mirror of https://github.com/PCSX2/pcsx2.git
Gui: Fixed fix. Last fix was close, but a couple lines too high. Oops.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1814 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -560,7 +560,7 @@ void Pcsx2App::ApplySettings( const AppConfig& newconf )
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const PluginInfo* pi = tbl_PluginInfo-1;
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const PluginInfo* pi = tbl_PluginInfo-1;
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while( ++pi, pi->shortname != NULL )
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while( ++pi, pi->shortname != NULL )
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{
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{
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if( newconf.FullpathTo( pi->id ) != newconf.FullpathTo( pi->id ) )
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if( newconf.FullpathTo( pi->id ) != g_Conf->FullpathTo( pi->id ) )
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break;
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break;
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}
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}
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if( pi->shortname != NULL )
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if( pi->shortname != NULL )
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@ -568,10 +568,15 @@ void Pcsx2App::ApplySettings( const AppConfig& newconf )
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// [TODO] : Post notice that this shuts down existing emulation.
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// [TODO] : Post notice that this shuts down existing emulation.
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SysEndExecution();
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SysEndExecution();
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safe_delete( g_plugins );
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safe_delete( g_plugins );
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// Think safe to do this earlier, but not positive.
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// Have to update the config *before* loading the new plugins.
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*g_Conf = newconf;
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LoadPlugins();
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LoadPlugins();
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}
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}
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else {
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*g_Conf = newconf;
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*g_Conf = newconf;
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}
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}
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}
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g_Conf->Apply();
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g_Conf->Apply();
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if( m_MainFrame != NULL )
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if( m_MainFrame != NULL )
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