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GS/Vulkan: Don't enable geometryShader
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@ -490,7 +490,6 @@ namespace Vulkan
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// Enable the features we use.
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m_device_features.dualSrcBlend = available_features.dualSrcBlend;
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m_device_features.geometryShader = available_features.geometryShader;
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m_device_features.largePoints = available_features.largePoints;
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m_device_features.wideLines = available_features.wideLines;
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m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;
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