Configured all the newly-added plugins to compile properly under Win32/MSVC (ZeroSPU2, ZeroGS, ZeroPAD). Created a new solution file called pcsx2_suite_2008 which contains Pcsx2 *and* all the plugins.

Moved the PS2Edefs.h and PS2Etypes.h files into /common.  All plugins and Pcsx2 now reference the same copies of these files at all times.

Removed SubWCRev from the repository, and linked the /common/ folder to the /plugins folder (allows for people to checkout the plugins folder alone and still be able to compile without pre-build step failures).

Tweaked the MTGS throttler.  Might work a wee bit more efficiently in certain high load situations.

Fixed a rare bug in the COP2 (i think!) introduced during one of the earlier VU code cleanings.

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@540 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
Jake.Stine 2009-01-02 14:49:50 +00:00 committed by Gregory Hainaut
parent e8aeafdefc
commit 899b0bc4f1
35 changed files with 393 additions and 6048 deletions

View File

@ -145,6 +145,33 @@ typedef union _LARGE_INTEGER
#define PCSX2_ALIGNED16_DECL(x) x
// Define some handy equivalents of MSVC++ specific functions.
// (I'm assuming this sort of template use works in GCC -
#ifdef __cplusplus
#ifndef _MSC_VER
template <size_t Size>
__forceinline int vsprintf_s(char (&dest)[Size], const char* fmt, va_list args )
{
int retval = vsnprintf( dest, Size, fmt, args );
dest[Size-1] = 0;
return retval;
}
template <size_t Size>
__forceinline int sprintf_s(char (&dest)[Size], const char* fmt, ... )
{
va_list list;
va_start( list, dest );
int retval = vsprintf_s( dest, fmt, args );
va_end( list );
return retval;
}
#endif
#endif
#endif // _MSC_VER

Binary file not shown.

View File

@ -161,6 +161,7 @@ protected:
// Used to delay the sending of events. Performance is better if the ringbuffer
// has more than one command in it when the thread is kicked.
int m_CopyCommandTally;
int m_CopyDataTally;
// These vars maintain instance data for sending Data Packets.
// Only one data packet can be constructed and uploaded at a time.

View File

@ -195,6 +195,7 @@ mtgsThreadObject::mtgsThreadObject() :
, m_lock_RingRestart()
, m_CopyCommandTally( 0 )
, m_CopyDataTally( 0 )
, m_packet_size()
, m_packet_data( NULL )
@ -586,6 +587,7 @@ void mtgsThreadObject::SetEvent()
{
m_wait_event.Set();
m_CopyCommandTally = 0;
m_CopyDataTally = 0;
}
void mtgsThreadObject::SetEventWait()
@ -597,8 +599,6 @@ void mtgsThreadObject::SetEventWait()
Timeslice();
FreezeXMMRegs(0);
FreezeMMXRegs(0);
m_CopyCommandTally = 0;
}
u8* mtgsThreadObject::GetDataPacketPtr() const
@ -651,7 +651,8 @@ void mtgsThreadObject::SendDataPacket()
// 24 - very slow on HT machines (+5% drop in fps)
// 8 - roughly 2% slower on HT machines.
if( ++m_CopyCommandTally > 16 )
m_CopyDataTally += m_packet_size;
if( ( m_CopyDataTally > 0xf0000 ) || ( ++m_CopyCommandTally > 16 ) )
{
FreezeXMMRegs(1);
FreezeMMXRegs(1);

View File

@ -175,7 +175,7 @@ using Console::Color_White;
}
//////////////////////////////////////////////////////////////
// Macros for ifdef'ing out specific lines of code.
// Consts for using if() statements instead of uglier #ifdef macros.
#ifdef PCSX2_DEVBUILD
@ -229,7 +229,8 @@ int SysMapUserPhysicalPages(void* Addr, uptr NumPages, uptr* pblock, int pageoff
#endif
//////////////////////////////////////////////////////////////////
// Class for allocating a resizable memory block.
// Handy little class for allocating a resizable memory block, complete with
// exception-based error handling and automatic cleanup.
template< typename T >
class MemoryAlloc : public NoncopyableObject

View File

@ -20,6 +20,7 @@
<Configurations>
<Configuration
Name="Release vm (dev)|Win32"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\release.vsprops;.\vsprops\virtualmem.vsprops;.\vsprops\devbuild.vsprops"
@ -53,6 +54,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="NDEBUG,WIN32_PTHREADS"
SmallerTypeCheck="false"
BufferSecurityCheck="false"
@ -72,7 +74,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2-vm.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2-vm.exe&quot;"
/>
<Tool
Name="VCALinkTool"
@ -99,6 +101,7 @@
</Configuration>
<Configuration
Name="Debug vm|Win32"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\debug.vsprops;.\vsprops\virtualmem.vsprops;.\vsprops\devbuild.vsprops"
@ -131,6 +134,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="WIN32_PTHREADS"
MinimalRebuild="true"
SmallerTypeCheck="false"
@ -152,7 +156,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2d-vm.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2d-vm.exe&quot;"
LinkIncremental="2"
/>
<Tool
@ -180,6 +184,7 @@
</Configuration>
<Configuration
Name="Debug vtlb|Win32"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\debug.vsprops;.\vsprops\devbuild.vsprops"
@ -212,6 +217,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="WIN32_PTHREADS"
MinimalRebuild="true"
ExceptionHandling="1"
@ -234,7 +240,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2d-vtlb.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2d-vtlb.exe&quot;"
LinkIncremental="2"
/>
<Tool
@ -262,6 +268,7 @@
</Configuration>
<Configuration
Name="Release vtlb (dev)|Win32"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\release.vsprops;.\vsprops\devbuild.vsprops"
@ -302,7 +309,7 @@
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="./;../../;../../IPU;../../ZLIB;../../DebugTools;../../x86;&quot;../../x86/ix86-32&quot;;../libs"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="NDEBUG;WIN32_PTHREADS"
StringPooling="true"
ExceptionHandling="1"
@ -329,7 +336,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2-vtlb.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2-vtlb.exe&quot;"
/>
<Tool
Name="VCALinkTool"
@ -356,6 +363,7 @@
</Configuration>
<Configuration
Name="Release vm (nondev)|Win32"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\release.vsprops;.\vsprops\virtualmem.vsprops"
@ -390,6 +398,7 @@
<Tool
Name="VCCLCompilerTool"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="NDEBUG,WIN32_PTHREADS"
SmallerTypeCheck="false"
BufferSecurityCheck="false"
@ -410,7 +419,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2r-vm.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2r-vm.exe&quot;"
ProgramDatabaseFile="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
<Tool
@ -438,7 +447,7 @@
</Configuration>
<Configuration
Name="Release vtlb (nondev)|Win32"
OutputDirectory="$(ConfigurationName)"
OutputDirectory="$(SolutionDir)\bin\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\vsprops\common.vsprops;.\vsprops\release.vsprops"
@ -473,6 +482,7 @@
<Tool
Name="VCCLCompilerTool"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="$(SolutionDir)\common"
PreprocessorDefinitions="NDEBUG,WIN32_PTHREADS"
SmallerTypeCheck="false"
BufferSecurityCheck="false"
@ -493,7 +503,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="&quot;$(SolutionDir)\bin\pcsx2r-vtlb.exe&quot;"
OutputFile="&quot;$(OutDir)\pcsx2r-vtlb.exe&quot;"
ProgramDatabaseFile="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
<Tool
@ -3241,14 +3251,6 @@
RelativePath="..\..\Plugins.h"
>
</File>
<File
RelativePath="..\..\PS2Edefs.h"
>
</File>
<File
RelativePath="..\..\PS2Etypes.h"
>
</File>
<File
RelativePath="..\SamplProf.cpp"
>

View File

@ -3186,6 +3186,20 @@ StartRecomp:
}
#endif // end peephole
}
// This *is* important because g_pCurInstInfo is checked a bit later on and
// if it's not equal to s_pInstCache it handles recompilation differently.
// ... but the empty if() conditional inside the for loop is still amusing. >_<
if( usecop2 ) {
// add necessary mac writebacks
g_pCurInstInfo = s_pInstCache;
for(i = startpc; i < s_nEndBlock-4; i += 4) {
g_pCurInstInfo++;
if( g_pCurInstInfo->info & EEINSTINFO_COP2 ) {
}
}
}
}
// perf counters //

105
pcsx2_suite_2008.sln Normal file
View File

@ -0,0 +1,105 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pcsx2", "pcsx2\windows\VCprojects\pcsx2_2008.vcproj", "{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}"
ProjectSection(ProjectDependencies) = postProject
{26511268-2902-4997-8421-ECD7055F9E28} = {26511268-2902-4997-8421-ECD7055F9E28}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pthreads", "pcsx2\windows\VCprojects\pthreads_2008.vcproj", "{26511268-2902-4997-8421-ECD7055F9E28}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SPU2ghz", "plugins\spu2ghz\SPU2ghz_vs2008.vcproj", "{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zerogs", "plugins\zerogs\dx\Win32\zerogs_2008.vcproj", "{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroSPU2", "plugins\zerospu2\ZeroSPU2_2008.vcproj", "{7F059854-568D-4E08-9D00-1E78E203E4DC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CDVDiso", "plugins\CDVDiso\src\Win32\CDVDiso_vs2008.vcproj", "{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug vm|Win32 = Debug vm|Win32
Debug vtlb|Win32 = Debug vtlb|Win32
Release vm (dev)|Win32 = Release vm (dev)|Win32
Release vm (nondev) [public]|Win32 = Release vm (nondev) [public]|Win32
Release vtlb (dev)|Win32 = Release vtlb (dev)|Win32
Release vtlb (nondev) [public]|Win32 = Release vtlb (nondev) [public]|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Debug vm|Win32.ActiveCfg = Debug vm|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Debug vm|Win32.Build.0 = Debug vm|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Debug vtlb|Win32.ActiveCfg = Debug vtlb|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Debug vtlb|Win32.Build.0 = Debug vtlb|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vm (dev)|Win32.ActiveCfg = Release vm (dev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vm (dev)|Win32.Build.0 = Release vm (dev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vm (nondev) [public]|Win32.ActiveCfg = Release vm (nondev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vm (nondev) [public]|Win32.Build.0 = Release vm (nondev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vtlb (dev)|Win32.ActiveCfg = Release vtlb (dev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vtlb (dev)|Win32.Build.0 = Release vtlb (dev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release vtlb (nondev)|Win32
{1CEFD830-2B76-4596-A4EE-BCD7280A60BD}.Release vtlb (nondev) [public]|Win32.Build.0 = Release vtlb (nondev)|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Debug vm|Win32.ActiveCfg = Debug|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Debug vm|Win32.Build.0 = Debug|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Debug vtlb|Win32.ActiveCfg = Debug|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Debug vtlb|Win32.Build.0 = Debug|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vm (dev)|Win32.ActiveCfg = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vm (dev)|Win32.Build.0 = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vm (nondev) [public]|Win32.ActiveCfg = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vm (nondev) [public]|Win32.Build.0 = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vtlb (dev)|Win32.ActiveCfg = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vtlb (dev)|Win32.Build.0 = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release|Win32
{26511268-2902-4997-8421-ECD7055F9E28}.Release vtlb (nondev) [public]|Win32.Build.0 = Release|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Debug vm|Win32.ActiveCfg = DebugFast|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Debug vm|Win32.Build.0 = DebugFast|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Debug vtlb|Win32.ActiveCfg = DebugFast|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Debug vtlb|Win32.Build.0 = DebugFast|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vm (dev)|Win32.ActiveCfg = Release (dev)|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vm (dev)|Win32.Build.0 = Release (dev)|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vm (nondev) [public]|Win32.ActiveCfg = Release (nondev) [public]|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vm (nondev) [public]|Win32.Build.0 = Release (nondev) [public]|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vtlb (dev)|Win32.ActiveCfg = Release (dev)|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vtlb (dev)|Win32.Build.0 = Release (dev)|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release (nondev) [public]|Win32
{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release vtlb (nondev) [public]|Win32.Build.0 = Release (nondev) [public]|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Debug vm|Win32.ActiveCfg = Debug|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Debug vm|Win32.Build.0 = Debug|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Debug vtlb|Win32.ActiveCfg = Debug|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Debug vtlb|Win32.Build.0 = Debug|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vm (dev)|Win32.ActiveCfg = Release (dev)|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vm (dev)|Win32.Build.0 = Release (dev)|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vm (nondev) [public]|Win32.ActiveCfg = Release (nondev) [public]|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vm (nondev) [public]|Win32.Build.0 = Release (nondev) [public]|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vtlb (dev)|Win32.ActiveCfg = Release (dev)|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vtlb (dev)|Win32.Build.0 = Release (dev)|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release (nondev) [public]|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release vtlb (nondev) [public]|Win32.Build.0 = Release (nondev) [public]|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Debug vm|Win32.ActiveCfg = Debug|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Debug vm|Win32.Build.0 = Debug|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Debug vtlb|Win32.ActiveCfg = Debug|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Debug vtlb|Win32.Build.0 = Debug|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vm (dev)|Win32.ActiveCfg = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vm (dev)|Win32.Build.0 = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vm (nondev) [public]|Win32.ActiveCfg = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vm (nondev) [public]|Win32.Build.0 = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vtlb (dev)|Win32.ActiveCfg = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vtlb (dev)|Win32.Build.0 = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release|Win32
{7F059854-568D-4E08-9D00-1E78E203E4DC}.Release vtlb (nondev) [public]|Win32.Build.0 = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug vm|Win32.ActiveCfg = Debug|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug vm|Win32.Build.0 = Debug|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug vtlb|Win32.ActiveCfg = Debug|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug vtlb|Win32.Build.0 = Debug|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vm (dev)|Win32.ActiveCfg = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vm (dev)|Win32.Build.0 = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vm (nondev) [public]|Win32.ActiveCfg = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vm (nondev) [public]|Win32.Build.0 = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vtlb (dev)|Win32.ActiveCfg = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vtlb (dev)|Win32.Build.0 = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vtlb (nondev) [public]|Win32.ActiveCfg = Release|Win32
{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release vtlb (nondev) [public]|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,885 +0,0 @@
/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2008 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct _keyEvent {
u32 key;
u32 evt;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct _cdvdSubQ {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct _cdvdTD { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct _cdvdTN {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct _GSdriverInfo {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WINDOWS_
typedef struct _winInfo { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2setClockPtr(u32* ptr);
void CALLBACK SPU2setTimeStretcher(short int enable);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WINDOWS_
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(const char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(const char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef void (CALLBACK* _SPU2setClockPtr)(u32*ptr);
typedef void (CALLBACK* _SPU2setTimeStretcher)(short int enable);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
extern _GSinit GSinit;
extern _GSopen GSopen;
extern _GSclose GSclose;
extern _GSshutdown GSshutdown;
extern _GSvsync GSvsync;
extern _GSgifTransfer1 GSgifTransfer1;
extern _GSgifTransfer2 GSgifTransfer2;
extern _GSgifTransfer3 GSgifTransfer3;
extern _GSgetLastTag GSgetLastTag;
extern _GSgifSoftReset GSgifSoftReset;
extern _GSreadFIFO GSreadFIFO;
extern _GSreadFIFO2 GSreadFIFO2;
extern _GSkeyEvent GSkeyEvent;
extern _GSchangeSaveState GSchangeSaveState;
extern _GSmakeSnapshot GSmakeSnapshot;
extern _GSmakeSnapshot2 GSmakeSnapshot2;
extern _GSirqCallback GSirqCallback;
extern _GSprintf GSprintf;
extern _GSsetBaseMem GSsetBaseMem;
extern _GSsetGameCRC GSsetGameCRC;
extern _GSsetFrameSkip GSsetFrameSkip;
extern _GSsetupRecording GSsetupRecording;
extern _GSreset GSreset;
extern _GSwriteCSR GSwriteCSR;
extern _GSgetDriverInfo GSgetDriverInfo;
#ifdef _WINDOWS_
extern _GSsetWindowInfo GSsetWindowInfo;
#endif
extern _GSfreeze GSfreeze;
extern _GSconfigure GSconfigure;
extern _GStest GStest;
extern _GSabout GSabout;
// PAD1
extern _PADinit PAD1init;
extern _PADopen PAD1open;
extern _PADclose PAD1close;
extern _PADshutdown PAD1shutdown;
extern _PADkeyEvent PAD1keyEvent;
extern _PADstartPoll PAD1startPoll;
extern _PADpoll PAD1poll;
extern _PADquery PAD1query;
extern _PADupdate PAD1update;
extern _PADgsDriverInfo PAD1gsDriverInfo;
extern _PADconfigure PAD1configure;
extern _PADtest PAD1test;
extern _PADabout PAD1about;
// PAD2
extern _PADinit PAD2init;
extern _PADopen PAD2open;
extern _PADclose PAD2close;
extern _PADshutdown PAD2shutdown;
extern _PADkeyEvent PAD2keyEvent;
extern _PADstartPoll PAD2startPoll;
extern _PADpoll PAD2poll;
extern _PADquery PAD2query;
extern _PADupdate PAD2update;
extern _PADgsDriverInfo PAD2gsDriverInfo;
extern _PADconfigure PAD2configure;
extern _PADtest PAD2test;
extern _PADabout PAD2about;
// SIO[2]
extern _SIOinit SIOinit[2][9];
extern _SIOopen SIOopen[2][9];
extern _SIOclose SIOclose[2][9];
extern _SIOshutdown SIOshutdown[2][9];
extern _SIOstartPoll SIOstartPoll[2][9];
extern _SIOpoll SIOpoll[2][9];
extern _SIOquery SIOquery[2][9];
extern _SIOconfigure SIOconfigure[2][9];
extern _SIOtest SIOtest[2][9];
extern _SIOabout SIOabout[2][9];
// SPU2
extern _SPU2init SPU2init;
extern _SPU2open SPU2open;
extern _SPU2close SPU2close;
extern _SPU2shutdown SPU2shutdown;
extern _SPU2write SPU2write;
extern _SPU2read SPU2read;
extern _SPU2readDMA4Mem SPU2readDMA4Mem;
extern _SPU2writeDMA4Mem SPU2writeDMA4Mem;
extern _SPU2interruptDMA4 SPU2interruptDMA4;
extern _SPU2readDMA7Mem SPU2readDMA7Mem;
extern _SPU2writeDMA7Mem SPU2writeDMA7Mem;
extern _SPU2setDMABaseAddr SPU2setDMABaseAddr;
extern _SPU2interruptDMA7 SPU2interruptDMA7;
extern _SPU2ReadMemAddr SPU2ReadMemAddr;
extern _SPU2setupRecording SPU2setupRecording;
extern _SPU2WriteMemAddr SPU2WriteMemAddr;
extern _SPU2irqCallback SPU2irqCallback;
extern _SPU2setClockPtr SPU2setClockPtr;
extern _SPU2setTimeStretcher SPU2setTimeStretcher;
extern _SPU2async SPU2async;
extern _SPU2freeze SPU2freeze;
extern _SPU2configure SPU2configure;
extern _SPU2test SPU2test;
extern _SPU2about SPU2about;
// CDVD
extern _CDVDinit CDVDinit;
extern _CDVDopen CDVDopen;
extern _CDVDclose CDVDclose;
extern _CDVDshutdown CDVDshutdown;
extern _CDVDreadTrack CDVDreadTrack;
extern _CDVDgetBuffer CDVDgetBuffer;
extern _CDVDreadSubQ CDVDreadSubQ;
extern _CDVDgetTN CDVDgetTN;
extern _CDVDgetTD CDVDgetTD;
extern _CDVDgetTOC CDVDgetTOC;
extern _CDVDgetDiskType CDVDgetDiskType;
extern _CDVDgetTrayStatus CDVDgetTrayStatus;
extern _CDVDctrlTrayOpen CDVDctrlTrayOpen;
extern _CDVDctrlTrayClose CDVDctrlTrayClose;
extern _CDVDconfigure CDVDconfigure;
extern _CDVDtest CDVDtest;
extern _CDVDabout CDVDabout;
extern _CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
extern _DEV9init DEV9init;
extern _DEV9open DEV9open;
extern _DEV9close DEV9close;
extern _DEV9shutdown DEV9shutdown;
extern _DEV9read8 DEV9read8;
extern _DEV9read16 DEV9read16;
extern _DEV9read32 DEV9read32;
extern _DEV9write8 DEV9write8;
extern _DEV9write16 DEV9write16;
extern _DEV9write32 DEV9write32;
extern _DEV9readDMA8Mem DEV9readDMA8Mem;
extern _DEV9writeDMA8Mem DEV9writeDMA8Mem;
extern _DEV9irqCallback DEV9irqCallback;
extern _DEV9irqHandler DEV9irqHandler;
extern _DEV9configure DEV9configure;
extern _DEV9freeze DEV9freeze;
extern _DEV9test DEV9test;
extern _DEV9about DEV9about;
// USB
extern _USBinit USBinit;
extern _USBopen USBopen;
extern _USBclose USBclose;
extern _USBshutdown USBshutdown;
extern _USBread8 USBread8;
extern _USBread16 USBread16;
extern _USBread32 USBread32;
extern _USBwrite8 USBwrite8;
extern _USBwrite16 USBwrite16;
extern _USBwrite32 USBwrite32;
extern _USBasync USBasync;
extern _USBirqCallback USBirqCallback;
extern _USBirqHandler USBirqHandler;
extern _USBsetRAM USBsetRAM;
extern _USBconfigure USBconfigure;
extern _USBfreeze USBfreeze;
extern _USBtest USBtest;
extern _USBabout USBabout;
// FW
extern _FWinit FWinit;
extern _FWopen FWopen;
extern _FWclose FWclose;
extern _FWshutdown FWshutdown;
extern _FWread32 FWread32;
extern _FWwrite32 FWwrite32;
extern _FWirqCallback FWirqCallback;
extern _FWconfigure FWconfigure;
extern _FWfreeze FWfreeze;
extern _FWtest FWtest;
extern _FWabout FWabout;
#endif
#ifdef __cplusplus
} // End extern "C"
#endif
#endif /* __PS2EDEFS_H__ */

View File

@ -1,171 +0,0 @@
/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2008 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
#ifdef __CYGWIN__
#define __LINUX__
#endif
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
#ifdef __LINUX__
#define CALLBACK
#else
#define CALLBACK __stdcall
#endif
// jASSUME - give hints to the optimizer
// This is primarily useful for the default case switch optimizer, which enables VC to
// generate more compact switches.
#ifdef NDEBUG
# define jBREAKPOINT() ((void) 0)
# ifdef _MSC_VER
# define jASSUME(exp) (__assume(exp))
# else
# define jASSUME(exp) ((void) sizeof(exp))
# endif
#else
# if defined(_MSC_VER)
# define jBREAKPOINT() do { __asm int 3 } while(0)
# else
# define jBREAKPOINT() ((void) *(volatile char *) 0)
# endif
# define jASSUME(exp) if(exp) ; else jBREAKPOINT()
#endif
// disable the default case in a switch
#define jNO_DEFAULT \
{ \
break; \
\
default: \
jASSUME(0); \
break; \
}
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
typedef unsigned int uint;
#define PCSX2_ALIGNED(alig,x) __declspec(align(alig)) x
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#define PCSX2_ALIGNED16_DECL(x) __declspec(align(16)) x
#else
#ifdef __LINUX__
#ifdef HAVE_STDINT_H
#include "stdint.h"
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef uintptr_t uptr;
typedef intptr_t sptr;
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#endif
typedef unsigned int uint;
#define LONG long
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#define __fastcall __attribute__((fastcall))
#define __unused __attribute__((unused))
#define _inline __inline__ __attribute__((unused))
#define __forceinline __attribute__((always_inline,unused))
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED(alig,x) __declspec(align(alig)) x
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED(alig,x) x __attribute((aligned(alig)))
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#define PCSX2_ALIGNED16_DECL(x) x
#endif // _MSC_VER
#if !defined(__LINUX__) || !defined(HAVE_STDINT_H)
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

View File

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="CDVDiso_vs2008"
Name="CDVDiso"
ProjectGUID="{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}"
RootNamespace="CDVDiso_vs2008"
Keyword="Win32Proj"
@ -25,6 +25,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -41,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -103,6 +104,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -122,7 +124,8 @@
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories=""
OmitFramePointers="true"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
MinimalRebuild="false"

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroPAD", "ZeroPAD_2008.vcproj", "{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroPAD", "zeropad\Windows\ZeroPAD_2008.vcproj", "{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroSPU2", "ZeroSPU2_2008.vcproj", "{7F059854-568D-4E08-9D00-1E78E203E4DC}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroSPU2", "zerospu2\ZeroSPU2_2008.vcproj", "{7F059854-568D-4E08-9D00-1E78E203E4DC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -1,863 +0,0 @@
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
#ifdef __LINUX__
#define CALLBACK
#else
#include <windows.h>
#endif
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
u32 key;
u32 event;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
typedef struct { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, u32 size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, u32 size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, u32 size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, u32 size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2setClockPtr(u32* ptr);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WIN32
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef void (CALLBACK* _SPU2setClockPtr)(u32*ptr);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
_GSinit GSinit;
_GSopen GSopen;
_GSclose GSclose;
_GSshutdown GSshutdown;
_GSvsync GSvsync;
_GSgifTransfer1 GSgifTransfer1;
_GSgifTransfer2 GSgifTransfer2;
_GSgifTransfer3 GSgifTransfer3;
_GSgetLastTag GSgetLastTag;
_GSgifSoftReset GSgifSoftReset;
_GSreadFIFO GSreadFIFO;
_GSreadFIFO2 GSreadFIFO2;
_GSkeyEvent GSkeyEvent;
_GSchangeSaveState GSchangeSaveState;
_GSmakeSnapshot GSmakeSnapshot;
_GSmakeSnapshot2 GSmakeSnapshot2;
_GSirqCallback GSirqCallback;
_GSprintf GSprintf;
_GSsetBaseMem GSsetBaseMem;
_GSsetGameCRC GSsetGameCRC;
_GSsetFrameSkip GSsetFrameSkip;
_GSsetupRecording GSsetupRecording;
_GSreset GSreset;
_GSwriteCSR GSwriteCSR;
_GSgetDriverInfo GSgetDriverInfo;
#ifdef _WIN32
_GSsetWindowInfo GSsetWindowInfo;
#endif
_GSfreeze GSfreeze;
_GSconfigure GSconfigure;
_GStest GStest;
_GSabout GSabout;
// PAD1
_PADinit PAD1init;
_PADopen PAD1open;
_PADclose PAD1close;
_PADshutdown PAD1shutdown;
_PADkeyEvent PAD1keyEvent;
_PADstartPoll PAD1startPoll;
_PADpoll PAD1poll;
_PADquery PAD1query;
_PADupdate PAD1update;
_PADgsDriverInfo PAD1gsDriverInfo;
_PADconfigure PAD1configure;
_PADtest PAD1test;
_PADabout PAD1about;
// PAD2
_PADinit PAD2init;
_PADopen PAD2open;
_PADclose PAD2close;
_PADshutdown PAD2shutdown;
_PADkeyEvent PAD2keyEvent;
_PADstartPoll PAD2startPoll;
_PADpoll PAD2poll;
_PADquery PAD2query;
_PADupdate PAD2update;
_PADgsDriverInfo PAD2gsDriverInfo;
_PADconfigure PAD2configure;
_PADtest PAD2test;
_PADabout PAD2about;
// SIO[2]
_SIOinit SIOinit[2][9];
_SIOopen SIOopen[2][9];
_SIOclose SIOclose[2][9];
_SIOshutdown SIOshutdown[2][9];
_SIOstartPoll SIOstartPoll[2][9];
_SIOpoll SIOpoll[2][9];
_SIOquery SIOquery[2][9];
_SIOconfigure SIOconfigure[2][9];
_SIOtest SIOtest[2][9];
_SIOabout SIOabout[2][9];
// SPU2
_SPU2init SPU2init;
_SPU2open SPU2open;
_SPU2close SPU2close;
_SPU2shutdown SPU2shutdown;
_SPU2write SPU2write;
_SPU2read SPU2read;
_SPU2readDMA4Mem SPU2readDMA4Mem;
_SPU2writeDMA4Mem SPU2writeDMA4Mem;
_SPU2interruptDMA4 SPU2interruptDMA4;
_SPU2readDMA7Mem SPU2readDMA7Mem;
_SPU2writeDMA7Mem SPU2writeDMA7Mem;
_SPU2setDMABaseAddr SPU2setDMABaseAddr;
_SPU2interruptDMA7 SPU2interruptDMA7;
_SPU2ReadMemAddr SPU2ReadMemAddr;
_SPU2setupRecording SPU2setupRecording;
_SPU2WriteMemAddr SPU2WriteMemAddr;
_SPU2irqCallback SPU2irqCallback;
_SPU2setClockPtr SPU2setClockPtr;
_SPU2async SPU2async;
_SPU2freeze SPU2freeze;
_SPU2configure SPU2configure;
_SPU2test SPU2test;
_SPU2about SPU2about;
// CDVD
_CDVDinit CDVDinit;
_CDVDopen CDVDopen;
_CDVDclose CDVDclose;
_CDVDshutdown CDVDshutdown;
_CDVDreadTrack CDVDreadTrack;
_CDVDgetBuffer CDVDgetBuffer;
_CDVDreadSubQ CDVDreadSubQ;
_CDVDgetTN CDVDgetTN;
_CDVDgetTD CDVDgetTD;
_CDVDgetTOC CDVDgetTOC;
_CDVDgetDiskType CDVDgetDiskType;
_CDVDgetTrayStatus CDVDgetTrayStatus;
_CDVDctrlTrayOpen CDVDctrlTrayOpen;
_CDVDctrlTrayClose CDVDctrlTrayClose;
_CDVDconfigure CDVDconfigure;
_CDVDtest CDVDtest;
_CDVDabout CDVDabout;
_CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
_DEV9init DEV9init;
_DEV9open DEV9open;
_DEV9close DEV9close;
_DEV9shutdown DEV9shutdown;
_DEV9read8 DEV9read8;
_DEV9read16 DEV9read16;
_DEV9read32 DEV9read32;
_DEV9write8 DEV9write8;
_DEV9write16 DEV9write16;
_DEV9write32 DEV9write32;
_DEV9readDMA8Mem DEV9readDMA8Mem;
_DEV9writeDMA8Mem DEV9writeDMA8Mem;
_DEV9irqCallback DEV9irqCallback;
_DEV9irqHandler DEV9irqHandler;
_DEV9configure DEV9configure;
_DEV9freeze DEV9freeze;
_DEV9test DEV9test;
_DEV9about DEV9about;
// USB
_USBinit USBinit;
_USBopen USBopen;
_USBclose USBclose;
_USBshutdown USBshutdown;
_USBread8 USBread8;
_USBread16 USBread16;
_USBread32 USBread32;
_USBwrite8 USBwrite8;
_USBwrite16 USBwrite16;
_USBwrite32 USBwrite32;
_USBasync USBasync;
_USBirqCallback USBirqCallback;
_USBirqHandler USBirqHandler;
_USBsetRAM USBsetRAM;
_USBconfigure USBconfigure;
_USBfreeze USBfreeze;
_USBtest USBtest;
_USBabout USBabout;
// FW
_FWinit FWinit;
_FWopen FWopen;
_FWclose FWclose;
_FWshutdown FWshutdown;
_FWread32 FWread32;
_FWwrite32 FWwrite32;
_FWirqCallback FWirqCallback;
_FWconfigure FWconfigure;
_FWfreeze FWfreeze;
_FWtest FWtest;
_FWabout FWabout;
#endif
#endif /* __PS2EDEFS_H__ */

View File

@ -1,88 +0,0 @@
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
#ifdef __CYGWIN__
#define _WIN32
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#define PCSX2_ALIGNED16_DECL(x) __declspec(align(16)) x
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#ifdef __LINUX__
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#define PCSX2_ALIGNED16_DECL(x) x
#ifndef __forceinline
#define __forceinline inline
#endif
#endif // _MSC_VER
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

View File

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="SPU2ghz_vs2008"
Name="SPU2ghz"
ProjectGUID="{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}"
RootNamespace="SPU2ghz_vs2005"
TargetFrameworkVersion="131072"
@ -16,8 +16,8 @@
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(ConfigurationName)"
Name="Release (dev)|Win32"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
@ -27,7 +27,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)..\common\updateRevision.cmd &quot;$(SolutionDir)..\common\SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)..\common&quot;"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -55,11 +55,12 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="NDEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_VS2005;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="NDEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
StructMemberAlignment="5"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="0"
@ -86,13 +87,12 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib dsound.lib"
OutputFile="$(SolutionDir)\bin\SPU2ghz.dll"
OutputFile="$(OutDir)\SPU2ghz-dev.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateManifest="true"
ModuleDefinitionFile=".\SPU2ghz.def"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\Release/SPU2ghz.lib"
@ -124,7 +124,7 @@
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(ConfigurationName)"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
@ -133,7 +133,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)..\common\updateRevision.cmd &quot;$(SolutionDir)..\common\SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)..\common&quot;"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -156,10 +156,12 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_VS2005;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="_DEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
StructMemberAlignment="5"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/SPU2ghz.pch"
@ -183,12 +185,11 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib dsound.lib"
OutputFile="$(SolutionDir)\bin\SPU2ghz-d.dll"
OutputFile="$(OutDir)\SPU2ghz-dbg.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\SPU2ghz.def"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
SupportUnloadOfDelayLoadedDLL="false"
@ -220,8 +221,8 @@
/>
</Configuration>
<Configuration
Name="Public Release|Win32"
OutputDirectory="$(ConfigurationName)"
Name="Release (nondev) [public]|Win32"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
@ -231,7 +232,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)..\common\updateRevision.cmd &quot;$(SolutionDir)..\common\SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)..\common&quot;"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -259,11 +260,12 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="NDEBUG;PUBLIC;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_VS2005;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="NDEBUG;PUBLIC;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
StructMemberAlignment="5"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="0"
@ -290,7 +292,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib dsound.lib"
OutputFile="$(SolutionDir)\bin\SPU2ghz.dll"
OutputFile="$(OutDir)\SPU2ghz-PP.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\SPU2ghz.def"
@ -329,106 +331,9 @@
CommandLine=""
/>
</Configuration>
<Configuration
Name="Debug SSE2|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)..\common\updateRevision.cmd &quot;$(SolutionDir)..\common\SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)..\common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/SPU2ghz.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_VS2005;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableFunctionLevelLinking="true"
EnableEnhancedInstructionSet="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/SPU2ghz.pch"
AssemblerListingLocation="$(IntDir)\"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="3082"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib dsound.lib"
OutputFile="$(SolutionDir)\bin\SPU2ghz-d.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\SPU2ghz.def"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\Debug/SPU2ghz1.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/SPU2ghz.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory="$(ConfigurationName)"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
@ -437,7 +342,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)..\common\updateRevision.cmd &quot;$(SolutionDir)..\common\SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)..\common&quot;"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -460,10 +365,12 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG_FAST;_DEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_VS2005;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="_DEBUG_FAST;_DEBUG;__WIN32__;__MSCW32__;WIN32;_WINDOWS;_USRDLL;SPU2GHZ_EXPORTS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
StructMemberAlignment="5"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/SPU2ghz.pch"
@ -487,12 +394,11 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib dsound.lib"
OutputFile="$(SolutionDir)\bin\SPU2ghz-d.dll"
OutputFile="$(OutDir)\SPU2ghz-dbg.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\SPU2ghz.def"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
SupportUnloadOfDelayLoadedDLL="false"
@ -535,7 +441,7 @@
RelativePath=".\utf8.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -543,7 +449,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -570,7 +476,7 @@
RelativePath=".\mixer.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -590,7 +496,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -600,16 +506,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -633,7 +529,7 @@
RelativePath=".\debug.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -652,7 +548,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -661,15 +557,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -688,7 +575,7 @@
RelativePath=".\spu2replay.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -696,7 +583,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -712,7 +599,7 @@
RelativePath=".\wavedump_wav.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -720,7 +607,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -736,7 +623,7 @@
RelativePath=".\sndout.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -755,7 +642,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -765,15 +652,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -795,7 +673,7 @@
RelativePath=".\asio\asio.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -803,7 +681,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -819,7 +697,7 @@
RelativePath=".\asio\ASIOConvertSamples.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -827,7 +705,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -843,7 +721,7 @@
RelativePath=".\asio\asiodrivers.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -851,7 +729,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -867,7 +745,7 @@
RelativePath=".\asio\asiolist.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -875,7 +753,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -891,7 +769,7 @@
RelativePath=".\asioout.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -899,7 +777,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -923,7 +801,7 @@
RelativePath=".\waveout.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -942,7 +820,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -951,15 +829,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -1063,7 +932,7 @@
RelativePath=".\dma.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1083,7 +952,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1093,15 +962,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -1160,7 +1020,7 @@
RelativePath=".\spu2.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1179,7 +1039,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1189,15 +1049,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -1220,7 +1071,7 @@
RelativePath=".\config.cpp"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1239,7 +1090,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Public Release|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1248,15 +1099,6 @@
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug SSE2|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>

View File

@ -120,7 +120,7 @@ void SysMessage(char *fmt, ...)
char tmp[512];
va_start(list,fmt);
vsprintf_s(tmp,512,fmt,list);
sprintf_s(tmp,fmt,list);
va_end(list);
MessageBox(0, tmp, "SPU2ghz Msg", 0);
}
@ -154,7 +154,7 @@ static void InitLibraryName()
// Use TortoiseSVN's SubWCRev utility's output
// to label the specific revision:
sprintf_s( libraryName, 256, "SPU2ghz PPr %d%s"
sprintf_s( libraryName, "SPU2ghz PPr %d%s"
# ifdef _DEBUG_FAST
"-Debug"
# elif defined( _DEBUG )

View File

@ -73,6 +73,10 @@ unsigned char revision = 0; // revision and build gives plugin version
unsigned char build = VER;
unsigned char minor = 1;
// NOTE : ZeroGS is currently very evil and uses the libraryName as a versioning tool in
// its savestate information. So putting the revision info into the libraryName isn't
// going to be a good idea for now. :(
#ifdef _DEBUG
char *libraryName = "ZeroGS (Debug) ";
#elif defined(RELEASE_TO_PUBLIC)

View File

@ -1,848 +0,0 @@
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
#ifdef __LINUX__
#define CALLBACK
#else
#include <windows.h>
#endif
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
u32 key;
u32 event;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
typedef struct { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WIN32
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
_GSinit GSinit;
_GSopen GSopen;
_GSclose GSclose;
_GSshutdown GSshutdown;
_GSvsync GSvsync;
_GSgifTransfer1 GSgifTransfer1;
_GSgifTransfer2 GSgifTransfer2;
_GSgifTransfer3 GSgifTransfer3;
_GSgetLastTag GSgetLastTag;
_GSgifSoftReset GSgifSoftReset;
_GSreadFIFO GSreadFIFO;
_GSreadFIFO2 GSreadFIFO2;
_GSkeyEvent GSkeyEvent;
_GSchangeSaveState GSchangeSaveState;
_GSmakeSnapshot GSmakeSnapshot;
_GSmakeSnapshot2 GSmakeSnapshot2;
_GSirqCallback GSirqCallback;
_GSprintf GSprintf;
_GSsetBaseMem GSsetBaseMem;
_GSsetGameCRC GSsetGameCRC;
_GSsetFrameSkip GSsetFrameSkip;
_GSsetupRecording GSsetupRecording;
_GSreset GSreset;
_GSwriteCSR GSwriteCSR;
_GSgetDriverInfo GSgetDriverInfo;
#ifdef _WIN32
_GSsetWindowInfo GSsetWindowInfo;
#endif
_GSfreeze GSfreeze;
_GSconfigure GSconfigure;
_GStest GStest;
_GSabout GSabout;
// PAD1
_PADinit PAD1init;
_PADopen PAD1open;
_PADclose PAD1close;
_PADshutdown PAD1shutdown;
_PADkeyEvent PAD1keyEvent;
_PADstartPoll PAD1startPoll;
_PADpoll PAD1poll;
_PADquery PAD1query;
_PADupdate PAD1update;
_PADgsDriverInfo PAD1gsDriverInfo;
_PADconfigure PAD1configure;
_PADtest PAD1test;
_PADabout PAD1about;
// PAD2
_PADinit PAD2init;
_PADopen PAD2open;
_PADclose PAD2close;
_PADshutdown PAD2shutdown;
_PADkeyEvent PAD2keyEvent;
_PADstartPoll PAD2startPoll;
_PADpoll PAD2poll;
_PADquery PAD2query;
_PADupdate PAD2update;
_PADgsDriverInfo PAD2gsDriverInfo;
_PADconfigure PAD2configure;
_PADtest PAD2test;
_PADabout PAD2about;
// SIO[2]
_SIOinit SIOinit[2][9];
_SIOopen SIOopen[2][9];
_SIOclose SIOclose[2][9];
_SIOshutdown SIOshutdown[2][9];
_SIOstartPoll SIOstartPoll[2][9];
_SIOpoll SIOpoll[2][9];
_SIOquery SIOquery[2][9];
_SIOconfigure SIOconfigure[2][9];
_SIOtest SIOtest[2][9];
_SIOabout SIOabout[2][9];
// SPU2
_SPU2init SPU2init;
_SPU2open SPU2open;
_SPU2close SPU2close;
_SPU2shutdown SPU2shutdown;
_SPU2write SPU2write;
_SPU2read SPU2read;
_SPU2readDMA4Mem SPU2readDMA4Mem;
_SPU2writeDMA4Mem SPU2writeDMA4Mem;
_SPU2interruptDMA4 SPU2interruptDMA4;
_SPU2readDMA7Mem SPU2readDMA7Mem;
_SPU2writeDMA7Mem SPU2writeDMA7Mem;
_SPU2setDMABaseAddr SPU2setDMABaseAddr;
_SPU2interruptDMA7 SPU2interruptDMA7;
_SPU2ReadMemAddr SPU2ReadMemAddr;
_SPU2setupRecording SPU2setupRecording;
_SPU2WriteMemAddr SPU2WriteMemAddr;
_SPU2irqCallback SPU2irqCallback;
_SPU2async SPU2async;
_SPU2freeze SPU2freeze;
_SPU2configure SPU2configure;
_SPU2test SPU2test;
_SPU2about SPU2about;
// CDVD
_CDVDinit CDVDinit;
_CDVDopen CDVDopen;
_CDVDclose CDVDclose;
_CDVDshutdown CDVDshutdown;
_CDVDreadTrack CDVDreadTrack;
_CDVDgetBuffer CDVDgetBuffer;
_CDVDreadSubQ CDVDreadSubQ;
_CDVDgetTN CDVDgetTN;
_CDVDgetTD CDVDgetTD;
_CDVDgetTOC CDVDgetTOC;
_CDVDgetDiskType CDVDgetDiskType;
_CDVDgetTrayStatus CDVDgetTrayStatus;
_CDVDctrlTrayOpen CDVDctrlTrayOpen;
_CDVDctrlTrayClose CDVDctrlTrayClose;
_CDVDconfigure CDVDconfigure;
_CDVDtest CDVDtest;
_CDVDabout CDVDabout;
_CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
_DEV9init DEV9init;
_DEV9open DEV9open;
_DEV9close DEV9close;
_DEV9shutdown DEV9shutdown;
_DEV9read8 DEV9read8;
_DEV9read16 DEV9read16;
_DEV9read32 DEV9read32;
_DEV9write8 DEV9write8;
_DEV9write16 DEV9write16;
_DEV9write32 DEV9write32;
_DEV9readDMA8Mem DEV9readDMA8Mem;
_DEV9writeDMA8Mem DEV9writeDMA8Mem;
_DEV9irqCallback DEV9irqCallback;
_DEV9irqHandler DEV9irqHandler;
_DEV9configure DEV9configure;
_DEV9freeze DEV9freeze;
_DEV9test DEV9test;
_DEV9about DEV9about;
// USB
_USBinit USBinit;
_USBopen USBopen;
_USBclose USBclose;
_USBshutdown USBshutdown;
_USBread8 USBread8;
_USBread16 USBread16;
_USBread32 USBread32;
_USBwrite8 USBwrite8;
_USBwrite16 USBwrite16;
_USBwrite32 USBwrite32;
_USBirqCallback USBirqCallback;
_USBirqHandler USBirqHandler;
_USBsetRAM USBsetRAM;
_USBconfigure USBconfigure;
_USBfreeze USBfreeze;
_USBtest USBtest;
_USBabout USBabout;
// FW
_FWinit FWinit;
_FWopen FWopen;
_FWclose FWclose;
_FWshutdown FWshutdown;
_FWread32 FWread32;
_FWwrite32 FWwrite32;
_FWirqCallback FWirqCallback;
_FWconfigure FWconfigure;
_FWfreeze FWfreeze;
_FWtest FWtest;
_FWabout FWabout;
#endif
#endif /* __PS2EDEFS_H__ */

View File

@ -1,76 +0,0 @@
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#ifdef __LINUX__
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#ifndef __forceinline
#define __forceinline inline
#endif
#endif // _MSC_VER
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="windows-1253"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="zerogs"
ProjectGUID="{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}"
RootNamespace="ZeroGS"
@ -16,17 +16,19 @@
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
Name="Release (dev)|Win32"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -48,15 +50,17 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;ZEROGS_SSE2"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;ZEROGS_SSE2;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
PrecompiledHeaderFile=".\Release/GSsoftdx.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
@ -80,12 +84,12 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
OutputFile=".\Release/$(ProjectName).dll"
OutputFile="$(OutDir)\$(ProjectName)-dev.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\"
ModuleDefinitionFile=".\GSsoftdx.def"
GenerateDebugInformation="false"
GenerateDebugInformation="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary=".\Release/GSsoftdx.lib"
@ -116,14 +120,15 @@
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -141,8 +146,8 @@
Name="VCCLCompilerTool"
Optimization="0"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\"
PreprocessorDefinitions="D3D_DEBUG_INFO;_USRDLL;__WIN32__;__MSCW32__;_DEBUG,__i386__;ZEROGS_SSE2"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="D3D_DEBUG_INFO;_USRDLL;__WIN32__;__MSCW32__;_DEBUG;__i386__;ZEROGS_SSE2;_CRT_SECURE_NO_WARNINGS"
IgnoreStandardIncludePath="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -165,12 +170,11 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
OutputFile=".\Debug/$(ProjectName)d.dll"
OutputFile="$(OutDir)\$(ProjectName)-dbg.dll"
AdditionalLibraryDirectories="..\"
IgnoreDefaultLibraryNames=""
ModuleDefinitionFile=".\GSsoftdx.def"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/$(ProjectName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
@ -198,17 +202,19 @@
/>
</Configuration>
<Configuration
Name="Release (to Public)|Win32"
OutputDirectory="$(ConfigurationName)"
Name="Release (nondev) [public]|Win32"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -230,16 +236,17 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;RELEASE_TO_PUBLIC;ZEROGS_SSE2"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;RELEASE_TO_PUBLIC;ZEROGS_SSE2;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
PrecompiledHeaderFile=""
AssemblerListingLocation=".\Release (to Public)/"
ObjectFile=".\Release (to Public)/"
@ -262,7 +269,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
OutputFile=".\Release (to Public)/$(ProjectName)r.dll"
OutputFile="$(OutDir)\$(ProjectName).dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\"
@ -341,7 +348,7 @@
RelativePath="..\x86-32.asm"
>
<FileConfiguration
Name="Release|Win32"
Name="Release (dev)|Win32"
>
<Tool
Name="VCCustomBuildTool"
@ -359,7 +366,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release (to Public)|Win32"
Name="Release (nondev) [public]|Win32"
>
<Tool
Name="VCCustomBuildTool"

View File

@ -74,7 +74,9 @@ typedef D3DXMATRIX DXMAT;
#endif
#define SETRS(state, val) pd3dDevice->SetRenderState(state, val)
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x) / sizeof((x)[0]))
#endif
// all textures have this width
//#define GPU_TEXWIDTH 512

View File

@ -1,855 +0,0 @@
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
#ifdef __LINUX__
#define CALLBACK
#else
#include <windows.h>
#endif
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
u32 key;
u32 event;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
typedef struct { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WIN32
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
_GSinit GSinit;
_GSopen GSopen;
_GSclose GSclose;
_GSshutdown GSshutdown;
_GSvsync GSvsync;
_GSgifTransfer1 GSgifTransfer1;
_GSgifTransfer2 GSgifTransfer2;
_GSgifTransfer3 GSgifTransfer3;
_GSgetLastTag GSgetLastTag;
_GSgifSoftReset GSgifSoftReset;
_GSreadFIFO GSreadFIFO;
_GSreadFIFO2 GSreadFIFO2;
_GSkeyEvent GSkeyEvent;
_GSchangeSaveState GSchangeSaveState;
_GSmakeSnapshot GSmakeSnapshot;
_GSmakeSnapshot2 GSmakeSnapshot2;
_GSirqCallback GSirqCallback;
_GSprintf GSprintf;
_GSsetBaseMem GSsetBaseMem;
_GSsetGameCRC GSsetGameCRC;
_GSsetFrameSkip GSsetFrameSkip;
_GSsetupRecording GSsetupRecording;
_GSreset GSreset;
_GSwriteCSR GSwriteCSR;
_GSgetDriverInfo GSgetDriverInfo;
#ifdef _WIN32
_GSsetWindowInfo GSsetWindowInfo;
#endif
_GSfreeze GSfreeze;
_GSconfigure GSconfigure;
_GStest GStest;
_GSabout GSabout;
// PAD1
_PADinit PAD1init;
_PADopen PAD1open;
_PADclose PAD1close;
_PADshutdown PAD1shutdown;
_PADkeyEvent PAD1keyEvent;
_PADstartPoll PAD1startPoll;
_PADpoll PAD1poll;
_PADquery PAD1query;
_PADupdate PAD1update;
_PADgsDriverInfo PAD1gsDriverInfo;
_PADconfigure PAD1configure;
_PADtest PAD1test;
_PADabout PAD1about;
// PAD2
_PADinit PAD2init;
_PADopen PAD2open;
_PADclose PAD2close;
_PADshutdown PAD2shutdown;
_PADkeyEvent PAD2keyEvent;
_PADstartPoll PAD2startPoll;
_PADpoll PAD2poll;
_PADquery PAD2query;
_PADupdate PAD2update;
_PADgsDriverInfo PAD2gsDriverInfo;
_PADconfigure PAD2configure;
_PADtest PAD2test;
_PADabout PAD2about;
// SIO[2]
_SIOinit SIOinit[2][9];
_SIOopen SIOopen[2][9];
_SIOclose SIOclose[2][9];
_SIOshutdown SIOshutdown[2][9];
_SIOstartPoll SIOstartPoll[2][9];
_SIOpoll SIOpoll[2][9];
_SIOquery SIOquery[2][9];
_SIOconfigure SIOconfigure[2][9];
_SIOtest SIOtest[2][9];
_SIOabout SIOabout[2][9];
// SPU2
_SPU2init SPU2init;
_SPU2open SPU2open;
_SPU2close SPU2close;
_SPU2shutdown SPU2shutdown;
_SPU2write SPU2write;
_SPU2read SPU2read;
_SPU2readDMA4Mem SPU2readDMA4Mem;
_SPU2writeDMA4Mem SPU2writeDMA4Mem;
_SPU2interruptDMA4 SPU2interruptDMA4;
_SPU2readDMA7Mem SPU2readDMA7Mem;
_SPU2writeDMA7Mem SPU2writeDMA7Mem;
_SPU2setDMABaseAddr SPU2setDMABaseAddr;
_SPU2interruptDMA7 SPU2interruptDMA7;
_SPU2ReadMemAddr SPU2ReadMemAddr;
_SPU2setupRecording SPU2setupRecording;
_SPU2WriteMemAddr SPU2WriteMemAddr;
_SPU2irqCallback SPU2irqCallback;
_SPU2async SPU2async;
_SPU2freeze SPU2freeze;
_SPU2configure SPU2configure;
_SPU2test SPU2test;
_SPU2about SPU2about;
// CDVD
_CDVDinit CDVDinit;
_CDVDopen CDVDopen;
_CDVDclose CDVDclose;
_CDVDshutdown CDVDshutdown;
_CDVDreadTrack CDVDreadTrack;
_CDVDgetBuffer CDVDgetBuffer;
_CDVDreadSubQ CDVDreadSubQ;
_CDVDgetTN CDVDgetTN;
_CDVDgetTD CDVDgetTD;
_CDVDgetTOC CDVDgetTOC;
_CDVDgetDiskType CDVDgetDiskType;
_CDVDgetTrayStatus CDVDgetTrayStatus;
_CDVDctrlTrayOpen CDVDctrlTrayOpen;
_CDVDctrlTrayClose CDVDctrlTrayClose;
_CDVDconfigure CDVDconfigure;
_CDVDtest CDVDtest;
_CDVDabout CDVDabout;
_CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
_DEV9init DEV9init;
_DEV9open DEV9open;
_DEV9close DEV9close;
_DEV9shutdown DEV9shutdown;
_DEV9read8 DEV9read8;
_DEV9read16 DEV9read16;
_DEV9read32 DEV9read32;
_DEV9write8 DEV9write8;
_DEV9write16 DEV9write16;
_DEV9write32 DEV9write32;
_DEV9readDMA8Mem DEV9readDMA8Mem;
_DEV9writeDMA8Mem DEV9writeDMA8Mem;
_DEV9irqCallback DEV9irqCallback;
_DEV9irqHandler DEV9irqHandler;
_DEV9configure DEV9configure;
_DEV9freeze DEV9freeze;
_DEV9test DEV9test;
_DEV9about DEV9about;
// USB
_USBinit USBinit;
_USBopen USBopen;
_USBclose USBclose;
_USBshutdown USBshutdown;
_USBread8 USBread8;
_USBread16 USBread16;
_USBread32 USBread32;
_USBwrite8 USBwrite8;
_USBwrite16 USBwrite16;
_USBwrite32 USBwrite32;
_USBasync USBasync;
_USBirqCallback USBirqCallback;
_USBirqHandler USBirqHandler;
_USBsetRAM USBsetRAM;
_USBconfigure USBconfigure;
_USBfreeze USBfreeze;
_USBtest USBtest;
_USBabout USBabout;
// FW
_FWinit FWinit;
_FWopen FWopen;
_FWclose FWclose;
_FWshutdown FWshutdown;
_FWread32 FWread32;
_FWwrite32 FWwrite32;
_FWirqCallback FWirqCallback;
_FWconfigure FWconfigure;
_FWfreeze FWfreeze;
_FWtest FWtest;
_FWabout FWabout;
#endif
#endif /* __PS2EDEFS_H__ */

View File

@ -1,88 +0,0 @@
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
#ifdef __CYGWIN__
#define __LINUX__
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#define PCSX2_ALIGNED16_DECL(x) __declspec(align(16)) x
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#ifdef __LINUX__
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#define PCSX2_ALIGNED16_DECL(x) x
#ifndef __forceinline
#define __forceinline inline
#endif
#endif // _MSC_VER
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="windows-1253"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="zerogsogl_2005"
ProjectGUID="{2D4E85B2-F47F-4D65-B091-701E5C031DAC}"
RootNamespace="ZeroGS"
@ -48,7 +48,7 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
@ -57,6 +57,7 @@
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;_CRT_SECURE_NO_DEPRECATE;ZEROGS_SSE2"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
PrecompiledHeaderFile=".\Release/GSsoftdx.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
@ -232,15 +233,17 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\;..\;..\x86\;..\..\ZeroGSShaders\;zlib\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;__WIN32__;__MSCW32__;__i386__;_RELEASE;_CRT_SECURE_NO_DEPRECATE;ZEROGS_SSE2;RELEASE_TO_PUBLIC"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
PrecompiledHeaderFile=""
AssemblerListingLocation=".\Release (to Public)/"
ObjectFile=".\Release (to Public)/"

View File

@ -1,7 +1,9 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zerogs", "zerogs_2008.vcproj", "{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zerogs", "zerogs\dx\Win32\zerogs_2008.vcproj", "{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zerogsogl_2005", "zerogs\opengl\Win32\zerogsogl_2008.vcproj", "{2D4E85B2-F47F-4D65-B091-701E5C031DAC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -16,6 +18,12 @@ Global
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release (to Public)|Win32.Build.0 = Release (to Public)|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release|Win32.ActiveCfg = Release|Win32
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}.Release|Win32.Build.0 = Release|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Debug|Win32.ActiveCfg = Debug|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Debug|Win32.Build.0 = Debug|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Release (to Public)|Win32.ActiveCfg = Release (to Public)|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Release (to Public)|Win32.Build.0 = Release (to Public)|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Release|Win32.ActiveCfg = Release|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,855 +0,0 @@
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
#ifdef __LINUX__
#define CALLBACK
#else
#include <windows.h>
#endif
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
u32 key;
u32 event;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
typedef struct { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WIN32
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
_GSinit GSinit;
_GSopen GSopen;
_GSclose GSclose;
_GSshutdown GSshutdown;
_GSvsync GSvsync;
_GSgifTransfer1 GSgifTransfer1;
_GSgifTransfer2 GSgifTransfer2;
_GSgifTransfer3 GSgifTransfer3;
_GSgetLastTag GSgetLastTag;
_GSgifSoftReset GSgifSoftReset;
_GSreadFIFO GSreadFIFO;
_GSreadFIFO2 GSreadFIFO2;
_GSkeyEvent GSkeyEvent;
_GSchangeSaveState GSchangeSaveState;
_GSmakeSnapshot GSmakeSnapshot;
_GSmakeSnapshot2 GSmakeSnapshot2;
_GSirqCallback GSirqCallback;
_GSprintf GSprintf;
_GSsetBaseMem GSsetBaseMem;
_GSsetGameCRC GSsetGameCRC;
_GSsetFrameSkip GSsetFrameSkip;
_GSsetupRecording GSsetupRecording;
_GSreset GSreset;
_GSwriteCSR GSwriteCSR;
_GSgetDriverInfo GSgetDriverInfo;
#ifdef _WIN32
_GSsetWindowInfo GSsetWindowInfo;
#endif
_GSfreeze GSfreeze;
_GSconfigure GSconfigure;
_GStest GStest;
_GSabout GSabout;
// PAD1
_PADinit PAD1init;
_PADopen PAD1open;
_PADclose PAD1close;
_PADshutdown PAD1shutdown;
_PADkeyEvent PAD1keyEvent;
_PADstartPoll PAD1startPoll;
_PADpoll PAD1poll;
_PADquery PAD1query;
_PADupdate PAD1update;
_PADgsDriverInfo PAD1gsDriverInfo;
_PADconfigure PAD1configure;
_PADtest PAD1test;
_PADabout PAD1about;
// PAD2
_PADinit PAD2init;
_PADopen PAD2open;
_PADclose PAD2close;
_PADshutdown PAD2shutdown;
_PADkeyEvent PAD2keyEvent;
_PADstartPoll PAD2startPoll;
_PADpoll PAD2poll;
_PADquery PAD2query;
_PADupdate PAD2update;
_PADgsDriverInfo PAD2gsDriverInfo;
_PADconfigure PAD2configure;
_PADtest PAD2test;
_PADabout PAD2about;
// SIO[2]
_SIOinit SIOinit[2][9];
_SIOopen SIOopen[2][9];
_SIOclose SIOclose[2][9];
_SIOshutdown SIOshutdown[2][9];
_SIOstartPoll SIOstartPoll[2][9];
_SIOpoll SIOpoll[2][9];
_SIOquery SIOquery[2][9];
_SIOconfigure SIOconfigure[2][9];
_SIOtest SIOtest[2][9];
_SIOabout SIOabout[2][9];
// SPU2
_SPU2init SPU2init;
_SPU2open SPU2open;
_SPU2close SPU2close;
_SPU2shutdown SPU2shutdown;
_SPU2write SPU2write;
_SPU2read SPU2read;
_SPU2readDMA4Mem SPU2readDMA4Mem;
_SPU2writeDMA4Mem SPU2writeDMA4Mem;
_SPU2interruptDMA4 SPU2interruptDMA4;
_SPU2readDMA7Mem SPU2readDMA7Mem;
_SPU2writeDMA7Mem SPU2writeDMA7Mem;
_SPU2setDMABaseAddr SPU2setDMABaseAddr;
_SPU2interruptDMA7 SPU2interruptDMA7;
_SPU2ReadMemAddr SPU2ReadMemAddr;
_SPU2setupRecording SPU2setupRecording;
_SPU2WriteMemAddr SPU2WriteMemAddr;
_SPU2irqCallback SPU2irqCallback;
_SPU2async SPU2async;
_SPU2freeze SPU2freeze;
_SPU2configure SPU2configure;
_SPU2test SPU2test;
_SPU2about SPU2about;
// CDVD
_CDVDinit CDVDinit;
_CDVDopen CDVDopen;
_CDVDclose CDVDclose;
_CDVDshutdown CDVDshutdown;
_CDVDreadTrack CDVDreadTrack;
_CDVDgetBuffer CDVDgetBuffer;
_CDVDreadSubQ CDVDreadSubQ;
_CDVDgetTN CDVDgetTN;
_CDVDgetTD CDVDgetTD;
_CDVDgetTOC CDVDgetTOC;
_CDVDgetDiskType CDVDgetDiskType;
_CDVDgetTrayStatus CDVDgetTrayStatus;
_CDVDctrlTrayOpen CDVDctrlTrayOpen;
_CDVDctrlTrayClose CDVDctrlTrayClose;
_CDVDconfigure CDVDconfigure;
_CDVDtest CDVDtest;
_CDVDabout CDVDabout;
_CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
_DEV9init DEV9init;
_DEV9open DEV9open;
_DEV9close DEV9close;
_DEV9shutdown DEV9shutdown;
_DEV9read8 DEV9read8;
_DEV9read16 DEV9read16;
_DEV9read32 DEV9read32;
_DEV9write8 DEV9write8;
_DEV9write16 DEV9write16;
_DEV9write32 DEV9write32;
_DEV9readDMA8Mem DEV9readDMA8Mem;
_DEV9writeDMA8Mem DEV9writeDMA8Mem;
_DEV9irqCallback DEV9irqCallback;
_DEV9irqHandler DEV9irqHandler;
_DEV9configure DEV9configure;
_DEV9freeze DEV9freeze;
_DEV9test DEV9test;
_DEV9about DEV9about;
// USB
_USBinit USBinit;
_USBopen USBopen;
_USBclose USBclose;
_USBshutdown USBshutdown;
_USBread8 USBread8;
_USBread16 USBread16;
_USBread32 USBread32;
_USBwrite8 USBwrite8;
_USBwrite16 USBwrite16;
_USBwrite32 USBwrite32;
_USBasync USBasync;
_USBirqCallback USBirqCallback;
_USBirqHandler USBirqHandler;
_USBsetRAM USBsetRAM;
_USBconfigure USBconfigure;
_USBfreeze USBfreeze;
_USBtest USBtest;
_USBabout USBabout;
// FW
_FWinit FWinit;
_FWopen FWopen;
_FWclose FWclose;
_FWshutdown FWshutdown;
_FWread32 FWread32;
_FWwrite32 FWwrite32;
_FWirqCallback FWirqCallback;
_FWconfigure FWconfigure;
_FWfreeze FWfreeze;
_FWtest FWtest;
_FWabout FWabout;
#endif
#endif /* __PS2EDEFS_H__ */

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@ -1,88 +0,0 @@
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
#ifdef __CYGWIN__
#define __LINUX__
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#define PCSX2_ALIGNED16_DECL(x) __declspec(align(16)) x
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#ifdef __LINUX__
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#define PCSX2_ALIGNED16_DECL(x) x
#ifndef __forceinline
#define __forceinline inline
#endif
#endif // _MSC_VER
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="ZeroPAD"
ProjectGUID="{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}"
RootNamespace="ZeroPAD"
@ -124,6 +124,10 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="libs;.."
PreprocessorDefinitions="_WIN32;NDEBUG;_WINDOWS;_USRDLL;ZEROPAD_EXPORTS"
RuntimeLibrary="2"

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@ -20,6 +20,7 @@
#include <stdarg.h>
#include "zeropad.h"
#include "svnrev.h"
#include <sys/stat.h>
#include <sys/types.h>
@ -28,11 +29,7 @@
#include <unistd.h>
#endif
#ifdef _DEBUG
char *libraryName = "ZeroPAD (Debug) ";
#else
char *libraryName = "ZeroPAD ";
#endif
static char libraryName[256];
PADAnalog g_lanalog[2], g_ranalog[2];
PADconf conf;
@ -137,11 +134,50 @@ void _KeyRelease(int pad, u32 key)
event.key = key;
}
static void InitLibraryName()
{
#ifdef PUBLIC
// Public Release!
// Output a simplified string that's just our name:
strcpy( libraryName, "ZeroPAD Playground" );
#elif defined( SVN_REV_UNKNOWN )
// Unknown revision.
// Output a name that includes devbuild status but not
// subversion revision tags:
strcpy( libraryName, "ZeroPAD Playground"
# ifdef _DEBUG
"-Debug"
# endif
);
#else
// Use TortoiseSVN's SubWCRev utility's output
// to label the specific revision:
sprintf_s( libraryName, "ZeroPAD PPr%d%s"
# ifdef _DEBUG
"-Debug"
# else
"-Dev"
# endif
,SVN_REV,
SVN_MODS ? "m" : ""
);
#endif
}
u32 CALLBACK PS2EgetLibType() {
return PS2E_LT_PAD;
}
char* CALLBACK PS2EgetLibName() {
InitLibraryName();
return libraryName;
}

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@ -1,855 +0,0 @@
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__LINUX__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "PS2Etypes.h"
#ifdef __LINUX__
#define CALLBACK
#else
#include <windows.h>
#endif
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#define PS2E_SPU2_VERSION 0x0005
#define PS2E_CDVD_VERSION 0x0005
#define PS2E_DEV9_VERSION 0x0003
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
u32 key;
u32 event;
} keyEvent;
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
typedef struct {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
typedef struct { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
void CALLBACK GSwriteCSR(u32 value);
void CALLBACK GSgetDriverInfo(GSdriverInfo *info);
#ifdef _WIN32
s32 CALLBACK GSsetWindowInfo(winInfo *info);
#endif
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SIO plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SIOdefs
// basic funcs
s32 CALLBACK SIOinit(u32 port, u32 slot, SIOchangeSlotCB f);
s32 CALLBACK SIOopen(void *pDsp);
void CALLBACK SIOclose();
void CALLBACK SIOshutdown();
u8 CALLBACK SIOstartPoll(u8 value);
u8 CALLBACK SIOpoll(u8 value);
// returns: SIO_TYPE_{PAD,MTAP,RM,MC}
u32 CALLBACK SIOquery();
// extended funcs
void CALLBACK SIOconfigure();
void CALLBACK SIOabout();
s32 CALLBACK SIOtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSinit)();
typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread);
typedef void (CALLBACK* _GSclose)();
typedef void (CALLBACK* _GSshutdown)();
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgetLastTag)(u64* ptag); // returns the last tag processed (64 bits)
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSkeyEvent)(keyEvent* ev);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSgetDriverInfo)(GSdriverInfo *info);
#ifdef _WIN32
typedef s32 (CALLBACK* _GSsetWindowInfo)(winInfo *info);
#endif
typedef void (CALLBACK* _GSmakeSnapshot)(char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(char *path, int*, int);
typedef s32 (CALLBACK* _GSfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _GSconfigure)();
typedef s32 (CALLBACK* _GStest)();
typedef void (CALLBACK* _GSabout)();
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef void (CALLBACK* _PADclose)();
typedef void (CALLBACK* _PADshutdown)();
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)();
typedef void (CALLBACK* _PADupdate)(int pad);
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef void (CALLBACK* _PADconfigure)();
typedef s32 (CALLBACK* _PADtest)();
typedef void (CALLBACK* _PADabout)();
// SIO
typedef s32 (CALLBACK* _SIOinit)(u32 port, u32 slot, SIOchangeSlotCB f);
typedef s32 (CALLBACK* _SIOopen)(void *pDsp);
typedef void (CALLBACK* _SIOclose)();
typedef void (CALLBACK* _SIOshutdown)();
typedef u8 (CALLBACK* _SIOstartPoll)(u8 value);
typedef u8 (CALLBACK* _SIOpoll)(u8 value);
typedef u32 (CALLBACK* _SIOquery)();
typedef void (CALLBACK* _SIOconfigure)();
typedef s32 (CALLBACK* _SIOtest)();
typedef void (CALLBACK* _SIOabout)();
// SPU2
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _SPU2init)();
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2close)();
typedef void (CALLBACK* _SPU2shutdown)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
typedef s32 (CALLBACK* _SPU2freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _SPU2configure)();
typedef s32 (CALLBACK* _SPU2test)();
typedef void (CALLBACK* _SPU2about)();
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDinit)();
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
typedef void (CALLBACK* _CDVDclose)();
typedef void (CALLBACK* _CDVDshutdown)();
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
typedef u8* (CALLBACK* _CDVDgetBuffer)();
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef void (CALLBACK* _CDVDconfigure)();
typedef s32 (CALLBACK* _CDVDtest)();
typedef void (CALLBACK* _CDVDabout)();
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9init)();
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef void (CALLBACK* _DEV9close)();
typedef void (CALLBACK* _DEV9shutdown)();
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef s32 (CALLBACK* _DEV9freeze)(int mode, freezeData *data);
typedef void (CALLBACK* _DEV9configure)();
typedef s32 (CALLBACK* _DEV9test)();
typedef void (CALLBACK* _DEV9about)();
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBinit)();
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef void (CALLBACK* _USBclose)();
typedef void (CALLBACK* _USBshutdown)();
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
typedef s32 (CALLBACK* _USBfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _USBconfigure)();
typedef s32 (CALLBACK* _USBtest)();
typedef void (CALLBACK* _USBabout)();
//FW
typedef s32 (CALLBACK* _FWinit)();
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef void (CALLBACK* _FWclose)();
typedef void (CALLBACK* _FWshutdown)();
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
typedef s32 (CALLBACK* _FWfreeze)(int mode, freezeData *data);
typedef void (CALLBACK* _FWconfigure)();
typedef s32 (CALLBACK* _FWtest)();
typedef void (CALLBACK* _FWabout)();
#endif
#ifdef PLUGINfuncs
// GS
_GSinit GSinit;
_GSopen GSopen;
_GSclose GSclose;
_GSshutdown GSshutdown;
_GSvsync GSvsync;
_GSgifTransfer1 GSgifTransfer1;
_GSgifTransfer2 GSgifTransfer2;
_GSgifTransfer3 GSgifTransfer3;
_GSgetLastTag GSgetLastTag;
_GSgifSoftReset GSgifSoftReset;
_GSreadFIFO GSreadFIFO;
_GSreadFIFO2 GSreadFIFO2;
_GSkeyEvent GSkeyEvent;
_GSchangeSaveState GSchangeSaveState;
_GSmakeSnapshot GSmakeSnapshot;
_GSmakeSnapshot2 GSmakeSnapshot2;
_GSirqCallback GSirqCallback;
_GSprintf GSprintf;
_GSsetBaseMem GSsetBaseMem;
_GSsetGameCRC GSsetGameCRC;
_GSsetFrameSkip GSsetFrameSkip;
_GSsetupRecording GSsetupRecording;
_GSreset GSreset;
_GSwriteCSR GSwriteCSR;
_GSgetDriverInfo GSgetDriverInfo;
#ifdef _WIN32
_GSsetWindowInfo GSsetWindowInfo;
#endif
_GSfreeze GSfreeze;
_GSconfigure GSconfigure;
_GStest GStest;
_GSabout GSabout;
// PAD1
_PADinit PAD1init;
_PADopen PAD1open;
_PADclose PAD1close;
_PADshutdown PAD1shutdown;
_PADkeyEvent PAD1keyEvent;
_PADstartPoll PAD1startPoll;
_PADpoll PAD1poll;
_PADquery PAD1query;
_PADupdate PAD1update;
_PADgsDriverInfo PAD1gsDriverInfo;
_PADconfigure PAD1configure;
_PADtest PAD1test;
_PADabout PAD1about;
// PAD2
_PADinit PAD2init;
_PADopen PAD2open;
_PADclose PAD2close;
_PADshutdown PAD2shutdown;
_PADkeyEvent PAD2keyEvent;
_PADstartPoll PAD2startPoll;
_PADpoll PAD2poll;
_PADquery PAD2query;
_PADupdate PAD2update;
_PADgsDriverInfo PAD2gsDriverInfo;
_PADconfigure PAD2configure;
_PADtest PAD2test;
_PADabout PAD2about;
// SIO[2]
_SIOinit SIOinit[2][9];
_SIOopen SIOopen[2][9];
_SIOclose SIOclose[2][9];
_SIOshutdown SIOshutdown[2][9];
_SIOstartPoll SIOstartPoll[2][9];
_SIOpoll SIOpoll[2][9];
_SIOquery SIOquery[2][9];
_SIOconfigure SIOconfigure[2][9];
_SIOtest SIOtest[2][9];
_SIOabout SIOabout[2][9];
// SPU2
_SPU2init SPU2init;
_SPU2open SPU2open;
_SPU2close SPU2close;
_SPU2shutdown SPU2shutdown;
_SPU2write SPU2write;
_SPU2read SPU2read;
_SPU2readDMA4Mem SPU2readDMA4Mem;
_SPU2writeDMA4Mem SPU2writeDMA4Mem;
_SPU2interruptDMA4 SPU2interruptDMA4;
_SPU2readDMA7Mem SPU2readDMA7Mem;
_SPU2writeDMA7Mem SPU2writeDMA7Mem;
_SPU2setDMABaseAddr SPU2setDMABaseAddr;
_SPU2interruptDMA7 SPU2interruptDMA7;
_SPU2ReadMemAddr SPU2ReadMemAddr;
_SPU2setupRecording SPU2setupRecording;
_SPU2WriteMemAddr SPU2WriteMemAddr;
_SPU2irqCallback SPU2irqCallback;
_SPU2async SPU2async;
_SPU2freeze SPU2freeze;
_SPU2configure SPU2configure;
_SPU2test SPU2test;
_SPU2about SPU2about;
// CDVD
_CDVDinit CDVDinit;
_CDVDopen CDVDopen;
_CDVDclose CDVDclose;
_CDVDshutdown CDVDshutdown;
_CDVDreadTrack CDVDreadTrack;
_CDVDgetBuffer CDVDgetBuffer;
_CDVDreadSubQ CDVDreadSubQ;
_CDVDgetTN CDVDgetTN;
_CDVDgetTD CDVDgetTD;
_CDVDgetTOC CDVDgetTOC;
_CDVDgetDiskType CDVDgetDiskType;
_CDVDgetTrayStatus CDVDgetTrayStatus;
_CDVDctrlTrayOpen CDVDctrlTrayOpen;
_CDVDctrlTrayClose CDVDctrlTrayClose;
_CDVDconfigure CDVDconfigure;
_CDVDtest CDVDtest;
_CDVDabout CDVDabout;
_CDVDnewDiskCB CDVDnewDiskCB;
// DEV9
_DEV9init DEV9init;
_DEV9open DEV9open;
_DEV9close DEV9close;
_DEV9shutdown DEV9shutdown;
_DEV9read8 DEV9read8;
_DEV9read16 DEV9read16;
_DEV9read32 DEV9read32;
_DEV9write8 DEV9write8;
_DEV9write16 DEV9write16;
_DEV9write32 DEV9write32;
_DEV9readDMA8Mem DEV9readDMA8Mem;
_DEV9writeDMA8Mem DEV9writeDMA8Mem;
_DEV9irqCallback DEV9irqCallback;
_DEV9irqHandler DEV9irqHandler;
_DEV9configure DEV9configure;
_DEV9freeze DEV9freeze;
_DEV9test DEV9test;
_DEV9about DEV9about;
// USB
_USBinit USBinit;
_USBopen USBopen;
_USBclose USBclose;
_USBshutdown USBshutdown;
_USBread8 USBread8;
_USBread16 USBread16;
_USBread32 USBread32;
_USBwrite8 USBwrite8;
_USBwrite16 USBwrite16;
_USBwrite32 USBwrite32;
_USBasync USBasync;
_USBirqCallback USBirqCallback;
_USBirqHandler USBirqHandler;
_USBsetRAM USBsetRAM;
_USBconfigure USBconfigure;
_USBfreeze USBfreeze;
_USBtest USBtest;
_USBabout USBabout;
// FW
_FWinit FWinit;
_FWopen FWopen;
_FWclose FWclose;
_FWshutdown FWshutdown;
_FWread32 FWread32;
_FWwrite32 FWwrite32;
_FWirqCallback FWirqCallback;
_FWconfigure FWconfigure;
_FWfreeze FWfreeze;
_FWtest FWtest;
_FWabout FWabout;
#endif
#endif /* __PS2EDEFS_H__ */

View File

@ -1,88 +0,0 @@
#ifndef __PS2ETYPES_H__
#define __PS2ETYPES_H__
#if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case
#define __LINUX__
#endif
#ifdef __CYGWIN__
#define __LINUX__
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#ifndef ARRAYSIZE
#define ARRAYSIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
// Basic types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#define PCSX2_ALIGNED16_DECL(x) __declspec(align(16)) x
#else
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#ifdef __LINUX__
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif
#if defined(__MINGW32__)
#define PCSX2_ALIGNED16(x) __declspec(align(16)) x
#else
#define PCSX2_ALIGNED16(x) x __attribute((aligned(16)))
#endif
#define PCSX2_ALIGNED16_DECL(x) x
#ifndef __forceinline
#define __forceinline inline
#endif
#endif // _MSC_VER
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
typedef struct {
int size;
s8 *data;
} freezeData;
/* common defines */
#ifndef C_ASSERT
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#endif
#endif /* __PS2ETYPES_H__ */

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="ZeroSPU2"
ProjectGUID="{7F059854-568D-4E08-9D00-1E78E203E4DC}"
RootNamespace="ZeroSPU2"
@ -18,13 +18,14 @@
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -42,13 +43,13 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="_WIN32;_DEBUG;_WINDOWS;_USRDLL;ZEROSPU2_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
@ -63,7 +64,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dsound.lib winmm.lib"
OutputFile="$(OutDir)\$(ProjectName)d.dll"
OutputFile="$(OutDir)\$(ProjectName)-dbg.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames=""
ModuleDefinitionFile="ZeroSPU2.def"
@ -98,7 +99,7 @@
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
OutputDirectory="$(SolutionDir)\bin\plugins\"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
@ -106,6 +107,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(SolutionDir)\common\updateRevision.cmd &quot;SubWCRev.exe&quot; &quot;$(ProjectDir)\&quot; &quot;$(SolutionDir)common&quot;"
/>
<Tool
Name="VCCustomBuildTool"
@ -122,11 +124,18 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(SolutionDir)\common&quot;"
PreprocessorDefinitions="_WIN32;NDEBUG;_WINDOWS;_USRDLL;ZEROSPU2_EXPORTS"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
@ -141,7 +150,6 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dsound.lib winmm.lib"
LinkIncremental="1"
IgnoreDefaultLibraryNames=""
ModuleDefinitionFile="ZeroSPU2.def"
GenerateDebugInformation="true"

View File

@ -21,6 +21,8 @@
#include <assert.h>
#include <stdlib.h>
#include "svnrev.h"
#include "SoundTouch/SoundTouch.h"
#include "SoundTouch/WavFile.h"
@ -37,11 +39,7 @@
#define NSFRAMES 16 // gather at least NSFRAMES of NSSIZE before submitting
#define NSPACKETS 24
#ifdef _DEBUG
char *libraryName = "ZeroSPU2/PP (Debug)";
#else
char *libraryName = "ZeroSPU2/PP ";
#endif
static char libraryName[256];
FILE *spu2Log;
Config conf;
@ -135,6 +133,44 @@ u32 RateTable[160];
// channels and voices
VOICE_PROCESSED voices[SPU_NUMBER_VOICES+1]; // +1 for modulation
static void InitLibraryName()
{
#ifdef PUBLIC
// Public Release!
// Output a simplified string that's just our name:
strcpy( libraryName, "ZeroSPU2 Playground" );
#elif defined( SVN_REV_UNKNOWN )
// Unknown revision.
// Output a name that includes devbuild status but not
// subversion revision tags:
strcpy( libraryName, "ZeroSPU2 Playground"
# ifdef _DEBUG
"-Debug"
# endif
);
#else
// Use TortoiseSVN's SubWCRev utility's output
// to label the specific revision:
sprintf_s( libraryName, "ZeroSPU2 PPr%d%s"
# ifdef _DEBUG
"-Debug"
# else
"-Dev"
# endif
,SVN_REV,
SVN_MODS ? "m" : ""
);
#endif
}
u32 CALLBACK PS2EgetLibType()
{
return PS2E_LT_SPU2;
@ -142,6 +178,7 @@ u32 CALLBACK PS2EgetLibType()
char* CALLBACK PS2EgetLibName()
{
InitLibraryName();
return libraryName;
}