mirror of https://github.com/PCSX2/pcsx2.git
parent
57595c70b0
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8c1b9e1557
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@ -866,7 +866,7 @@ void GSRendererHW::SwSpriteRender()
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ASSERT(!m_env.PABE.PABE); // No PABE
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// PSMCT32 pixel format
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ASSERT(!PRIM->TME || (PRIM->TME && m_context->TEX0.PSM == PSM_PSMCT32));
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ASSERT(!PRIM->TME || m_context->TEX0.PSM == PSM_PSMCT32);
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ASSERT(m_context->FRAME.PSM == PSM_PSMCT32);
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// No rasterization required
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