mirror of https://github.com/PCSX2/pcsx2.git
gsdx: fix hack logic
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6a09fa56fb
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8a7184be3f
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@ -656,8 +656,8 @@ GSRendererHW::Hacks::Hacks()
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, m_oo(NULL)
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, m_cu(NULL)
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{
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int is_opengl = (static_cast<GSRendererType>(theApp.GetConfig("Renderer", static_cast<int>(GSRendererType::Default))) == GSRendererType::OGL_HW);
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bool can_handle_depth = (theApp.GetConfig("UserHacks", 0) || theApp.GetConfig("UserHacks_DisableDepthSupport", 0)) && is_opengl;
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bool is_opengl = (static_cast<GSRendererType>(theApp.GetConfig("Renderer", static_cast<int>(GSRendererType::Default))) == GSRendererType::OGL_HW);
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bool can_handle_depth = (!theApp.GetConfig("UserHacks", 0) || !theApp.GetConfig("UserHacks_DisableDepthSupport", 0)) && is_opengl;
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::FFXII, CRC::EU, &GSRendererHW::OI_FFXII));
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m_oi_list.push_back(HackEntry<OI_Ptr>(CRC::FFX, CRC::RegionCount, &GSRendererHW::OI_FFX));
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