mirror of https://github.com/PCSX2/pcsx2.git
linux-zzogl: don't build anymore zzogl by default
Sadly, no time to maintain it neither to improve it. Note: I think new openGL 4.x feature would make the plugin faster Anyway, now GSdx-ogl is probably better than zzogl
This commit is contained in:
parent
bd96a73580
commit
88a714327a
|
@ -186,14 +186,16 @@ endif()
|
|||
# -JPEG
|
||||
# -common_libs
|
||||
#---------------------------------------
|
||||
if((GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND JPEG_FOUND AND common_libs AND GTKn_FOUND) AND (CG_FOUND OR GLSL_API))
|
||||
set(zzogl TRUE)
|
||||
elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg")
|
||||
set(zzogl FALSE)
|
||||
else()
|
||||
set(zzogl FALSE)
|
||||
message(STATUS "Skip build of zzogl: miss some dependencies")
|
||||
message(STATUS "${msg_dep_zzogl}")
|
||||
if(EXTRA_PLUGINS)
|
||||
if((GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND JPEG_FOUND AND common_libs AND GTKn_FOUND) AND (CG_FOUND OR GLSL_API))
|
||||
set(zzogl TRUE)
|
||||
elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg")
|
||||
set(zzogl FALSE)
|
||||
else()
|
||||
set(zzogl FALSE)
|
||||
message(STATUS "Skip build of zzogl: miss some dependencies")
|
||||
message(STATUS "${msg_dep_zzogl}")
|
||||
endif()
|
||||
endif()
|
||||
#---------------------------------------
|
||||
|
||||
|
|
|
@ -13,35 +13,19 @@ Package information for PCSX2
|
|||
Information about the plug-ins for video
|
||||
------------------------------------------
|
||||
|
||||
* The zzogl plug-in comes in two flavors:
|
||||
- The Nvidia Cg version which requires the non-free nvidia-cg-toolkit
|
||||
package. Since this package contains GPL-2+ code this plug-in can't be
|
||||
distributed without an GPL exception allowing linking with non-free
|
||||
libraries. If the user desires to try this flavor of the plug-in he/she
|
||||
must:
|
||||
+ Install the nvidia-cg-dev or nvidia-cg-toolkit package from non-free.
|
||||
+ Pass "-DGLSL_API=FALSE" to dh_auto_configure in the rules file.
|
||||
+ Add "usr/lib/*/games/pcsx2/*.dat /usr/share/games/pcsx2/" to the install
|
||||
file.
|
||||
+ Compile the program using dpkg-buildpackage.
|
||||
This plug-in currently provides the greatest compatibility with video cards
|
||||
and drivers. It currently works with open source drivers like radeon R600.
|
||||
- The OpenGL Shading Language (GLSL 4.2) version which currently only works with
|
||||
AMD video cards but support for other cards is being worked on.
|
||||
|
||||
* The GSdx and zzogl GLSL plug-ins currently require a video card that supports
|
||||
* GSdx plug-in currently require a video card that supports
|
||||
at least OpenGL 3.3. A noninclusive list of cards that support OpenGL 3.0 is:
|
||||
- Radeon HD series (except HD2300)
|
||||
- GeForce 8, 9, 100-series, 200-series, 300-series, 400-series and 500-series
|
||||
- Intel Sandy Bridge HD Graphics 2000 and up
|
||||
|
||||
* Currently the proprietary drivers for AMD and Nvidia have support for
|
||||
OpenGL 3.0 and above. The GSdx and/or zzogl GLSL plug-ins use the following
|
||||
OpenGL 3.0 and above. GSdx plug-in use the following
|
||||
extensions/commands that may or may not be completely implemented in the
|
||||
open source video stack:
|
||||
- OpenGL 3.x (supported on Mesa 10.x)
|
||||
- OpenGL 4.0
|
||||
+ GL_ARB_GPU_shader5 (GSdx, improve FXAA, optional)
|
||||
+ GL_ARB_GPU_shader5 (improve FXAA, optional)
|
||||
- OpenGL 4.1
|
||||
+ GL_ARB_separate_shader_objects
|
||||
- OpenGL 4.2
|
||||
|
@ -52,7 +36,7 @@ Information about the plug-ins for video
|
|||
- OpenGL 4.3
|
||||
+ GL_ARB_explicit_uniform_location
|
||||
+ GL_ARB_framebuffer_no_attachments
|
||||
+ GL_ARB_copy_image (GSdx, optional)
|
||||
+ GL_ARB_copy_image (optional)
|
||||
- OpenGL 4.4
|
||||
+ GL_ARB_buffer_storage
|
||||
- OpenGL 4.5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Source: pcsx2.snapshot
|
||||
Section: contrib/games
|
||||
Section: games
|
||||
Priority: optional
|
||||
Maintainer: Gregory Hainaut <gregory.hainaut@gmail.com>
|
||||
Build-Depends: cmake (>= 2.8.5),
|
||||
|
@ -12,7 +12,6 @@ Build-Depends: cmake (>= 2.8.5),
|
|||
libglew-dev,
|
||||
libglu1-mesa-dev,
|
||||
libgtk2.0-dev (>= 2.16),
|
||||
libjpeg-dev,
|
||||
libpulse-dev,
|
||||
libsdl1.2-dev,
|
||||
libsoundtouch-dev,
|
||||
|
@ -20,8 +19,6 @@ Build-Depends: cmake (>= 2.8.5),
|
|||
libwxgtk2.8-dev,
|
||||
libx11-dev,
|
||||
locales | locales-all,
|
||||
# Future: depends on "nvidia-cg-dev" directly
|
||||
libcg, nvidia-cg-toolkit (>= 3),
|
||||
portaudio19-dev,
|
||||
zlib1g-dev (>= 1:1.2.3.3)
|
||||
Standards-Version: 3.9.3
|
||||
|
@ -50,7 +47,7 @@ Description: Playstation 2 emulator
|
|||
anyway.
|
||||
|
||||
Package: pcsx2-unstable-dbg
|
||||
Section: contrib/debug
|
||||
Section: debug
|
||||
Priority: extra
|
||||
Architecture: i386
|
||||
Depends: ${misc:Depends}, pcsx2-unstable (= ${binary:Version})
|
||||
|
|
Loading…
Reference in New Issue