GS/Vulkan: Don't enable geometryShader

This commit is contained in:
Stenzek 2023-04-15 15:10:44 +10:00 committed by refractionpcsx2
parent ab1d558420
commit 8590e390a2
1 changed files with 0 additions and 1 deletions

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@ -490,7 +490,6 @@ namespace Vulkan
// Enable the features we use. // Enable the features we use.
m_device_features.dualSrcBlend = available_features.dualSrcBlend; m_device_features.dualSrcBlend = available_features.dualSrcBlend;
m_device_features.geometryShader = available_features.geometryShader;
m_device_features.largePoints = available_features.largePoints; m_device_features.largePoints = available_features.largePoints;
m_device_features.wideLines = available_features.wideLines; m_device_features.wideLines = available_features.wideLines;
m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics; m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;