mirror of https://github.com/PCSX2/pcsx2.git
FolderMemoryCard: Keep handles to all accessed files while a memory card is open. This prevents users from modifying card contents while the emulator is running.
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30eb292b48
commit
879d0c601f
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@ -43,7 +43,7 @@ void FolderMemoryCard::InitializeInternalData() {
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m_timeLastWritten = 0;
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m_isEnabled = false;
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m_framesUntilFlush = 0;
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m_lastAccessedFile.Close();
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m_lastAccessedFile.CloseAll();
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m_performFileWrites = true;
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}
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@ -107,7 +107,7 @@ void FolderMemoryCard::Close( bool flush ) {
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m_cache.clear();
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m_oldDataCache.clear();
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m_fileMetadataQuickAccess.clear();
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m_lastAccessedFile.Close();
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m_lastAccessedFile.CloseAll();
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}
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void FolderMemoryCard::LoadMemoryCardData( const u32 sizeInClusters, const bool enableFiltering, const wxString& filter ) {
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@ -455,7 +455,11 @@ bool FolderMemoryCard::AddFile( MemoryCardFileEntry* const dirEntry, const wxStr
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file.Close();
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AddFileEntryToMetadataQuickAccess( newFileEntry, parent );
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MemoryCardFileMetadataReference* fileRef = AddFileEntryToMetadataQuickAccess( newFileEntry, parent );
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if ( fileRef != nullptr ) {
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// acquire a handle on the file so nothing else can change the file contents while the memory card is open
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m_lastAccessedFile.ReOpen( m_folderName, fileRef );
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}
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// and finally, increase file count in the directory entry
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dirEntry->entry.data.length++;
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@ -508,12 +512,13 @@ MemoryCardFileMetadataReference* FolderMemoryCard::AddDirEntryToMetadataQuickAcc
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return ref;
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}
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void FolderMemoryCard::AddFileEntryToMetadataQuickAccess( MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent ) {
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u32 fileCluster = entry->entry.data.cluster;
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MemoryCardFileMetadataReference* FolderMemoryCard::AddFileEntryToMetadataQuickAccess( MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent ) {
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const u32 firstFileCluster = entry->entry.data.cluster;
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u32 fileCluster = firstFileCluster;
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// zero-length files have no file clusters
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if ( fileCluster == 0xFFFFFFFFu ) {
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return;
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return nullptr;
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}
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u32 clusterNumber = 0;
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@ -524,6 +529,8 @@ void FolderMemoryCard::AddFileEntryToMetadataQuickAccess( MemoryCardFileEntry* c
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ref->consecutiveCluster = clusterNumber;
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++clusterNumber;
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} while ( ( fileCluster = m_fat.data[0][0][fileCluster] ) != ( LastDataCluster | DataClusterInUseMask ) );
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return &m_fileMetadataQuickAccess[firstFileCluster & NextDataClusterMask];
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}
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s32 FolderMemoryCard::IsPresent() const {
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@ -821,7 +828,6 @@ void FolderMemoryCard::NextFrame() {
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}
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void FolderMemoryCard::Flush() {
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m_lastAccessedFile.Close();
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if ( m_cache.empty() ) { return; }
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Console.WriteLn( L"(FolderMcd) Writing data for slot %u to file system...", m_slot );
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@ -877,7 +883,7 @@ void FolderMemoryCard::Flush() {
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FlushPage( i );
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}
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m_lastAccessedFile.Close();
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m_lastAccessedFile.FlushAll();
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m_oldDataCache.clear();
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const u64 timeFlushEnd = wxGetLocalTimeMillis().GetValue();
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@ -1005,6 +1011,7 @@ void FolderMemoryCard::FlushDeletedFilesAndRemoveUnchangedDataFromCache( const s
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FileAccessHelper::CleanMemcardFilename( cleanName );
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const wxString fileName = wxString::FromAscii( cleanName );
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const wxString filePath = m_folderName.GetFullPath() + dirPath + L"/" + fileName;
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m_lastAccessedFile.CloseMatching( filePath );
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const wxString newFilePath = m_folderName.GetFullPath() + dirPath + L"/_pcsx2_deleted_" + fileName;
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if ( wxFileName::DirExists( newFilePath ) ) {
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// wxRenameFile doesn't overwrite directories, so we have to remove the old one first
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@ -1309,16 +1316,14 @@ void FolderMemoryCard::CalculateECC( u8* ecc, const u8* data ) {
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FileAccessHelper::FileAccessHelper() {
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m_file = nullptr;
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m_files.clear();
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}
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FileAccessHelper::~FileAccessHelper() {
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this->Close();
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this->CloseAll();
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}
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wxFFile* FileAccessHelper::Open( const wxFileName& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata ) {
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this->Close();
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wxFileName fn( folderName );
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bool cleanedFilename = fileRef->GetPath( &fn );
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wxString filename( fn.GetFullPath() );
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@ -1331,12 +1336,11 @@ wxFFile* FileAccessHelper::Open( const wxFileName& folderName, MemoryCardFileMet
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createEmptyFile.Close();
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}
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m_file = new wxFFile( filename, L"r+b" );
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m_entry = fileRef->entry;
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const MemoryCardFileEntry* const entry = fileRef->entry;
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wxFFile* file = new wxFFile( filename, L"r+b" );
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m_files.emplace( entry, file );
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if ( writeMetadata ) {
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const MemoryCardFileEntry* const entry = fileRef->entry;
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// write metadata of file if it's nonstandard
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fn.AppendDir( L"_pcsx2_meta" );
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if ( cleanedFilename || entry->entry.data.mode != MemoryCardFileEntry::DefaultFileMode || entry->entry.data.attr != 0 ) {
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@ -1362,22 +1366,45 @@ wxFFile* FileAccessHelper::Open( const wxFileName& folderName, MemoryCardFileMet
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}
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}
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return m_file;
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return file;
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}
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wxFFile* FileAccessHelper::ReOpen( const wxFileName& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata ) {
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if ( m_file && fileRef->entry == m_entry ) {
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return m_file;
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auto it = m_files.find( fileRef->entry );
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if ( it != m_files.end() ) {
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return it->second;
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} else {
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return this->Open( folderName, fileRef, writeMetadata );
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}
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}
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void FileAccessHelper::Close() {
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if ( m_file ) {
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m_file->Close();
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delete m_file;
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m_file = nullptr;
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void FileAccessHelper::CloseMatching( const wxString& path ) {
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wxFileName fn( path );
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fn.Normalize();
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wxString pathNormalized = fn.GetFullPath();
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for ( auto it = m_files.begin(); it != m_files.end(); ) {
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wxString openPath = it->second->GetName();
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if ( openPath.StartsWith( pathNormalized ) ) {
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it->second->Close();
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delete it->second;
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it = m_files.erase( it );
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} else {
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++it;
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}
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}
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}
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void FileAccessHelper::CloseAll() {
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for ( auto it = m_files.begin(); it != m_files.end(); ++it ) {
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it->second->Close();
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delete it->second;
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}
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m_files.clear();
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}
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void FileAccessHelper::FlushAll() {
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for ( auto it = m_files.begin(); it != m_files.end(); ++it ) {
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it->second->Flush();
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}
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}
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@ -187,8 +187,7 @@ struct MemoryCardFileMetadataReference {
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// Small helper class to keep memory card files opened between calls to Read()/Save()
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class FileAccessHelper {
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protected:
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wxFFile* m_file;
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const MemoryCardFileEntry* m_entry;
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std::map<const MemoryCardFileEntry* const, wxFFile*> m_files;
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public:
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FileAccessHelper();
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@ -196,8 +195,12 @@ public:
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// Get an already opened file if possible, or open a new one and remember it
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wxFFile* ReOpen( const wxFileName& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata = false );
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// Close an open file, if any
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void Close();
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// Close all open files that start with the given path, so either a file if a filename is given or all files in a directory and its subdirectories when a directory is given
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void CloseMatching( const wxString& path );
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// Close all open files
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void CloseAll();
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// Flush the written data of all open files to the file system
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void FlushAll();
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// removes characters from a PS2 file name that would be illegal in a Windows file system
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// returns true if any changes were made
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@ -413,7 +416,8 @@ protected:
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// adds a file to the quick-access dictionary, so it can be accessed more efficiently (ie, without searching through the entire file system) later
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void AddFileEntryToMetadataQuickAccess( MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent );
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// returns the MemoryCardFileMetadataReference of the first file cluster, or nullptr if the file is zero-length
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MemoryCardFileMetadataReference* AddFileEntryToMetadataQuickAccess( MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent );
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// creates a reference to a directory entry, so it can be passed as parent to other files/directories
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MemoryCardFileMetadataReference* AddDirEntryToMetadataQuickAccess( MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent );
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