mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Remove preloading disable for a bunch of games
These are fine now.
This commit is contained in:
parent
7d08a54ad9
commit
8a0a8f718f
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@ -850,7 +850,6 @@ SCAJ-20086:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -865,7 +864,6 @@ SCAJ-20087:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -1371,7 +1369,6 @@ SCAJ-20179:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue).
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Performs much better with it off.
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getSkipCount: "GSC_XenosagaE3"
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SCAJ-20180:
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name: "Xenosaga Episode III - Also Sprach Zarathustra [Disc 2 of 2]"
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@ -1380,7 +1377,6 @@ SCAJ-20180:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue).
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Performs much better with it off.
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getSkipCount: "GSC_XenosagaE3"
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SCAJ-20181:
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name: "Minna no Tennis"
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@ -1390,8 +1386,6 @@ SCAJ-20182:
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region: "NTSC-Unk"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SCAJ-20183:
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name: "Wild ARMs - The Vth Vanguard"
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region: "NTSC-J"
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@ -1429,8 +1423,6 @@ SCAJ-20193:
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region: "NTSC-Ch-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SCAJ-20194:
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name: "Minna no Golf 4 [PlayStation 2 The Best]"
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region: "NTSC-Unk"
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@ -1685,7 +1677,6 @@ SCED-50041:
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region: "PAL-E"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SCED-50065:
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name: "Official PlayStation 2 Magazine Demo 1"
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region: "PAL-M5"
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@ -2791,7 +2782,6 @@ SCES-50001:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SCES-50002:
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name: "FantaVision"
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region: "PAL-M5"
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@ -3106,7 +3096,6 @@ SCES-50878:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SCES-50885:
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name: "Ape Escape 2"
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region: "PAL-E"
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@ -4797,7 +4786,6 @@ SCES-82034:
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region: "PAL-M3"
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gsHWFixes:
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autoFlush: 1
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texturePreloading: 0
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memcardFilters:
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- "SLES-82034"
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SCES-82035:
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@ -5046,7 +5034,6 @@ SCKA-20045:
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region: "NTSC-K"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SCKA-20047:
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name: "Armored Core Nine Breaker"
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region: "NTSC-K"
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@ -6746,7 +6733,6 @@ SCPS-55017:
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compat: 3
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gsHWFixes:
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alignSprite: 1
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texturePreloading: 0 # Performs much better with no preloading.
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SCPS-55018:
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name: "Kingdom of Scribbling"
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region: "NTSC-J"
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@ -6935,7 +6921,6 @@ SCPS-56002:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SCPS-56003:
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name: "Jak and Daxter - The Precursor Legacy"
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region: "NTSC-K"
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@ -6955,7 +6940,6 @@ SCPS-56006:
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compat: 5
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gsHWFixes:
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alignSprite: 1
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texturePreloading: 0 # Performs much better with no preloading.
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SCPS-56008:
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name: "Fatal Frame"
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region: "NTSC-K"
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@ -9197,8 +9181,6 @@ SLED-50117:
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region: "PAL-E"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLED-50286:
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name: "Red Faction [Demo]"
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region: "PAL-E"
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@ -10384,22 +10366,16 @@ SLES-50383:
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compat: 5
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLES-50384:
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name: "Metal Gear Solid 2 - Sons of Liberty"
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region: "PAL-I"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLES-50385:
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name: "Metal Gear Solid 2 - Sons of Liberty"
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region: "PAL-S"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLES-50386:
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name: "Crash Bandicoot - The Wrath of Cortex"
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region: "PAL-M6"
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@ -11201,31 +11177,26 @@ SLES-50804:
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region: "PAL-E"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in HUD and text boxes.
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texturePreloading: 1 # Performs much better with partial.
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SLES-50805:
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name: "Deus Ex"
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region: "PAL-G"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in HUD and text boxes.
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texturePreloading: 1 # Performs much better with partial.
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SLES-50806:
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name: "Deus Ex"
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region: "PAL-F"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in HUD and text boxes.
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texturePreloading: 1 # Performs much better with partial.
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SLES-50807:
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name: "Deus Ex"
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region: "PAL-I"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in HUD and text boxes.
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texturePreloading: 1 # Performs much better with partial.
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SLES-50808:
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name: "Deus Ex"
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region: "PAL-S"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in HUD and text boxes.
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texturePreloading: 1 # Performs much better with partial.
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SLES-50809:
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name: "Next Generation Tennis"
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region: "PAL-M6"
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@ -22944,7 +22915,6 @@ SLES-82009:
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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roundSprite: 2 # Fixes font artifacts.
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SLES-82010:
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name: "Metal Gear Solid 2, Document of"
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@ -23052,7 +23022,6 @@ SLES-82034:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLES-82034"
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- "SCES-82034"
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@ -23063,7 +23032,6 @@ SLES-82035:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLES-82034"
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- "SCES-82034"
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@ -24492,7 +24460,6 @@ SLKA-35001:
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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roundSprite: 2 # Fixes font artifacts.
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SLKA-35003:
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name: "Sakura Taisen - Atsuki Chishioni"
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@ -25343,7 +25310,6 @@ SLPM-61147:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue).
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Performs much better with it off.
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getSkipCount: "GSC_XenosagaE3"
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SLPM-61157:
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name: "Naruto Shippuuden - Narutimate Accel [Trial]"
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@ -27909,8 +27875,6 @@ SLPM-65077:
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region: "NTSC-J"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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memcardFilters:
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- "SLPM-65078"
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- "SLPM-65077"
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@ -27919,8 +27883,6 @@ SLPM-65078:
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region: "NTSC-J"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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memcardFilters:
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- "SLPM-65078"
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- "SLPM-65077"
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@ -32986,8 +32948,6 @@ SLPM-66503:
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region: "NTSC-J"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLPM-66504:
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name: "Onimusha 2 [Mega Hits]"
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region: "NTSC-J"
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@ -34116,8 +34076,6 @@ SLPM-66792:
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region: "NTSC-J"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLPM-66794:
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name: "Metal Gear Solid 3 - Snake Eater [20th Anniversary Edition]"
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region: "NTSC-J"
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@ -34763,7 +34721,6 @@ SLPM-67002:
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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roundSprite: 2 # Fixes font artifacts.
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SLPM-67003:
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name: "Sakura Taisen - Atsuki Chishioni"
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@ -34789,7 +34746,6 @@ SLPM-67008:
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name: "Metal Gear Solid 2 - Substance [Konami Dendou Collection]"
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region: "NTSC-J"
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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roundSprite: 2 # Fixes font artifacts.
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SLPM-67009:
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name: "Sakura Taisen V - Saraba Itoshiki Hito Yo"
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@ -34886,8 +34842,6 @@ SLPM-67515:
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region: "NTSC-K"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts
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gsHWFixes:
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gpuPaletteConversion: 2 # Fixes micro-stuttering.
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SLPM-67518:
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name: "Onimusha 2 Samurai's Destiny"
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region: "NTSC-K"
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@ -35457,7 +35411,6 @@ SLPS-20015:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SLPS-20016:
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name: "Dream Audition"
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region: "NTSC-J"
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@ -37125,7 +37078,6 @@ SLPS-25100:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SLPS-25102:
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name: "Project Arms"
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region: "NTSC-J"
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@ -38030,7 +37982,6 @@ SLPS-25366:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -38045,7 +37996,6 @@ SLPS-25367:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -38060,7 +38010,6 @@ SLPS-25368:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters: # Allows import of Xenosaga I, Xenosaga I Reloaded, and Xenosaga Freaks data.
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- "SLPS-29001"
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- "SLPS-29002"
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@ -38075,7 +38024,6 @@ SLPS-25369:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -39045,7 +38993,6 @@ SLPS-25640:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue).
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Performs much better with it off.
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getSkipCount: "GSC_XenosagaE3"
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memcardFilters: # Allows import of Xenosaga II save data.
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- "SLPS-25640"
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@ -39058,7 +39005,6 @@ SLPS-25641:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue).
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Performs much better with it off.
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getSkipCount: "GSC_XenosagaE3"
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memcardFilters:
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- "SLPS-25640"
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@ -39373,8 +39319,6 @@ SLPS-25715:
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region: "NTSC-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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SLPS-25716:
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name: "Digimon Savers - Another Mission"
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region: "NTSC-J"
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@ -39805,8 +39749,6 @@ SLPS-25841:
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region: "NTSC-J"
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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memcardFilters: # Allows import of non-DC Tales of Destiny data.
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- "SLPS-25841"
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- "SLPS-25842"
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@ -39817,8 +39759,6 @@ SLPS-25842:
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compat: 5
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gameFixes:
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- FpuMulHack
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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memcardFilters:
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- "SLPS-25841"
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- "SLPS-25842"
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@ -40213,7 +40153,6 @@ SLPS-71501:
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region: "NTSC-J"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SLPS-72501:
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name: "Final Fantasy X [Mega Hits]"
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region: "NTSC-J"
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@ -40251,7 +40190,6 @@ SLPS-73104:
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region: "NTSC-J"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SLPS-73105:
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name: "Kinnikuman Generations [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -40334,7 +40272,6 @@ SLPS-73209:
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region: "NTSC-J"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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texturePreloading: 0 # Performs much better with no preloading.
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SLPS-73210:
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name: "Katamari Damacy [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -40417,7 +40354,6 @@ SLPS-73224:
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autoFlush: 1 # Fixes shadows in cutscenes.
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halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
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roundSprite: 2 # Fixes font artifacts.
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texturePreloading: 0 # Fix slowdown due to large textures.
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memcardFilters:
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- "SLPS-29001"
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- "SLPS-29002"
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@ -40432,7 +40368,6 @@ SLPS-73225:
|
|||
autoFlush: 1 # Fixes shadows in cutscenes.
|
||||
halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
texturePreloading: 0 # Fix slowdown due to large textures.
|
||||
memcardFilters:
|
||||
- "SLPS-29001"
|
||||
- "SLPS-29002"
|
||||
|
@ -40818,7 +40753,6 @@ SLUS-20001:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
texturePreloading: 0 # Performs much better with no preloading.
|
||||
SLUS-20002:
|
||||
name: "Ridge Racer V"
|
||||
region: "NTSC-U"
|
||||
|
@ -41306,8 +41240,6 @@ SLUS-20144:
|
|||
compat: 5
|
||||
gameFixes:
|
||||
- DMABusyHack # Fixes broken half-bottom artifacts.
|
||||
gsHWFixes:
|
||||
gpuPaletteConversion: 2 # Fixes micro-stuttering.
|
||||
SLUS-20145:
|
||||
name: "Ring of Red"
|
||||
region: "NTSC-U"
|
||||
|
@ -42120,7 +42052,6 @@ SLUS-20328:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
texturePreloading: 0 # Performs much better with no preloading.
|
||||
SLUS-20329:
|
||||
name: "Pro Race Driver"
|
||||
region: "NTSC-U"
|
||||
|
@ -43178,7 +43109,6 @@ SLUS-20554:
|
|||
gameFixes:
|
||||
- DMABusyHack # Fixes broken half-bottom artifacts.
|
||||
gsHWFixes:
|
||||
gpuPaletteConversion: 2 # Fixes micro-stuttering.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
SLUS-20555:
|
||||
name: "Reel Fishing 3"
|
||||
|
@ -44810,7 +44740,6 @@ SLUS-20892:
|
|||
autoFlush: 1 # Fixes shadows in cutscenes.
|
||||
halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
texturePreloading: 0 # Fix slowdown due to large textures.
|
||||
memcardFilters: # Allows import of Xenosaga I data.
|
||||
- "SLUS-20469"
|
||||
- "SLUS-20892"
|
||||
|
@ -46083,7 +46012,6 @@ SLUS-21133:
|
|||
autoFlush: 1 # Fixes shadows in cutscenes.
|
||||
halfPixelOffset: 2 # Fixes lighting misalignment and shadows.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
texturePreloading: 0 # Fix slowdown due to large textures.
|
||||
memcardFilters: # Allows import of Xenosaga I data.
|
||||
- "SLUS-20469"
|
||||
- "SLUS-20892"
|
||||
|
@ -47587,7 +47515,6 @@ SLUS-21389:
|
|||
autoFlush: 1
|
||||
halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
texturePreloading: 0 # Performs much better with it off.
|
||||
getSkipCount: "GSC_XenosagaE3"
|
||||
memcardFilters: # Allows import of Xenosaga II save data.
|
||||
- "SLUS-21389"
|
||||
|
@ -47736,7 +47663,6 @@ SLUS-21417:
|
|||
autoFlush: 1
|
||||
halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
texturePreloading: 0 # Performs much better with it off.
|
||||
getSkipCount: "GSC_XenosagaE3"
|
||||
memcardFilters:
|
||||
- "SLUS-21389"
|
||||
|
@ -50203,7 +50129,6 @@ SLUS-28012:
|
|||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
texturePreloading: 0 # Performs much better with no preloading.
|
||||
SLUS-28013:
|
||||
name: "Dual Hearts [Trade Demo]"
|
||||
region: "NTSC-U"
|
||||
|
@ -50355,8 +50280,6 @@ SLUS-29003:
|
|||
compat: 5
|
||||
gameFixes:
|
||||
- DMABusyHack # Fixes broken half-bottom artifacts.
|
||||
gsHWFixes:
|
||||
gpuPaletteConversion: 2 # Fixes micro-stuttering.
|
||||
SLUS-29004:
|
||||
name: "Unison & Dead or Alive 2 Hardcore [Demo]"
|
||||
region: "NTSC-U"
|
||||
|
@ -50452,7 +50375,6 @@ SLUS-29034:
|
|||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
texturePreloading: 0 # Performs much better with no preloading.
|
||||
SLUS-29035:
|
||||
name: "Eidos Demo Disc"
|
||||
region: "NTSC-U"
|
||||
|
|
Loading…
Reference in New Issue