diff --git a/bin/resources/shaders/common/fxaa.fx b/bin/resources/shaders/common/fxaa.fx index 402ec6a32f..267f5882c6 100644 --- a/bin/resources/shaders/common/fxaa.fx +++ b/bin/resources/shaders/common/fxaa.fx @@ -28,6 +28,7 @@ in vec2 PSin_t; layout(location = 0) out vec4 SV_Target0; +layout(binding = 0) uniform sampler2D TextureSampler; #elif (FXAA_GLSL_VK == 1)