diff --git a/plugins/GSdx/Renderers/HW/GSHwHack.cpp b/plugins/GSdx/Renderers/HW/GSHwHack.cpp index aad13c1dfe..62ef5af933 100644 --- a/plugins/GSdx/Renderers/HW/GSHwHack.cpp +++ b/plugins/GSdx/Renderers/HW/GSHwHack.cpp @@ -560,17 +560,6 @@ bool GSC_Kunoichi(const GSFrameInfo& fi, int& skip) { skip = 1; // Removes black screen (not needed anymore maybe)? } - if (Aggressive && fi.TME) - { - // depth textures (bully, mgs3s1 intro, Front Mission 5) - if ((fi.TPSM == PSM_PSMZ32 || fi.TPSM == PSM_PSMZ24 || fi.TPSM == PSM_PSMZ16 || fi.TPSM == PSM_PSMZ16S) || - // General, often problematic post processing - (GSUtil::HasSharedBits(fi.FBP, fi.FPSM, fi.TBP0, fi.TPSM))) - { - // Removes burning air effect, the effect causes major slowdowns. - skip = 1; - } - } } else {