Merge pull request #148 from Sonicadvance1/remove-dictionary

Remove most of HashTools.
This commit is contained in:
sudonim1 2014-07-16 18:10:56 +01:00
commit 85bb789ffa
6 changed files with 29 additions and 355 deletions

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@ -359,338 +359,5 @@ public:
};
/// <summary>
/// This class contains comparison methods for most fundamental types; and is used by the CommonHashMap class.
/// </summary>
/// <remarks>
/// The predicates of this class do standard equality comparisons between fundamental C/STL types such as
/// <c>int, float</c>, and <c>std::string.</c> Usefulness of this class outside the <see cref="CommonHashMap"/>
/// class is limited.
/// </remarks>
/// <seealso cref="CommonHashMap">
struct CommonComparisonClass
{
bool operator()(const char* s1, const char* s2) const
{
return (s1 == s2) || (s1 && s2 && strcmp(s1, s2) == 0);
}
};
/// <summary>
/// An interface for classes that implement hashmap functionality.
/// </summary>
/// <remarks>
/// This class provides interface methods for getting th hashcode of a class and checking for object
/// equality. It's general intent is for use in situations where you have to store *non-similar objects*
/// in a single unified hash map. As all object instances derive from this type, it allows the equality
/// comparison to use typeid or dynamic casting to check for type similarity, and then use more detailed
/// equality checks for similar types.
/// </remarks>
class IHashable
{
public:
/// Obligatory Virtual destructor mess!
virtual ~IHashable() {};
/// <summary>
/// Your basic no-thrills equality comparison; using a pointer comparison by default.
/// </summary>
/// <remarks>
/// This method uses a pointer comparison by default, which is the only way to really compare objects
/// of unrelated types or of derrived types. When implementing this method, you may want to use typeid comparisons
/// if you want derived types to register as being non-equal, or <c>dynamic_cast</c> for a more robust
/// base-class comparison (illustrated in the example below).
/// Note:
/// It's recommended important to always do a pointer comparison as the first step of any object equality check.
/// It is fast and easy, and 100% reliable.
/// </remarks>
/// <example>
/// Performing non-pointer comparisons:
/// <code>
/// class Hasher : IHashable
/// {
/// int someValue;
///
/// virtual bool Equals( const IHashable& right ) const
/// {
/// // Use pointer comparison first since it's fast and accurate:
/// if( &right == this ) return true;
///
/// Hasher* them = dynamic_cast&lt;Hasher*&gt;( right );
/// if( them == NULL ) return false;
/// return someValue == them->SomeValue;
/// }
/// }
/// </code>
/// </example>
virtual bool Equals( const IHashable& right ) const
{
return ( &right == this ); // pointer comparison.
}
/// <summary>
/// Returns a hash value for this object; by default the hash of its pointer address.
/// </summary>
/// <remarks>
/// </remarks>
/// <seealso cref="HashMap"/>
virtual hash_key_t GetHashCode() const
{
return GetCommonHash( this );
}
};
template< typename Key >
class HashSet : public google::dense_hash_set< Key, CommonHashClass >
{
public:
/// <summary>
/// Constructor.
/// </summary>
/// <remarks>
/// Both the <c>emptyKey</c>a nd c>deletedKey</c> parameters must be unique values that
/// are *not* used as actual values in the set.
/// </remarks>
HashSet( Key emptyKey, Key deletedKey, int initialCapacity=33 ) :
google::dense_hash_set<Key, CommonHashClass>( initialCapacity )
{
set_empty_key( emptyKey );
set_deleted_key( deletedKey );
}
};
/// <summary>
/// Defines a hashed collection of objects and provides methods for adding, removing, and reading items.
/// </summary>
/// <remarks>
/// <para>This class is for hashing out a set data using objects as keys. Objects should derive from the
/// <see cref="IHashable"/> type, and in either case *must* implement the UnaryHashCode and UnaryEquals
/// unary classes.</para>
/// <para>*Details On Implementing Key Types*</para>
/// <para>
/// Custom hash keying uses what I consider a somewhat contrived method of implementing the Key type;
/// involving a handful of macros in the best case, and a great deal of syntaxical red tape in
/// the worst case. Most cases should fall within the realm of the macros, which make life a lot easier,
/// so that's the only implementation I will cover in detail here (see below for example).
/// </para>
/// Note:
/// For most hashs based on common or fundamental types or types that can be adequately compared using
/// the default equality operator ==, such as <c>int</c> or structs that have no padding alignment concerns,
/// use <see cref="HashMap" /> instead. For string-based hashs, use <see cref="Dictionary" /> or <see cref="UnicodeDictionary" />.
/// </remarks>
/// <example>
/// This is an example of making a hashable type out of a struct. This is useful in situations where
/// inheriting the <see cref="IHashable"/> type would cause unnecessary overhead and/or broken C/C++
/// compatability.
/// <code>
/// struct Point
/// {
/// int x, y;
///
/// // Empty constructor is necessary for HashMap.
/// // This can either be initialized to zero, or uninitialized as here:
/// Point() {}
///
/// // Copy Constructor is just always necessary.
/// Point( const Point& src ) : first( src.first ), second( src.second ) {}
///
/// // Standard content constructor (Not needed by HashMap)
/// Point( int xpos, int ypos ) : x( xpos ), y( ypos ) {}
///
/// /**** Begin Hashmap Interface Implementation ****/
///
/// // HashMap Requires both GetEmptyKey() and GetDeleteKey() instance member
/// // methods to be defined. These act as defaults. The actual values used
/// // can be overridden on an individual HashMap basis via the HashMap constructor.
///
/// static Point GetEmptyKey() { return Point( -0xffffff, 0xffffff ); }
/// static Point GetDeletedKey() { return Kerning( -0xffffee, 0xffffee ); }
///
/// // HashMap Requires an Equality Overload.
/// // The inequality overload is not required but is probably a good idea since
/// // orphaned equality (without sibling inequality) operator overloads are ugly code.
///
/// bool Equals( const Point& right ) const
/// {
/// return ( x == right.x ) && ( y == right.y );
/// }
///
/// hash_key_t GetHashCode() const
/// {
/// // This is a decent "universal" hash method for when you have multiple int types:
/// return GetCommonHash( x ) ^ GetCommonHash( y );
/// }
///
/// // Use a macro to expose the hash API to the HashMap templates.
/// // This macro creates MakeHashCode and Compare structs, which use the ()
/// // operator to create "unary methods" for the GetHashCode and == operator above.
/// // Feeling dizzy yet? Don't worry. Just follow this template. It works!
///
/// DEFINE_HASH_API( Point );
///
/// /**** End HashMap Interface Implementation ****/
/// };
/// </code>
/// </example>
template< class Key, class T >
class SpecializedHashMap : public google::dense_hash_map<Key, T, typename Key::UnaryHashCode, typename Key::UnaryEquals>
{
public:
virtual ~SpecializedHashMap() {}
SpecializedHashMap( int initialCapacity=33, Key emptyKey=Key::GetEmptyKey(), Key deletedKey=Key::GetDeletedKey() ) :
google::dense_hash_map<Key, T, typename Key::UnaryHashCode, typename Key::UnaryEquals>( initialCapacity )
{
set_empty_key( emptyKey );
set_deleted_key( deletedKey );
}
/// <summary>
/// Tries to get a value from this hashmap; or does nothing if the Key does not exist.
/// </summary>
/// <remarks>
/// If found, the value associated with the requested key is copied into the <c>outval</c>
/// parameter. This is a more favorable alternative to the indexer operator since the
/// indexer implementation can and will create new entries for every request that
/// </remarks>
/*void TryGetValue( const Key& key, T& outval ) const
{
// GCC doesn't like this for some reason -- says const_iterator can't be found.
// Fortunately nothing uses these functions yet, so I just commented them out. --air
const_iterator iter = find( key );
if( iter != end() )
outval = iter->second;
}*/
const T& GetValue( Key key ) const
{
return (find( key ))->second;
}
};
/// <summary>
/// This class implements a hashmap that uses fundamental types such as <c>int</c> or <c>std::string</c>
/// as keys.
/// </summary>
/// <remarks>
/// This class is provided so that you don't have to jump through hoops in order to use fundamental types as
/// hash keys. The <see cref="HashMap" /> class isn't suited to the task since it requires the key type to
/// include a set of unary methods. Obviously predicates cannot be added to fundamentals after the fact. :)
/// Note:
/// Do not use <c>char *</c> or <c>wchar_t *</c> as key types. Use <c>std::string</c> and <c>std::wstring</c>
/// instead, as performance of those types will generally be superior due to string length caching. For that
/// matter, don't use this class at all! Use the string-specialized classes <see cref="Dictionary" /> and
/// <see cref="UnicodeDictionary" />.
/// </remarks>
template< class Key, class T, class HashFunctor=CommonHashClass >
class HashMap : public google::dense_hash_map<Key, T, HashFunctor>
{
DeclareNoncopyableObject( HashMap );
typedef typename google::dense_hash_map<Key, T, HashFunctor> _parent;
public:
using _parent::operator[];
using _parent::end;
typedef typename _parent::const_iterator const_iterator;
virtual ~HashMap() {}
/// <summary>
/// Constructor.
/// </summary>
/// <remarks>
/// Both the <c>emptyKey</c>a nd c>deletedKey</c> parameters must be unique values that
/// are *not* used as actual values in the set.
/// </remarks>
HashMap( const Key& emptyKey, const Key& deletedKey, int initialCapacity=33 ) :
google::dense_hash_map<Key, T, HashFunctor>( initialCapacity )
{
this->set_empty_key( emptyKey );
this->set_deleted_key( deletedKey );
}
/// <summary>
/// Tries to get a value from this hashmap; or does nothing if the Key does not exist.
/// </summary>
/// <remarks>
/// If found, the value associated with the requested key is copied into the <c>outval</c>
/// parameter. This is a more favorable alternative to the indexer operator since the
/// indexer implementation can and will create new entries for every request that
/// </remarks>
bool TryGetValue( const Key& key, T& outval ) const
{
const_iterator iter( this->find(key) );
if( iter != end() )
{
outval = iter->second;
return true;
}
return false;
}
const T& GetValue( Key key ) const
{
return (find( key ))->second;
}
bool Find( Key key ) const
{
return find(key) != end();
}
};
/// <summary>
/// A shortcut class for easy implementation of string-based hash maps.
/// </summary>
/// <remarks>
/// Note:
/// This class does not support Unicode character sets natively. To use Unicode strings as keys,
/// use <see cref="UnicodeDictionary"/> instead.
/// </remarks>
template< class T >
class Dictionary : public HashMap<std::string, T>
{
public:
virtual ~Dictionary() {}
Dictionary( int initialCapacity=33, const std::string& emptyKey = "@@-EMPTY-@@", const std::string& deletedKey = "@@-DELETED-@@" )
: HashMap<std::string, T>( emptyKey, deletedKey, initialCapacity)
{
}
};
/// <summary>
/// A shortcut class for easy implementation of string-based hash maps.
/// </summary>
/// <remarks>
/// Note:
/// This class does incur some amount of additional overhead over <see cref="Dictionary"/>, as it
/// requires twice as much memory and much hash twice as much data.
/// If you're only using the hash for friendly named array access (via string constants)
/// then you should probably just stick to using the regular dictionary.
/// </remarks>
template< class T >
class UnicodeDictionary : public HashMap<std::wstring, T>
{
public:
virtual ~UnicodeDictionary() {}
UnicodeDictionary( int initialCapacity=33, const std::wstring& emptyKey = L"@@-EMPTY-@@", const std::wstring& deletedKey = L"@@-DELETED-@@" )
: HashMap<std::wstring, T>( emptyKey, deletedKey, initialCapacity)
{
}
};
}
template< class T, class HashFunctor=HashTools::CommonHashClass >
class pxDictionary : public HashTools::HashMap<wxString, T, HashFunctor>
{
public:
virtual ~pxDictionary() {}
pxDictionary( int initialCapacity=33, const wxString& emptyKey = L"@@-EMPTY-@@", const wxString& deletedKey = L"@@-DELETED-@@" )
: HashTools::HashMap<wxString, T, HashFunctor>( emptyKey, deletedKey, initialCapacity)
{
}
};

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@ -18,8 +18,8 @@
//#include "Common.h"
#include "AppConfig.h"
#include "Utilities/HashMap.h"
#include "Utilities/SafeArray.h"
#include <unordered_map>
#include <wx/wfstream.h>
struct key_pair;
@ -176,7 +176,7 @@ public:
virtual void updateGame(const Game_Data& game)=0;
};
typedef pxDictionary<Game_Data*,StringHashNoCase> GameDataHash;
typedef std::unordered_map<wxString, Game_Data*, StringHashNoCase> GameDataHash;
// --------------------------------------------------------------------------------------
// BaseGameDatabaseImpl

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@ -16,7 +16,9 @@
#pragma once
#include "AppCommon.h"
#include "Utilities/HashMap.h"
#include <string>
#include <unordered_map>
// --------------------------------------------------------------------------------------
// KeyAcceleratorCode
@ -105,31 +107,29 @@ struct GlobalCommandDescriptor
// --------------------------------------------------------------------------------------
// CommandDictionary
// --------------------------------------------------------------------------------------
class CommandDictionary : public HashTools::Dictionary<const GlobalCommandDescriptor*>
class CommandDictionary : public std::unordered_map<std::string, const GlobalCommandDescriptor*>
{
typedef HashTools::Dictionary<const GlobalCommandDescriptor*> _parent;
typedef std::unordered_map<std::string, const GlobalCommandDescriptor*> _parent;
protected:
public:
using _parent::operator[];
CommandDictionary();
virtual ~CommandDictionary() throw();
};
// --------------------------------------------------------------------------------------
//
// --------------------------------------------------------------------------------------
class AcceleratorDictionary : public HashTools::HashMap<int, const GlobalCommandDescriptor*>
class AcceleratorDictionary : public std::unordered_map<int, const GlobalCommandDescriptor*>
{
typedef HashTools::HashMap<int, const GlobalCommandDescriptor*> _parent;
typedef std::unordered_map<int, const GlobalCommandDescriptor*> _parent;
protected:
public:
using _parent::operator[];
AcceleratorDictionary();
virtual ~AcceleratorDictionary() throw();
void Map( const KeyAcceleratorCode& acode, const char *searchfor );
};

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@ -565,7 +565,12 @@ void Pcsx2App::LogicalVsync()
void Pcsx2App::OnEmuKeyDown( wxKeyEvent& evt )
{
const GlobalCommandDescriptor* cmd = NULL;
if( GlobalAccels ) GlobalAccels->TryGetValue( KeyAcceleratorCode( evt ).val32, cmd );
if (GlobalAccels)
{
std::unordered_map<int, const GlobalCommandDescriptor*>::const_iterator iter(GlobalAccels->find(KeyAcceleratorCode(evt).val32));
if (iter != GlobalAccels->end())
cmd = iter->second;
}
if( cmd == NULL )
{

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@ -293,8 +293,12 @@ void GSPanel::OnKeyDown( wxKeyEvent& evt )
void GSPanel::DirectKeyCommand( const KeyAcceleratorCode& kac )
{
const GlobalCommandDescriptor* cmd = NULL;
m_Accels->TryGetValue( kac.val32, cmd );
if( cmd == NULL ) return;
std::unordered_map<int, const GlobalCommandDescriptor*>::const_iterator iter(m_Accels->find(kac.val32));
if (iter == m_Accels->end())
return;
cmd = iter->second;
DbgCon.WriteLn( "(gsFrame) Invoking command: %s", cmd->Id );
cmd->Invoke();

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@ -519,16 +519,8 @@ static const GlobalCommandDescriptor CommandDeclarations[] =
{ NULL }
};
CommandDictionary::CommandDictionary() {}
CommandDictionary::~CommandDictionary() throw() {}
AcceleratorDictionary::AcceleratorDictionary()
: _parent( 0, 0xffffffff )
{
}
AcceleratorDictionary::~AcceleratorDictionary() throw() {}
void AcceleratorDictionary::Map( const KeyAcceleratorCode& _acode, const char *searchfor )
@ -552,7 +544,10 @@ void AcceleratorDictionary::Map( const KeyAcceleratorCode& _acode, const char *s
// End of overrides section
const GlobalCommandDescriptor* result = NULL;
TryGetValue( acode.val32, result );
std::unordered_map<int, const GlobalCommandDescriptor*>::const_iterator iter(find(acode.val32));
if (iter != end())
result = iter->second;
if( result != NULL )
{
@ -563,7 +558,10 @@ void AcceleratorDictionary::Map( const KeyAcceleratorCode& _acode, const char *s
);
}
wxGetApp().GlobalCommands->TryGetValue( searchfor, result );
std::unordered_map<std::string, const GlobalCommandDescriptor*>::const_iterator acceleratorIter(wxGetApp().GlobalCommands->find(searchfor));
if (acceleratorIter != wxGetApp().GlobalCommands->end())
result = acceleratorIter->second;
if( result == NULL )
{