GSdx: Add JaX and Jak 3 to automatic mipmapping.

Jak 2 not included. See #2712

Close #2712
This commit is contained in:
lightningterror 2018-12-01 12:53:04 +01:00
parent 9abe96cba4
commit 8747781bdc
1 changed files with 4 additions and 2 deletions

View File

@ -204,8 +204,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::HarryPotterATHBP: case CRC::HarryPotterATHBP:
case CRC::HarryPotterATPOA: case CRC::HarryPotterATPOA:
case CRC::HarryPotterOOTP: case CRC::HarryPotterOOTP:
case CRC::Shox: case CRC::JakX:
case CRC::SoulReaver2: case CRC::Jak3:
case CRC::LegacyOfKainDefiance: case CRC::LegacyOfKainDefiance:
case CRC::NicktoonsUnite: case CRC::NicktoonsUnite:
case CRC::RatchetAndClank: case CRC::RatchetAndClank:
@ -215,6 +215,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::RatchetAndClank5: case CRC::RatchetAndClank5:
case CRC::RickyPontingInternationalCricket: case CRC::RickyPontingInternationalCricket:
case CRC::Quake3Revolution: case CRC::Quake3Revolution:
case CRC::Shox:
case CRC::SoulReaver2:
case CRC::TheIncredibleHulkUD: case CRC::TheIncredibleHulkUD:
case CRC::TombRaiderAnniversary: case CRC::TombRaiderAnniversary:
case CRC::TribesAerialAssault: case CRC::TribesAerialAssault: