mirror of https://github.com/PCSX2/pcsx2.git
debian:
* Update TODO and README with latest new. * improve the support of l10n git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4275 96395faa-99c1-11dd-bbfe-3dabce05a288
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* This version has some major modifications against the default upstream version.
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* This version has some major modifications against the default upstream version.
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-> documents are stored in $XDG_CONFIG_HOME instead of $HOME/pcsx2
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-> documents are stored in $XDG_CONFIG_HOME instead of $HOME/pcsx2
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-> some features were removed so it could compile against libsound 1.3.
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Pcsx2 needs at least soundtouch 1.5.
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* This package is highly experimental.
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* This package is highly experimental.
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@ -1,28 +1,13 @@
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need libsoundtouch v1.5
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* policy bin2cpp tool ??
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* policy bin2cpp tool ??
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May be we could pregenerate the file in the upstream tar ball!!
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May be we could pregenerate the file in the upstream tar ball!!
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* copyright and doc stuff
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* copyright and doc stuff
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Lots of work to do here....
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Lots of work to do here....
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* need to add copyrigh info in Cmake file
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# only a stub
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plugins/zzogl-pg/opengl/memcpy_amd.cpp: UNKNOWN
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# need zerofrog confirmation of gpl v2
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plugins/zzogl-pg/opengl/zpipe.h: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/shaders.sh: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/common.h: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/ZeroGSShaders/zpipe.h: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/ZeroGSShaders/zerogsshaders.cpp: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/ZeroGSShaders/zerogsshaders.h: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/ZeroGSShaders/zpipe.cpp: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/zerogsmath.h: *No copyright* UNKNOWN
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plugins/zzogl-pg/opengl/zpipe.cpp: *No copyright* UNKNOWN
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## 64 bit
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## 64 bit
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nvidia-cg-toolkit: propably need a special package for 32 bits version
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nvidia-cg-toolkit: replace it with GLSL
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ia32-libs: add libportaudio, libsoundtouch, libglew
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ia32-libs: add libportaudio, libglew
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ia32-libs: add .so symlink for compilation
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ia32-libs: add .so symlink for compilation
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ia32-libs-gtk: add libwxbase2.8 and libwxgtk2.8 (warning a architecture dependant include file (in -dev package) is also needed)
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ia32-libs-gtk: add libwxbase2.8 and libwxgtk2.8 (warning a architecture dependant include file (in -dev package) is also needed)
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ia32-libs-gtk: add .so symlink for compilation
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ia32-libs-gtk: add .so symlink for compilation
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@ -119,7 +119,7 @@ Priority: optional
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# Warning amd64 need additional ia32libs
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# Warning amd64 need additional ia32libs
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Architecture: all
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Architecture: all
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Depends: ${misc:Depends}
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Depends: ${misc:Depends}
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Conflicts: pcsx2-plugins-dbg
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Conflicts: pcsx2-l10n
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Description: Languages package for PCSX2
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Description: Languages package for PCSX2
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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PCSX2 is a PlayStation 2 emulator for Windows and Linux.
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.
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.
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@ -80,7 +80,7 @@ echo "Downloading pcsx2 source revision ${SVN_CO_VERSION}"
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mkdir -p $ROOT_DIR;
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mkdir -p $ROOT_DIR;
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(cd $ROOT_DIR;
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(cd $ROOT_DIR;
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get_svn_file CMakeLists.txt;
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get_svn_file CMakeLists.txt;
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get_svn_dir bin common cmake pcsx2 tools;
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get_svn_dir bin common cmake locales pcsx2 tools;
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get_svn_dir debian-unstable-upstream;
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get_svn_dir debian-unstable-upstream;
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echo "Done")
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echo "Done")
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@ -0,0 +1,2 @@
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# Don't store changes on locales files
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extend-diff-ignore = "(^|/)(pcsx2_(Devel|Iconized|Main|Tertiary)\.po)$"
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