mirror of https://github.com/PCSX2/pcsx2.git
Qt: Translation Fixes
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@ -8764,12 +8764,13 @@ Do you want to load this save and continue?</source>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="391"/>
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<source>Your system has the "OpenCL and OpenGL Compatibility Pack" installed. This Vulkan driver crashes
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PCSX2 on some GPUs. To use the Vulkan renderer, you should remove this app package.</source>
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<source>Your system has the "OpenCL, OpenGL, and Vulkan Compatibility Pack" installed.
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This Vulkan driver crashes PCSX2 on some GPUs.
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To use the Vulkan renderer, you should remove this app package.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="411"/>
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<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="412"/>
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<source>The Vulkan renderer was automatically selected, but no compatible devices were found.
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You should update all graphics drivers in your system, including any integrated GPUs
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to use the Vulkan renderer.</source>
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@ -8786,6 +8787,25 @@ PCSX2 on some GPUs. To use the Vulkan renderer, you should remove this app packa
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>GSCapture</name>
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<message>
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<location filename="../../pcsx2/GS/GSCapture.cpp" line="283"/>
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<source>Failed to load FFmpeg</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GSCapture.cpp" line="284"/>
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<source>You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:
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libavcodec: {}
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libavformat: {}
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libavutil: {}
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libswscale: {}
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libswresample: {}
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</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>GameCheatSettingsWidget</name>
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<message>
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@ -12637,6 +12657,31 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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</context>
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<context>
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<name>ImGuiOverlays</name>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="628"/>
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<source>{} Recording Input</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="632"/>
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<source>{} Replaying</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="636"/>
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<source>Input Recording Active: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="637"/>
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<source>Frame: {}/{} ({})</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="638"/>
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<source>Undo Count: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="697"/>
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<source>Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.</source>
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@ -16142,7 +16187,7 @@ Do you want to continue?</source>
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</message>
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<message>
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<location filename="../SetupWizardDialog.ui" line="345"/>
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<source><html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found at <a href="https://pcsx2.net/docs/usage/setup/#dumping-ps2-discs-via-imgburn">pcsx2.net</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html></source>
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<source><html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found at <a href="https://pcsx2.net/docs/usage/setup/#dumping-ps2-discs-via-imgburn">pcsx2.net</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.zso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html></source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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@ -16675,6 +16720,11 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Relative Down</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="603"/>
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<source>Cursor Path</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="604"/>
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<source>Sets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.</source>
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@ -280,13 +280,13 @@ bool GSCapture::LoadFFmpeg(bool report_errors)
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if (report_errors)
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{
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Host::ReportErrorAsync("Failed to load FFmpeg",
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fmt::format("You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:\n"
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Host::ReportErrorAsync(TRANSLATE_SV("GSCapture","Failed to load FFmpeg"),
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fmt::format(TRANSLATE_FS("GSCapture","You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:\n"
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" libavcodec: {}\n"
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" libavformat: {}\n"
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" libavutil: {}\n"
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" libswscale: {}\n"
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" libswresample: {}\n", LIBAVCODEC_VERSION_MAJOR, LIBAVFORMAT_VERSION_MAJOR, LIBAVUTIL_VERSION_MAJOR,
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" libswresample: {}\n"), LIBAVCODEC_VERSION_MAJOR, LIBAVFORMAT_VERSION_MAJOR, LIBAVUTIL_VERSION_MAJOR,
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LIBSWSCALE_VERSION_MAJOR, LIBSWRESAMPLE_VERSION_MAJOR));
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}
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@ -389,8 +389,9 @@ GSRendererType D3D::GetPreferredRenderer()
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{
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Host::AddIconOSDMessage("VKDriverUnsupported", ICON_FA_TV,
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TRANSLATE_STR("GS",
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"Your system has the \"OpenCL and OpenGL Compatibility Pack\" installed. This Vulkan driver crashes\n"
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"PCSX2 on some GPUs. To use the Vulkan renderer, you should remove this app package."),
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"Your system has the \"OpenCL, OpenGL, and Vulkan Compatibility Pack\" installed.\n"
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"This Vulkan driver crashes PCSX2 on some GPUs.\n"
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"To use the Vulkan renderer, you should remove this app package."),
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Host::OSD_WARNING_DURATION);
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return true;
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}
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@ -625,17 +625,17 @@ __ri void ImGuiManager::DrawInputRecordingOverlay(float& position_y, float scale
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// Status Indicators
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if (g_InputRecording.getControls().isRecording())
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{
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DRAW_LINE(standard_font, TinyString::from_fmt("{} Recording Input", ICON_FA_RECORDING).c_str(), IM_COL32(255, 0, 0, 255));
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DRAW_LINE(standard_font, TinyString::from_fmt(TRANSLATE_FS("ImGuiOverlays","{} Recording Input"), ICON_FA_RECORDING).c_str(), IM_COL32(255, 0, 0, 255));
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}
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else
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{
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DRAW_LINE(standard_font, TinyString::from_fmt("{} Replaying", ICON_FA_PLAY).c_str(), IM_COL32(97, 240, 84, 255));
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DRAW_LINE(standard_font, TinyString::from_fmt(TRANSLATE_FS("ImGuiOverlays","{} Replaying"), ICON_FA_PLAY).c_str(), IM_COL32(97, 240, 84, 255));
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}
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// Input Recording Metadata
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DRAW_LINE(fixed_font, TinyString::from_fmt("Input Recording Active: {}", g_InputRecording.getData().getFilename()).c_str(), IM_COL32(117, 255, 241, 255));
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DRAW_LINE(fixed_font, TinyString::from_fmt("Frame: {}/{} ({})", g_InputRecording.getFrameCounter() + 1, g_InputRecording.getData().getTotalFrames(),g_FrameCount).c_str(), IM_COL32(117, 255, 241, 255));
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DRAW_LINE(fixed_font, TinyString::from_fmt("Undo Count: {}", g_InputRecording.getData().getUndoCount()).c_str(), IM_COL32(117, 255, 241, 255));
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DRAW_LINE(fixed_font, TinyString::from_fmt(TRANSLATE_FS("ImGuiOverlays","Input Recording Active: {}"), g_InputRecording.getData().getFilename()).c_str(), IM_COL32(117, 255, 241, 255));
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DRAW_LINE(fixed_font, TinyString::from_fmt(TRANSLATE_FS("ImGuiOverlays","Frame: {}/{} ({})"), g_InputRecording.getFrameCounter() + 1, g_InputRecording.getData().getTotalFrames(),g_FrameCount).c_str(), IM_COL32(117, 255, 241, 255));
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DRAW_LINE(fixed_font, TinyString::from_fmt(TRANSLATE_FS("ImGuiOverlays","Undo Count: {}"), g_InputRecording.getData().getUndoCount()).c_str(), IM_COL32(117, 255, 241, 255));
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#undef DRAW_LINE
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}
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@ -600,7 +600,7 @@ namespace usb_lightgun
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std::span<const SettingInfo> GunCon2Device::Settings(u32 subtype) const
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{
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static constexpr const SettingInfo info[] = {
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{SettingInfo::Type::Path, "cursor_path", "Cursor Path",
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{SettingInfo::Type::Path, "cursor_path", TRANSLATE_NOOP("USB", "Cursor Path"),
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TRANSLATE_NOOP("USB", "Sets the crosshair image that this lightgun will use. Setting a crosshair image "
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"will disable the system cursor."),
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""},
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