>(process, module, result)));
return result;
}
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
template <typename string_type = wil::unique_cotaskmem_string, size_t stackBufferLength = 256>
string_type GetWindowsDirectoryW()
{
string_type result;
THROW_IF_FAILED((wil::GetWindowsDirectoryW<string_type, stackBufferLength>(result)));
return result;
}
#endif
template <typename string_type = wil::unique_cotaskmem_string, size_t stackBufferLength = 256>
string_type GetSystemDirectoryW()
{
string_type result;
THROW_IF_FAILED((wil::GetSystemDirectoryW<string_type, stackBufferLength>(result)));
return result;
}
template <typename string_type = wil::unique_cotaskmem_string, size_t stackBufferLength = 256>
string_type QueryFullProcessImageNameW(HANDLE processHandle = GetCurrentProcess(), DWORD flags = 0)
{
string_type result{};
THROW_IF_FAILED((wil::QueryFullProcessImageNameW<string_type, stackBufferLength>(processHandle, flags, result)));
return result;
}
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
// Lookup a DWORD value under HKLM\...\Image File Execution Options\<current process name>
inline DWORD GetCurrentProcessExecutionOption(PCWSTR valueName, DWORD defaultValue = 0)
{
auto filePath = wil::GetModuleFileNameW<wil::unique_cotaskmem_string>();
if (auto lastSlash = wcsrchr(filePath.get(), L'\\'))
{
const auto fileName = lastSlash + 1;
auto keyPath = wil::str_concat<wil::unique_cotaskmem_string>(
LR"(SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\)", fileName);
DWORD value{}, sizeofValue = sizeof(value);
if (::RegGetValueW(
HKEY_LOCAL_MACHINE,
keyPath.get(),
valueName,
#ifdef RRF_SUBKEY_WOW6464KEY
RRF_RT_REG_DWORD | RRF_SUBKEY_WOW6464KEY,
#else
RRF_RT_REG_DWORD,
#endif
nullptr,
&value,
&sizeofValue) == ERROR_SUCCESS)
{
return value;
}
}
return defaultValue;
}
// Waits for a debugger to attach to the current process based on registry configuration.
//
// Example:
// HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\explorer.exe
// WaitForDebuggerPresent=1
//
// REG_DWORD value of
// missing or 0 -> don't break
// 1 -> wait for the debugger, continue execution once it is attached
// 2 -> wait for the debugger, break here once attached.
inline void WaitForDebuggerPresent(bool checkRegistryConfig = true)
{
for (;;)
{
auto configValue = checkRegistryConfig ? GetCurrentProcessExecutionOption(L"WaitForDebuggerPresent") : 1;
if (configValue == 0)
{
return; // not configured, don't wait
}
if (IsDebuggerPresent())
{
if (configValue == 2)
{
DebugBreak(); // debugger attached, SHIFT+F11 to return to the caller
}
return; // debugger now attached, continue executing
}
Sleep(500);
}
}
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
#endif
/** Retrieve the HINSTANCE for the current DLL or EXE using this symbol that
the linker provides for every module. This avoids the need for a global HINSTANCE variable
and provides access to this value for static libraries. */
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
inline HINSTANCE GetModuleInstanceHandle() WI_NOEXCEPT
{
return reinterpret_cast<HINSTANCE>(&__ImageBase);
}
// GetModuleHandleExW was added to the app partition in version 22000 of the SDK
#if defined(NTDDI_WIN10_CO) ? WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) \
: WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
// Use this in threads that can outlive the object or API call that created them.
// Without this COM, or the API caller, can unload the DLL, resulting in a crash.
// It is very important that this be the first object created in the thread proc
// as when this runs down the thread exits and no destructors of objects created before
// it will run.
[[nodiscard]] inline auto get_module_reference_for_thread() noexcept
{
HMODULE thisModule{};
FAIL_FAST_IF(!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, L"", &thisModule));
return wil::scope_exit([thisModule] {
FreeLibraryAndExitThread(thisModule, 0);
});
}
#endif
/// @cond
namespace details
{
class init_once_completer
{
INIT_ONCE& m_once;
unsigned long m_flags = INIT_ONCE_INIT_FAILED;
public:
init_once_completer(_In_ INIT_ONCE& once) WI_NOEXCEPT : m_once(once)
{
}
#pragma warning(push)
#pragma warning(disable : 4702) // https://github.com/Microsoft/wil/issues/2
void success() WI_NOEXCEPT
{
m_flags = 0;
}
#pragma warning(pop)
~init_once_completer() WI_NOEXCEPT
{
::InitOnceComplete(&m_once, m_flags, nullptr);
}
};
} // namespace details
/// @endcond
/** Performs one-time initialization
Simplifies using the Win32 INIT_ONCE structure to perform one-time initialization. The provided `func` is invoked
at most once.
~~~~
INIT_ONCE g_init{};
ComPtr<IFoo> g_foo;
HRESULT MyMethod()
{
bool winner = false;
RETURN_IF_FAILED(wil::init_once_nothrow(g_init, []
{
ComPtr<IFoo> foo;
RETURN_IF_FAILED(::CoCreateInstance(..., IID_PPV_ARGS(&foo));
RETURN_IF_FAILED(foo->Startup());
g_foo = foo;
}, &winner);
if (winner)
{
RETURN_IF_FAILED(g_foo->Another());
}
return S_OK;
}
~~~~
See MSDN for more information on `InitOnceExecuteOnce`.
@param initOnce The INIT_ONCE structure to use as context for initialization.
@param func A function that will be invoked to perform initialization. If this fails, the init call
fails and the once-init is not marked as initialized. A later caller could attempt to
initialize it a second time.
@param callerCompleted Set to 'true' if this was the call that caused initialization, false otherwise.
*/
template <typename T>
HRESULT init_once_nothrow(_Inout_ INIT_ONCE& initOnce, T func, _Out_opt_ bool* callerCompleted = nullptr) WI_NOEXCEPT
{
BOOL pending = FALSE;
wil::assign_to_opt_param(callerCompleted, false);
__WIL_PRIVATE_RETURN_IF_WIN32_BOOL_FALSE(InitOnceBeginInitialize(&initOnce, 0, &pending, nullptr));
if (pending)
{
details::init_once_completer completion(initOnce);
__WIL_PRIVATE_RETURN_IF_FAILED(func());
completion.success();
wil::assign_to_opt_param(callerCompleted, true);
}
return S_OK;
}
//! Similar to init_once_nothrow, but fails-fast if the initialization step failed. The 'callerComplete' value is
//! returned to the caller instead of being an out-parameter.
template <typename T>
bool init_once_failfast(_Inout_ INIT_ONCE& initOnce, T&& func) WI_NOEXCEPT
{
bool callerCompleted;
FAIL_FAST_IF_FAILED(init_once_nothrow(initOnce, wistd::forward<T>(func), &callerCompleted));
return callerCompleted;
};
//! Returns 'true' if this `init_once` structure has finished initialization, false otherwise.
inline bool init_once_initialized(_Inout_ INIT_ONCE& initOnce) WI_NOEXCEPT
{
BOOL pending = FALSE;
return ::InitOnceBeginInitialize(&initOnce, INIT_ONCE_CHECK_ONLY, &pending, nullptr) && !pending;
}
#ifdef WIL_ENABLE_EXCEPTIONS
/** Performs one-time initialization
Simplifies using the Win32 INIT_ONCE structure to perform one-time initialization. The provided `func` is invoked
at most once.
~~~~
INIT_ONCE g_init{};
ComPtr<IFoo> g_foo;
void MyMethod()
{
bool winner = wil::init_once(g_init, []
{
ComPtr<IFoo> foo;
THROW_IF_FAILED(::CoCreateInstance(..., IID_PPV_ARGS(&foo));
THROW_IF_FAILED(foo->Startup());
g_foo = foo;
});
if (winner)
{
THROW_IF_FAILED(g_foo->Another());
}
}
~~~~
See MSDN for more information on `InitOnceExecuteOnce`.
@param initOnce The INIT_ONCE structure to use as context for initialization.
@param func A function that will be invoked to perform initialization. If this fails, the init call
fails and the once-init is not marked as initialized. A later caller could attempt to
initialize it a second time.
@returns 'true' if this was the call that caused initialization, false otherwise.
*/
template <typename T>
bool init_once(_Inout_ INIT_ONCE& initOnce, T func)
{
BOOL pending = FALSE;
THROW_IF_WIN32_BOOL_FALSE(::InitOnceBeginInitialize(&initOnce, 0, &pending, nullptr));
if (pending)
{
details::init_once_completer completion(initOnce);
func();
completion.success();
return true;
}
else
{
return false;
}
}
#endif // WIL_ENABLE_EXCEPTIONS
} // namespace wil
// Macro for calling GetProcAddress(), with type safety for C++ clients
// using the type information from the specified function.
// The return value is automatically cast to match the function prototype of the input function.
//
// Sample usage:
//
// auto sendMail = GetProcAddressByFunctionDeclaration(hinstMAPI, MAPISendMailW);
// if (sendMail)
// {
// sendMail(0, 0, pmm, MAPI_USE_DEFAULT, 0);
// }
// Declaration
#define GetProcAddressByFunctionDeclaration(hinst, fn) reinterpret_cast<decltype(::fn)*>(GetProcAddress(hinst, #fn))
#endif // __WIL_WIN32_HELPERS_INCLUDED

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@ -0,0 +1,205 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! WIL Error Handling Helpers: supporting file defining a family of macros and functions designed to uniformly handle errors
//! across return codes, fail fast, exceptions and logging for Win32 error codes.
#ifndef __WIL_WIN32_RESULTMACROS_INCLUDED
#define __WIL_WIN32_RESULTMACROS_INCLUDED
#include "result_macros.h"
// Helpers for return macros
/// @cond
#define __WIN32_RETURN_WIN32(error, str) \
__WI_SUPPRESS_4127_S do \
{ \
const auto __error = (error); \
if (FAILED_WIN32(__error)) \
{ \
__R_FN(Return_Win32)(__R_INFO(str) __error); \
} \
return __error; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __WIN32_RETURN_GLE_FAIL(str) return __R_FN(Win32_Return_GetLastError)(__R_INFO_ONLY(str))
FORCEINLINE long __WIN32_FROM_HRESULT(HRESULT hr)
{
if (SUCCEEDED(hr))
{
return ERROR_SUCCESS;
}
return HRESULT_FACILITY(hr) == FACILITY_WIN32 ? HRESULT_CODE(hr) : hr;
}
/// @endcond
//*****************************************************************************
// Macros for returning failures as WIN32 error codes
//*****************************************************************************
// Always returns a known result (WIN32 error code) - always logs failures
#define WIN32_RETURN_WIN32(error) __WIN32_RETURN_WIN32(wil::verify_win32(error), #error)
#define WIN32_RETURN_LAST_ERROR() __WIN32_RETURN_GLE_FAIL(nullptr)
// Conditionally returns failures (WIN32 error code) - always logs failures
#define WIN32_RETURN_IF_WIN32_ERROR(error) \
__WI_SUPPRESS_4127_S do \
{ \
const auto __errorRet = wil::verify_win32(error); \
if (FAILED_WIN32(__errorRet)) \
{ \
__WIN32_RETURN_WIN32(__errorRet, #error); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_WIN32_IF(error, condition) \
__WI_SUPPRESS_4127_S do \
{ \
if (wil::verify_bool(condition)) \
{ \
__WIN32_RETURN_WIN32(wil::verify_win32(error), #condition); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_WIN32_IF_NULL(error, ptr) \
__WI_SUPPRESS_4127_S do \
{ \
if ((ptr) == nullptr) \
{ \
__WIN32_RETURN_WIN32(wil::verify_win32(error), #ptr); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_LAST_ERROR_IF(condition) \
__WI_SUPPRESS_4127_S do \
{ \
if (wil::verify_bool(condition)) \
{ \
__WIN32_RETURN_GLE_FAIL(#condition); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_LAST_ERROR_IF_NULL(ptr) \
__WI_SUPPRESS_4127_S do \
{ \
if ((ptr) == nullptr) \
{ \
__WIN32_RETURN_GLE_FAIL(#ptr); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
// Conditionally returns failures (WIN32 error code) - use for failures that are expected in common use - failures are not logged - macros are only for control flow pattern
#define WIN32_RETURN_IF_WIN32_ERROR_EXPECTED(error) \
__WI_SUPPRESS_4127_S do \
{ \
const auto __errorRet = wil::verify_win32(error); \
if (FAILED_WIN32(__errorRet)) \
{ \
return __errorRet; \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_WIN32_IF_EXPECTED(error, condition) \
__WI_SUPPRESS_4127_S do \
{ \
if (wil::verify_bool(condition)) \
{ \
return wil::verify_win32(error); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_WIN32_IF_NULL_EXPECTED(error, ptr) \
__WI_SUPPRESS_4127_S do \
{ \
if ((ptr) == nullptr) \
{ \
return wil::verify_win32(error); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_LAST_ERROR_IF_EXPECTED(condition) \
__WI_SUPPRESS_4127_S do \
{ \
if (wil::verify_bool(condition)) \
{ \
return wil::verify_win32(wil::details::GetLastErrorFail()); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define WIN32_RETURN_LAST_ERROR_IF_NULL_EXPECTED(ptr) \
__WI_SUPPRESS_4127_S do \
{ \
if ((ptr) == nullptr) \
{ \
return wil::verify_win32(wil::details::GetLastErrorFail()); \
} \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
//*****************************************************************************
// Macros to catch and convert exceptions on failure
//*****************************************************************************
// Use these macros *within* a catch (...) block to handle exceptions
#define WIN32_RETURN_CAUGHT_EXCEPTION() return __R_FN(Win32_Return_CaughtException)(__R_INFO_ONLY(nullptr))
// Use these macros in place of a catch block to handle exceptions
#define WIN32_CATCH_RETURN() \
catch (...) \
{ \
WIN32_RETURN_CAUGHT_EXCEPTION(); \
}
namespace wil
{
//*****************************************************************************
// Public Helpers that catch -- mostly only enabled when exceptions are enabled
//*****************************************************************************
// Win32ErrorFromCaughtException is a function that is meant to be called from within a catch(...) block. Internally
// it re-throws and catches the exception to convert it to a WIN32 error code. If an exception is of an unrecognized type
// the function will fail fast.
//
// try
// {
// // Code
// }
// catch (...)
// {
// status = wil::Win32ErrorFromCaughtException();
// }
_Always_(_Post_satisfies_(return > 0)) __declspec(noinline) inline long Win32ErrorFromCaughtException() WI_NOEXCEPT
{
return __WIN32_FROM_HRESULT(ResultFromCaughtException());
}
/// @cond
namespace details::__R_NS_NAME
{
#ifdef WIL_ENABLE_EXCEPTIONS
__R_DIRECT_METHOD(long, Win32_Return_CaughtException)(__R_DIRECT_FN_PARAMS_ONLY) WI_NOEXCEPT
{
__R_FN_LOCALS;
return __WIN32_FROM_HRESULT(wil::details::ReportFailure_CaughtException<FailureType::Return>(__R_DIRECT_FN_CALL_ONLY));
}
#endif
__R_DIRECT_METHOD(long, Win32_Return_GetLastError)(__R_DIRECT_FN_PARAMS_ONLY) WI_NOEXCEPT
{
__R_FN_LOCALS;
return __WIN32_FROM_HRESULT(wil::details::ReportFailure_GetLastErrorHr<FailureType::Return>(__R_DIRECT_FN_CALL_ONLY));
}
} // namespace details::__R_NS_NAME
/// @endcond
} // namespace wil
#endif // __WIL_WIN32_RESULTMACROS_INCLUDED

164
3rdparty/winwil/include/wil/windowing.h vendored Normal file
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@ -0,0 +1,164 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
#ifndef __WIL_WINDOWING_INCLUDED
#define __WIL_WINDOWING_INCLUDED
#include <WinUser.h>
#include <exception>
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
namespace wil
{
namespace details
{
template <typename T>
struct always_false : wistd::false_type
{
};
template <typename TEnumApi, typename TCallback>
void DoEnumWindowsNoThrow(TEnumApi&& enumApi, TCallback&& callback) noexcept
{
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallback = reinterpret_cast<TCallback*>(lParam);
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (wistd::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (wistd::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callback));
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TEnumApi, typename TCallback>
void DoEnumWindows(TEnumApi&& enumApi, TCallback&& callback)
{
struct
{
std::exception_ptr exception;
TCallback* pCallback;
} callbackData = {nullptr, &callback};
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallbackData = reinterpret_cast<decltype(&callbackData)>(lParam);
try
{
auto pCallback = pCallbackData->pCallback;
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (std::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (std::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
}
catch (...)
{
pCallbackData->exception = std::current_exception();
return FALSE;
}
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callbackData));
if (callbackData.exception)
{
std::rethrow_exception(callbackData.exception);
}
}
#endif
} // namespace details
template <typename TCallback>
void for_each_window_nothrow(TCallback&& callback) noexcept
{
details::DoEnumWindowsNoThrow(&EnumWindows, wistd::forward<TCallback>(callback));
}
template <typename TCallback>
void for_each_thread_window_nothrow(_In_ DWORD threadId, TCallback&& callback) noexcept
{
auto boundEnumThreadWindows = [threadId](WNDENUMPROC enumproc, LPARAM lParam) noexcept -> BOOL {
return EnumThreadWindows(threadId, enumproc, lParam);
};
details::DoEnumWindowsNoThrow(boundEnumThreadWindows, wistd::forward<TCallback>(callback));
}
template <typename TCallback>
void for_each_child_window_nothrow(_In_ HWND hwndParent, TCallback&& callback) noexcept
{
auto boundEnumChildWindows = [hwndParent](WNDENUMPROC enumproc, LPARAM lParam) noexcept -> BOOL {
return EnumChildWindows(hwndParent, enumproc, lParam);
};
details::DoEnumWindowsNoThrow(boundEnumChildWindows, wistd::forward<TCallback>(callback));
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TCallback>
void for_each_window(TCallback&& callback)
{
details::DoEnumWindows(&EnumWindows, wistd::forward<TCallback>(callback));
}
template <typename TCallback>
void for_each_thread_window(_In_ DWORD threadId, TCallback&& callback)
{
auto boundEnumThreadWindows = [threadId](WNDENUMPROC enumproc, LPARAM lParam) noexcept -> BOOL {
return EnumThreadWindows(threadId, enumproc, lParam);
};
details::DoEnumWindows(boundEnumThreadWindows, wistd::forward<TCallback>(callback));
}
template <typename TCallback>
void for_each_child_window(_In_ HWND hwndParent, TCallback&& callback)
{
auto boundEnumChildWindows = [hwndParent](WNDENUMPROC enumproc, LPARAM lParam) noexcept -> BOOL {
return EnumChildWindows(hwndParent, enumproc, lParam);
};
details::DoEnumWindows(boundEnumChildWindows, wistd::forward<TCallback>(callback));
}
#endif
} // namespace wil
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#endif // __WIL_WINDOWING_INCLUDED

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// -*- C++ -*-
//===--------------------------- __config ---------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// STL common functionality
//
// Some aspects of STL are core language concepts that should be used from all C++ code, regardless
// of whether exceptions are enabled in the component. Common library code that expects to be used
// from exception-free components want these concepts, but including STL headers directly introduces
// friction as it requires components not using STL to declare their STL version. Doing so creates
// ambiguity around whether STL use is safe in a particular component and implicitly brings in
// a long list of headers (including <new>) which can create further ambiguity around throwing new
// support (some routines pulled in may expect it). Secondarily, pulling in these headers also has
// the potential to create naming conflicts or other implied dependencies.
//
// To promote the use of these core language concepts outside of STL-based binaries, this file is
// selectively pulling those concepts *directly* from corresponding STL headers. The corresponding
// "std::" namespace STL functions and types should be preferred over these in code that is bound to
// STL. The implementation and naming of all functions are taken directly from STL, instead using
// "wistd" (Windows Implementation std) as the namespace.
//
// Routines in this namespace should always be considered a reflection of the *current* STL implementation
// of those routines. Updates from STL should be taken, but no "bugs" should be fixed here.
//
// New, exception-based code should not use this namespace, but instead should prefer the std:: implementation.
// Only code that is not exception-based and libraries that expect to be utilized across both exception
// and non-exception based code should utilize this functionality.
// This header mimics libc++'s '__config' header to the extent necessary to get the wistd::* definitions compiling. Note
// that this has a few key differences since libc++'s MSVC compatability is currently not functional and a bit behind
#ifndef _WISTD_CONFIG_H_
#define _WISTD_CONFIG_H_
// DO NOT add *any* additional includes to this file -- there should be no dependencies from its usage
#include <cstddef> // For size_t and other necessary types
/// @cond
#if defined(_MSC_VER) && !defined(__clang__)
#if !defined(__WI_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#define __WI_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER
#endif
#endif
#ifndef __WI_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER
#pragma GCC system_header
#endif
#ifdef __GNUC__
#define __WI_GNUC_VER (__GNUC__ * 100 + __GNUC_MINOR__)
// The __WI_GNUC_VER_NEW macro better represents the new GCC versioning scheme
// introduced in GCC 5.0.
#define __WI_GNUC_VER_NEW (__WI_GNUC_VER * 10 + __GNUC_PATCHLEVEL__)
#else
#define __WI_GNUC_VER 0
#define __WI_GNUC_VER_NEW 0
#endif
// _MSVC_LANG is the more accurate way to get the C++ version in MSVC
#if defined(_MSVC_LANG) && (_MSVC_LANG > __cplusplus)
#define __WI_CPLUSPLUS _MSVC_LANG
#else
#define __WI_CPLUSPLUS __cplusplus
#endif
#ifndef __WI_LIBCPP_STD_VER
#if __WI_CPLUSPLUS <= 201103L
#define __WI_LIBCPP_STD_VER 11
#elif __WI_CPLUSPLUS <= 201402L
#define __WI_LIBCPP_STD_VER 14
#elif __WI_CPLUSPLUS <= 201703L
#define __WI_LIBCPP_STD_VER 17
#else
#define __WI_LIBCPP_STD_VER 18 // current year, or date of c++2a ratification
#endif
#endif // __WI_LIBCPP_STD_VER
#if __WI_CPLUSPLUS < 201103L
#define __WI_LIBCPP_CXX03_LANG
#endif
#if defined(__ELF__)
#define __WI_LIBCPP_OBJECT_FORMAT_ELF 1
#elif defined(__MACH__)
#define __WI_LIBCPP_OBJECT_FORMAT_MACHO 1
#elif defined(_WIN32)
#define __WI_LIBCPP_OBJECT_FORMAT_COFF 1
#elif defined(__wasm__)
#define __WI_LIBCPP_OBJECT_FORMAT_WASM 1
#else
#error Unknown object file format
#endif
#if defined(__clang__)
#define __WI_LIBCPP_COMPILER_CLANG
#elif defined(__GNUC__)
#define __WI_LIBCPP_COMPILER_GCC
#elif defined(_MSC_VER)
#define __WI_LIBCPP_COMPILER_MSVC
#elif defined(__IBMCPP__)
#define __WI_LIBCPP_COMPILER_IBM
#endif
#if defined(__WI_LIBCPP_COMPILER_MSVC)
#define __WI_PUSH_WARNINGS __pragma(warning(push))
#define __WI_POP_WARNINGS __pragma(warning(pop))
#elif defined(__WI_LIBCPP_COMPILER_CLANG)
#define __WI_PUSH_WARNINGS __pragma(clang diagnostic push)
#define __WI_POP_WARNINGS __pragma(clang diagnostic pop)
#else
#define __WI_PUSH_WARNINGS
#define __WI_POP_WARNINGS
#endif
#ifdef __WI_LIBCPP_COMPILER_MSVC
#define __WI_MSVC_DISABLE_WARNING(id) __pragma(warning(disable : id))
#else
#define __WI_MSVC_DISABLE_WARNING(id)
#endif
#ifdef __WI_LIBCPP_COMPILER_CLANG
#define __WI_CLANG_DISABLE_WARNING(warning) __pragma(clang diagnostic ignored #warning)
#else
#define __WI_CLANG_DISABLE_WARNING(warning)
#endif
// NOTE: MSVC, which is what we primarily target, is severly underrepresented in libc++ and checks such as
// __has_feature(...) are always false for MSVC, even when the feature being tested _is_ present in MSVC. Therefore, we
// instead modify all checks to be __WI_HAS_FEATURE_IS_UNION, etc., which provides the correct value for MSVC and falls
// back to the __has_feature(...), etc. value otherwise. We intentionally leave '__has_feature', etc. undefined for MSVC
// so that we don't accidentally use the incorrect behavior
#ifndef __WI_LIBCPP_COMPILER_MSVC
#ifndef __has_feature
#define __has_feature(__x) 0
#endif
// '__is_identifier' returns '0' if '__x' is a reserved identifier provided by
// the compiler and '1' otherwise.
#ifndef __is_identifier
#define __is_identifier(__x) 1
#endif
#ifndef __has_cpp_attribute
#define __has_cpp_attribute(__x) 0
#endif
#ifndef __has_attribute
#define __has_attribute(__x) 0
#endif
#ifndef __has_builtin
#define __has_builtin(__x) 0
#endif
#if __has_feature(cxx_alignas)
#define __WI_ALIGNAS_TYPE(x) alignas(x)
#define __WI_ALIGNAS(x) alignas(x)
#else
#define __WI_ALIGNAS_TYPE(x) __attribute__((__aligned__(__alignof(x))))
#define __WI_ALIGNAS(x) __attribute__((__aligned__(x)))
#endif
#if __has_feature(cxx_explicit_conversions) || defined(__IBMCPP__) || \
(!defined(__WI_LIBCPP_CXX03_LANG) && defined(__GNUC__)) // All supported GCC versions
#define __WI_LIBCPP_EXPLICIT explicit
#else
#define __WI_LIBCPP_EXPLICIT
#endif
#if __has_feature(cxx_attributes)
#define __WI_LIBCPP_NORETURN [[noreturn]]
#else
#define __WI_LIBCPP_NORETURN __attribute__((noreturn))
#endif
#define __WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS
#define __WI_LIBCPP_SUPPRESS_NOEXCEPT_ANALYSIS
// The __WI_LIBCPP_NODISCARD_ATTRIBUTE should only be used to define other
// NODISCARD macros to the correct attribute.
#if __has_cpp_attribute(nodiscard)
#define __WI_LIBCPP_NODISCARD_ATTRIBUTE [[nodiscard]]
#elif defined(__WI_LIBCPP_COMPILER_CLANG) && !defined(__WI_LIBCPP_CXX03_LANG)
#define __WI_LIBCPP_NODISCARD_ATTRIBUTE [[clang::warn_unused_result]]
#else
// We can't use GCC's [[gnu::warn_unused_result]] and
// __attribute__((warn_unused_result)), because GCC does not silence them via
// (void) cast.
#define __WI_LIBCPP_NODISCARD_ATTRIBUTE
#endif
#define __WI_HAS_FEATURE_IS_UNION __has_feature(is_union)
#define __WI_HAS_FEATURE_IS_CLASS __has_feature(is_class)
#define __WI_HAS_FEATURE_IS_ENUM __has_feature(is_enum)
#define __WI_HAS_FEATURE_IS_CONVERTIBLE_TO __has_feature(is_convertible_to)
#define __WI_HAS_FEATURE_IS_EMPTY __has_feature(is_empty)
#define __WI_HAS_FEATURE_IS_POLYMORPHIC __has_feature(is_polymorphic)
#define __WI_HAS_FEATURE_HAS_VIRTUAL_DESTRUCTOR __has_feature(has_virtual_destructor)
#define __WI_HAS_FEATURE_REFERENCE_QUALIFIED_FUNCTIONS __has_feature(cxx_reference_qualified_functions)
#define __WI_HAS_FEATURE_IS_CONSTRUCTIBLE __has_feature(is_constructible)
#define __WI_HAS_FEATURE_IS_TRIVIALLY_CONSTRUCTIBLE __has_feature(is_trivially_constructible)
#define __WI_HAS_FEATURE_IS_TRIVIALLY_ASSIGNABLE __has_feature(is_trivially_assignable)
#define __WI_HAS_FEATURE_HAS_TRIVIAL_DESTRUCTOR __has_feature(has_trivial_destructor)
#define __WI_HAS_FEATURE_NOEXCEPT __has_feature(cxx_noexcept)
#define __WI_HAS_FEATURE_IS_POD __has_feature(is_pod)
#define __WI_HAS_FEATURE_IS_STANDARD_LAYOUT __has_feature(is_standard_layout)
#define __WI_HAS_FEATURE_IS_TRIVIALLY_COPYABLE __has_feature(is_trivially_copyable)
#define __WI_HAS_FEATURE_IS_TRIVIAL __has_feature(is_trivial)
#define __WI_HAS_FEATURE_HAS_TRIVIAL_CONSTRUCTOR __has_feature(has_trivial_constructor) || (__WI_GNUC_VER >= 403)
#define __WI_HAS_FEATURE_HAS_NOTHROW_CONSTRUCTOR __has_feature(has_nothrow_constructor) || (__WI_GNUC_VER >= 403)
#define __WI_HAS_FEATURE_HAS_NOTHROW_COPY __has_feature(has_nothrow_copy) || (__WI_GNUC_VER >= 403)
#define __WI_HAS_FEATURE_HAS_NOTHROW_ASSIGN __has_feature(has_nothrow_assign) || (__WI_GNUC_VER >= 403)
#if !(__has_feature(cxx_noexcept))
#define __WI_LIBCPP_HAS_NO_NOEXCEPT
#endif
#if !__is_identifier(__has_unique_object_representations) || __WI_GNUC_VER >= 700
#define __WI_LIBCPP_HAS_UNIQUE_OBJECT_REPRESENTATIONS
#endif
#if !(__has_feature(cxx_variadic_templates))
#define __WI_LIBCPP_HAS_NO_VARIADICS
#endif
#if __has_feature(is_literal) || __WI_GNUC_VER >= 407
#define __WI_LIBCPP_IS_LITERAL(T) __is_literal(T)
#endif
#if __has_feature(underlying_type) || __WI_GNUC_VER >= 407
#define __WI_LIBCPP_UNDERLYING_TYPE(T) __underlying_type(T)
#endif
#if __has_feature(is_final) || __WI_GNUC_VER >= 407
#define __WI_LIBCPP_HAS_IS_FINAL
#endif
#if __has_feature(is_base_of) || defined(__GNUC__) && __WI_GNUC_VER >= 403
#define __WI_LIBCPP_HAS_IS_BASE_OF
#endif
#if __is_identifier(__is_aggregate) && (__WI_GNUC_VER_NEW < 7001)
#define __WI_LIBCPP_HAS_NO_IS_AGGREGATE
#endif
#if !(__has_feature(cxx_rtti)) && !defined(__WI_LIBCPP_NO_RTTI)
#define __WI_LIBCPP_NO_RTTI
#endif
#if !(__has_feature(cxx_variable_templates))
#define __WI_LIBCPP_HAS_NO_VARIABLE_TEMPLATES
#endif
#if !(__has_feature(cxx_relaxed_constexpr))
#define __WI_LIBCPP_HAS_NO_CXX14_CONSTEXPR
#endif
#if !__has_builtin(__builtin_addressof) && _GNUC_VER < 700
#define __WI_LIBCPP_HAS_NO_BUILTIN_ADDRESSOF
#endif
#if __has_attribute(__no_sanitize__) && !defined(__WI_LIBCPP_COMPILER_GCC)
#define __WI_LIBCPP_NO_CFI __attribute__((__no_sanitize__("cfi")))
#else
#define __WI_LIBCPP_NO_CFI
#endif
#define __WI_LIBCPP_ALWAYS_INLINE __attribute__((__always_inline__))
#if __has_attribute(internal_linkage)
#define __WI_LIBCPP_INTERNAL_LINKAGE __attribute__((internal_linkage))
#else
#define __WI_LIBCPP_INTERNAL_LINKAGE __WI_LIBCPP_ALWAYS_INLINE
#endif
#else
// NOTE: Much of the following assumes a decently recent version of MSVC. Past versions can be supported, but will need
// to be updated to contain the proper _MSC_VER check
#define __WI_ALIGNAS_TYPE(x) alignas(x)
#define __WI_ALIGNAS(x) alignas(x)
#define __alignof__ __alignof
#define __WI_LIBCPP_EXPLICIT explicit
#define __WI_LIBCPP_NORETURN [[noreturn]]
#define __WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS __pragma(warning(suppress : 26495))
#define __WI_LIBCPP_SUPPRESS_NOEXCEPT_ANALYSIS __pragma(warning(suppress : 26439))
#if __WI_LIBCPP_STD_VER > 14
#define __WI_LIBCPP_NODISCARD_ATTRIBUTE [[nodiscard]]
#else
#define __WI_LIBCPP_NODISCARD_ATTRIBUTE _Check_return_
#endif
#define __WI_HAS_FEATURE_IS_UNION 1
#define __WI_HAS_FEATURE_IS_CLASS 1
#define __WI_HAS_FEATURE_IS_ENUM 1
#define __WI_HAS_FEATURE_IS_CONVERTIBLE_TO 1
#define __WI_HAS_FEATURE_IS_EMPTY 1
#define __WI_HAS_FEATURE_IS_POLYMORPHIC 1
#define __WI_HAS_FEATURE_HAS_VIRTUAL_DESTRUCTOR 1
#define __WI_LIBCPP_HAS_UNIQUE_OBJECT_REPRESENTATIONS 1
#define __WI_HAS_FEATURE_REFERENCE_QUALIFIED_FUNCTIONS 1
#define __WI_HAS_FEATURE_IS_CONSTRUCTIBLE 1
#define __WI_HAS_FEATURE_IS_TRIVIALLY_CONSTRUCTIBLE 1
#define __WI_HAS_FEATURE_IS_TRIVIALLY_ASSIGNABLE 1
#define __WI_HAS_FEATURE_HAS_TRIVIAL_DESTRUCTOR 1
#define __WI_HAS_FEATURE_NOEXCEPT 1
#define __WI_HAS_FEATURE_IS_POD 1
#define __WI_HAS_FEATURE_IS_STANDARD_LAYOUT 1
#define __WI_HAS_FEATURE_IS_TRIVIALLY_COPYABLE 1
#define __WI_HAS_FEATURE_IS_TRIVIAL 1
#define __WI_HAS_FEATURE_HAS_TRIVIAL_CONSTRUCTOR 1
#define __WI_HAS_FEATURE_HAS_NOTHROW_CONSTRUCTOR 1
#define __WI_HAS_FEATURE_HAS_NOTHROW_COPY 1
#define __WI_HAS_FEATURE_HAS_NOTHROW_ASSIGN 1
#define __WI_HAS_FEATURE_IS_DESTRUCTIBLE 1
#if !defined(_CPPRTTI) && !defined(__WI_LIBCPP_NO_RTTI)
#define __WI_LIBCPP_NO_RTTI
#endif
#define __WI_LIBCPP_IS_LITERAL(T) __is_literal_type(T)
#define __WI_LIBCPP_UNDERLYING_TYPE(T) __underlying_type(T)
#define __WI_LIBCPP_HAS_IS_FINAL
#define __WI_LIBCPP_HAS_IS_BASE_OF
#if __WI_LIBCPP_STD_VER < 14
#define __WI_LIBCPP_HAS_NO_VARIABLE_TEMPLATES
#endif
#define __WI_LIBCPP_HAS_NO_BUILTIN_ADDRESSOF
#define __WI_LIBCPP_NO_CFI
#define __WI_LIBCPP_ALWAYS_INLINE __forceinline
#define __WI_LIBCPP_INTERNAL_LINKAGE
#endif
#ifndef _WIN32
#ifdef __LITTLE_ENDIAN__
#if __LITTLE_ENDIAN__
#define __WI_LIBCPP_LITTLE_ENDIAN
#endif // __LITTLE_ENDIAN__
#endif // __LITTLE_ENDIAN__
#ifdef __BIG_ENDIAN__
#if __BIG_ENDIAN__
#define __WI_LIBCPP_BIG_ENDIAN
#endif // __BIG_ENDIAN__
#endif // __BIG_ENDIAN__
#ifdef __BYTE_ORDER__
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define __WI_LIBCPP_LITTLE_ENDIAN
#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
#define __WI_LIBCPP_BIG_ENDIAN
#endif // __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
#endif // __BYTE_ORDER__
#if !defined(__WI_LIBCPP_LITTLE_ENDIAN) && !defined(__WI_LIBCPP_BIG_ENDIAN)
#include <endian.h>
#if __BYTE_ORDER == __LITTLE_ENDIAN
#define __WI_LIBCPP_LITTLE_ENDIAN
#elif __BYTE_ORDER == __BIG_ENDIAN
#define __WI_LIBCPP_BIG_ENDIAN
#else // __BYTE_ORDER == __BIG_ENDIAN
#error unable to determine endian
#endif
#endif // !defined(__WI_LIBCPP_LITTLE_ENDIAN) && !defined(__WI_LIBCPP_BIG_ENDIAN)
#else // _WIN32
#define __WI_LIBCPP_LITTLE_ENDIAN
#endif // _WIN32
#ifdef __WI_LIBCPP_HAS_NO_CONSTEXPR
#define __WI_LIBCPP_CONSTEXPR
#else
#define __WI_LIBCPP_CONSTEXPR constexpr
#endif
#if __WI_LIBCPP_STD_VER > 11 && !defined(__WI_LIBCPP_HAS_NO_CXX14_CONSTEXPR)
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 constexpr
#else
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX11
#endif
#if __WI_LIBCPP_STD_VER > 14 && !defined(__WI_LIBCPP_HAS_NO_CXX14_CONSTEXPR)
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX14 constexpr
#else
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX14
#endif
#if __WI_LIBCPP_STD_VER > 17 && !defined(__WI_LIBCPP_HAS_NO_CXX14_CONSTEXPR)
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX17 constexpr
#else
#define __WI_LIBCPP_CONSTEXPR_AFTER_CXX17
#endif
#if !defined(__WI_LIBCPP_DISABLE_NODISCARD_AFTER_CXX17) && (__WI_LIBCPP_STD_VER > 17 || defined(__WI_LIBCPP_ENABLE_NODISCARD))
#define __WI_LIBCPP_NODISCARD_AFTER_CXX17 __WI_LIBCPP_NODISCARD_ATTRIBUTE
#else
#define __WI_LIBCPP_NODISCARD_AFTER_CXX17
#endif
#if __WI_LIBCPP_STD_VER > 14 && defined(__cpp_inline_variables) && (__cpp_inline_variables >= 201606L)
#define __WI_LIBCPP_INLINE_VAR inline
#else
#define __WI_LIBCPP_INLINE_VAR
#endif
#ifdef __WI_LIBCPP_CXX03_LANG
#define __WI_LIBCPP_HAS_NO_UNICODE_CHARS
#define __WI_LIBCPP_HAS_NO_RVALUE_REFERENCES
#endif
#ifndef __SIZEOF_INT128__
#define __WI_LIBCPP_HAS_NO_INT128
#endif
#if !__WI_HAS_FEATURE_NOEXCEPT && !defined(__WI_LIBCPP_HAS_NO_NOEXCEPT)
#define __WI_LIBCPP_HAS_NO_NOEXCEPT
#endif
#ifndef __WI_LIBCPP_HAS_NO_NOEXCEPT
#define WI_NOEXCEPT noexcept
#define __WI_NOEXCEPT_(x) noexcept(x)
#else
#define WI_NOEXCEPT throw()
#define __WI_NOEXCEPT_(x)
#endif
#if defined(__WI_LIBCPP_OBJECT_FORMAT_COFF)
#define __WI_LIBCPP_HIDDEN
#define __WI_LIBCPP_TEMPLATE_VIS
#endif // defined(__WI_LIBCPP_OBJECT_FORMAT_COFF)
#ifndef __WI_LIBCPP_HIDDEN
#if !defined(__WI_LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS)
#define __WI_LIBCPP_HIDDEN __attribute__((__visibility__("hidden")))
#else
#define __WI_LIBCPP_HIDDEN
#endif
#endif
#ifndef __WI_LIBCPP_TEMPLATE_VIS
#if !defined(__WI_LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS) && !defined(__WI_LIBCPP_COMPILER_MSVC)
#if __has_attribute(__type_visibility__)
#define __WI_LIBCPP_TEMPLATE_VIS __attribute__((__type_visibility__("default")))
#else
#define __WI_LIBCPP_TEMPLATE_VIS __attribute__((__visibility__("default")))
#endif
#else
#define __WI_LIBCPP_TEMPLATE_VIS
#endif
#endif
#define __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_HIDDEN __WI_LIBCPP_INTERNAL_LINKAGE
namespace wistd // ("Windows Implementation" std)
{
using nullptr_t = decltype(__nullptr);
template <class _T1, class _T2 = _T1>
struct __less
{
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T1& __x, const _T1& __y) const
{
return __x < __y;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T1& __x, const _T2& __y) const
{
return __x < __y;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T2& __x, const _T1& __y) const
{
return __x < __y;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T2& __x, const _T2& __y) const
{
return __x < __y;
}
};
template <class _T1>
struct __less<_T1, _T1>
{
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T1& __x, const _T1& __y) const
{
return __x < __y;
}
};
template <class _T1>
struct __less<const _T1, _T1>
{
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T1& __x, const _T1& __y) const
{
return __x < __y;
}
};
template <class _T1>
struct __less<_T1, const _T1>
{
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(
const _T1& __x, const _T1& __y) const
{
return __x < __y;
}
};
// These are added to wistd to enable use of min/max without having to use the windows.h min/max
// macros that some clients might not have access to. Note: the STL versions of these have debug
// checking for the less than operator and support for iterators that these implementations lack.
// Use the STL versions when you require use of those features.
// min
template <class _Tp, class _Compare>
inline __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 const _Tp&(min)(const _Tp& __a, const _Tp& __b, _Compare __comp)
{
return __comp(__b, __a) ? __b : __a;
}
template <class _Tp>
inline __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 const _Tp&(min)(const _Tp& __a, const _Tp& __b)
{
return (min)(__a, __b, __less<_Tp>());
}
// max
template <class _Tp, class _Compare>
inline __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 const _Tp&(max)(const _Tp& __a, const _Tp& __b, _Compare __comp)
{
return __comp(__a, __b) ? __b : __a;
}
template <class _Tp>
inline __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_CONSTEXPR_AFTER_CXX11 const _Tp&(max)(const _Tp& __a, const _Tp& __b)
{
return (max)(__a, __b, __less<_Tp>());
}
template <class _Arg, class _Result>
struct __WI_LIBCPP_TEMPLATE_VIS unary_function
{
using argument_type = _Arg;
using result_type = _Result;
};
template <class _Arg1, class _Arg2, class _Result>
struct __WI_LIBCPP_TEMPLATE_VIS binary_function
{
using first_argument_type = _Arg1;
using second_argument_type = _Arg2;
using result_type = _Result;
};
} // namespace wistd
/// @endcond
#endif // _WISTD_CONFIG_H_

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@ -0,0 +1,568 @@
// -*- C++ -*-
//===------------------------ functional ----------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// STL common functionality
//
// Some aspects of STL are core language concepts that should be used from all C++ code, regardless
// of whether exceptions are enabled in the component. Common library code that expects to be used
// from exception-free components want these concepts, but including STL headers directly introduces
// friction as it requires components not using STL to declare their STL version. Doing so creates
// ambiguity around whether STL use is safe in a particular component and implicitly brings in
// a long list of headers (including <new>) which can create further ambiguity around throwing new
// support (some routines pulled in may expect it). Secondarily, pulling in these headers also has
// the potential to create naming conflicts or other implied dependencies.
//
// To promote the use of these core language concepts outside of STL-based binaries, this file is
// selectively pulling those concepts *directly* from corresponding STL headers. The corresponding
// "std::" namespace STL functions and types should be preferred over these in code that is bound to
// STL. The implementation and naming of all functions are taken directly from STL, instead using
// "wistd" (Windows Implementation std) as the namespace.
//
// Routines in this namespace should always be considered a reflection of the *current* STL implementation
// of those routines. Updates from STL should be taken, but no "bugs" should be fixed here.
//
// New, exception-based code should not use this namespace, but instead should prefer the std:: implementation.
// Only code that is not exception-based and libraries that expect to be utilized across both exception
// and non-exception based code should utilize this functionality.
#ifndef _WISTD_FUNCTIONAL_H_
#define _WISTD_FUNCTIONAL_H_
// DO NOT add *any* additional includes to this file -- there should be no dependencies from its usage
#include "wistd_memory.h"
#include <intrin.h> // For __fastfail
#include <new.h> // For placement new
#if !defined(__WI_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#pragma GCC system_header
#endif
#pragma warning(push)
#pragma warning(disable : 4324)
#pragma warning(disable : 4800)
/// @cond
namespace wistd // ("Windows Implementation" std)
{
// wistd::function
//
// All of the code below is in direct support of wistd::function. This class is identical to std::function
// with the following exceptions:
//
// 1) It never allocates and is safe to use from exception-free code (custom allocators are not supported)
// 2) It's slightly bigger on the stack (64 bytes, rather than 24 for 32bit)
// 3) There is an explicit static-assert if a lambda becomes too large to hold in the internal buffer (rather than an allocation)
template <class _Ret>
struct __invoke_void_return_wrapper
{
#ifndef __WI_LIBCPP_CXX03_LANG
template <class... _Args>
static _Ret __call(_Args&&... __args)
{
return __invoke(wistd::forward<_Args>(__args)...);
}
#else
template <class _Fn>
static _Ret __call(_Fn __f)
{
return __invoke(__f);
}
template <class _Fn, class _A0>
static _Ret __call(_Fn __f, _A0& __a0)
{
return __invoke(__f, __a0);
}
template <class _Fn, class _A0, class _A1>
static _Ret __call(_Fn __f, _A0& __a0, _A1& __a1)
{
return __invoke(__f, __a0, __a1);
}
template <class _Fn, class _A0, class _A1, class _A2>
static _Ret __call(_Fn __f, _A0& __a0, _A1& __a1, _A2& __a2)
{
return __invoke(__f, __a0, __a1, __a2);
}
#endif
};
template <>
struct __invoke_void_return_wrapper<void>
{
#ifndef __WI_LIBCPP_CXX03_LANG
template <class... _Args>
static void __call(_Args&&... __args)
{
(void)__invoke(wistd::forward<_Args>(__args)...);
}
#else
template <class _Fn>
static void __call(_Fn __f)
{
__invoke(__f);
}
template <class _Fn, class _A0>
static void __call(_Fn __f, _A0& __a0)
{
__invoke(__f, __a0);
}
template <class _Fn, class _A0, class _A1>
static void __call(_Fn __f, _A0& __a0, _A1& __a1)
{
__invoke(__f, __a0, __a1);
}
template <class _Fn, class _A0, class _A1, class _A2>
static void __call(_Fn __f, _A0& __a0, _A1& __a1, _A2& __a2)
{
__invoke(__f, __a0, __a1, __a2);
}
#endif
};
////////////////////////////////////////////////////////////////////////////////
// FUNCTION
//==============================================================================
// bad_function_call
__WI_LIBCPP_NORETURN inline __WI_LIBCPP_INLINE_VISIBILITY void __throw_bad_function_call()
{
__fastfail(7); // FAST_FAIL_FATAL_APP_EXIT
}
template <class _Fp>
class __WI_LIBCPP_TEMPLATE_VIS function; // undefined
namespace __function
{
template <class _Rp>
struct __maybe_derive_from_unary_function
{
};
template <class _Rp, class _A1>
struct __maybe_derive_from_unary_function<_Rp(_A1)> : public unary_function<_A1, _Rp>
{
};
template <class _Rp>
struct __maybe_derive_from_binary_function
{
};
template <class _Rp, class _A1, class _A2>
struct __maybe_derive_from_binary_function<_Rp(_A1, _A2)> : public binary_function<_A1, _A2, _Rp>
{
};
template <class _Fp>
__WI_LIBCPP_INLINE_VISIBILITY bool __not_null(_Fp const&)
{
return true;
}
template <class _Fp>
__WI_LIBCPP_INLINE_VISIBILITY bool __not_null(_Fp* __ptr)
{
return __ptr;
}
template <class _Ret, class _Class>
__WI_LIBCPP_INLINE_VISIBILITY bool __not_null(_Ret _Class::*__ptr)
{
return __ptr;
}
template <class _Fp>
__WI_LIBCPP_INLINE_VISIBILITY bool __not_null(function<_Fp> const& __f)
{
return !!__f;
}
} // namespace __function
#ifndef __WI_LIBCPP_CXX03_LANG
namespace __function
{
template <class _Fp>
class __base;
template <class _Rp, class... _ArgTypes>
class __base<_Rp(_ArgTypes...)>
{
__base(const __base&);
__base& operator=(const __base&);
public:
__WI_LIBCPP_INLINE_VISIBILITY __base()
{
}
__WI_LIBCPP_INLINE_VISIBILITY virtual ~__base()
{
}
virtual void __clone(__base*) const = 0;
virtual void __move(__base*) = 0;
virtual void destroy() WI_NOEXCEPT = 0;
virtual _Rp operator()(_ArgTypes&&...) = 0;
};
template <class _FD, class _FB>
class __func;
template <class _Fp, class _Rp, class... _ArgTypes>
class __func<_Fp, _Rp(_ArgTypes...)> : public __base<_Rp(_ArgTypes...)>
{
_Fp __f_;
public:
__WI_LIBCPP_INLINE_VISIBILITY
explicit __func(_Fp&& __f) : __f_(wistd::move(__f))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
explicit __func(const _Fp& __f) : __f_(__f)
{
}
virtual void __clone(__base<_Rp(_ArgTypes...)>*) const;
virtual void __move(__base<_Rp(_ArgTypes...)>*);
virtual void destroy() WI_NOEXCEPT;
virtual _Rp operator()(_ArgTypes&&... __arg);
};
template <class _Fp, class _Rp, class... _ArgTypes>
void __func<_Fp, _Rp(_ArgTypes...)>::__clone(__base<_Rp(_ArgTypes...)>* __p) const
{
::new (__p) __func(__f_);
}
template <class _Fp, class _Rp, class... _ArgTypes>
void __func<_Fp, _Rp(_ArgTypes...)>::__move(__base<_Rp(_ArgTypes...)>* __p)
{
::new (__p) __func(wistd::move(__f_));
}
template <class _Fp, class _Rp, class... _ArgTypes>
void __func<_Fp, _Rp(_ArgTypes...)>::destroy() WI_NOEXCEPT
{
__f_.~_Fp();
}
template <class _Fp, class _Rp, class... _ArgTypes>
_Rp __func<_Fp, _Rp(_ArgTypes...)>::operator()(_ArgTypes&&... __arg)
{
typedef __invoke_void_return_wrapper<_Rp> _Invoker;
return _Invoker::__call(__f_, wistd::forward<_ArgTypes>(__arg)...);
}
// 'wistd::function' is most similar to 'inplace_function' in that it _only_ permits holding function objects
// that can fit within its internal buffer. Therefore, we expand this size to accommodate space for at least 12
// pointers (__base vtable takes an additional one).
constexpr const size_t __buffer_size = 13 * sizeof(void*);
} // namespace __function
// NOTE: The extra 'alignas' here is to work around the x86 compiler bug mentioned in
// https://github.com/microsoft/STL/issues/1533 to force alignment on the stack
template <class _Rp, class... _ArgTypes>
class __WI_LIBCPP_TEMPLATE_VIS __WI_ALIGNAS(typename aligned_storage<__function::__buffer_size>::type) function<_Rp(_ArgTypes...)>
: public __function::__maybe_derive_from_unary_function<_Rp(_ArgTypes...)>,
public __function::__maybe_derive_from_binary_function<_Rp(_ArgTypes...)>
{
using __base = __function::__base<_Rp(_ArgTypes...)>;
__WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS
typename aligned_storage<__function::__buffer_size>::type __buf_;
__base* __f_;
__WI_LIBCPP_NO_CFI static __base* __as_base(void* p)
{
return static_cast<__base*>(p);
}
template <class _Fp, bool>
struct __callable_imp
{
static const bool value = is_same<void, _Rp>::value || is_convertible<typename __invoke_of<_Fp&, _ArgTypes...>::type, _Rp>::value;
};
template <class _Fp>
struct __callable_imp<_Fp, false>
{
static constexpr bool value = false;
};
template <class _Fp>
struct __callable
{
static const bool value =
__callable_imp<_Fp, __lazy_and<integral_constant<bool, !is_same<__uncvref_t<_Fp>, function>::value>, __invokable<_Fp&, _ArgTypes...>>::value>::value;
};
template <class _Fp>
using _EnableIfCallable = typename enable_if<__callable<_Fp>::value>::type;
public:
using result_type = _Rp;
// construct/copy/destroy:
__WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS function() WI_NOEXCEPT : __f_(0)
{
}
__WI_LIBCPP_INLINE_VISIBILITY
function(nullptr_t) WI_NOEXCEPT : __f_(0)
{
}
function(const function&);
function(function&&);
template <class _Fp, class = _EnableIfCallable<_Fp>>
function(_Fp);
function& operator=(const function&);
function& operator=(function&&);
function& operator=(nullptr_t) WI_NOEXCEPT;
template <class _Fp, class = _EnableIfCallable<_Fp>>
function& operator=(_Fp&&);
~function();
// function modifiers:
void swap(function&);
// function capacity:
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_EXPLICIT operator bool() const WI_NOEXCEPT
{
return __f_;
}
// deleted overloads close possible hole in the type system
template <class _R2, class... _ArgTypes2>
bool operator==(const function<_R2(_ArgTypes2...)>&) const = delete;
template <class _R2, class... _ArgTypes2>
bool operator!=(const function<_R2(_ArgTypes2...)>&) const = delete;
public:
// function invocation:
_Rp operator()(_ArgTypes...) const;
// NOTE: type_info is very compiler specific, and on top of that, we're operating in a namespace other than
// 'std' so all functions requiring RTTI have been removed
};
template <class _Rp, class... _ArgTypes>
__WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS function<_Rp(_ArgTypes...)>::function(const function& __f)
{
if (__f.__f_ == nullptr)
__f_ = 0;
else
{
__f_ = __as_base(&__buf_);
__f.__f_->__clone(__f_);
}
}
template <class _Rp, class... _ArgTypes>
__WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS __WI_LIBCPP_SUPPRESS_NOEXCEPT_ANALYSIS function<_Rp(_ArgTypes...)>::function(function&& __f)
{
if (__f.__f_ == nullptr)
__f_ = 0;
else
{
__f_ = __as_base(&__buf_);
__f.__f_->__move(__f_);
__f.__f_->destroy();
__f.__f_ = 0;
}
}
template <class _Rp, class... _ArgTypes>
template <class _Fp, class>
__WI_LIBCPP_SUPPRESS_NONINIT_ANALYSIS function<_Rp(_ArgTypes...)>::function(_Fp __f) : __f_(nullptr)
{
if (__function::__not_null(__f))
{
typedef __function::__func<_Fp, _Rp(_ArgTypes...)> _FF;
static_assert(
sizeof(_FF) <= sizeof(__buf_),
"The sizeof(wistd::function) has grown too large for the reserved buffer (12 pointers). Refactor to reduce size of the capture.");
__f_ = ::new (static_cast<void*>(&__buf_)) _FF(wistd::move(__f));
}
}
template <class _Rp, class... _ArgTypes>
function<_Rp(_ArgTypes...)>& function<_Rp(_ArgTypes...)>::operator=(const function& __f)
{
*this = nullptr;
if (__f.__f_)
{
__f_ = __as_base(&__buf_);
__f.__f_->__clone(__f_);
}
return *this;
}
template <class _Rp, class... _ArgTypes>
function<_Rp(_ArgTypes...)>& function<_Rp(_ArgTypes...)>::operator=(function&& __f)
{
*this = nullptr;
if (__f.__f_)
{
__f_ = __as_base(&__buf_);
__f.__f_->__move(__f_);
__f.__f_->destroy();
__f.__f_ = 0;
}
return *this;
}
template <class _Rp, class... _ArgTypes>
function<_Rp(_ArgTypes...)>& function<_Rp(_ArgTypes...)>::operator=(nullptr_t) WI_NOEXCEPT
{
__base* __t = __f_;
__f_ = 0;
if (__t)
__t->destroy();
return *this;
}
template <class _Rp, class... _ArgTypes>
template <class _Fp, class>
function<_Rp(_ArgTypes...)>& function<_Rp(_ArgTypes...)>::operator=(_Fp&& __f)
{
*this = nullptr;
if (__function::__not_null(__f))
{
typedef __function::__func<typename decay<_Fp>::type, _Rp(_ArgTypes...)> _FF;
static_assert(
sizeof(_FF) <= sizeof(__buf_),
"The sizeof(wistd::function) has grown too large for the reserved buffer (12 pointers). Refactor to reduce size of the capture.");
__f_ = ::new (static_cast<void*>(&__buf_)) _FF(wistd::move(__f));
}
return *this;
}
template <class _Rp, class... _ArgTypes>
function<_Rp(_ArgTypes...)>::~function()
{
if (__f_)
__f_->destroy();
}
template <class _Rp, class... _ArgTypes>
void function<_Rp(_ArgTypes...)>::swap(function& __f)
{
if (wistd::addressof(__f) == this)
return;
if (__f_ && __f.__f_)
{
typename aligned_storage<sizeof(__buf_)>::type __tempbuf;
__base* __t = __as_base(&__tempbuf);
__f_->__move(__t);
__f_->destroy();
__f_ = 0;
__f.__f_->__move(__as_base(&__buf_));
__f.__f_->destroy();
__f.__f_ = 0;
__f_ = __as_base(&__buf_);
__t->__move(__as_base(&__f.__buf_));
__t->destroy();
__f.__f_ = __as_base(&__f.__buf_);
}
else if (__f_)
{
__f_->__move(__as_base(&__f.__buf_));
__f_->destroy();
__f_ = 0;
__f.__f_ = __as_base(&__f.__buf_);
}
else if (__f.__f_)
{
__f.__f_->__move(__as_base(&__buf_));
__f.__f_->destroy();
__f.__f_ = 0;
__f_ = __as_base(&__buf_);
}
}
template <class _Rp, class... _ArgTypes>
_Rp function<_Rp(_ArgTypes...)>::operator()(_ArgTypes... __arg) const
{
if (__f_ == nullptr)
__throw_bad_function_call();
return (*__f_)(wistd::forward<_ArgTypes>(__arg)...);
}
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator==(const function<_Rp(_ArgTypes...)>& __f, nullptr_t) WI_NOEXCEPT
{
return !__f;
}
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator==(nullptr_t, const function<_Rp(_ArgTypes...)>& __f) WI_NOEXCEPT
{
return !__f;
}
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator!=(const function<_Rp(_ArgTypes...)>& __f, nullptr_t) WI_NOEXCEPT
{
return (bool)__f;
}
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator!=(nullptr_t, const function<_Rp(_ArgTypes...)>& __f) WI_NOEXCEPT
{
return (bool)__f;
}
// Provide both 'swap_wil' and 'swap' since we now have two ADL scenarios that we need to work
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY void swap(function<_Rp(_ArgTypes...)>& __x, function<_Rp(_ArgTypes...)>& __y)
{
return __x.swap(__y);
}
template <class _Rp, class... _ArgTypes>
inline __WI_LIBCPP_INLINE_VISIBILITY void swap_wil(function<_Rp(_ArgTypes...)>& __x, function<_Rp(_ArgTypes...)>& __y)
{
return __x.swap(__y);
}
// std::invoke
template <class _Fn, class... _Args>
typename __invoke_of<_Fn, _Args...>::type invoke(_Fn&& __f, _Args&&... __args)
__WI_NOEXCEPT_((__nothrow_invokable<_Fn, _Args...>::value))
{
return wistd::__invoke(wistd::forward<_Fn>(__f), wistd::forward<_Args>(__args)...);
}
#else // __WI_LIBCPP_CXX03_LANG
#error wistd::function and wistd::invoke not implemented for pre-C++11
#endif
} // namespace wistd
/// @endcond
#pragma warning(pop)
#endif // _WISTD_FUNCTIONAL_H_

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@ -0,0 +1,992 @@
// -*- C++ -*-
//===-------------------------- memory ------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// STL common functionality
//
// Some aspects of STL are core language concepts that should be used from all C++ code, regardless
// of whether exceptions are enabled in the component. Common library code that expects to be used
// from exception-free components want these concepts, but including STL headers directly introduces
// friction as it requires components not using STL to declare their STL version. Doing so creates
// ambiguity around whether STL use is safe in a particular component and implicitly brings in
// a long list of headers (including <new>) which can create further ambiguity around throwing new
// support (some routines pulled in may expect it). Secondarily, pulling in these headers also has
// the potential to create naming conflicts or other implied dependencies.
//
// To promote the use of these core language concepts outside of STL-based binaries, this file is
// selectively pulling those concepts *directly* from corresponding STL headers. The corresponding
// "std::" namespace STL functions and types should be preferred over these in code that is bound to
// STL. The implementation and naming of all functions are taken directly from STL, instead using
// "wistd" (Windows Implementation std) as the namespace.
//
// Routines in this namespace should always be considered a reflection of the *current* STL implementation
// of those routines. Updates from STL should be taken, but no "bugs" should be fixed here.
//
// New, exception-based code should not use this namespace, but instead should prefer the std:: implementation.
// Only code that is not exception-based and libraries that expect to be utilized across both exception
// and non-exception based code should utilize this functionality.
#ifndef _WISTD_MEMORY_H_
#define _WISTD_MEMORY_H_
// DO NOT add *any* additional includes to this file -- there should be no dependencies from its usage
#include "wistd_type_traits.h"
#if !defined(__WI_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#pragma GCC system_header
#endif
/// @cond
namespace wistd // ("Windows Implementation" std)
{
// allocator_traits
template <class _Tp, class = void>
struct __has_pointer_type : false_type
{
};
template <class _Tp>
struct __has_pointer_type<_Tp, typename __void_t<typename _Tp::pointer>::type> : true_type
{
};
namespace __pointer_type_imp
{
template <class _Tp, class _Dp, bool = __has_pointer_type<_Dp>::value>
struct __pointer_type
{
using type = typename _Dp::pointer;
};
template <class _Tp, class _Dp>
struct __pointer_type<_Tp, _Dp, false>
{
using type = _Tp*;
};
} // namespace __pointer_type_imp
template <class _Tp, class _Dp>
struct __pointer_type
{
using type = typename __pointer_type_imp::__pointer_type<_Tp, typename remove_reference<_Dp>::type>::type;
};
template <class _Tp, int _Idx, bool _CanBeEmptyBase = is_empty<_Tp>::value && !__libcpp_is_final<_Tp>::value>
struct __compressed_pair_elem
{
using _ParamT = _Tp;
using reference = _Tp&;
using const_reference = const _Tp&;
#ifndef __WI_LIBCPP_CXX03_LANG
__WI_LIBCPP_INLINE_VISIBILITY constexpr __compressed_pair_elem() : __value_()
{
}
template <class _Up, class = typename enable_if<!is_same<__compressed_pair_elem, typename decay<_Up>::type>::value>::type>
__WI_LIBCPP_INLINE_VISIBILITY constexpr explicit __compressed_pair_elem(_Up&& __u) : __value_(wistd::forward<_Up>(__u))
{
}
// NOTE: Since we have not added 'tuple' to 'wistd', the 'piecewise' constructor has been removed
#else
__WI_LIBCPP_INLINE_VISIBILITY __compressed_pair_elem() : __value_()
{
}
__WI_LIBCPP_INLINE_VISIBILITY
__compressed_pair_elem(_ParamT __p) : __value_(wistd::forward<_ParamT>(__p))
{
}
#endif
__WI_LIBCPP_INLINE_VISIBILITY reference __get() WI_NOEXCEPT
{
return __value_;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY const_reference __get() const WI_NOEXCEPT
{
return __value_;
}
private:
_Tp __value_;
};
template <class _Tp, int _Idx>
struct __compressed_pair_elem<_Tp, _Idx, true> : private _Tp
{
using _ParamT = _Tp;
using reference = _Tp&;
using const_reference = const _Tp&;
using __value_type = _Tp;
#ifndef __WI_LIBCPP_CXX03_LANG
__WI_LIBCPP_INLINE_VISIBILITY constexpr __compressed_pair_elem() = default;
template <class _Up, class = typename enable_if<!is_same<__compressed_pair_elem, typename decay<_Up>::type>::value>::type>
__WI_LIBCPP_INLINE_VISIBILITY constexpr explicit __compressed_pair_elem(_Up&& __u) : __value_type(wistd::forward<_Up>(__u))
{
}
// NOTE: Since we have not added 'tuple' to 'wistd', the 'piecewise' constructor has been removed
#else
__WI_LIBCPP_INLINE_VISIBILITY __compressed_pair_elem() : __value_type()
{
}
__WI_LIBCPP_INLINE_VISIBILITY
__compressed_pair_elem(_ParamT __p) : __value_type(wistd::forward<_ParamT>(__p))
{
}
#endif
__WI_LIBCPP_INLINE_VISIBILITY reference __get() WI_NOEXCEPT
{
return *this;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY const_reference __get() const WI_NOEXCEPT
{
return *this;
}
};
// Tag used to construct the second element of the compressed pair.
struct __second_tag
{
};
template <class _T1, class _T2>
class __declspec(empty_bases) __compressed_pair : private __compressed_pair_elem<_T1, 0>, private __compressed_pair_elem<_T2, 1>
{
using _Base1 = __compressed_pair_elem<_T1, 0>;
using _Base2 = __compressed_pair_elem<_T2, 1>;
// NOTE: This static assert should never fire because __compressed_pair
// is *almost never* used in a scenario where it's possible for T1 == T2.
// (The exception is wistd::function where it is possible that the function
// object and the allocator have the same type).
static_assert(
(!is_same<_T1, _T2>::value),
"__compressed_pair cannot be instantated when T1 and T2 are the same type; "
"The current implementation is NOT ABI-compatible with the previous "
"implementation for this configuration");
public:
#ifndef __WI_LIBCPP_CXX03_LANG
template <
bool _Dummy = true,
class = typename enable_if<__dependent_type<is_default_constructible<_T1>, _Dummy>::value && __dependent_type<is_default_constructible<_T2>, _Dummy>::value>::type>
__WI_LIBCPP_INLINE_VISIBILITY constexpr __compressed_pair()
{
}
template <class _Tp, typename enable_if<!is_same<typename decay<_Tp>::type, __compressed_pair>::value, bool>::type = true>
__WI_LIBCPP_INLINE_VISIBILITY constexpr explicit __compressed_pair(_Tp&& __t) : _Base1(wistd::forward<_Tp>(__t)), _Base2()
{
}
template <class _Tp>
__WI_LIBCPP_INLINE_VISIBILITY constexpr __compressed_pair(__second_tag, _Tp&& __t) :
_Base1(), _Base2(wistd::forward<_Tp>(__t))
{
}
template <class _U1, class _U2>
__WI_LIBCPP_INLINE_VISIBILITY constexpr __compressed_pair(_U1&& __t1, _U2&& __t2) :
_Base1(wistd::forward<_U1>(__t1)), _Base2(wistd::forward<_U2>(__t2))
{
}
// NOTE: Since we have not added 'tuple' to 'wistd', the 'piecewise' constructor has been removed
#else
__WI_LIBCPP_INLINE_VISIBILITY
__compressed_pair()
{
}
__WI_LIBCPP_INLINE_VISIBILITY explicit __compressed_pair(_T1 __t1) : _Base1(wistd::forward<_T1>(__t1))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
__compressed_pair(__second_tag, _T2 __t2) : _Base1(), _Base2(wistd::forward<_T2>(__t2))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
__compressed_pair(_T1 __t1, _T2 __t2) : _Base1(wistd::forward<_T1>(__t1)), _Base2(wistd::forward<_T2>(__t2))
{
}
#endif
__WI_LIBCPP_INLINE_VISIBILITY
typename _Base1::reference first() WI_NOEXCEPT
{
return static_cast<_Base1&>(*this).__get();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY typename _Base1::const_reference first() const WI_NOEXCEPT
{
return static_cast<_Base1 const&>(*this).__get();
}
__WI_LIBCPP_INLINE_VISIBILITY
typename _Base2::reference second() WI_NOEXCEPT
{
return static_cast<_Base2&>(*this).__get();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY typename _Base2::const_reference second() const WI_NOEXCEPT
{
return static_cast<_Base2 const&>(*this).__get();
}
__WI_LIBCPP_INLINE_VISIBILITY
void swap(__compressed_pair& __x) __WI_NOEXCEPT_(__is_nothrow_swappable<_T1>::value&& __is_nothrow_swappable<_T2>::value)
{
using wistd::swap_wil;
swap_wil(first(), __x.first());
swap_wil(second(), __x.second());
}
};
// Provide both 'swap_wil' and 'swap' since we now have two ADL scenarios that we need to work
template <class _T1, class _T2>
inline __WI_LIBCPP_INLINE_VISIBILITY void swap(__compressed_pair<_T1, _T2>& __x, __compressed_pair<_T1, _T2>& __y)
__WI_NOEXCEPT_(__is_nothrow_swappable<_T1>::value&& __is_nothrow_swappable<_T2>::value)
{
__x.swap(__y);
}
template <class _T1, class _T2>
inline __WI_LIBCPP_INLINE_VISIBILITY void swap_wil(__compressed_pair<_T1, _T2>& __x, __compressed_pair<_T1, _T2>& __y)
__WI_NOEXCEPT_(__is_nothrow_swappable<_T1>::value&& __is_nothrow_swappable<_T2>::value)
{
__x.swap(__y);
}
// default_delete
template <class _Tp>
struct __WI_LIBCPP_TEMPLATE_VIS default_delete
{
static_assert(!is_function<_Tp>::value, "default_delete cannot be instantiated for function types");
#ifndef __WI_LIBCPP_CXX03_LANG
__WI_LIBCPP_INLINE_VISIBILITY constexpr default_delete() WI_NOEXCEPT = default;
#else
__WI_LIBCPP_INLINE_VISIBILITY default_delete()
{
}
#endif
template <class _Up>
__WI_LIBCPP_INLINE_VISIBILITY default_delete(
const default_delete<_Up>&, typename enable_if<is_convertible<_Up*, _Tp*>::value>::type* = nullptr) WI_NOEXCEPT
{
}
__WI_LIBCPP_INLINE_VISIBILITY void operator()(_Tp* __ptr) const WI_NOEXCEPT
{
static_assert(sizeof(_Tp) > 0, "default_delete can not delete incomplete type");
static_assert(!is_void<_Tp>::value, "default_delete can not delete incomplete type");
delete __ptr;
}
};
template <class _Tp>
struct __WI_LIBCPP_TEMPLATE_VIS default_delete<_Tp[]>
{
private:
template <class _Up>
struct _EnableIfConvertible : enable_if<is_convertible<_Up (*)[], _Tp (*)[]>::value>
{
};
public:
#ifndef __WI_LIBCPP_CXX03_LANG
__WI_LIBCPP_INLINE_VISIBILITY constexpr default_delete() WI_NOEXCEPT = default;
#else
__WI_LIBCPP_INLINE_VISIBILITY default_delete()
{
}
#endif
template <class _Up>
__WI_LIBCPP_INLINE_VISIBILITY default_delete(const default_delete<_Up[]>&, typename _EnableIfConvertible<_Up>::type* = nullptr) WI_NOEXCEPT
{
}
template <class _Up>
__WI_LIBCPP_INLINE_VISIBILITY typename _EnableIfConvertible<_Up>::type operator()(_Up* __ptr) const WI_NOEXCEPT
{
static_assert(sizeof(_Tp) > 0, "default_delete can not delete incomplete type");
static_assert(!is_void<_Tp>::value, "default_delete can not delete void type");
delete[] __ptr;
}
};
#ifndef __WI_LIBCPP_CXX03_LANG
template <class _Deleter>
struct __unique_ptr_deleter_sfinae
{
static_assert(!is_reference<_Deleter>::value, "incorrect specialization");
using __lval_ref_type = const _Deleter&;
using __good_rval_ref_type = _Deleter&&;
using __enable_rval_overload = true_type;
};
template <class _Deleter>
struct __unique_ptr_deleter_sfinae<_Deleter const&>
{
using __lval_ref_type = const _Deleter&;
using __bad_rval_ref_type = const _Deleter&&;
using __enable_rval_overload = false_type;
};
template <class _Deleter>
struct __unique_ptr_deleter_sfinae<_Deleter&>
{
using __lval_ref_type = _Deleter&;
using __bad_rval_ref_type = _Deleter&&;
using __enable_rval_overload = false_type;
};
#endif // !defined(__WI_LIBCPP_CXX03_LANG)
template <class _Tp, class _Dp = default_delete<_Tp>>
class __WI_LIBCPP_TEMPLATE_VIS unique_ptr
{
public:
using element_type = _Tp;
using deleter_type = _Dp;
using pointer = typename __pointer_type<_Tp, deleter_type>::type;
static_assert(!is_rvalue_reference<deleter_type>::value, "the specified deleter type cannot be an rvalue reference");
private:
__compressed_pair<pointer, deleter_type> __ptr_;
struct __nat
{
int __for_bool_;
};
#ifndef __WI_LIBCPP_CXX03_LANG
using _DeleterSFINAE = __unique_ptr_deleter_sfinae<_Dp>;
template <bool _Dummy>
using _LValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__lval_ref_type;
template <bool _Dummy>
using _GoodRValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__good_rval_ref_type;
template <bool _Dummy>
using _BadRValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__bad_rval_ref_type;
template <bool _Dummy, class _Deleter = typename __dependent_type<__identity<deleter_type>, _Dummy>::type>
using _EnableIfDeleterDefaultConstructible =
typename enable_if<is_default_constructible<_Deleter>::value && !is_pointer<_Deleter>::value>::type;
template <class _ArgType>
using _EnableIfDeleterConstructible = typename enable_if<is_constructible<deleter_type, _ArgType>::value>::type;
template <class _UPtr, class _Up>
using _EnableIfMoveConvertible =
typename enable_if<is_convertible<typename _UPtr::pointer, pointer>::value && !is_array<_Up>::value>::type;
template <class _UDel>
using _EnableIfDeleterConvertible =
typename enable_if<(is_reference<_Dp>::value && is_same<_Dp, _UDel>::value) || (!is_reference<_Dp>::value && is_convertible<_UDel, _Dp>::value)>::type;
template <class _UDel>
using _EnableIfDeleterAssignable = typename enable_if<is_assignable<_Dp&, _UDel&&>::value>::type;
public:
template <bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>>
__WI_LIBCPP_INLINE_VISIBILITY constexpr unique_ptr() WI_NOEXCEPT : __ptr_(pointer())
{
}
template <bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>>
__WI_LIBCPP_INLINE_VISIBILITY constexpr unique_ptr(nullptr_t) WI_NOEXCEPT : __ptr_(pointer())
{
}
template <bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>>
__WI_LIBCPP_INLINE_VISIBILITY explicit unique_ptr(pointer __p) WI_NOEXCEPT : __ptr_(__p)
{
}
template <bool _Dummy = true, class = _EnableIfDeleterConstructible<_LValRefType<_Dummy>>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(pointer __p, _LValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(__p, __d)
{
}
template <bool _Dummy = true, class = _EnableIfDeleterConstructible<_GoodRValRefType<_Dummy>>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(pointer __p, _GoodRValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(__p, wistd::move(__d))
{
static_assert(!is_reference<deleter_type>::value, "rvalue deleter bound to reference");
}
template <bool _Dummy = true, class = _EnableIfDeleterConstructible<_BadRValRefType<_Dummy>>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(pointer __p, _BadRValRefType<_Dummy> __d) = delete;
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(unique_ptr&& __u) WI_NOEXCEPT : __ptr_(__u.release(), wistd::forward<deleter_type>(__u.get_deleter()))
{
}
template <class _Up, class _Ep, class = _EnableIfMoveConvertible<unique_ptr<_Up, _Ep>, _Up>, class = _EnableIfDeleterConvertible<_Ep>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(unique_ptr<_Up, _Ep>&& __u) WI_NOEXCEPT
: __ptr_(__u.release(), wistd::forward<_Ep>(__u.get_deleter()))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr& operator=(unique_ptr&& __u) WI_NOEXCEPT
{
reset(__u.release());
__ptr_.second() = wistd::forward<deleter_type>(__u.get_deleter());
return *this;
}
template <class _Up, class _Ep, class = _EnableIfMoveConvertible<unique_ptr<_Up, _Ep>, _Up>, class = _EnableIfDeleterAssignable<_Ep>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr& operator=(unique_ptr<_Up, _Ep>&& __u) WI_NOEXCEPT
{
reset(__u.release());
__ptr_.second() = wistd::forward<_Ep>(__u.get_deleter());
return *this;
}
#else // __WI_LIBCPP_CXX03_LANG
private:
unique_ptr(unique_ptr&);
template <class _Up, class _Ep>
unique_ptr(unique_ptr<_Up, _Ep>&);
unique_ptr& operator=(unique_ptr&);
template <class _Up, class _Ep>
unique_ptr& operator=(unique_ptr<_Up, _Ep>&);
public:
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr() : __ptr_(pointer())
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
static_assert(is_default_constructible<deleter_type>::value, "unique_ptr::deleter_type is not default constructible");
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(nullptr_t) : __ptr_(pointer())
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
}
__WI_LIBCPP_INLINE_VISIBILITY
explicit unique_ptr(pointer __p) : __ptr_(wistd::move(__p))
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
}
__WI_LIBCPP_INLINE_VISIBILITY
operator __rv<unique_ptr>()
{
return __rv<unique_ptr>(*this);
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(__rv<unique_ptr> __u) : __ptr_(__u->release(), wistd::forward<deleter_type>(__u->get_deleter()))
{
}
template <class _Up, class _Ep>
__WI_LIBCPP_INLINE_VISIBILITY typename enable_if<
!is_array<_Up>::value && is_convertible<typename unique_ptr<_Up, _Ep>::pointer, pointer>::value && is_assignable<deleter_type&, _Ep&>::value,
unique_ptr&>::type
operator=(unique_ptr<_Up, _Ep> __u)
{
reset(__u.release());
__ptr_.second() = wistd::forward<_Ep>(__u.get_deleter());
return *this;
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(pointer __p, deleter_type __d) : __ptr_(wistd::move(__p), wistd::move(__d))
{
}
#endif // __WI_LIBCPP_CXX03_LANG
__WI_LIBCPP_INLINE_VISIBILITY
~unique_ptr()
{
reset();
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr& operator=(nullptr_t) WI_NOEXCEPT
{
reset();
return *this;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY typename add_lvalue_reference<_Tp>::type operator*() const
{
return *__ptr_.first();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY pointer operator->() const WI_NOEXCEPT
{
return __ptr_.first();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY pointer get() const WI_NOEXCEPT
{
return __ptr_.first();
}
__WI_LIBCPP_INLINE_VISIBILITY
deleter_type& get_deleter() WI_NOEXCEPT
{
return __ptr_.second();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY const deleter_type& get_deleter() const WI_NOEXCEPT
{
return __ptr_.second();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_EXPLICIT operator bool() const WI_NOEXCEPT
{
return __ptr_.first() != nullptr;
}
__WI_LIBCPP_INLINE_VISIBILITY
pointer release() WI_NOEXCEPT
{
pointer __t = __ptr_.first();
__ptr_.first() = pointer();
return __t;
}
__WI_LIBCPP_INLINE_VISIBILITY
void reset(pointer __p = pointer()) WI_NOEXCEPT
{
pointer __tmp = __ptr_.first();
__ptr_.first() = __p;
if (__tmp)
__ptr_.second()(__tmp);
}
__WI_LIBCPP_INLINE_VISIBILITY
void swap(unique_ptr& __u) WI_NOEXCEPT
{
__ptr_.swap(__u.__ptr_);
}
};
template <class _Tp, class _Dp>
class __WI_LIBCPP_TEMPLATE_VIS unique_ptr<_Tp[], _Dp>
{
public:
using element_type = _Tp;
using deleter_type = _Dp;
using pointer = typename __pointer_type<_Tp, deleter_type>::type;
private:
__compressed_pair<pointer, deleter_type> __ptr_;
template <class _From>
struct _CheckArrayPointerConversion : is_same<_From, pointer>
{
};
template <class _FromElem>
struct _CheckArrayPointerConversion<_FromElem*>
: integral_constant<
bool,
is_same<_FromElem*, pointer>::value ||
(is_same<pointer, element_type*>::value && is_convertible<_FromElem (*)[], element_type (*)[]>::value)>
{
};
#ifndef __WI_LIBCPP_CXX03_LANG
using _DeleterSFINAE = __unique_ptr_deleter_sfinae<_Dp>;
template <bool _Dummy>
using _LValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__lval_ref_type;
template <bool _Dummy>
using _GoodRValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__good_rval_ref_type;
template <bool _Dummy>
using _BadRValRefType = typename __dependent_type<_DeleterSFINAE, _Dummy>::__bad_rval_ref_type;
template <bool _Dummy, class _Deleter = typename __dependent_type<__identity<deleter_type>, _Dummy>::type>
using _EnableIfDeleterDefaultConstructible =
typename enable_if<is_default_constructible<_Deleter>::value && !is_pointer<_Deleter>::value>::type;
template <class _ArgType>
using _EnableIfDeleterConstructible = typename enable_if<is_constructible<deleter_type, _ArgType>::value>::type;
template <class _Pp>
using _EnableIfPointerConvertible = typename enable_if<_CheckArrayPointerConversion<_Pp>::value>::type;
template <class _UPtr, class _Up, class _ElemT = typename _UPtr::element_type>
using _EnableIfMoveConvertible = typename enable_if<
is_array<_Up>::value && is_same<pointer, element_type*>::value && is_same<typename _UPtr::pointer, _ElemT*>::value &&
is_convertible<_ElemT (*)[], element_type (*)[]>::value>::type;
template <class _UDel>
using _EnableIfDeleterConvertible =
typename enable_if<(is_reference<_Dp>::value && is_same<_Dp, _UDel>::value) || (!is_reference<_Dp>::value && is_convertible<_UDel, _Dp>::value)>::type;
template <class _UDel>
using _EnableIfDeleterAssignable = typename enable_if<is_assignable<_Dp&, _UDel&&>::value>::type;
public:
template <bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>>
__WI_LIBCPP_INLINE_VISIBILITY constexpr unique_ptr() WI_NOEXCEPT : __ptr_(pointer())
{
}
template <bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>>
__WI_LIBCPP_INLINE_VISIBILITY constexpr unique_ptr(nullptr_t) WI_NOEXCEPT : __ptr_(pointer())
{
}
template <class _Pp, bool _Dummy = true, class = _EnableIfDeleterDefaultConstructible<_Dummy>, class = _EnableIfPointerConvertible<_Pp>>
__WI_LIBCPP_INLINE_VISIBILITY explicit unique_ptr(_Pp __p) WI_NOEXCEPT : __ptr_(__p)
{
}
template <class _Pp, bool _Dummy = true, class = _EnableIfDeleterConstructible<_LValRefType<_Dummy>>, class = _EnableIfPointerConvertible<_Pp>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(_Pp __p, _LValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(__p, __d)
{
}
template <bool _Dummy = true, class = _EnableIfDeleterConstructible<_LValRefType<_Dummy>>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(nullptr_t, _LValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(nullptr, __d)
{
}
template <class _Pp, bool _Dummy = true, class = _EnableIfDeleterConstructible<_GoodRValRefType<_Dummy>>, class = _EnableIfPointerConvertible<_Pp>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(_Pp __p, _GoodRValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(__p, wistd::move(__d))
{
static_assert(!is_reference<deleter_type>::value, "rvalue deleter bound to reference");
}
template <bool _Dummy = true, class = _EnableIfDeleterConstructible<_GoodRValRefType<_Dummy>>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(nullptr_t, _GoodRValRefType<_Dummy> __d) WI_NOEXCEPT : __ptr_(nullptr, wistd::move(__d))
{
static_assert(!is_reference<deleter_type>::value, "rvalue deleter bound to reference");
}
template <class _Pp, bool _Dummy = true, class = _EnableIfDeleterConstructible<_BadRValRefType<_Dummy>>, class = _EnableIfPointerConvertible<_Pp>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(_Pp __p, _BadRValRefType<_Dummy> __d) = delete;
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(unique_ptr&& __u) WI_NOEXCEPT : __ptr_(__u.release(), wistd::forward<deleter_type>(__u.get_deleter()))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr& operator=(unique_ptr&& __u) WI_NOEXCEPT
{
reset(__u.release());
__ptr_.second() = wistd::forward<deleter_type>(__u.get_deleter());
return *this;
}
template <class _Up, class _Ep, class = _EnableIfMoveConvertible<unique_ptr<_Up, _Ep>, _Up>, class = _EnableIfDeleterConvertible<_Ep>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr(unique_ptr<_Up, _Ep>&& __u) WI_NOEXCEPT
: __ptr_(__u.release(), wistd::forward<_Ep>(__u.get_deleter()))
{
}
template <class _Up, class _Ep, class = _EnableIfMoveConvertible<unique_ptr<_Up, _Ep>, _Up>, class = _EnableIfDeleterAssignable<_Ep>>
__WI_LIBCPP_INLINE_VISIBILITY unique_ptr& operator=(unique_ptr<_Up, _Ep>&& __u) WI_NOEXCEPT
{
reset(__u.release());
__ptr_.second() = wistd::forward<_Ep>(__u.get_deleter());
return *this;
}
#else // __WI_LIBCPP_CXX03_LANG
private:
template <class _Up>
explicit unique_ptr(_Up);
unique_ptr(unique_ptr&);
template <class _Up>
unique_ptr(unique_ptr<_Up>&);
unique_ptr& operator=(unique_ptr&);
template <class _Up>
unique_ptr& operator=(unique_ptr<_Up>&);
template <class _Up>
unique_ptr(
_Up __u,
typename conditional<is_reference<deleter_type>::value, deleter_type, typename add_lvalue_reference<const deleter_type>::type>::type,
typename enable_if<is_convertible<_Up, pointer>::value, __nat>::type = __nat());
public:
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr() : __ptr_(pointer())
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(nullptr_t) : __ptr_(pointer())
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
}
__WI_LIBCPP_INLINE_VISIBILITY
explicit unique_ptr(pointer __p) : __ptr_(__p)
{
static_assert(!is_pointer<deleter_type>::value, "unique_ptr constructed with null function pointer deleter");
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(pointer __p, deleter_type __d) : __ptr_(__p, wistd::forward<deleter_type>(__d))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(nullptr_t, deleter_type __d) : __ptr_(pointer(), wistd::forward<deleter_type>(__d))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
operator __rv<unique_ptr>()
{
return __rv<unique_ptr>(*this);
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr(__rv<unique_ptr> __u) : __ptr_(__u->release(), wistd::forward<deleter_type>(__u->get_deleter()))
{
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr& operator=(__rv<unique_ptr> __u)
{
reset(__u->release());
__ptr_.second() = wistd::forward<deleter_type>(__u->get_deleter());
return *this;
}
#endif // __WI_LIBCPP_CXX03_LANG
public:
__WI_LIBCPP_INLINE_VISIBILITY
~unique_ptr()
{
reset();
}
__WI_LIBCPP_INLINE_VISIBILITY
unique_ptr& operator=(nullptr_t) WI_NOEXCEPT
{
reset();
return *this;
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY typename add_lvalue_reference<_Tp>::type operator[](size_t __i) const
{
return __ptr_.first()[__i];
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY pointer get() const WI_NOEXCEPT
{
return __ptr_.first();
}
__WI_LIBCPP_INLINE_VISIBILITY
deleter_type& get_deleter() WI_NOEXCEPT
{
return __ptr_.second();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY const deleter_type& get_deleter() const WI_NOEXCEPT
{
return __ptr_.second();
}
__WI_LIBCPP_NODISCARD_ATTRIBUTE __WI_LIBCPP_INLINE_VISIBILITY __WI_LIBCPP_EXPLICIT operator bool() const WI_NOEXCEPT
{
return __ptr_.first() != nullptr;
}
__WI_LIBCPP_INLINE_VISIBILITY
pointer release() WI_NOEXCEPT
{
pointer __t = __ptr_.first();
__ptr_.first() = pointer();
return __t;
}
template <class _Pp>
__WI_LIBCPP_INLINE_VISIBILITY typename enable_if<_CheckArrayPointerConversion<_Pp>::value>::type reset(_Pp __p) WI_NOEXCEPT
{
pointer __tmp = __ptr_.first();
__ptr_.first() = __p;
if (__tmp)
__ptr_.second()(__tmp);
}
__WI_LIBCPP_INLINE_VISIBILITY
void reset(nullptr_t = nullptr) WI_NOEXCEPT
{
pointer __tmp = __ptr_.first();
__ptr_.first() = nullptr;
if (__tmp)
__ptr_.second()(__tmp);
}
__WI_LIBCPP_INLINE_VISIBILITY
void swap(unique_ptr& __u) WI_NOEXCEPT
{
__ptr_.swap(__u.__ptr_);
}
};
// Provide both 'swap_wil' and 'swap' since we now have two ADL scenarios that we need to work
template <class _Tp, class _Dp>
inline __WI_LIBCPP_INLINE_VISIBILITY typename enable_if<__is_swappable<_Dp>::value, void>::type swap(
unique_ptr<_Tp, _Dp>& __x, unique_ptr<_Tp, _Dp>& __y) WI_NOEXCEPT
{
__x.swap(__y);
}
template <class _Tp, class _Dp>
inline __WI_LIBCPP_INLINE_VISIBILITY typename enable_if<__is_swappable<_Dp>::value, void>::type swap_wil(
unique_ptr<_Tp, _Dp>& __x, unique_ptr<_Tp, _Dp>& __y) WI_NOEXCEPT
{
__x.swap(__y);
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator==(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
return __x.get() == __y.get();
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator!=(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
return !(__x == __y);
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
typedef typename unique_ptr<_T1, _D1>::pointer _P1;
typedef typename unique_ptr<_T2, _D2>::pointer _P2;
typedef typename common_type<_P1, _P2>::type _Vp;
return less<_Vp>()(__x.get(), __y.get());
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
return __y < __x;
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<=(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
return !(__y < __x);
}
template <class _T1, class _D1, class _T2, class _D2>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>=(const unique_ptr<_T1, _D1>& __x, const unique_ptr<_T2, _D2>& __y)
{
return !(__x < __y);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator==(const unique_ptr<_T1, _D1>& __x, nullptr_t) WI_NOEXCEPT
{
return !__x;
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator==(nullptr_t, const unique_ptr<_T1, _D1>& __x) WI_NOEXCEPT
{
return !__x;
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator!=(const unique_ptr<_T1, _D1>& __x, nullptr_t) WI_NOEXCEPT
{
return static_cast<bool>(__x);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator!=(nullptr_t, const unique_ptr<_T1, _D1>& __x) WI_NOEXCEPT
{
return static_cast<bool>(__x);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<(const unique_ptr<_T1, _D1>& __x, nullptr_t)
{
typedef typename unique_ptr<_T1, _D1>::pointer _P1;
return less<_P1>()(__x.get(), nullptr);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<(nullptr_t, const unique_ptr<_T1, _D1>& __x)
{
typedef typename unique_ptr<_T1, _D1>::pointer _P1;
return less<_P1>()(nullptr, __x.get());
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>(const unique_ptr<_T1, _D1>& __x, nullptr_t)
{
return nullptr < __x;
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>(nullptr_t, const unique_ptr<_T1, _D1>& __x)
{
return __x < nullptr;
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<=(const unique_ptr<_T1, _D1>& __x, nullptr_t)
{
return !(nullptr < __x);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator<=(nullptr_t, const unique_ptr<_T1, _D1>& __x)
{
return !(__x < nullptr);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>=(const unique_ptr<_T1, _D1>& __x, nullptr_t)
{
return !(__x < nullptr);
}
template <class _T1, class _D1>
inline __WI_LIBCPP_INLINE_VISIBILITY bool operator>=(nullptr_t, const unique_ptr<_T1, _D1>& __x)
{
return !(nullptr < __x);
}
#ifdef __WI_LIBCPP_HAS_NO_RVALUE_REFERENCES
template <class _Tp, class _Dp>
inline __WI_LIBCPP_INLINE_VISIBILITY unique_ptr<_Tp, _Dp> move(unique_ptr<_Tp, _Dp>& __t)
{
return unique_ptr<_Tp, _Dp>(__rv<unique_ptr<_Tp, _Dp>>(__t));
}
#endif
} // namespace wistd
/// @endcond
#endif // _WISTD_MEMORY_H_

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131
3rdparty/winwil/include/wil/wrl.h vendored Normal file
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@ -0,0 +1,131 @@
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
//! @file
//! Windows Runtime Library Helpers: helpers for constructing RuntimeClass based objects and agile WRL Callback objects
#ifndef __WIL_WRL_INCLUDED
#define __WIL_WRL_INCLUDED
#include <wrl.h>
#include "result.h"
#include "common.h" // wistd type_traits helpers
#include <libloaderapi.h> // GetModuleHandleW
/// @cond
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
/// @endcond
namespace wil
{
#ifdef WIL_ENABLE_EXCEPTIONS
#pragma region Object construction helpers that throw exceptions
/** Used to construct a RuntimeClass based object that uses 2 phase construction.
Construct a RuntimeClass based object that uses 2 phase construction (by implementing
RuntimeClassInitialize() and returning error codes for failures.
@code
// SomeClass uses 2 phase initialization by implementing RuntimeClassInitialize()
auto someClass = MakeAndInitializeOrThrow<SomeClass>(L"input", true);
@endcode
*/
template <typename T, typename... TArgs>
Microsoft::WRL::ComPtr<T> MakeAndInitializeOrThrow(TArgs&&... args)
{
Microsoft::WRL::ComPtr<T> obj;
THROW_IF_FAILED(Microsoft::WRL::MakeAndInitialize<T>(&obj, Microsoft::WRL::Details::Forward<TArgs>(args)...));
return obj;
}
/** Used to construct an RuntimeClass based object that uses exceptions in its constructor (and does
not require 2 phase construction).
@code
// SomeClass uses exceptions for error handling in its constructor.
auto someClass = MakeOrThrow<SomeClass>(L"input", true);
@endcode
*/
template <typename T, typename... TArgs>
Microsoft::WRL::ComPtr<T> MakeOrThrow(TArgs&&... args)
{
// This is how you can detect the presence of RuntimeClassInitialize() and find dangerous use.
// Unfortunately this produces false positives as all RuntimeClass derived classes have
// a RuntimeClassInitialize() method from their base class.
// static_assert(!std::is_member_function_pointer<decltype(&T::RuntimeClassInitialize)>::value,
// "class has a RuntimeClassInitialize member, use MakeAndInitializeOrThrow instead");
auto obj = Microsoft::WRL::Make<T>(Microsoft::WRL::Details::Forward<TArgs>(args)...);
THROW_IF_NULL_ALLOC(obj.Get());
return obj;
}
#pragma endregion
#endif // WIL_ENABLE_EXCEPTIONS
/** By default WRL Callback objects are not agile, use this to make an agile one. Replace use of Callback<> with
MakeAgileCallback<>. Will return null on failure, translate that into E_OUTOFMEMORY using XXX_IF_NULL_ALLOC() from wil/result.h
to test the result. */
template <typename TDelegateInterface, typename... Args>
::Microsoft::WRL::ComPtr<TDelegateInterface> MakeAgileCallbackNoThrow(Args&&... args) WI_NOEXCEPT
{
using namespace Microsoft::WRL;
return Callback<Implements<RuntimeClassFlags<ClassicCom>, TDelegateInterface, FtmBase>>(wistd::forward<Args>(args)...);
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TDelegateInterface, typename... Args>
::Microsoft::WRL::ComPtr<TDelegateInterface> MakeAgileCallback(Args&&... args)
{
auto result = MakeAgileCallbackNoThrow<TDelegateInterface, Args...>(wistd::forward<Args>(args)...);
THROW_IF_NULL_ALLOC(result);
return result;
}
#endif // WIL_ENABLE_EXCEPTIONS
/** Holds a reference to the host WRL module to prevent it from being unloaded.
Normally, the reference is held implicitly because you are a member function
of a DLL-hosted COM object, or because you retain a strong reference
to some DLL-hosted COM object, but if those do not apply to you, then you
will need to hold a reference explicitly. For examples (and for the C++/WinRT
equivalent), see winrt_module_reference.
*/
struct [[nodiscard]] wrl_module_reference
{
wrl_module_reference()
{
if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
{
modulePtr->IncrementObjectCount();
}
else
{
#ifdef GET_MODULE_HANDLE_EX_FLAG_PIN
// If this assertion fails, then you are using wrl_module_reference
// from a DLL that does not host WRL objects, and the module reference
// has no effect.
WI_ASSERT(reinterpret_cast<HMODULE>(&__ImageBase) == GetModuleHandleW(nullptr));
#endif
}
}
wrl_module_reference(wrl_module_reference const&) : wrl_module_reference()
{
}
~wrl_module_reference()
{
if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
{
modulePtr->DecrementObjectCount();
}
}
};
} // namespace wil
#endif // __WIL_WRL_INCLUDED

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@ -28,13 +28,9 @@ endif()
if (WIN32) if (WIN32)
add_subdirectory(3rdparty/D3D12MemAlloc EXCLUDE_FROM_ALL) add_subdirectory(3rdparty/D3D12MemAlloc EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/winpixeventruntime EXCLUDE_FROM_ALL) add_subdirectory(3rdparty/winpixeventruntime EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/winwil EXCLUDE_FROM_ALL)
set(FFMPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/3rdparty/ffmpeg/include") set(FFMPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/3rdparty/ffmpeg/include")
find_package(Vtune) find_package(Vtune)
# Don't try to build tests for WIL, it needs NuGet.
set(WIL_BUILD_TESTS OFF CACHE BOOL "")
set(WIL_BUILD_PACKAGING OFF CACHE BOOL "")
add_subdirectory(3rdparty/wil EXCLUDE_FROM_ALL)
else() else()
find_package(CURL REQUIRED) find_package(CURL REQUIRED)
find_package(PCAP REQUIRED) find_package(PCAP REQUIRED)

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@ -34,7 +34,7 @@
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(DepsIncludeDir)\SDL2</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(DepsIncludeDir)\SDL2</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\fmt\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\fmt\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\wil\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\winwil\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\libchdr\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\libchdr\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\cubeb\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\cubeb\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\imgui\include</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)3rdparty\imgui\include</AdditionalIncludeDirectories>

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@ -35,7 +35,7 @@
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\fmt\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)3rdparty\fmt\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\lzma\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)3rdparty\lzma\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\fast_float\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)3rdparty\fast_float\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\wil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)3rdparty\winwil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>