Common: Sync DynamicLibrary with DuckStation

This commit is contained in:
Stenzek 2024-04-05 21:20:57 +10:00 committed by Connor McLaughlin
parent 651e9a7f9c
commit 8890e5948b
3 changed files with 80 additions and 79 deletions

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@ -1,9 +1,11 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "common/DynamicLibrary.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "common/Error.h"
#include "common/SmallString.h"
#include "common/StringUtil.h"
#include <cstring>
@ -15,13 +17,13 @@
#include <dlfcn.h>
#endif
using namespace Common;
DynamicLibrary::DynamicLibrary() = default;
DynamicLibrary::DynamicLibrary(const char* filename)
{
Open(filename);
Error error;
if (!Open(filename, &error))
Console.ErrorFmt("DynamicLibrary open failed: {}", error.GetDescription());
}
DynamicLibrary::DynamicLibrary(DynamicLibrary&& move)
@ -74,13 +76,13 @@ std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major,
#endif
}
bool DynamicLibrary::Open(const char* filename)
bool DynamicLibrary::Open(const char* filename, Error* error)
{
#ifdef _WIN32
m_handle = reinterpret_cast<void*>(LoadLibraryW(StringUtil::UTF8StringToWideString(filename).c_str()));
if (!m_handle)
{
Console.Error(fmt::format("(DynamicLibrary) Loading {} failed: {}", filename, GetLastError()));
Error::SetWin32(error, TinyString::from_fmt("Loading {} failed: ", filename), GetLastError());
return false;
}
@ -90,7 +92,7 @@ bool DynamicLibrary::Open(const char* filename)
if (!m_handle)
{
const char* err = dlerror();
Console.Error(fmt::format("(DynamicLibrary) Loading {} failed: {}", filename, err ? err : ""));
Error::SetStringFmt(error, "Loading {} failed: {}", filename, err ? err : "<UNKNOWN>");
return false;
}

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@ -1,74 +1,73 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <string>
namespace Common
class Error;
/**
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
* The interface maintains an internal reference count to allow one handle to be shared between
* multiple users.
*/
class DynamicLibrary final
{
/**
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
* The interface maintains an internal reference count to allow one handle to be shared between
* multiple users.
*/
class DynamicLibrary final
public:
/// Default constructor, does not load a library.
DynamicLibrary();
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
DynamicLibrary(const char* filename);
/// Move constructor, transfers ownership.
DynamicLibrary(DynamicLibrary&& move);
/// Closes the library.
~DynamicLibrary();
/// Returns the specified library name with the platform-specific suffix added.
static std::string GetUnprefixedFilename(const char* filename);
/// Returns the specified library name in platform-specific format.
/// Major/minor versions will not be included if set to -1.
/// If libname already contains the "lib" prefix, it will not be added again.
/// Windows: LIBNAME-MAJOR-MINOR.dll
/// Linux: libLIBNAME.so.MAJOR.MINOR
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
/// Returns true if a module is loaded, otherwise false.
bool IsOpen() const { return m_handle != nullptr; }
/// Loads (or replaces) the handle with the specified library file name.
/// Returns true if the library was loaded and can be used.
bool Open(const char* filename, Error* error);
/// Unloads the library, any function pointers from this library are no longer valid.
void Close();
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
/// If the specified symbol does not exist in this library, nullptr is returned.
void* GetSymbolAddress(const char* name) const;
/// Obtains the address of the specified symbol, automatically casting to the correct type.
/// Returns true if the symbol was found and assigned, otherwise false.
template <typename T>
bool GetSymbol(const char* name, T* ptr) const
{
public:
/// Default constructor, does not load a library.
DynamicLibrary();
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
return *ptr != nullptr;
}
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
DynamicLibrary(const char* filename);
/// Move assignment, transfer ownership.
DynamicLibrary& operator=(DynamicLibrary&& move);
/// Move constructor, transfers ownership.
DynamicLibrary(DynamicLibrary&& move);
private:
DynamicLibrary(const DynamicLibrary&) = delete;
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
/// Closes the library.
~DynamicLibrary();
/// Returns the specified library name with the platform-specific suffix added.
static std::string GetUnprefixedFilename(const char* filename);
/// Returns the specified library name in platform-specific format.
/// Major/minor versions will not be included if set to -1.
/// If libname already contains the "lib" prefix, it will not be added again.
/// Windows: LIBNAME-MAJOR-MINOR.dll
/// Linux: libLIBNAME.so.MAJOR.MINOR
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
/// Returns true if a module is loaded, otherwise false.
bool IsOpen() const { return m_handle != nullptr; }
/// Loads (or replaces) the handle with the specified library file name.
/// Returns true if the library was loaded and can be used.
bool Open(const char* filename);
/// Unloads the library, any function pointers from this library are no longer valid.
void Close();
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
/// If the specified symbol does not exist in this library, nullptr is returned.
void* GetSymbolAddress(const char* name) const;
/// Obtains the address of the specified symbol, automatically casting to the correct type.
/// Returns true if the symbol was found and assigned, otherwise false.
template <typename T>
bool GetSymbol(const char* name, T* ptr) const
{
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
return *ptr != nullptr;
}
/// Move assignment, transfer ownership.
DynamicLibrary& operator=(DynamicLibrary&& move);
private:
DynamicLibrary(const DynamicLibrary&) = delete;
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
/// Platform-dependent data type representing a dynamic library handle.
void* m_handle = nullptr;
};
} // namespace Common
/// Platform-dependent data type representing a dynamic library handle.
void* m_handle = nullptr;
};

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@ -222,11 +222,11 @@ VISIT_SWRESAMPLE_IMPORTS(DECLARE_IMPORT);
#ifndef USE_LINKED_FFMPEG
static void UnloadFFmpegFunctions(std::unique_lock<std::mutex>& lock);
static Common::DynamicLibrary s_avcodec_library;
static Common::DynamicLibrary s_avformat_library;
static Common::DynamicLibrary s_avutil_library;
static Common::DynamicLibrary s_swscale_library;
static Common::DynamicLibrary s_swresample_library;
static DynamicLibrary s_avcodec_library;
static DynamicLibrary s_avformat_library;
static DynamicLibrary s_avutil_library;
static DynamicLibrary s_swscale_library;
static DynamicLibrary s_swresample_library;
static bool s_library_loaded = false;
static std::mutex s_load_mutex;
@ -236,9 +236,9 @@ bool GSCapture::LoadFFmpeg(bool report_errors)
if (s_library_loaded)
return true;
const auto open_dynlib = [](Common::DynamicLibrary& lib, const char* name, int major_version) {
std::string full_name(Common::DynamicLibrary::GetVersionedFilename(name, major_version));
return lib.Open(full_name.c_str());
const auto open_dynlib = [](DynamicLibrary& lib, const char* name, int major_version) {
std::string full_name(DynamicLibrary::GetVersionedFilename(name, major_version));
return lib.Open(full_name.c_str(), nullptr);
};
bool result = true;