mirror of https://github.com/PCSX2/pcsx2.git
GS/Vulkan: Don't enable geometryShader
This commit is contained in:
parent
ab1d558420
commit
8590e390a2
|
@ -490,7 +490,6 @@ namespace Vulkan
|
||||||
|
|
||||||
// Enable the features we use.
|
// Enable the features we use.
|
||||||
m_device_features.dualSrcBlend = available_features.dualSrcBlend;
|
m_device_features.dualSrcBlend = available_features.dualSrcBlend;
|
||||||
m_device_features.geometryShader = available_features.geometryShader;
|
|
||||||
m_device_features.largePoints = available_features.largePoints;
|
m_device_features.largePoints = available_features.largePoints;
|
||||||
m_device_features.wideLines = available_features.wideLines;
|
m_device_features.wideLines = available_features.wideLines;
|
||||||
m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;
|
m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;
|
||||||
|
|
Loading…
Reference in New Issue