mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add patches for Idea Factory games
Add patches for another Idea Factory games. Info here: https://github.com/PCSX2/pcsx2/pull/3854
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@ -28390,6 +28390,12 @@ Region = NTSC-J
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Serial = SLPM-66143
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Serial = SLPM-66143
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Name = Rebirth Moon
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Name = Rebirth Moon
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Region = NTSC-J
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Region = NTSC-J
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[patches = 1B139735]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,0023B0C8,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66144
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Serial = SLPM-66144
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Name = D1 Grand Prix 2005
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Name = D1 Grand Prix 2005
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@ -28988,6 +28994,12 @@ Region = NTSC-J
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Serial = SLPM-66296
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Serial = SLPM-66296
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Name = Yamiyo ni Sasayaku - Tantei Sagara Kyouichirou
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Name = Yamiyo ni Sasayaku - Tantei Sagara Kyouichirou
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Region = NTSC-J
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Region = NTSC-J
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[patches = 23A9A026]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,00156888,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66297
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Serial = SLPM-66297
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Name = Separate Hearts [Limited Edition]
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Name = Separate Hearts [Limited Edition]
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@ -29332,6 +29344,12 @@ Region = NTSC-J
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Serial = SLPM-66400
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Serial = SLPM-66400
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Name = Samurai 7
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Name = Samurai 7
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Region = NTSC-J
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Region = NTSC-J
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[patches = 836F4606]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,00157F78,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66401
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Serial = SLPM-66401
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Name = Wrestle Kingdom
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Name = Wrestle Kingdom
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@ -29547,6 +29565,12 @@ Region = NTSC-J
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Serial = SLPM-66457
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Serial = SLPM-66457
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Name = Asobi ni Iku Yo! Chikyuu Pinchi no Konyaku Sengen
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Name = Asobi ni Iku Yo! Chikyuu Pinchi no Konyaku Sengen
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Region = NTSC-J
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Region = NTSC-J
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[patches = 87FFC318]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,001579D8,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66458
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Serial = SLPM-66458
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Name = Acheter Fuuraiki
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Name = Acheter Fuuraiki
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@ -29702,6 +29726,12 @@ Region = NTSC-J
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Serial = SLPM-66495
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Serial = SLPM-66495
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Name = Joshikousei Game's High!
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Name = Joshikousei Game's High!
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Region = NTSC-J
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Region = NTSC-J
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[patches = 9FEA4A95]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,00149F18,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66496
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Serial = SLPM-66496
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Name = Tom Clancy's Splinter Cell - Chaos Theory
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Name = Tom Clancy's Splinter Cell - Chaos Theory
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@ -29967,6 +29997,12 @@ Region = NTSC-J
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Serial = SLPM-66565
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Serial = SLPM-66565
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Name = REC - DokiDoki Seiyuu Paradise
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Name = REC - DokiDoki Seiyuu Paradise
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Region = NTSC-J
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Region = NTSC-J
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[patches = 17E04DE7]
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author=PSI, Jelta
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// Game does weird stack manipulation, causing data sent to the IOP to be corrupted unless EE data cache is enabled.
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// This patch skips over the stack code, allowing the game to boot.
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patch=1,EE,001BAA28,word,10000003
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLPM-66566
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Serial = SLPM-66566
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Name = Tenshou Gakuen Gekkou Hasumi
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Name = Tenshou Gakuen Gekkou Hasumi
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