gsdx: let's keep the new clut option off

There are still issue with virtua fighter (albeit my dump is better...)
This commit is contained in:
Gregory Hainaut 2016-10-06 22:05:03 +02:00
parent 79666b26c0
commit 8873b27eb8
1 changed files with 1 additions and 1 deletions

View File

@ -284,7 +284,7 @@ void GSdxApp::Init()
m_default_configuration["capture_threads"] = "4";
m_default_configuration["CaptureHeight"] = "480";
m_default_configuration["CaptureWidth"] = "640";
m_default_configuration["clut_load_before_draw"] = "1";
m_default_configuration["clut_load_before_draw"] = "0";
m_default_configuration["crc_hack_level"] = "3";
m_default_configuration["CrcHacksExclusions"] = "";
m_default_configuration["debug_glsl_shader"] = "0";