From 85864901626be7c7d2038037eaf1dd5e038402f5 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Fri, 24 Jun 2022 02:22:40 +0200 Subject: [PATCH] Misc: Cleanup some stuff I didn't notice in previous commits. --- README.md | 4 ++-- pcsx2/GS/Renderers/HW/GSHwHack.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 70199359ad..bbb2ce606a 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ Installers and binaries for both stable and development builds are available fro | Operating System | CPU | GPU | RAM | | ------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---- | -| - Windows 8.1 or newer (64-bit)
- Ubuntu 18.04/Debian or newer, Arch Linux, or other distro (64-bit)
- macOS 10.13 | - Supports SSE4.1
- [PassMark Single Thread Performance](https://www.cpubenchmark.net/singleThread.html) rating near or greater than 1600
- Two physical cores, with hyperthreading | - Direct3D10 support
- OpenGL 3.x support
- Vulkan 1.1
- Metal support
- [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 3000 (GeForce GTX 750)
- 2 GB Video Memory | 4 GB | +| - Windows 8.1 or newer (64-bit)
- Ubuntu 18.04/Debian or newer, Arch Linux, or other distro (64-bit)
- macOS 10.13 | - Supports SSE4.1
- [PassMark Single Thread Performance](https://www.cpubenchmark.net/singleThread.html) rating near or greater than 1600
- Two physical cores, with hyperthreading | - Direct3D10 support
- OpenGL 3.x support
- Vulkan 1.1 support
- Metal support
- [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 3000 (GeForce GTX 750)
- 2 GB Video Memory | 4 GB | _Note: Recommended Single Thread Performance is based on moderately complex games. Games that pushed the PS2 hardware to its limits will struggle on CPUs at this level. Some release titles and 2D games which underutilized the PS2 hardware may run on CPUs rated as low as 1200. A quick reference for CPU **intensive games**: [Wiki](https://wiki.pcsx2.net/Category:CPU_intensive_games), [Forum](https://forums.pcsx2.net/Thread-LIST-The-Most-CPU-Intensive-Games) and CPU **light** games: [Forum](https://forums.pcsx2.net/Thread-LIST-Games-that-don-t-need-a-strong-CPU-to-emulate)_ @@ -29,7 +29,7 @@ _Note: Recommended Single Thread Performance is based on moderately complex game | Operating System | CPU | GPU | RAM | | ----------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---- | -| - Windows 10 (64-bit) or newer
- Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64-bit)
- macOS 10.13 | - Supports AVX2
- [PassMark Single Thread Performance](https://www.cpubenchmark.net/singleThread.html) rating near or greater than 2100
- Four physical cores, with or without hyperthreading | - Direct3D12 support
- OpenGL 4.6 support
- Vulkan 1.3
- Metal support
- [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 6000 (GeForce GTX 1050 Ti)
- 4 GB Video Memory | 8 GB | +| - Windows 10 (64-bit) or newer
- Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64-bit)
- macOS 10.13 | - Supports AVX2
- [PassMark Single Thread Performance](https://www.cpubenchmark.net/singleThread.html) rating near or greater than 2100
- Four physical cores, with or without hyperthreading | - Direct3D12 support
- OpenGL 4.6 support
- Vulkan 1.3 support
- Metal support
- [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 6000 (GeForce GTX 1050 Ti)
- 4 GB Video Memory | 8 GB | _Note: Recommended GPU is based on 3x Internal, ~1080p resolution requirements. Higher resolutions will require stronger cards; 6x Internal, ~4K resolution will require a [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 12000 (GeForce GTX 1070 Ti). Just like CPU requirements, this is also highly game dependent. A quick reference for GPU **intensive games**: [Wiki](https://wiki.pcsx2.net/Category:GPU_intensive_games)_ diff --git a/pcsx2/GS/Renderers/HW/GSHwHack.cpp b/pcsx2/GS/Renderers/HW/GSHwHack.cpp index a07589351f..c76811fc3e 100644 --- a/pcsx2/GS/Renderers/HW/GSHwHack.cpp +++ b/pcsx2/GS/Renderers/HW/GSHwHack.cpp @@ -694,7 +694,7 @@ bool GSC_YakuzaGames(const GSFrameInfo& fi, int& skip) } //////////////////////////////////////////////////////////////////////////////// -// Full level, ccrrectly emulated on OpenGL/Vulkan but can be used as potential speed hack +// Full level, correctly emulated on OpenGL/Vulkan but can be used as potential speed hack //////////////////////////////////////////////////////////////////////////////// bool GSC_GetawayGames(const GSFrameInfo& fi, int& skip)