PAD: add back some initial references
|
@ -56,6 +56,11 @@ if(XDG_STD)
|
|||
set(pcsx2FinalFlags ${pcsx2FinalFlags} -DXDG_STD)
|
||||
endif()
|
||||
|
||||
if(SDL_FOUND)
|
||||
set(pcsx2FinalFlags ${pcsx2FinalFlags} -DSDL_BUILD)
|
||||
endif()
|
||||
|
||||
|
||||
set(Output PCSX2)
|
||||
|
||||
# Main pcsx2 source
|
||||
|
@ -446,6 +451,82 @@ if(PULSEAUDIO_FOUND)
|
|||
set(pcsx2USBHeaders ${pcsx2USBHeaders} USB/usb-mic/audiodev-pulse.h)
|
||||
endif()
|
||||
|
||||
|
||||
|
||||
# PAD resources pre-compilation
|
||||
set(PADImgHeader "${CMAKE_BINARY_DIR}/pcsx2/PAD/ImgHeader")
|
||||
set(PADImg "${CMAKE_SOURCE_DIR}/pcsx2/PAD/Img")
|
||||
|
||||
file(MAKE_DIRECTORY ${compiled_images})
|
||||
|
||||
foreach(result_file IN ITEMS
|
||||
analog circle cross dp_bottom dp_left dp_right dp_up dualshock2
|
||||
joystick_cursor l1 r1 l2 r2 l3 r3 select square start triangle arrow_up
|
||||
arrow_bottom arrow_left arrow_right)
|
||||
add_custom_command(
|
||||
OUTPUT "${PADImgHeader}/${result_file}.h"
|
||||
COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${PADImg}/${result_file}.png" "${PADImgHeader}/${result_file}" )
|
||||
endforeach()
|
||||
|
||||
|
||||
# PAD sources
|
||||
set(pcsx2PADSources
|
||||
PAD/controller.cpp
|
||||
PAD/GamePad.cpp
|
||||
PAD/SDL/joystick.cpp
|
||||
PAD/keyboard.cpp
|
||||
PAD/KeyStatus.cpp
|
||||
PAD/onepad.cpp
|
||||
PAD/resources.cpp
|
||||
PAD/state_management.cpp
|
||||
PAD/wx_dialog/dialog.cpp
|
||||
PAD/wx_dialog/opPanel.cpp
|
||||
PAD/wx_dialog/GamepadConfiguration.cpp
|
||||
PAD/wx_dialog/JoystickConfiguration.cpp
|
||||
PAD/ini.cpp
|
||||
PAD/linux.cpp
|
||||
)
|
||||
|
||||
# PAD headers
|
||||
set(pcsx2PADHeaders
|
||||
PAD/bitwise.h
|
||||
PAD/controller.h
|
||||
PAD/GamePad.h
|
||||
PAD/SDL/joystick.h
|
||||
PAD/keyboard.h
|
||||
PAD/KeyStatus.h
|
||||
PAD/onepad.h
|
||||
PAD/resources.h
|
||||
PAD/state_management.h
|
||||
PAD/wx_dialog/opPanel.h
|
||||
PAD/wx_dialog/GamepadConfiguration.h
|
||||
PAD/wx_dialog/JoystickConfiguration.h
|
||||
# images
|
||||
${PADImgHeader}/analog.h
|
||||
${PADImgHeader}/circle.h
|
||||
${PADImgHeader}/cross.h
|
||||
${PADImgHeader}/dp_bottom.h
|
||||
${PADImgHeader}/dp_left.h
|
||||
${PADImgHeader}/dp_right.h
|
||||
${PADImgHeader}/dp_up.h
|
||||
${PADImgHeader}/dualshock2.h
|
||||
${PADImgHeader}/joystick_cursor.h
|
||||
${PADImgHeader}/l1.h
|
||||
${PADImgHeader}/r1.h
|
||||
${PADImgHeader}/l2.h
|
||||
${PADImgHeader}/r2.h
|
||||
${PADImgHeader}/l3.h
|
||||
${PADImgHeader}/r3.h
|
||||
${PADImgHeader}/select.h
|
||||
${PADImgHeader}/square.h
|
||||
${PADImgHeader}/start.h
|
||||
${PADImgHeader}/triangle.h
|
||||
${PADImgHeader}/arrow_up.h
|
||||
${PADImgHeader}/arrow_bottom.h
|
||||
${PADImgHeader}/arrow_left.h
|
||||
${PADImgHeader}/arrow_right.h
|
||||
)
|
||||
|
||||
# DebugTools sources
|
||||
set(pcsx2DebugToolsSources
|
||||
DebugTools/DebugInterface.cpp
|
||||
|
@ -908,6 +989,8 @@ if(Linux)
|
|||
${pcsx2LinuxHeaders}
|
||||
${pcsx2USBSources}
|
||||
${pcsx2USBHeaders}
|
||||
${pcsx2PADHeaders}
|
||||
${pcsx2PADSources}
|
||||
)
|
||||
|
||||
set(Platform_Libs
|
||||
|
|
|
@ -0,0 +1,141 @@
|
|||
# Check that people use the good file
|
||||
if(NOT TOP_CMAKE_WAS_SOURCED)
|
||||
message(FATAL_ERROR "
|
||||
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
|
||||
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
|
||||
endif()
|
||||
|
||||
set(compiled_images "${CMAKE_BINARY_DIR}/plugins/onepad/ImgHeader")
|
||||
set(image_sources "${CMAKE_SOURCE_DIR}/plugins/onepad/Img")
|
||||
set(linux_sources "Linux")
|
||||
set(linux_headers "Linux")
|
||||
set(wx_sources "wx_dialog")
|
||||
set(wx_headers "wx_dialog")
|
||||
|
||||
set(onepadGuiResources
|
||||
${compiled_images}/analog.h
|
||||
${compiled_images}/circle.h
|
||||
${compiled_images}/cross.h
|
||||
${compiled_images}/dp_bottom.h
|
||||
${compiled_images}/dp_left.h
|
||||
${compiled_images}/dp_right.h
|
||||
${compiled_images}/dp_up.h
|
||||
${compiled_images}/dualshock2.h
|
||||
${compiled_images}/joystick_cursor.h
|
||||
${compiled_images}/l1.h
|
||||
${compiled_images}/r1.h
|
||||
${compiled_images}/l2.h
|
||||
${compiled_images}/r2.h
|
||||
${compiled_images}/l3.h
|
||||
${compiled_images}/r3.h
|
||||
${compiled_images}/select.h
|
||||
${compiled_images}/square.h
|
||||
${compiled_images}/start.h
|
||||
${compiled_images}/triangle.h
|
||||
${compiled_images}/arrow_up.h
|
||||
${compiled_images}/arrow_bottom.h
|
||||
${compiled_images}/arrow_left.h
|
||||
${compiled_images}/arrow_right.h
|
||||
)
|
||||
|
||||
# plugin name
|
||||
set(Output onepad)
|
||||
|
||||
set(onepadFinalFlags
|
||||
-fvisibility=hidden
|
||||
-Wall
|
||||
-Wno-parentheses
|
||||
)
|
||||
|
||||
# onepad sources
|
||||
set(onepadSources
|
||||
controller.cpp
|
||||
GamePad.cpp
|
||||
SDL/joystick.cpp
|
||||
keyboard.cpp
|
||||
KeyStatus.cpp
|
||||
onepad.cpp
|
||||
resources.cpp
|
||||
state_management.cpp)
|
||||
|
||||
# onepad headers
|
||||
set(onepadHeaders
|
||||
bitwise.h
|
||||
controller.h
|
||||
GamePad.h
|
||||
SDL/joystick.h
|
||||
keyboard.h
|
||||
KeyStatus.h
|
||||
onepad.h
|
||||
resources.h
|
||||
state_management.h)
|
||||
|
||||
# onepad wx sources
|
||||
set(onepadwxSources
|
||||
${wx_sources}/dialog.cpp
|
||||
${wx_sources}/opPanel.cpp
|
||||
${wx_sources}/GamepadConfiguration.cpp
|
||||
${wx_headers}/JoystickConfiguration.cpp)
|
||||
|
||||
# onepad wx headers
|
||||
set(onepadwxHeaders
|
||||
${wx_headers}/opPanel.h
|
||||
${wx_headers}/GamepadConfiguration.h
|
||||
${wx_headers}/JoystickConfiguration.h)
|
||||
|
||||
# onepad Linux sources
|
||||
set(onepadLinuxSources
|
||||
${linux_sources}/ini.cpp
|
||||
${linux_sources}/linux.cpp)
|
||||
|
||||
# onepad Linux headers
|
||||
set(onepadLinuxHeaders)
|
||||
|
||||
set(onepadFinalLibs ${SDL2_LIBRARIES})
|
||||
add_definitions(-DSDL_BUILD)
|
||||
|
||||
set(onepadFinalLibs
|
||||
${onepadFinalLibs}
|
||||
${wxWidgets_LIBRARIES}
|
||||
${GTK2_LIBRARIES}
|
||||
${X11_LIBRARIES}
|
||||
)
|
||||
|
||||
set(onepadFinalSources
|
||||
${onepadSources}
|
||||
${onepadHeaders}
|
||||
${onepadwxSources}
|
||||
${onepadwxHeaders}
|
||||
${onepadLinuxSources}
|
||||
${onepadLinuxHeaders}
|
||||
${onepadGuiResources}
|
||||
)
|
||||
|
||||
include_directories(
|
||||
${CMAKE_BINARY_DIR}/plugins/onepad/
|
||||
)
|
||||
|
||||
### Generate the resources files
|
||||
file(MAKE_DIRECTORY ${compiled_images})
|
||||
|
||||
foreach(result_file IN ITEMS
|
||||
analog circle cross dp_bottom dp_left dp_right dp_up dualshock2
|
||||
joystick_cursor l1 r1 l2 r2 l3 r3 select square start triangle arrow_up
|
||||
arrow_bottom arrow_left arrow_right)
|
||||
add_custom_command(
|
||||
OUTPUT "${compiled_images}/${result_file}.h"
|
||||
COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${image_sources}/${result_file}.png" "${compiled_images}/${result_file}" )
|
||||
endforeach()
|
||||
|
||||
set(RESOURCE_FILES res/game_controller_db.txt)
|
||||
|
||||
add_custom_glib_res("resources" "onepad-res.xml" "onepad_res" ${RESOURCE_FILES})
|
||||
|
||||
|
||||
if(BUILTIN_PAD)
|
||||
add_pcsx2_lib(${Output} "${onepadFinalSources}" "${onepadFinalLibs}" "${onepadFinalFlags}")
|
||||
else()
|
||||
add_pcsx2_plugin(${Output} "${onepadFinalSources}" "${onepadFinalLibs}" "${onepadFinalFlags}")
|
||||
endif()
|
||||
|
||||
target_compile_features(${Output} PRIVATE cxx_std_17)
|
|
@ -0,0 +1,76 @@
|
|||
/*
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "GamePad.h"
|
||||
#ifdef SDL_BUILD
|
||||
#include "SDL/joystick.h"
|
||||
#endif
|
||||
|
||||
std::vector<std::unique_ptr<GamePad>> s_vgamePad;
|
||||
|
||||
/**
|
||||
* Following static methods are just forwarders to their backend
|
||||
* This is where link between agnostic and specific code is done
|
||||
**/
|
||||
|
||||
/**
|
||||
* Find every interesting devices and create right structure for them(depend on backend)
|
||||
**/
|
||||
void GamePad::EnumerateGamePads(std::vector<std::unique_ptr<GamePad>> &vgamePad)
|
||||
{
|
||||
#ifdef SDL_BUILD
|
||||
JoystickInfo::EnumerateJoysticks(vgamePad);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Safely dispatch to the Rumble method above
|
||||
**/
|
||||
void GamePad::DoRumble(unsigned type, unsigned pad)
|
||||
{
|
||||
int index = uid_to_index(pad);
|
||||
if (index >= 0)
|
||||
s_vgamePad[index]->Rumble(type, pad);
|
||||
}
|
||||
|
||||
size_t GamePad::index_to_uid(int index)
|
||||
{
|
||||
if ((index >= 0) && (index < (int)s_vgamePad.size()))
|
||||
return s_vgamePad[index]->GetUniqueIdentifier();
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GamePad::uid_to_index(int pad)
|
||||
{
|
||||
size_t uid = g_conf.get_joy_uid(pad);
|
||||
|
||||
for (int i = 0; i < (int)s_vgamePad.size(); ++i) {
|
||||
if (s_vgamePad[i]->GetUniqueIdentifier() == uid)
|
||||
return i;
|
||||
}
|
||||
|
||||
// Current uid wasn't found maybe the pad was unplugged. Or
|
||||
// user didn't select it. Fallback to 1st pad for
|
||||
// 1st player. And 2nd pad for 2nd player.
|
||||
if ((int)s_vgamePad.size() > pad)
|
||||
return pad;
|
||||
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
/*
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "onepad.h"
|
||||
#include "controller.h"
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
class GamePad
|
||||
{
|
||||
public:
|
||||
GamePad()
|
||||
: m_deadzone(1500)
|
||||
, m_no_error(false)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~GamePad()
|
||||
{
|
||||
}
|
||||
|
||||
GamePad(const GamePad &); // copy constructor
|
||||
GamePad &operator=(const GamePad &); // assignment
|
||||
|
||||
/*
|
||||
* Find every interesting devices and create right structure for them(depend on backend)
|
||||
*/
|
||||
static void EnumerateGamePads(std::vector<std::unique_ptr<GamePad>> &vgamePad);
|
||||
|
||||
/*
|
||||
* Update state of every attached devices
|
||||
*/
|
||||
virtual void UpdateGamePadState() = 0;
|
||||
|
||||
/*
|
||||
* Causes devices to rumble
|
||||
* Rumble will differ according to type which is either 0(small motor) or 1(big motor)
|
||||
*/
|
||||
virtual void Rumble(unsigned type, unsigned pad) {}
|
||||
/*
|
||||
* Safely dispatch to the Rumble method above
|
||||
*/
|
||||
static void DoRumble(unsigned type, unsigned pad);
|
||||
|
||||
/*
|
||||
* Used for GUI checkbox to give feedback to the user
|
||||
*/
|
||||
virtual bool TestForce(float strength = 0.6) { return false; }
|
||||
|
||||
virtual const char *GetName() = 0;
|
||||
|
||||
virtual int GetInput(gamePadValues input) = 0;
|
||||
|
||||
int GetDeadzone()
|
||||
{
|
||||
return m_deadzone;
|
||||
}
|
||||
|
||||
virtual size_t GetUniqueIdentifier() = 0;
|
||||
|
||||
static size_t index_to_uid(int index);
|
||||
static int uid_to_index(int pad);
|
||||
|
||||
bool IsProperlyInitialized()
|
||||
{
|
||||
return m_no_error;
|
||||
}
|
||||
|
||||
protected:
|
||||
int m_deadzone;
|
||||
bool m_no_error;
|
||||
};
|
||||
|
||||
extern std::vector<std::unique_ptr<GamePad>> s_vgamePad;
|
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 137 B |
After Width: | Height: | Size: 283 B |
After Width: | Height: | Size: 240 B |
After Width: | Height: | Size: 252 B |
After Width: | Height: | Size: 269 B |
After Width: | Height: | Size: 916 B |
After Width: | Height: | Size: 923 B |
After Width: | Height: | Size: 278 B |
After Width: | Height: | Size: 316 B |
After Width: | Height: | Size: 307 B |
After Width: | Height: | Size: 338 B |
After Width: | Height: | Size: 108 KiB |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 947 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 884 B |
After Width: | Height: | Size: 949 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 889 B |
After Width: | Height: | Size: 173 B |
After Width: | Height: | Size: 538 B |
After Width: | Height: | Size: 240 B |
After Width: | Height: | Size: 906 B |
|
@ -0,0 +1,198 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2011
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "KeyStatus.h"
|
||||
|
||||
void KeyStatus::Init()
|
||||
{
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
|
||||
m_button[pad] = 0xFFFF;
|
||||
m_internal_button_kbd[pad] = 0xFFFF;
|
||||
m_internal_button_joy[pad] = 0xFFFF;
|
||||
m_state_acces[pad] = false;
|
||||
|
||||
for (int index = 0; index < MAX_KEYS; index++) {
|
||||
m_button_pressure[pad][index] = 0xFF;
|
||||
m_internal_button_pressure[pad][index] = 0xFF;
|
||||
}
|
||||
|
||||
m_analog[pad].lx = m_analog_released_val;
|
||||
m_analog[pad].ly = m_analog_released_val;
|
||||
m_analog[pad].rx = m_analog_released_val;
|
||||
m_analog[pad].ry = m_analog_released_val;
|
||||
m_internal_analog_kbd[pad].lx = m_analog_released_val;
|
||||
m_internal_analog_kbd[pad].ly = m_analog_released_val;
|
||||
m_internal_analog_kbd[pad].rx = m_analog_released_val;
|
||||
m_internal_analog_kbd[pad].ry = m_analog_released_val;
|
||||
m_internal_analog_joy[pad].lx = m_analog_released_val;
|
||||
m_internal_analog_joy[pad].ly = m_analog_released_val;
|
||||
m_internal_analog_joy[pad].rx = m_analog_released_val;
|
||||
m_internal_analog_joy[pad].ry = m_analog_released_val;
|
||||
}
|
||||
}
|
||||
|
||||
void KeyStatus::press(u32 pad, u32 index, s32 value)
|
||||
{
|
||||
if (!IsAnalogKey(index)) {
|
||||
m_internal_button_pressure[pad][index] = value;
|
||||
if (m_state_acces[pad])
|
||||
clear_bit(m_internal_button_kbd[pad], index);
|
||||
else
|
||||
clear_bit(m_internal_button_joy[pad], index);
|
||||
} else {
|
||||
// clamp value
|
||||
if (value > MAX_ANALOG_VALUE)
|
||||
value = MAX_ANALOG_VALUE;
|
||||
else if (value < -MAX_ANALOG_VALUE)
|
||||
value = -MAX_ANALOG_VALUE;
|
||||
|
||||
// Left -> -- -> Right
|
||||
// Value range : FFFF8002 -> 0 -> 7FFE
|
||||
// Force range : 80 -> 0 -> 7F
|
||||
// Normal mode : expect value 0 -> 80 -> FF
|
||||
// Reverse mode: expect value FF -> 7F -> 0
|
||||
u8 force = (value / 256);
|
||||
if (analog_is_reversed(pad, index))
|
||||
analog_set(pad, index, m_analog_released_val - force);
|
||||
else
|
||||
analog_set(pad, index, m_analog_released_val + force);
|
||||
}
|
||||
}
|
||||
|
||||
void KeyStatus::release(u32 pad, u32 index)
|
||||
{
|
||||
if (!IsAnalogKey(index)) {
|
||||
if (m_state_acces[pad])
|
||||
set_bit(m_internal_button_kbd[pad], index);
|
||||
else
|
||||
set_bit(m_internal_button_joy[pad], index);
|
||||
} else {
|
||||
analog_set(pad, index, m_analog_released_val);
|
||||
}
|
||||
}
|
||||
|
||||
u16 KeyStatus::get(u32 pad)
|
||||
{
|
||||
return m_button[pad];
|
||||
}
|
||||
|
||||
void KeyStatus::analog_set(u32 pad, u32 index, u8 value)
|
||||
{
|
||||
PADAnalog *m_internal_analog_ref;
|
||||
if (m_state_acces[pad])
|
||||
m_internal_analog_ref = &m_internal_analog_kbd[pad];
|
||||
else
|
||||
m_internal_analog_ref = &m_internal_analog_joy[pad];
|
||||
|
||||
switch (index) {
|
||||
case PAD_R_LEFT:
|
||||
case PAD_R_RIGHT:
|
||||
m_internal_analog_ref->rx = value;
|
||||
break;
|
||||
|
||||
case PAD_R_DOWN:
|
||||
case PAD_R_UP:
|
||||
m_internal_analog_ref->ry = value;
|
||||
break;
|
||||
|
||||
case PAD_L_LEFT:
|
||||
case PAD_L_RIGHT:
|
||||
m_internal_analog_ref->lx = value;
|
||||
break;
|
||||
|
||||
case PAD_L_DOWN:
|
||||
case PAD_L_UP:
|
||||
m_internal_analog_ref->ly = value;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool KeyStatus::analog_is_reversed(u32 pad, u32 index)
|
||||
{
|
||||
switch (index) {
|
||||
case PAD_L_RIGHT:
|
||||
case PAD_L_LEFT:
|
||||
return (g_conf.pad_options[pad].reverse_lx);
|
||||
|
||||
case PAD_R_LEFT:
|
||||
case PAD_R_RIGHT:
|
||||
return (g_conf.pad_options[pad].reverse_rx);
|
||||
|
||||
case PAD_L_UP:
|
||||
case PAD_L_DOWN:
|
||||
return (g_conf.pad_options[pad].reverse_ly);
|
||||
|
||||
case PAD_R_DOWN:
|
||||
case PAD_R_UP:
|
||||
return (g_conf.pad_options[pad].reverse_ry);
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
u8 KeyStatus::get(u32 pad, u32 index)
|
||||
{
|
||||
switch (index) {
|
||||
case PAD_R_LEFT:
|
||||
case PAD_R_RIGHT:
|
||||
return m_analog[pad].rx;
|
||||
|
||||
case PAD_R_DOWN:
|
||||
case PAD_R_UP:
|
||||
return m_analog[pad].ry;
|
||||
|
||||
case PAD_L_LEFT:
|
||||
case PAD_L_RIGHT:
|
||||
return m_analog[pad].lx;
|
||||
|
||||
case PAD_L_DOWN:
|
||||
case PAD_L_UP:
|
||||
return m_analog[pad].ly;
|
||||
|
||||
default:
|
||||
return m_button_pressure[pad][index];
|
||||
}
|
||||
}
|
||||
|
||||
u8 KeyStatus::analog_merge(u8 kbd, u8 joy)
|
||||
{
|
||||
if (kbd != m_analog_released_val)
|
||||
return kbd;
|
||||
else
|
||||
return joy;
|
||||
}
|
||||
|
||||
void KeyStatus::commit_status(u32 pad)
|
||||
{
|
||||
m_button[pad] = m_internal_button_kbd[pad] & m_internal_button_joy[pad];
|
||||
|
||||
for (int index = 0; index < MAX_KEYS; index++)
|
||||
m_button_pressure[pad][index] = m_internal_button_pressure[pad][index];
|
||||
|
||||
m_analog[pad].lx = analog_merge(m_internal_analog_kbd[pad].lx, m_internal_analog_joy[pad].lx);
|
||||
m_analog[pad].ly = analog_merge(m_internal_analog_kbd[pad].ly, m_internal_analog_joy[pad].ly);
|
||||
m_analog[pad].rx = analog_merge(m_internal_analog_kbd[pad].rx, m_internal_analog_joy[pad].rx);
|
||||
m_analog[pad].ry = analog_merge(m_internal_analog_kbd[pad].ry, m_internal_analog_joy[pad].ry);
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2011
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __KEYSTATUS_H__
|
||||
#define __KEYSTATUS_H__
|
||||
|
||||
#include "onepad.h"
|
||||
|
||||
typedef struct
|
||||
{
|
||||
u8 lx, ly;
|
||||
u8 rx, ry;
|
||||
} PADAnalog;
|
||||
|
||||
#define MAX_ANALOG_VALUE 32766
|
||||
|
||||
class KeyStatus
|
||||
{
|
||||
private:
|
||||
const u8 m_analog_released_val;
|
||||
|
||||
u16 m_button[GAMEPAD_NUMBER];
|
||||
u16 m_internal_button_kbd[GAMEPAD_NUMBER];
|
||||
u16 m_internal_button_joy[GAMEPAD_NUMBER];
|
||||
|
||||
u8 m_button_pressure[GAMEPAD_NUMBER][MAX_KEYS];
|
||||
u8 m_internal_button_pressure[GAMEPAD_NUMBER][MAX_KEYS];
|
||||
|
||||
bool m_state_acces[GAMEPAD_NUMBER];
|
||||
|
||||
PADAnalog m_analog[GAMEPAD_NUMBER];
|
||||
PADAnalog m_internal_analog_kbd[GAMEPAD_NUMBER];
|
||||
PADAnalog m_internal_analog_joy[GAMEPAD_NUMBER];
|
||||
|
||||
void analog_set(u32 pad, u32 index, u8 value);
|
||||
bool analog_is_reversed(u32 pad, u32 index);
|
||||
u8 analog_merge(u8 kbd, u8 joy);
|
||||
|
||||
public:
|
||||
KeyStatus()
|
||||
: m_analog_released_val(0x7F)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
void Init();
|
||||
|
||||
void keyboard_state_acces(u32 pad) { m_state_acces[pad] = true; }
|
||||
void joystick_state_acces(u32 pad) { m_state_acces[pad] = false; }
|
||||
|
||||
void press(u32 pad, u32 index, s32 value = 0xFF);
|
||||
void release(u32 pad, u32 index);
|
||||
|
||||
u16 get(u32 pad);
|
||||
u8 get(u32 pad, u32 index);
|
||||
|
||||
|
||||
void commit_status(u32 pad);
|
||||
};
|
||||
|
||||
extern KeyStatus g_key_status;
|
||||
|
||||
#endif
|
|
@ -0,0 +1,290 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "joystick.h"
|
||||
#include "resources.h"
|
||||
#include <signal.h> // sigaction
|
||||
|
||||
//////////////////////////
|
||||
// Joystick definitions //
|
||||
//////////////////////////
|
||||
|
||||
// opens handles to all possible joysticks
|
||||
void JoystickInfo::EnumerateJoysticks(std::vector<std::unique_ptr<GamePad>> &vjoysticks)
|
||||
{
|
||||
uint32_t flag = SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER;
|
||||
|
||||
if ((SDL_WasInit(0) & flag) != flag) {
|
||||
// Tell SDL to catch event even if the windows isn't focussed
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||
|
||||
if (SDL_Init(flag) < 0)
|
||||
return;
|
||||
|
||||
// WTF! Give me back the control of my system
|
||||
struct sigaction action = {};
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(SIGINT, &action, nullptr);
|
||||
sigaction(SIGTERM, &action, nullptr);
|
||||
|
||||
SDL_JoystickEventState(SDL_QUERY);
|
||||
SDL_GameControllerEventState(SDL_QUERY);
|
||||
SDL_EventState(SDL_CONTROLLERDEVICEADDED, SDL_ENABLE);
|
||||
SDL_EventState(SDL_CONTROLLERDEVICEREMOVED, SDL_ENABLE);
|
||||
|
||||
{ // Support as much Joystick as possible
|
||||
GBytes *bytes = g_resource_lookup_data(onepad_res_get_resource(), "/onepad/res/game_controller_db.txt", G_RESOURCE_LOOKUP_FLAGS_NONE, nullptr);
|
||||
|
||||
size_t size = 0;
|
||||
// SDL forget to add const for SDL_RWFromMem API...
|
||||
void *data = const_cast<void *>(g_bytes_get_data(bytes, &size));
|
||||
|
||||
SDL_GameControllerAddMappingsFromRW(SDL_RWFromMem(data, size), 1);
|
||||
|
||||
g_bytes_unref(bytes);
|
||||
|
||||
// Add user mapping too
|
||||
for (auto const &map : g_conf.sdl2_mapping)
|
||||
SDL_GameControllerAddMapping(map.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
vjoysticks.clear();
|
||||
|
||||
for (int i = 0; i < SDL_NumJoysticks(); ++i) {
|
||||
vjoysticks.push_back(std::unique_ptr<GamePad>(new JoystickInfo(i)));
|
||||
// Something goes wrong in the init, let's drop it
|
||||
if (!vjoysticks.back()->IsProperlyInitialized())
|
||||
vjoysticks.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
void JoystickInfo::Rumble(unsigned type, unsigned pad)
|
||||
{
|
||||
if (type >= m_effects_id.size())
|
||||
return;
|
||||
|
||||
if (!(g_conf.pad_options[pad].forcefeedback))
|
||||
return;
|
||||
|
||||
if (m_haptic == nullptr)
|
||||
return;
|
||||
|
||||
int id = m_effects_id[type];
|
||||
if (SDL_HapticRunEffect(m_haptic, id, 1) != 0) {
|
||||
fprintf(stderr, "ERROR: Effect is not working! %s, id is %d\n", SDL_GetError(), id);
|
||||
}
|
||||
}
|
||||
|
||||
JoystickInfo::~JoystickInfo()
|
||||
{
|
||||
// Haptic must be closed before the joystick
|
||||
if (m_haptic != nullptr) {
|
||||
for (const auto &eid : m_effects_id) {
|
||||
if (eid >= 0)
|
||||
SDL_HapticDestroyEffect(m_haptic, eid);
|
||||
}
|
||||
|
||||
SDL_HapticClose(m_haptic);
|
||||
}
|
||||
|
||||
if (m_controller != nullptr) {
|
||||
#if SDL_MINOR_VERSION >= 4
|
||||
// Version before 2.0.4 are bugged, JoystickClose crashes randomly
|
||||
// Note: GameControllerClose calls JoystickClose)
|
||||
SDL_GameControllerClose(m_controller);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
JoystickInfo::JoystickInfo(int id)
|
||||
: GamePad()
|
||||
, m_controller(nullptr)
|
||||
, m_haptic(nullptr)
|
||||
, m_unique_id(0)
|
||||
{
|
||||
SDL_Joystick *joy = nullptr;
|
||||
m_effects_id.fill(-1);
|
||||
// Values are hardcoded currently but it could be later extended to allow remapping of the buttons
|
||||
m_pad_to_sdl[PAD_L2] = SDL_CONTROLLER_AXIS_TRIGGERLEFT;
|
||||
m_pad_to_sdl[PAD_R2] = SDL_CONTROLLER_AXIS_TRIGGERRIGHT;
|
||||
m_pad_to_sdl[PAD_L1] = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
||||
m_pad_to_sdl[PAD_R1] = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
||||
m_pad_to_sdl[PAD_TRIANGLE] = SDL_CONTROLLER_BUTTON_Y;
|
||||
m_pad_to_sdl[PAD_CIRCLE] = SDL_CONTROLLER_BUTTON_B;
|
||||
m_pad_to_sdl[PAD_CROSS] = SDL_CONTROLLER_BUTTON_A;
|
||||
m_pad_to_sdl[PAD_SQUARE] = SDL_CONTROLLER_BUTTON_X;
|
||||
m_pad_to_sdl[PAD_SELECT] = SDL_CONTROLLER_BUTTON_BACK;
|
||||
m_pad_to_sdl[PAD_L3] = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
||||
m_pad_to_sdl[PAD_R3] = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
||||
m_pad_to_sdl[PAD_START] = SDL_CONTROLLER_BUTTON_START;
|
||||
m_pad_to_sdl[PAD_UP] = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
||||
m_pad_to_sdl[PAD_RIGHT] = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
m_pad_to_sdl[PAD_DOWN] = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
m_pad_to_sdl[PAD_LEFT] = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
m_pad_to_sdl[PAD_L_UP] = SDL_CONTROLLER_AXIS_LEFTY;
|
||||
m_pad_to_sdl[PAD_L_RIGHT] = SDL_CONTROLLER_AXIS_LEFTX;
|
||||
m_pad_to_sdl[PAD_L_DOWN] = SDL_CONTROLLER_AXIS_LEFTY;
|
||||
m_pad_to_sdl[PAD_L_LEFT] = SDL_CONTROLLER_AXIS_LEFTX;
|
||||
m_pad_to_sdl[PAD_R_UP] = SDL_CONTROLLER_AXIS_RIGHTY;
|
||||
m_pad_to_sdl[PAD_R_RIGHT] = SDL_CONTROLLER_AXIS_RIGHTX;
|
||||
m_pad_to_sdl[PAD_R_DOWN] = SDL_CONTROLLER_AXIS_RIGHTY;
|
||||
m_pad_to_sdl[PAD_R_LEFT] = SDL_CONTROLLER_AXIS_RIGHTX;
|
||||
|
||||
if (SDL_IsGameController(id)) {
|
||||
m_controller = SDL_GameControllerOpen(id);
|
||||
joy = SDL_GameControllerGetJoystick(m_controller);
|
||||
} else {
|
||||
joy = SDL_JoystickOpen(id);
|
||||
}
|
||||
|
||||
if (joy == nullptr) {
|
||||
fprintf(stderr, "onepad:failed to open joystick %d\n", id);
|
||||
return;
|
||||
}
|
||||
|
||||
// Collect Device Information
|
||||
char guid[64];
|
||||
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, 64);
|
||||
const char *devname = SDL_JoystickNameForIndex(id);
|
||||
|
||||
if (m_controller == nullptr) {
|
||||
fprintf(stderr, "onepad: Joystick (%s,GUID:%s) isn't yet supported by the SDL2 game controller API\n"
|
||||
"Fortunately you can use AntiMicro (https://github.com/AntiMicro/antimicro) or Steam to configure your joystick\n"
|
||||
"The mapping can be stored in OnePAD2.ini as 'SDL2 = <...mapping description...>'\n"
|
||||
"Please report it to us (https://github.com/PCSX2/pcsx2/issues) so we can add your joystick to our internal database.",
|
||||
devname, guid);
|
||||
|
||||
#if SDL_MINOR_VERSION >= 4 // Version before 2.0.4 are bugged, JoystickClose crashes randomly
|
||||
SDL_JoystickClose(joy);
|
||||
#endif
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
std::hash<std::string> hash_me;
|
||||
m_unique_id = hash_me(std::string(guid));
|
||||
|
||||
// Default haptic effect
|
||||
SDL_HapticEffect effects[NB_EFFECT];
|
||||
for (int i = 0; i < NB_EFFECT; i++) {
|
||||
SDL_HapticEffect effect;
|
||||
memset(&effect, 0, sizeof(SDL_HapticEffect)); // 0 is safe default
|
||||
SDL_HapticDirection direction;
|
||||
direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding.
|
||||
direction.dir[0] = 18000;
|
||||
effect.periodic.direction = direction;
|
||||
effect.periodic.period = 10;
|
||||
effect.periodic.magnitude = (Sint16)(g_conf.get_ff_intensity()); // Effect at maximum instensity
|
||||
effect.periodic.offset = 0;
|
||||
effect.periodic.phase = 18000;
|
||||
effect.periodic.length = 125; // 125ms feels quite near to original
|
||||
effect.periodic.delay = 0;
|
||||
effect.periodic.attack_length = 0;
|
||||
/* Sine and triangle are quite probably the best, don't change that lightly and if you do
|
||||
* keep effects ordered by type
|
||||
*/
|
||||
if (i == 0) {
|
||||
/* Effect for small motor */
|
||||
/* Sine seems to be the only effect making little motor from DS3/4 react
|
||||
* Intensity has pretty much no effect either(which is coherent with what is explain in hid_sony driver
|
||||
*/
|
||||
effect.type = SDL_HAPTIC_SINE;
|
||||
} else {
|
||||
/** Effect for big motor **/
|
||||
effect.type = SDL_HAPTIC_TRIANGLE;
|
||||
}
|
||||
|
||||
effects[i] = effect;
|
||||
}
|
||||
|
||||
if (SDL_JoystickIsHaptic(joy)) {
|
||||
m_haptic = SDL_HapticOpenFromJoystick(joy);
|
||||
|
||||
for (auto &eid : m_effects_id) {
|
||||
eid = SDL_HapticNewEffect(m_haptic, &effects[0]);
|
||||
if (eid < 0) {
|
||||
fprintf(stderr, "ERROR: Effect is not uploaded! %s\n", SDL_GetError());
|
||||
m_haptic = nullptr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fprintf(stdout, "onepad: controller (%s) detected%s, GUID:%s\n",
|
||||
devname, m_haptic ? " with rumble support" : "", guid);
|
||||
|
||||
m_no_error = true;
|
||||
}
|
||||
|
||||
const char *JoystickInfo::GetName()
|
||||
{
|
||||
return SDL_JoystickName(SDL_GameControllerGetJoystick(m_controller));
|
||||
}
|
||||
|
||||
size_t JoystickInfo::GetUniqueIdentifier()
|
||||
{
|
||||
return m_unique_id;
|
||||
}
|
||||
|
||||
bool JoystickInfo::TestForce(float strength = 0.60)
|
||||
{
|
||||
// This code just use standard rumble to check that SDL handles the pad correctly! --3kinox
|
||||
if (m_haptic == nullptr)
|
||||
return false; // Otherwise, core dump!
|
||||
|
||||
SDL_HapticRumbleInit(m_haptic);
|
||||
|
||||
// Make the haptic pad rumble 60% strength for half a second, shoudld be enough for user to see if it works or not
|
||||
if (SDL_HapticRumblePlay(m_haptic, strength, 400) != 0) {
|
||||
fprintf(stderr, "ERROR: Rumble is not working! %s\n", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int JoystickInfo::GetInput(gamePadValues input)
|
||||
{
|
||||
float k = g_conf.get_sensibility() / 100.0; // convert sensibility to float
|
||||
|
||||
// Handle analog inputs which range from -32k to +32k. Range conversion is handled later in the controller
|
||||
if (IsAnalogKey(input)) {
|
||||
int value = SDL_GameControllerGetAxis(m_controller, (SDL_GameControllerAxis)m_pad_to_sdl[input]);
|
||||
value *= k;
|
||||
return (abs(value) > m_deadzone) ? value : 0;
|
||||
}
|
||||
|
||||
// Handle triggers which range from 0 to +32k. They must be converted to 0-255 range
|
||||
if (input == PAD_L2 || input == PAD_R2) {
|
||||
int value = SDL_GameControllerGetAxis(m_controller, (SDL_GameControllerAxis)m_pad_to_sdl[input]);
|
||||
return (value > m_deadzone) ? value / 128 : 0;
|
||||
}
|
||||
|
||||
// Remain buttons
|
||||
int value = SDL_GameControllerGetButton(m_controller, (SDL_GameControllerButton)m_pad_to_sdl[input]);
|
||||
return value ? 0xFF : 0; // Max pressure
|
||||
}
|
||||
|
||||
void JoystickInfo::UpdateGamePadState()
|
||||
{
|
||||
SDL_GameControllerUpdate();
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SDL.h>
|
||||
#include <SDL_haptic.h>
|
||||
|
||||
#include "GamePad.h"
|
||||
#include "onepad.h"
|
||||
#include "controller.h"
|
||||
#define NB_EFFECT 2 // Don't use more than two, ps2 only has one for big motor and one for small(like most systems)
|
||||
// holds all joystick info
|
||||
class JoystickInfo : public GamePad
|
||||
{
|
||||
public:
|
||||
JoystickInfo(int id);
|
||||
~JoystickInfo();
|
||||
|
||||
JoystickInfo(const JoystickInfo &) = delete; // copy constructor
|
||||
JoystickInfo &operator=(const JoystickInfo &) = delete; // assignment
|
||||
|
||||
|
||||
// opens handles to all possible joysticks
|
||||
static void EnumerateJoysticks(std::vector<std::unique_ptr<GamePad>> &vjoysticks);
|
||||
|
||||
void Rumble(unsigned type, unsigned pad) override;
|
||||
|
||||
bool TestForce(float) override;
|
||||
|
||||
const char *GetName() final;
|
||||
|
||||
int GetInput(gamePadValues input) final;
|
||||
|
||||
void UpdateGamePadState() final;
|
||||
|
||||
size_t GetUniqueIdentifier() final;
|
||||
|
||||
private:
|
||||
SDL_GameController *m_controller;
|
||||
SDL_Haptic *m_haptic;
|
||||
std::array<int, NB_EFFECT> m_effects_id;
|
||||
size_t m_unique_id;
|
||||
std::array<int, MAX_KEYS> m_pad_to_sdl;
|
||||
};
|
|
@ -0,0 +1,44 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
template <class T>
|
||||
static void __forceinline set_bit(T &value, int bit)
|
||||
{
|
||||
value |= (1 << bit);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
static void __forceinline clear_bit(T &value, int bit)
|
||||
{
|
||||
value &= ~(1 << bit);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
static void __forceinline toggle_bit(T &value, int bit)
|
||||
{
|
||||
value ^= (1 << bit);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
static bool __forceinline test_bit(T &value, int bit)
|
||||
{
|
||||
return (value & (1 << bit));
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "onepad.h"
|
||||
#include "controller.h"
|
||||
|
||||
__forceinline void set_keyboard_key(int pad, int keysym, int index)
|
||||
{
|
||||
g_conf.keysym_map[pad][keysym] = index;
|
||||
}
|
||||
|
||||
__forceinline int get_keyboard_key(int pad, int keysym)
|
||||
{
|
||||
// You must use find instead of []
|
||||
// [] will create an element if the key does not exist and return 0
|
||||
std::map<u32, u32>::iterator it = g_conf.keysym_map[pad].find(keysym);
|
||||
if (it != g_conf.keysym_map[pad].end())
|
||||
return it->second;
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
__forceinline bool IsAnalogKey(int index)
|
||||
{
|
||||
return ((index >= PAD_L_UP) && (index <= PAD_R_LEFT));
|
||||
}
|
|
@ -0,0 +1,129 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <string.h> // for memset
|
||||
#define MAX_KEYS 24
|
||||
|
||||
extern void set_keyboard_key(int pad, int keysym, int index);
|
||||
extern int get_keyboard_key(int pad, int keysym);
|
||||
extern bool IsAnalogKey(int index);
|
||||
|
||||
class PADconf
|
||||
{
|
||||
u32 ff_intensity;
|
||||
u32 sensibility;
|
||||
|
||||
public:
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
u16 forcefeedback : 1;
|
||||
u16 reverse_lx : 1;
|
||||
u16 reverse_ly : 1;
|
||||
u16 reverse_rx : 1;
|
||||
u16 reverse_ry : 1;
|
||||
u16 mouse_l : 1;
|
||||
u16 mouse_r : 1;
|
||||
u16 _free : 9; // The 9 remaining bits are unused, do what you wish with them ;)
|
||||
} pad_options[GAMEPAD_NUMBER]; // One for each pads
|
||||
u32 packed_options; // Only first 8 bits of each 16 bits series are really used, rest is padding
|
||||
};
|
||||
|
||||
u32 log;
|
||||
u32 ftw;
|
||||
std::map<u32, u32> keysym_map[GAMEPAD_NUMBER];
|
||||
std::array<size_t, GAMEPAD_NUMBER> unique_id;
|
||||
std::vector<std::string> sdl2_mapping;
|
||||
|
||||
PADconf() { init(); }
|
||||
|
||||
void init()
|
||||
{
|
||||
log = 0;
|
||||
ftw = 1;
|
||||
packed_options = 0;
|
||||
ff_intensity = 0x7FFF; // set it at max value by default
|
||||
sensibility = 100;
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
|
||||
keysym_map[pad].clear();
|
||||
}
|
||||
unique_id.fill(0);
|
||||
sdl2_mapping.clear();
|
||||
}
|
||||
|
||||
void set_joy_uid(u32 pad, size_t uid)
|
||||
{
|
||||
if (pad < GAMEPAD_NUMBER)
|
||||
unique_id[pad] = uid;
|
||||
}
|
||||
|
||||
size_t get_joy_uid(u32 pad)
|
||||
{
|
||||
if (pad < GAMEPAD_NUMBER)
|
||||
return unique_id[pad];
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return (a copy of) private memner ff_instensity
|
||||
**/
|
||||
u32 get_ff_intensity()
|
||||
{
|
||||
return ff_intensity;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set intensity while checking that the new value is within
|
||||
* valid range, more than 0x7FFF will cause pad not to rumble(and less than 0 is obviously bad)
|
||||
**/
|
||||
void set_ff_intensity(u32 new_intensity)
|
||||
{
|
||||
if (new_intensity <= 0x7FFF) {
|
||||
ff_intensity = new_intensity;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set sensibility value.
|
||||
* There will be an upper range, and less than 0 is obviously wrong.
|
||||
* We are doing object oriented code, so members are definitely not supposed to be public.
|
||||
**/
|
||||
void set_sensibility(u32 new_sensibility)
|
||||
{
|
||||
if (new_sensibility > 0)
|
||||
{
|
||||
sensibility = new_sensibility;
|
||||
}
|
||||
else
|
||||
{
|
||||
sensibility = 1;
|
||||
}
|
||||
}
|
||||
|
||||
u32 get_sensibility()
|
||||
{
|
||||
return sensibility;
|
||||
}
|
||||
};
|
||||
extern PADconf g_conf;
|
|
@ -0,0 +1,132 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "GamePad.h"
|
||||
#include "keyboard.h"
|
||||
#include "onepad.h"
|
||||
|
||||
extern std::string s_strIniPath;
|
||||
|
||||
void DefaultKeyboardValues()
|
||||
{
|
||||
set_keyboard_key(0, XK_a, PAD_L2);
|
||||
set_keyboard_key(0, XK_semicolon, PAD_R2);
|
||||
set_keyboard_key(0, XK_w, PAD_L1);
|
||||
set_keyboard_key(0, XK_p, PAD_R1);
|
||||
set_keyboard_key(0, XK_i, PAD_TRIANGLE);
|
||||
set_keyboard_key(0, XK_l, PAD_CIRCLE);
|
||||
set_keyboard_key(0, XK_k, PAD_CROSS);
|
||||
set_keyboard_key(0, XK_j, PAD_SQUARE);
|
||||
set_keyboard_key(0, XK_v, PAD_SELECT);
|
||||
set_keyboard_key(0, XK_n, PAD_START);
|
||||
set_keyboard_key(0, XK_e, PAD_UP);
|
||||
set_keyboard_key(0, XK_f, PAD_RIGHT);
|
||||
set_keyboard_key(0, XK_d, PAD_DOWN);
|
||||
set_keyboard_key(0, XK_s, PAD_LEFT);
|
||||
}
|
||||
|
||||
void SaveConfig()
|
||||
{
|
||||
FILE *f;
|
||||
|
||||
const std::string iniFile(s_strIniPath + "OnePAD2.ini");
|
||||
f = fopen(iniFile.c_str(), "w");
|
||||
if (f == NULL) {
|
||||
printf("OnePAD: failed to save ini %s\n", iniFile.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "first_time_wizard = %d\n", g_conf.ftw);
|
||||
fprintf(f, "log = %d\n", g_conf.log);
|
||||
fprintf(f, "options = %d\n", g_conf.packed_options);
|
||||
fprintf(f, "mouse_sensibility = %d\n", g_conf.get_sensibility());
|
||||
fprintf(f, "ff_intensity = %d\n", g_conf.get_ff_intensity());
|
||||
fprintf(f, "uid[0] = %zu\n", g_conf.get_joy_uid(0));
|
||||
fprintf(f, "uid[1] = %zu\n", g_conf.get_joy_uid(1));
|
||||
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; pad++)
|
||||
for (auto const &it : g_conf.keysym_map[pad])
|
||||
fprintf(f, "PAD %d:KEYSYM 0x%x = %d\n", pad, it.first, it.second);
|
||||
|
||||
for (auto const &it : g_conf.sdl2_mapping)
|
||||
fprintf(f, "SDL2 = %s\n", it.c_str());
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void LoadConfig()
|
||||
{
|
||||
FILE *f;
|
||||
bool have_user_setting = false;
|
||||
|
||||
g_conf.init();
|
||||
|
||||
const std::string iniFile(s_strIniPath + "OnePAD2.ini");
|
||||
f = fopen(iniFile.c_str(), "r");
|
||||
if (f == NULL) {
|
||||
printf("OnePAD: failed to load ini %s\n", iniFile.c_str());
|
||||
SaveConfig(); //save and return
|
||||
return;
|
||||
}
|
||||
|
||||
u32 value;
|
||||
|
||||
if (fscanf(f, "first_time_wizard = %u\n", &value) == 1)
|
||||
g_conf.ftw = value;
|
||||
|
||||
if (fscanf(f, "log = %u\n", &value) == 1)
|
||||
g_conf.log = value;
|
||||
|
||||
if (fscanf(f, "options = %u\n", &value) == 1)
|
||||
g_conf.packed_options = value;
|
||||
|
||||
if (fscanf(f, "mouse_sensibility = %u\n", &value) == 1)
|
||||
g_conf.set_sensibility(value);
|
||||
|
||||
if (fscanf(f, "ff_intensity = %u\n", &value) == 1)
|
||||
g_conf.set_ff_intensity(value);
|
||||
|
||||
size_t uid;
|
||||
if (fscanf(f, "uid[0] = %zu\n", &uid) == 1)
|
||||
g_conf.set_joy_uid(0, uid);
|
||||
if (fscanf(f, "uid[1] = %zu\n", &uid) == 1)
|
||||
g_conf.set_joy_uid(1, uid);
|
||||
|
||||
u32 pad;
|
||||
u32 keysym;
|
||||
u32 index;
|
||||
while (fscanf(f, "PAD %u:KEYSYM 0x%x = %u\n", &pad, &keysym, &index) == 3) {
|
||||
set_keyboard_key(pad & 1, keysym, index);
|
||||
if (pad == 0)
|
||||
have_user_setting = true;
|
||||
}
|
||||
|
||||
char sdl2[512];
|
||||
while (fscanf(f, "SDL2 = %511[^\n]\n", sdl2) == 1)
|
||||
g_conf.sdl2_mapping.push_back(std::string(sdl2));
|
||||
|
||||
if (!have_user_setting)
|
||||
DefaultKeyboardValues();
|
||||
|
||||
fclose(f);
|
||||
}
|
|
@ -0,0 +1,359 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
/*
|
||||
* Theoretically, this header is for anything to do with keyboard input.
|
||||
* Pragmatically, event handing's going in here too.
|
||||
*/
|
||||
|
||||
#if defined(__unix__)
|
||||
#include <gtk/gtk.h>
|
||||
#include <gdk/gdkkeysyms.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <Carbon/Carbon.h>
|
||||
#endif
|
||||
|
||||
#include "keyboard.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
char *KeysymToChar(int keysym)
|
||||
{
|
||||
LPWORD temp;
|
||||
|
||||
ToAscii((UINT)keysym, NULL, NULL, temp, NULL);
|
||||
return (char *)temp;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// g_key_status.press but with proper handling for analog buttons
|
||||
static void PressButton(u32 pad, u32 button) {
|
||||
// Analog controls.
|
||||
if (IsAnalogKey(button)) {
|
||||
switch (button) {
|
||||
case PAD_R_LEFT:
|
||||
case PAD_R_UP:
|
||||
case PAD_L_LEFT:
|
||||
case PAD_L_UP:
|
||||
g_key_status.press(pad, button, -MAX_ANALOG_VALUE);
|
||||
break;
|
||||
case PAD_R_RIGHT:
|
||||
case PAD_R_DOWN:
|
||||
case PAD_L_RIGHT:
|
||||
case PAD_L_DOWN:
|
||||
g_key_status.press(pad, button, MAX_ANALOG_VALUE);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
g_key_status.press(pad, button);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// Mac keyboard input code is based on Dolphin's Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
|
||||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
|
||||
// All keycodes are 16 bits or less, so we use top 16 bits to differentiate source
|
||||
// Keyboard keys use discriminator 0
|
||||
// Mouse buttons use discriminator 1
|
||||
|
||||
void UpdateKeyboardInput() {
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
|
||||
const auto& map = g_conf.keysym_map[pad];
|
||||
// If we loop over all keys press/release based on current state,
|
||||
// joystick axes (which have two bound keys) will always go to the later-polled key
|
||||
// Instead, release all keys first and then set the ones that are pressed
|
||||
for (const auto& key : map) g_key_status.release(pad, key.second);
|
||||
for (const auto& key : map) {
|
||||
bool state;
|
||||
if (key.first >> 16 == 0) {
|
||||
state = CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, key.first);
|
||||
} else {
|
||||
state = CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, (CGMouseButton)(key.first & 0xFFFF));
|
||||
}
|
||||
if (state) PressButton(pad, key.second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool PollForNewKeyboardKeys(u32 &pkey) {
|
||||
// All keycodes in <HIToolbox/Events.h> are 0x7e or lower. If you notice
|
||||
// keys that aren't being recognized, bump this number up!
|
||||
for (int key = 0; key < 0x80; key++) {
|
||||
if (CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, key)) {
|
||||
pkey = key == kVK_Escape ? 0 : key;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (auto btn : {kCGMouseButtonLeft, kCGMouseButtonCenter, kCGMouseButtonRight}) {
|
||||
if (CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, btn)) {
|
||||
pkey = btn | (1 << 16);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#elif defined(__unix__)
|
||||
static bool s_grab_input = false;
|
||||
static bool s_Shift = false;
|
||||
static unsigned int s_previous_mouse_x = 0;
|
||||
static unsigned int s_previous_mouse_y = 0;
|
||||
|
||||
void AnalyzeKeyEvent(keyEvent &evt)
|
||||
{
|
||||
KeySym key = (KeySym)evt.key;
|
||||
int pad = 0;
|
||||
int index = -1;
|
||||
|
||||
for (int cpad = 0; cpad < GAMEPAD_NUMBER; cpad++) {
|
||||
int tmp_index = get_keyboard_key(cpad, key);
|
||||
if (tmp_index != -1) {
|
||||
pad = cpad;
|
||||
index = tmp_index;
|
||||
}
|
||||
}
|
||||
|
||||
switch (evt.evt) {
|
||||
case KeyPress:
|
||||
// Shift F12 is not yet use by pcsx2. So keep it to grab/ungrab input
|
||||
// I found it very handy vs the automatic fullscreen detection
|
||||
// 1/ Does not need to detect full-screen
|
||||
// 2/ Can use a debugger in full-screen
|
||||
// 3/ Can grab input in window without the need of a pixelated full-screen
|
||||
if (key == XK_Shift_R || key == XK_Shift_L)
|
||||
s_Shift = true;
|
||||
if (key == XK_F12 && s_Shift) {
|
||||
if (!s_grab_input) {
|
||||
s_grab_input = true;
|
||||
XGrabPointer(GSdsp, GSwin, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, GSwin, None, CurrentTime);
|
||||
XGrabKeyboard(GSdsp, GSwin, True, GrabModeAsync, GrabModeAsync, CurrentTime);
|
||||
} else {
|
||||
s_grab_input = false;
|
||||
XUngrabPointer(GSdsp, CurrentTime);
|
||||
XUngrabKeyboard(GSdsp, CurrentTime);
|
||||
}
|
||||
}
|
||||
|
||||
if (index != -1)
|
||||
PressButton(pad, index);
|
||||
|
||||
//PAD_LOG("Key pressed:%d\n", index);
|
||||
|
||||
event.evt = KEYPRESS;
|
||||
event.key = key;
|
||||
break;
|
||||
|
||||
case KeyRelease:
|
||||
if (key == XK_Shift_R || key == XK_Shift_L)
|
||||
s_Shift = false;
|
||||
|
||||
if (index != -1)
|
||||
g_key_status.release(pad, index);
|
||||
|
||||
event.evt = KEYRELEASE;
|
||||
event.key = key;
|
||||
break;
|
||||
|
||||
case FocusIn:
|
||||
break;
|
||||
|
||||
case FocusOut:
|
||||
s_Shift = false;
|
||||
break;
|
||||
|
||||
case ButtonPress:
|
||||
if (index != -1)
|
||||
g_key_status.press(pad, index);
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
if (index != -1)
|
||||
g_key_status.release(pad, index);
|
||||
break;
|
||||
|
||||
case MotionNotify:
|
||||
// FIXME: How to handle when the mouse does not move, no event generated!!!
|
||||
// 1/ small move == no move. Cons : can not do small movement
|
||||
// 2/ use a watchdog timer thread
|
||||
// 3/ ??? idea welcome ;)
|
||||
if (g_conf.pad_options[pad].mouse_l | g_conf.pad_options[pad].mouse_r) {
|
||||
unsigned int pad_x;
|
||||
unsigned int pad_y;
|
||||
// Note when both PADOPTION_MOUSE_R and PADOPTION_MOUSE_L are set, take only the right one
|
||||
if (g_conf.pad_options[pad].mouse_r) {
|
||||
pad_x = PAD_R_RIGHT;
|
||||
pad_y = PAD_R_UP;
|
||||
} else {
|
||||
pad_x = PAD_L_RIGHT;
|
||||
pad_y = PAD_L_UP;
|
||||
}
|
||||
|
||||
unsigned x = evt.key & 0xFFFF;
|
||||
unsigned int value = (s_previous_mouse_x > x) ? s_previous_mouse_x - x : x - s_previous_mouse_x;
|
||||
value *= g_conf.get_sensibility();
|
||||
|
||||
if (x == 0)
|
||||
g_key_status.press(pad, pad_x, -MAX_ANALOG_VALUE);
|
||||
else if (x == 0xFFFF)
|
||||
g_key_status.press(pad, pad_x, MAX_ANALOG_VALUE);
|
||||
else if (x < (s_previous_mouse_x - 2))
|
||||
g_key_status.press(pad, pad_x, -value);
|
||||
else if (x > (s_previous_mouse_x + 2))
|
||||
g_key_status.press(pad, pad_x, value);
|
||||
else
|
||||
g_key_status.release(pad, pad_x);
|
||||
|
||||
|
||||
unsigned y = evt.key >> 16;
|
||||
value = (s_previous_mouse_y > y) ? s_previous_mouse_y - y : y - s_previous_mouse_y;
|
||||
value *= g_conf.get_sensibility();
|
||||
|
||||
if (y == 0)
|
||||
g_key_status.press(pad, pad_y, -MAX_ANALOG_VALUE);
|
||||
else if (y == 0xFFFF)
|
||||
g_key_status.press(pad, pad_y, MAX_ANALOG_VALUE);
|
||||
else if (y < (s_previous_mouse_y - 2))
|
||||
g_key_status.press(pad, pad_y, -value);
|
||||
else if (y > (s_previous_mouse_y + 2))
|
||||
g_key_status.press(pad, pad_y, value);
|
||||
else
|
||||
g_key_status.release(pad, pad_y);
|
||||
|
||||
s_previous_mouse_x = x;
|
||||
s_previous_mouse_y = y;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateKeyboardInput()
|
||||
{
|
||||
keyEvent evt = {0};
|
||||
XEvent E = {0};
|
||||
|
||||
// Keyboard input send by PCSX2
|
||||
g_ev_fifo.consume_all(AnalyzeKeyEvent);
|
||||
|
||||
// keyboard input
|
||||
while (XPending(GSdsp) > 0) {
|
||||
XNextEvent(GSdsp, &E);
|
||||
|
||||
// Change the format of the structure to be compatible with GSOpen2
|
||||
// mode (event come from pcsx2 not X)
|
||||
evt.evt = E.type;
|
||||
switch (E.type) {
|
||||
case MotionNotify:
|
||||
evt.key = (E.xbutton.x & 0xFFFF) | (E.xbutton.y << 16);
|
||||
break;
|
||||
case ButtonRelease:
|
||||
case ButtonPress:
|
||||
evt.key = E.xbutton.button;
|
||||
break;
|
||||
default:
|
||||
evt.key = (int)XLookupKeysym(&E.xkey, 0);
|
||||
}
|
||||
|
||||
AnalyzeKeyEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
bool PollForNewKeyboardKeys(u32 &pkey)
|
||||
{
|
||||
GdkEvent *ev = gdk_event_get();
|
||||
|
||||
if (ev != NULL) {
|
||||
if (ev->type == GDK_KEY_PRESS) {
|
||||
pkey = ev->key.keyval != GDK_KEY_Escape ? ev->key.keyval : 0;
|
||||
return true;
|
||||
} else if (ev->type == GDK_BUTTON_PRESS) {
|
||||
pkey = ev->button.button;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#else
|
||||
LRESULT WINAPI PADwndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
static bool lbutton = false, rbutton = false;
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; ++pad)
|
||||
{
|
||||
g_key_status.keyboard_state_acces(pad);
|
||||
}
|
||||
|
||||
switch (msg) {
|
||||
case WM_KEYDOWN:
|
||||
if (lParam & 0x40000000)
|
||||
return TRUE;
|
||||
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; ++pad) {
|
||||
for (int i = 0; i < MAX_KEYS; i++) {
|
||||
assert(0);
|
||||
#if 0
|
||||
if (wParam == get_key(pad, i)) {
|
||||
g_key_status.press(pad, i);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
event.evt = KEYPRESS;
|
||||
event.key = wParam;
|
||||
break;
|
||||
|
||||
case WM_KEYUP:
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; ++pad) {
|
||||
for (int i = 0; i < MAX_KEYS; i++) {
|
||||
assert(0);
|
||||
#if 0
|
||||
if (wParam == get_key(pad, i)) {
|
||||
g_key_status.release(pad, i);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
event.evt = KEYRELEASE;
|
||||
event.key = wParam;
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
case WM_QUIT:
|
||||
event.evt = KEYPRESS;
|
||||
event.key = VK_ESCAPE;
|
||||
return GSwndProc(hWnd, msg, wParam, lParam);
|
||||
|
||||
default:
|
||||
return GSwndProc(hWnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
for (int pad = 0; pad < GAMEPAD_NUMBER; ++pad)
|
||||
g_key_status.commit_status(pad);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,45 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __KEYBOARD_H__
|
||||
#define __KEYBOARD_H__
|
||||
|
||||
#include "onepad.h"
|
||||
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
|
||||
extern void AnalyzeKeyEvent(keyEvent &evt);
|
||||
extern void UpdateKeyboardInput();
|
||||
extern bool PollForNewKeyboardKeys(u32 &pkey);
|
||||
#ifndef __APPLE__
|
||||
extern Display *GSdsp;
|
||||
extern Window GSwin;
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
extern char *KeysymToChar(int keysym);
|
||||
extern WNDPROC GSwndProc;
|
||||
extern HWND GShwnd;
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -0,0 +1,141 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "GamePad.h"
|
||||
#include "onepad.h"
|
||||
#include "keyboard.h"
|
||||
#include "state_management.h"
|
||||
|
||||
#include <string.h>
|
||||
#include "wx_dialog/dialog.h"
|
||||
|
||||
#ifndef __APPLE__
|
||||
Display *GSdsp;
|
||||
Window GSwin;
|
||||
#endif
|
||||
|
||||
static void SysMessage(const char *fmt, ...)
|
||||
{
|
||||
va_list list;
|
||||
char msg[512];
|
||||
|
||||
va_start(list, fmt);
|
||||
vsprintf(msg, fmt, list);
|
||||
va_end(list);
|
||||
|
||||
if (msg[strlen(msg) - 1] == '\n')
|
||||
msg[strlen(msg) - 1] = 0;
|
||||
|
||||
wxMessageDialog dialog(nullptr, msg, "Info", wxOK);
|
||||
dialog.ShowModal();
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADabout()
|
||||
{
|
||||
SysMessage("OnePad is a rewrite of Zerofrog's ZeroPad, done by arcum42.");
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADtest()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 _PADopen(void *pDsp)
|
||||
{
|
||||
#ifndef __APPLE__
|
||||
GSdsp = *(Display **)pDsp;
|
||||
GSwin = (Window) * (((u32 *)pDsp) + 1);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void _PADclose()
|
||||
{
|
||||
s_vgamePad.clear();
|
||||
}
|
||||
|
||||
void PollForJoystickInput(int cpad)
|
||||
{
|
||||
int index = GamePad::uid_to_index(cpad);
|
||||
if (index < 0)
|
||||
return;
|
||||
|
||||
auto &gamePad = s_vgamePad[index];
|
||||
|
||||
gamePad->UpdateGamePadState();
|
||||
|
||||
for (int i = 0; i < MAX_KEYS; i++) {
|
||||
s32 value = gamePad->GetInput((gamePadValues)i);
|
||||
if (value != 0)
|
||||
g_key_status.press(cpad, i, value);
|
||||
else
|
||||
g_key_status.release(cpad, i);
|
||||
}
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADupdate(int pad)
|
||||
{
|
||||
#ifndef __APPLE__
|
||||
// Gamepad inputs don't count as an activity. Therefore screensaver will
|
||||
// be fired after a couple of minute.
|
||||
// Emulate an user activity
|
||||
static int count = 0;
|
||||
count++;
|
||||
if ((count & 0xFFF) == 0) {
|
||||
// 1 call every 4096 Vsync is enough
|
||||
XResetScreenSaver(GSdsp);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Actually PADupdate is always call with pad == 0. So you need to update both
|
||||
// pads -- Gregory
|
||||
|
||||
// Poll keyboard/mouse event. There is currently no way to separate pad0 from pad1 event.
|
||||
// So we will populate both pad in the same time
|
||||
for (int cpad = 0; cpad < GAMEPAD_NUMBER; cpad++) {
|
||||
g_key_status.keyboard_state_acces(cpad);
|
||||
}
|
||||
UpdateKeyboardInput();
|
||||
|
||||
// Get joystick state + Commit
|
||||
for (int cpad = 0; cpad < GAMEPAD_NUMBER; cpad++) {
|
||||
g_key_status.joystick_state_acces(cpad);
|
||||
|
||||
PollForJoystickInput(cpad);
|
||||
|
||||
g_key_status.commit_status(cpad);
|
||||
}
|
||||
|
||||
Pad::rumble_all();
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADconfigure()
|
||||
{
|
||||
LoadConfig();
|
||||
|
||||
DisplayDialog();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,358 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "onepad.h"
|
||||
#include "svnrev.h"
|
||||
#include "state_management.h"
|
||||
|
||||
#ifdef __linux__
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#ifdef _MSC_VER
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
|
||||
PADconf g_conf;
|
||||
static char libraryName[256];
|
||||
|
||||
keyEvent event;
|
||||
|
||||
static keyEvent s_event;
|
||||
std::string s_strIniPath("inis/");
|
||||
std::string s_strLogPath("logs/");
|
||||
|
||||
const u32 version = PS2E_PAD_VERSION;
|
||||
const u32 revision = 2;
|
||||
const u32 build = 0; // increase that with each version
|
||||
#define PAD_SAVE_STATE_VERSION ((revision << 8) | (build << 0))
|
||||
|
||||
FILE *padLog = NULL;
|
||||
|
||||
KeyStatus g_key_status;
|
||||
|
||||
MtQueue<keyEvent> g_ev_fifo;
|
||||
|
||||
static void InitLibraryName()
|
||||
{
|
||||
#ifdef PUBLIC
|
||||
|
||||
// Public Release!
|
||||
// Output a simplified string that's just our name:
|
||||
|
||||
strcpy(libraryName, "OnePAD");
|
||||
|
||||
#else
|
||||
|
||||
// Use TortoiseSVN's SubWCRev utility's output
|
||||
// to label the specific revision:
|
||||
|
||||
snprintf(libraryName, 255, "OnePAD %lld%s"
|
||||
#ifdef PCSX2_DEBUG
|
||||
"-Debug"
|
||||
#elif defined(PCSX2_DEVBUILD)
|
||||
"-Dev"
|
||||
#endif
|
||||
,
|
||||
SVN_REV,
|
||||
SVN_MODS ? "m" : "");
|
||||
#endif
|
||||
}
|
||||
|
||||
EXPORT_C_(u32)
|
||||
PS2EgetLibType()
|
||||
{
|
||||
return PS2E_LT_PAD;
|
||||
}
|
||||
|
||||
EXPORT_C_(const char *)
|
||||
PS2EgetLibName()
|
||||
{
|
||||
InitLibraryName();
|
||||
return libraryName;
|
||||
}
|
||||
|
||||
EXPORT_C_(u32)
|
||||
PS2EgetLibVersion2(u32 type)
|
||||
{
|
||||
return (version << 16) | (revision << 8) | build;
|
||||
}
|
||||
|
||||
void __Log(const char *fmt, ...)
|
||||
{
|
||||
va_list list;
|
||||
|
||||
if (padLog == NULL)
|
||||
return;
|
||||
va_start(list, fmt);
|
||||
vfprintf(padLog, fmt, list);
|
||||
va_end(list);
|
||||
}
|
||||
|
||||
void __LogToConsole(const char *fmt, ...)
|
||||
{
|
||||
va_list list;
|
||||
|
||||
va_start(list, fmt);
|
||||
|
||||
if (padLog != NULL)
|
||||
vfprintf(padLog, fmt, list);
|
||||
|
||||
printf("OnePAD: ");
|
||||
vprintf(fmt, list);
|
||||
va_end(list);
|
||||
}
|
||||
|
||||
void initLogging()
|
||||
{
|
||||
#ifdef PAD_LOG
|
||||
if (padLog)
|
||||
return;
|
||||
|
||||
const std::string LogFile(s_strLogPath + "padLog.txt");
|
||||
padLog = fopen(LogFile.c_str(), "w");
|
||||
|
||||
if (padLog)
|
||||
setvbuf(padLog, NULL, _IONBF, 0);
|
||||
|
||||
PAD_LOG("PADinit\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
void CloseLogging()
|
||||
{
|
||||
#ifdef PAD_LOG
|
||||
if (padLog) {
|
||||
fclose(padLog);
|
||||
padLog = NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADinit(u32 flags)
|
||||
{
|
||||
initLogging();
|
||||
|
||||
LoadConfig();
|
||||
|
||||
Pad::reset_all();
|
||||
|
||||
query.reset();
|
||||
|
||||
for (int port = 0; port < 2; port++)
|
||||
slots[port] = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADshutdown()
|
||||
{
|
||||
CloseLogging();
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADopen(void *pDsp)
|
||||
{
|
||||
memset(&event, 0, sizeof(event));
|
||||
g_key_status.Init();
|
||||
|
||||
g_ev_fifo.reset();
|
||||
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
GamePad::EnumerateGamePads(s_vgamePad);
|
||||
#endif
|
||||
return _PADopen(pDsp);
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADsetSettingsDir(const char *dir)
|
||||
{
|
||||
// Get the path to the ini directory.
|
||||
s_strIniPath = (dir == NULL) ? "inis/" : dir;
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADsetLogDir(const char *dir)
|
||||
{
|
||||
// Get the path to the log directory.
|
||||
s_strLogPath = (dir == NULL) ? "logs/" : dir;
|
||||
|
||||
// Reload the log file after updated the path
|
||||
CloseLogging();
|
||||
initLogging();
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADclose()
|
||||
{
|
||||
_PADclose();
|
||||
}
|
||||
|
||||
EXPORT_C_(u32)
|
||||
PADquery()
|
||||
{
|
||||
return 3; // both
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADsetSlot(u8 port, u8 slot)
|
||||
{
|
||||
port--;
|
||||
slot--;
|
||||
if (port > 1 || slot > 3) {
|
||||
return 0;
|
||||
}
|
||||
// Even if no pad there, record the slot, as it is the active slot regardless.
|
||||
slots[port] = slot;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADfreeze(int mode, freezeData *data)
|
||||
{
|
||||
if (!data)
|
||||
return -1;
|
||||
|
||||
if (mode == FREEZE_SIZE) {
|
||||
data->size = sizeof(PadPluginFreezeData);
|
||||
|
||||
} else if (mode == FREEZE_LOAD) {
|
||||
PadPluginFreezeData *pdata = (PadPluginFreezeData *)(data->data);
|
||||
|
||||
Pad::stop_vibrate_all();
|
||||
|
||||
if (data->size != sizeof(PadPluginFreezeData) || pdata->version != PAD_SAVE_STATE_VERSION ||
|
||||
strncmp(pdata->format, "OnePad", sizeof(pdata->format)))
|
||||
return 0;
|
||||
|
||||
query = pdata->query;
|
||||
if (pdata->query.slot < 4) {
|
||||
query = pdata->query;
|
||||
}
|
||||
|
||||
// Tales of the Abyss - pad fix
|
||||
// - restore data for both ports
|
||||
for (int port = 0; port < 2; port++) {
|
||||
for (int slot = 0; slot < 4; slot++) {
|
||||
u8 mode = pdata->padData[port][slot].mode;
|
||||
|
||||
if (mode != MODE_DIGITAL && mode != MODE_ANALOG && mode != MODE_DS2_NATIVE) {
|
||||
break;
|
||||
}
|
||||
|
||||
memcpy(&pads[port][slot], &pdata->padData[port][slot], sizeof(PadFreezeData));
|
||||
}
|
||||
|
||||
if (pdata->slot[port] < 4)
|
||||
slots[port] = pdata->slot[port];
|
||||
}
|
||||
|
||||
} else if (mode == FREEZE_SAVE) {
|
||||
if (data->size != sizeof(PadPluginFreezeData))
|
||||
return 0;
|
||||
|
||||
PadPluginFreezeData *pdata = (PadPluginFreezeData *)(data->data);
|
||||
|
||||
// Tales of the Abyss - pad fix
|
||||
// - PCSX2 only saves port0 (save #1), then port1 (save #2)
|
||||
|
||||
memset(pdata, 0, data->size);
|
||||
strncpy(pdata->format, "OnePad", sizeof(pdata->format));
|
||||
pdata->version = PAD_SAVE_STATE_VERSION;
|
||||
pdata->query = query;
|
||||
|
||||
for (int port = 0; port < 2; port++) {
|
||||
for (int slot = 0; slot < 4; slot++) {
|
||||
pdata->padData[port][slot] = pads[port][slot];
|
||||
}
|
||||
|
||||
pdata->slot[port] = slots[port];
|
||||
}
|
||||
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(u8)
|
||||
PADstartPoll(int pad)
|
||||
{
|
||||
return pad_start_poll(pad);
|
||||
}
|
||||
|
||||
EXPORT_C_(u8)
|
||||
PADpoll(u8 value)
|
||||
{
|
||||
return pad_poll(value);
|
||||
}
|
||||
|
||||
// PADkeyEvent is called every vsync (return NULL if no event)
|
||||
EXPORT_C_(keyEvent *)
|
||||
PADkeyEvent()
|
||||
{
|
||||
#ifdef SDL_BUILD
|
||||
// Take the opportunity to handle hot plugging here
|
||||
SDL_Event events;
|
||||
while (SDL_PollEvent(&events)) {
|
||||
switch (events.type) {
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
GamePad::EnumerateGamePads(s_vgamePad);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (g_ev_fifo.size() == 0) {
|
||||
// PAD_LOG("No events in queue, returning empty event\n");
|
||||
s_event = event;
|
||||
event.evt = 0;
|
||||
event.key = 0;
|
||||
return &s_event;
|
||||
}
|
||||
s_event = g_ev_fifo.dequeue();
|
||||
AnalyzeKeyEvent(s_event);
|
||||
// PAD_LOG("Returning Event. Event Type: %d, Key: %d\n", s_event.evt, s_event.key);
|
||||
return &s_event;
|
||||
}
|
||||
|
||||
#if defined(__unix__)
|
||||
EXPORT_C_(void)
|
||||
PADWriteEvent(keyEvent &evt)
|
||||
{
|
||||
// if (evt.evt != 6) { // Skip mouse move events for logging
|
||||
// PAD_LOG("Pushing Event. Event Type: %d, Key: %d\n", evt.evt, evt.key);
|
||||
// }
|
||||
g_ev_fifo.push(evt);
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,138 @@
|
|||
/* OnePAD - author: arcum42(@gmail.com)
|
||||
* Copyright (C) 2009
|
||||
*
|
||||
* Based on ZeroPAD, author zerofrog@gmail.com
|
||||
* Copyright (C) 2006-2007
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __PAD_H__
|
||||
#define __PAD_H__
|
||||
|
||||
#define GAMEPAD_NUMBER 2 // numbers of gamepad
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
|
||||
#else
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#endif
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
#define PADdefs
|
||||
#include "PS2Edefs.h"
|
||||
|
||||
enum PadOptions {
|
||||
PADOPTION_FORCEFEEDBACK = 0x1,
|
||||
PADOPTION_REVERSELX = 0x2,
|
||||
PADOPTION_REVERSELY = 0x4,
|
||||
PADOPTION_REVERSERX = 0x8,
|
||||
PADOPTION_REVERSERY = 0x10,
|
||||
PADOPTION_MOUSE_L = 0x20,
|
||||
PADOPTION_MOUSE_R = 0x40,
|
||||
};
|
||||
|
||||
enum PadCommands {
|
||||
CMD_SET_VREF_PARAM = 0x40,
|
||||
CMD_QUERY_DS2_ANALOG_MODE = 0x41,
|
||||
CMD_READ_DATA_AND_VIBRATE = 0x42,
|
||||
CMD_CONFIG_MODE = 0x43,
|
||||
CMD_SET_MODE_AND_LOCK = 0x44,
|
||||
CMD_QUERY_MODEL_AND_MODE = 0x45,
|
||||
CMD_QUERY_ACT = 0x46, // ??
|
||||
CMD_QUERY_COMB = 0x47, // ??
|
||||
CMD_QUERY_MODE = 0x4C, // QUERY_MODE ??
|
||||
CMD_VIBRATION_TOGGLE = 0x4D,
|
||||
CMD_SET_DS2_NATIVE_MODE = 0x4F // SET_DS2_NATIVE_MODE
|
||||
};
|
||||
|
||||
enum gamePadValues {
|
||||
PAD_L2 = 0, // L2 button
|
||||
PAD_R2, // R2 button
|
||||
PAD_L1, // L1 button
|
||||
PAD_R1, // R1 button
|
||||
PAD_TRIANGLE, // Triangle button ▲
|
||||
PAD_CIRCLE, // Circle button ●
|
||||
PAD_CROSS, // Cross button ✖
|
||||
PAD_SQUARE, // Square button ■
|
||||
PAD_SELECT, // Select button
|
||||
PAD_L3, // Left joystick button (L3)
|
||||
PAD_R3, // Right joystick button (R3)
|
||||
PAD_START, // Start button
|
||||
PAD_UP, // Directional pad ↑
|
||||
PAD_RIGHT, // Directional pad →
|
||||
PAD_DOWN, // Directional pad ↓
|
||||
PAD_LEFT, // Directional pad ←
|
||||
PAD_L_UP, // Left joystick (Up) ↑
|
||||
PAD_L_RIGHT, // Left joystick (Right) →
|
||||
PAD_L_DOWN, // Left joystick (Down) ↓
|
||||
PAD_L_LEFT, // Left joystick (Left) ←
|
||||
PAD_R_UP, // Right joystick (Up) ↑
|
||||
PAD_R_RIGHT, // Right joystick (Right) →
|
||||
PAD_R_DOWN, // Right joystick (Down) ↓
|
||||
PAD_R_LEFT // Right joystick (Left) ←
|
||||
};
|
||||
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
#include "GamePad.h"
|
||||
#endif
|
||||
#include "bitwise.h"
|
||||
#include "controller.h"
|
||||
#include "KeyStatus.h"
|
||||
#include "mt_queue.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define EXPORT_C_(type) extern "C" __declspec(dllexport) type CALLBACK
|
||||
#else
|
||||
#define EXPORT_C_(type) extern "C" __attribute__((stdcall, externally_visible, visibility("default"))) type
|
||||
#endif
|
||||
|
||||
extern FILE *padLog;
|
||||
extern void initLogging();
|
||||
|
||||
#define PAD_LOG __Log
|
||||
//#define PAD_LOG __LogToConsole
|
||||
|
||||
extern keyEvent event;
|
||||
extern MtQueue<keyEvent> g_ev_fifo;
|
||||
|
||||
s32 _PADopen(void *pDsp);
|
||||
void _PADclose();
|
||||
void PADsetMode(int pad, int mode);
|
||||
|
||||
void __Log(const char *fmt, ...);
|
||||
void __LogToConsole(const char *fmt, ...);
|
||||
void LoadConfig();
|
||||
void SaveConfig();
|
||||
|
||||
void SysMessage(char *fmt, ...);
|
||||
|
||||
#endif
|
|
@ -0,0 +1,499 @@
|
|||
# Mac OS, Linux - from # https://github.com/gabomdq/
|
||||
# Mac OS X
|
||||
030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
|
||||
03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
030000003512000012ab000001000000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,
|
||||
03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
|
||||
03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
|
||||
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000242f00002d00000007010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,
|
||||
0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
|
||||
03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
|
||||
03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
|
||||
030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
|
||||
030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000321500000011000000010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X,
|
||||
03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,
|
||||
03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
|
||||
030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
|
||||
30000004c050000e60c0000000100000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
|
||||
030000004f0400000ed0000000020000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
|
||||
03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,
|
||||
030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006f0e00000702000003060000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,
|
||||
050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,
|
||||
030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000050b000003090000,Xbox Elite Wireless Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
|
||||
# Linux
|
||||
03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
|
||||
030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
|
||||
05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
|
||||
030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
|
||||
05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000007c1800000006000010010000,Alienware Dual Compatible Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
|
||||
05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
|
||||
05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
|
||||
03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
|
||||
03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000c21100000791000011010000,Be1 GC101 Controller 1.03 mode,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
|
||||
03000000c31100000791000011010000,Be1 GC101 GAMEPAD 1.03 mode,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Linux,
|
||||
030000005e0400008e02000003030000,Be1 GC101 Xbox 360 Controller mode,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
|
||||
03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
|
||||
03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
|
||||
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,
|
||||
03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
|
||||
030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
|
||||
030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
|
||||
03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000632500002605000010010000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,
|
||||
030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008500000010010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008600000002010000,Hori Fighting Commander,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f0000aa00000011010000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
|
||||
050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,
|
||||
03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,
|
||||
0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000632500007505000011010000,Ipega PG-9099 - Bluetooth Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
|
||||
050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000242f00002d00000011010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000242f00008a00000011010000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
|
||||
030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,
|
||||
030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,
|
||||
030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,
|
||||
05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
|
||||
0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
|
||||
03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000000b000008040000,Microsoft Xbox One Elite 2 pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10 ,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000008040000,Microsoft Xbox One S pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10 ,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
|
||||
05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
03000000c62400002b89000011010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
|
||||
030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,
|
||||
060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
|
||||
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
|
||||
03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b0,y:b3,platform:Linux,
|
||||
050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
050000007e0500000920000001800000,Nintendo Switch Pro Controller (joycond),a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
|
||||
030000007e0500000920000011810000,Nintendo Switch Pro Controller Wired (joycond),a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
|
||||
050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
|
||||
05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
|
||||
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
|
||||
19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
|
||||
05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
|
||||
03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,
|
||||
03000000790000001c18000011010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000006f0e0000b802000001010000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
|
||||
030000006f0e0000b802000013020000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
|
||||
030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00008001000011010000,PDP CO. LTD. Faceoff Wired Pro Controller for Nintendo Switch,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
|
||||
030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00008701000011010000,PDP Rock Candy Wired Controller for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000c62400001a58000001010000,PowerA Xbox One Cabled,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
|
||||
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
|
||||
030000009b2800003200000001010000,Raphnet Technologies GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
|
||||
030000009b2800006000000001010000,Raphnet Technologies GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
|
||||
030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
|
||||
030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000321500000810000011010000,Razer Panthera Evo Arcade Stick for PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b13,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,
|
||||
03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000321500000011000011010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux,
|
||||
0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
|
||||
030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,
|
||||
03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,
|
||||
03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,
|
||||
03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
|
||||
03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30600001005000000010000,Saitek Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
|
||||
03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,
|
||||
03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,
|
||||
03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000004c050000e60c000011010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
050000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
|
||||
030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
|
||||
03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
|
||||
03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000003b07000004a1000000010000,Suncom SFX Plus for USB,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
|
||||
03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
|
||||
0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
|
||||
03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
|
||||
030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
|
||||
030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004f0400000ed0000011010000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,
|
||||
030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,
|
||||
030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,x:b1,y:b3,leftshoulder:b4,rightshoulder:b6,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Linux,
|
||||
030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004f04000007d0000000010000,Thrustmaster T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
|
||||
03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,
|
||||
030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000006f0e00000702000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
050000000d0f0000f600000001000000,Wireless HORIPAD Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000000010000,xbox360 Wireless EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
|
||||
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<gresources>
|
||||
<gresource prefix="/onepad/res/">
|
||||
<file>game_controller_db.txt</file>
|
||||
</gresource>
|
||||
</gresources>
|
|
@ -0,0 +1,468 @@
|
|||
/* OnePAD
|
||||
* Copyright (C) 2016
|
||||
*
|
||||
* Based on LilyPad
|
||||
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "state_management.h"
|
||||
#include "GamePad.h"
|
||||
|
||||
// Typical packet response on the bus
|
||||
static const u8 ConfigExit[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
static const u8 noclue[7] = {0x5A, 0x00, 0x00, 0x02, 0x00, 0x00, 0x5A};
|
||||
static const u8 setMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
static const u8 queryModelDS2[7] = {0x5A, 0x03, 0x02, 0x00, 0x02, 0x01, 0x00};
|
||||
static const u8 queryModelDS1[7] = {0x5A, 0x01, 0x02, 0x00, 0x02, 0x01, 0x00};
|
||||
static const u8 queryComb[7] = {0x5A, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00};
|
||||
static const u8 queryMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
static const u8 setNativeMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5A};
|
||||
|
||||
static u8 queryMaskMode[7] = {0x5A, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x5A};
|
||||
|
||||
static const u8 queryAct[2][7] = {
|
||||
{0x5A, 0x00, 0x00, 0x01, 0x02, 0x00, 0x0A},
|
||||
{0x5A, 0x00, 0x00, 0x01, 0x01, 0x01, 0x14}};
|
||||
|
||||
QueryInfo query;
|
||||
Pad pads[2][4];
|
||||
int slots[2] = {0, 0};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// QueryInfo implementation
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
void QueryInfo::reset()
|
||||
{
|
||||
port = 0;
|
||||
slot = 0;
|
||||
lastByte = 1;
|
||||
currentCommand = 0;
|
||||
numBytes = 0;
|
||||
queryDone = 1;
|
||||
memset(response, 0xF3, sizeof(response));
|
||||
}
|
||||
|
||||
u8 QueryInfo::start_poll(int _port)
|
||||
{
|
||||
if (port > 1) {
|
||||
reset();
|
||||
return 0;
|
||||
}
|
||||
|
||||
queryDone = 0;
|
||||
port = _port;
|
||||
slot = slots[port];
|
||||
numBytes = 2;
|
||||
lastByte = 0;
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Pad implementation
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
void Pad::set_mode(int _mode)
|
||||
{
|
||||
mode = _mode;
|
||||
|
||||
#if 0
|
||||
fprintf(stdout, "OnePad: set new pad mode=");
|
||||
if (mode == MODE_DIGITAL)
|
||||
fprintf(stdout, "DIGITAL\n");
|
||||
else if (mode == MODE_ANALOG)
|
||||
fprintf(stdout, "ANALOG\n");
|
||||
else if (mode == MODE_DS2_NATIVE)
|
||||
fprintf(stdout, "DS2 NATIVE\n");
|
||||
else
|
||||
fprintf(stdout, "??? 0x%x\n", mode);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Pad::set_vibrate(int motor, u8 val)
|
||||
{
|
||||
nextVibrate[motor] = val;
|
||||
}
|
||||
|
||||
void Pad::reset_vibrate()
|
||||
{
|
||||
set_vibrate(0, 0);
|
||||
set_vibrate(1, 0);
|
||||
memset(vibrate, 0xFF, sizeof(vibrate));
|
||||
vibrate[0] = 0x5A;
|
||||
}
|
||||
|
||||
void Pad::reset()
|
||||
{
|
||||
memset(this, 0, sizeof(PadFreezeData));
|
||||
|
||||
set_mode(MODE_DIGITAL);
|
||||
umask[0] = umask[1] = 0xFF;
|
||||
|
||||
// Sets up vibrate variable.
|
||||
reset_vibrate();
|
||||
}
|
||||
|
||||
void Pad::rumble(unsigned port)
|
||||
{
|
||||
for (unsigned motor = 0; motor < 2; motor++) {
|
||||
// TODO: Probably be better to send all of these at once.
|
||||
if (nextVibrate[motor] | currentVibrate[motor]) {
|
||||
currentVibrate[motor] = nextVibrate[motor];
|
||||
|
||||
GamePad::DoRumble(motor, port);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Pad::stop_vibrate_all()
|
||||
{
|
||||
#if 0
|
||||
for (int i=0; i<8; i++) {
|
||||
SetVibrate(i&1, i>>1, 0, 0);
|
||||
SetVibrate(i&1, i>>1, 1, 0);
|
||||
}
|
||||
#endif
|
||||
// FIXME equivalent ?
|
||||
for (int port = 0; port < 2; port++)
|
||||
for (int slot = 0; slot < 4; slot++)
|
||||
pads[port][slot].reset_vibrate();
|
||||
}
|
||||
|
||||
void Pad::reset_all()
|
||||
{
|
||||
for (int port = 0; port < 2; port++)
|
||||
for (int slot = 0; slot < 4; slot++)
|
||||
pads[port][slot].reset();
|
||||
}
|
||||
|
||||
void Pad::rumble_all()
|
||||
{
|
||||
for (unsigned port = 0; port < 2; port++)
|
||||
for (unsigned slot = 0; slot < 4; slot++)
|
||||
pads[port][slot].rumble(port);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Pad implementation
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool IsDualshock2()
|
||||
{
|
||||
// FIXME
|
||||
#if 0
|
||||
return config.padConfigs[query.port][query.slot].type == Dualshock2Pad ||
|
||||
(config.padConfigs[query.port][query.slot].type == GuitarPad && config.GH2);
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
u8 pad_start_poll(u8 pad)
|
||||
{
|
||||
return query.start_poll(pad - 1);
|
||||
}
|
||||
|
||||
u8 pad_poll(u8 value)
|
||||
{
|
||||
if (query.lastByte + 1 >= query.numBytes) {
|
||||
return 0;
|
||||
}
|
||||
if (query.lastByte && query.queryDone) {
|
||||
return query.response[++query.lastByte];
|
||||
}
|
||||
|
||||
Pad *pad = &pads[query.port][query.slot];
|
||||
|
||||
if (query.lastByte == 0) {
|
||||
query.lastByte++;
|
||||
query.currentCommand = value;
|
||||
|
||||
switch (value) {
|
||||
case CMD_CONFIG_MODE:
|
||||
if (pad->config) {
|
||||
// In config mode. Might not actually be leaving it.
|
||||
query.set_result(ConfigExit);
|
||||
return 0xF3;
|
||||
}
|
||||
[[fallthrough]]; // fallthrough on purpose (but I don't know why)
|
||||
|
||||
case CMD_READ_DATA_AND_VIBRATE: {
|
||||
query.response[2] = 0x5A;
|
||||
#if 0
|
||||
int i;
|
||||
Update(query.port, query.slot);
|
||||
ButtonSum *sum = &pad->sum;
|
||||
|
||||
u8 b1 = 0xFF, b2 = 0xFF;
|
||||
for (i = 0; i<4; i++) {
|
||||
b1 -= (sum->buttons[i] > 0) << i;
|
||||
}
|
||||
for (i = 0; i<8; i++) {
|
||||
b2 -= (sum->buttons[i+4] > 0) << i;
|
||||
}
|
||||
#endif
|
||||
|
||||
// FIXME
|
||||
#if 0
|
||||
if (config.padConfigs[query.port][query.slot].type == GuitarPad && !config.GH2) {
|
||||
sum->buttons[15] = 255;
|
||||
// Not sure about this. Forces wammy to be from 0 to 0x7F.
|
||||
// if (sum->sticks[2].vert > 0) sum->sticks[2].vert = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
for (i = 4; i<8; i++) {
|
||||
b1 -= (sum->buttons[i+8] > 0) << i;
|
||||
}
|
||||
#endif
|
||||
|
||||
// FIXME
|
||||
#if 0
|
||||
//Left, Right and Down are always pressed on Pop'n Music controller.
|
||||
if (config.padConfigs[query.port][query.slot].type == PopnPad)
|
||||
b1=b1 & 0x1f;
|
||||
#endif
|
||||
|
||||
uint16_t buttons = g_key_status.get(query.port);
|
||||
|
||||
query.numBytes = 5;
|
||||
|
||||
query.response[3] = (buttons >> 8) & 0xFF;
|
||||
query.response[4] = (buttons >> 0) & 0xFF;
|
||||
|
||||
if (pad->mode != MODE_DIGITAL) { // ANALOG || DS2 native
|
||||
query.numBytes = 9;
|
||||
|
||||
query.response[5] = g_key_status.get(query.port, PAD_R_RIGHT);
|
||||
query.response[6] = g_key_status.get(query.port, PAD_R_UP);
|
||||
query.response[7] = g_key_status.get(query.port, PAD_L_RIGHT);
|
||||
query.response[8] = g_key_status.get(query.port, PAD_L_UP);
|
||||
|
||||
if (pad->mode != MODE_ANALOG) { // DS2 native
|
||||
query.numBytes = 21;
|
||||
|
||||
query.response[9] = !test_bit(buttons, 13) ? g_key_status.get(query.port, PAD_RIGHT) : 0;
|
||||
query.response[10] = !test_bit(buttons, 15) ? g_key_status.get(query.port, PAD_LEFT) : 0;
|
||||
query.response[11] = !test_bit(buttons, 12) ? g_key_status.get(query.port, PAD_UP) : 0;
|
||||
query.response[12] = !test_bit(buttons, 14) ? g_key_status.get(query.port, PAD_DOWN) : 0;
|
||||
|
||||
query.response[13] = !test_bit(buttons, 4) ? g_key_status.get(query.port, PAD_TRIANGLE) : 0;
|
||||
query.response[14] = !test_bit(buttons, 5) ? g_key_status.get(query.port, PAD_CIRCLE) : 0;
|
||||
query.response[15] = !test_bit(buttons, 6) ? g_key_status.get(query.port, PAD_CROSS) : 0;
|
||||
query.response[16] = !test_bit(buttons, 7) ? g_key_status.get(query.port, PAD_SQUARE) : 0;
|
||||
query.response[17] = !test_bit(buttons, 2) ? g_key_status.get(query.port, PAD_L1) : 0;
|
||||
query.response[18] = !test_bit(buttons, 3) ? g_key_status.get(query.port, PAD_R1) : 0;
|
||||
query.response[19] = !test_bit(buttons, 0) ? g_key_status.get(query.port, PAD_L2) : 0;
|
||||
query.response[20] = !test_bit(buttons, 1) ? g_key_status.get(query.port, PAD_R2) : 0;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
query.response[3] = b1;
|
||||
query.response[4] = b2;
|
||||
|
||||
query.numBytes = 5;
|
||||
if (pad->mode != MODE_DIGITAL) {
|
||||
query.response[5] = Cap((sum->sticks[0].horiz+255)/2);
|
||||
query.response[6] = Cap((sum->sticks[0].vert+255)/2);
|
||||
query.response[7] = Cap((sum->sticks[1].horiz+255)/2);
|
||||
query.response[8] = Cap((sum->sticks[1].vert+255)/2);
|
||||
|
||||
query.numBytes = 9;
|
||||
if (pad->mode != MODE_ANALOG) {
|
||||
// Good idea? No clue.
|
||||
//query.response[3] &= pad->mask[0];
|
||||
//query.response[4] &= pad->mask[1];
|
||||
|
||||
// No need to cap these, already done int CapSum().
|
||||
query.response[9] = (unsigned char)sum->buttons[13]; //D-pad right
|
||||
query.response[10] = (unsigned char)sum->buttons[15]; //D-pad left
|
||||
query.response[11] = (unsigned char)sum->buttons[12]; //D-pad up
|
||||
query.response[12] = (unsigned char)sum->buttons[14]; //D-pad down
|
||||
|
||||
query.response[13] = (unsigned char) sum->buttons[8];
|
||||
query.response[14] = (unsigned char) sum->buttons[9];
|
||||
query.response[15] = (unsigned char) sum->buttons[10];
|
||||
query.response[16] = (unsigned char) sum->buttons[11];
|
||||
query.response[17] = (unsigned char) sum->buttons[6];
|
||||
query.response[18] = (unsigned char) sum->buttons[7];
|
||||
query.response[19] = (unsigned char) sum->buttons[4];
|
||||
query.response[20] = (unsigned char) sum->buttons[5];
|
||||
query.numBytes = 21;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
query.lastByte = 1;
|
||||
return pad->mode;
|
||||
|
||||
case CMD_SET_VREF_PARAM:
|
||||
query.set_final_result(noclue);
|
||||
break;
|
||||
|
||||
case CMD_QUERY_DS2_ANALOG_MODE:
|
||||
// Right? Wrong? No clue.
|
||||
if (pad->mode == MODE_DIGITAL) {
|
||||
queryMaskMode[1] = queryMaskMode[2] = queryMaskMode[3] = 0;
|
||||
queryMaskMode[6] = 0x00;
|
||||
} else {
|
||||
queryMaskMode[1] = pad->umask[0];
|
||||
queryMaskMode[2] = pad->umask[1];
|
||||
queryMaskMode[3] = 0x03;
|
||||
// Not entirely sure about this.
|
||||
//queryMaskMode[3] = 0x01 | (pad->mode == MODE_DS2_NATIVE)*2;
|
||||
queryMaskMode[6] = 0x5A;
|
||||
}
|
||||
query.set_final_result(queryMaskMode);
|
||||
break;
|
||||
|
||||
case CMD_SET_MODE_AND_LOCK:
|
||||
query.set_result(setMode);
|
||||
pad->reset_vibrate();
|
||||
break;
|
||||
|
||||
case CMD_QUERY_MODEL_AND_MODE:
|
||||
if (IsDualshock2()) {
|
||||
query.set_final_result(queryModelDS2);
|
||||
} else {
|
||||
query.set_final_result(queryModelDS1);
|
||||
}
|
||||
// Not digital mode.
|
||||
query.response[5] = (pad->mode & 0xF) != 1;
|
||||
break;
|
||||
|
||||
case CMD_QUERY_ACT:
|
||||
query.set_result(queryAct[0]);
|
||||
break;
|
||||
|
||||
case CMD_QUERY_COMB:
|
||||
query.set_final_result(queryComb);
|
||||
break;
|
||||
|
||||
case CMD_QUERY_MODE:
|
||||
query.set_result(queryMode);
|
||||
break;
|
||||
|
||||
case CMD_VIBRATION_TOGGLE:
|
||||
memcpy(query.response + 2, pad->vibrate, 7);
|
||||
query.numBytes = 9;
|
||||
//query.set_result(pad->vibrate); // warning copy 7b not 8 (but it is really important?)
|
||||
pad->reset_vibrate();
|
||||
break;
|
||||
|
||||
case CMD_SET_DS2_NATIVE_MODE:
|
||||
if (IsDualshock2()) {
|
||||
query.set_result(setNativeMode);
|
||||
} else {
|
||||
query.set_final_result(setNativeMode);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
query.numBytes = 0;
|
||||
query.queryDone = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
return 0xF3;
|
||||
|
||||
} else {
|
||||
query.lastByte++;
|
||||
|
||||
switch (query.currentCommand) {
|
||||
case CMD_READ_DATA_AND_VIBRATE:
|
||||
if (query.lastByte == pad->vibrateI[0])
|
||||
pad->set_vibrate(1, 255 * (value & 1));
|
||||
else if (query.lastByte == pad->vibrateI[1])
|
||||
pad->set_vibrate(0, value);
|
||||
|
||||
break;
|
||||
|
||||
case CMD_CONFIG_MODE:
|
||||
if (query.lastByte == 3) {
|
||||
query.queryDone = 1;
|
||||
pad->config = value;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_SET_MODE_AND_LOCK:
|
||||
if (query.lastByte == 3 && value < 2) {
|
||||
pad->set_mode(value ? MODE_ANALOG : MODE_DIGITAL);
|
||||
} else if (query.lastByte == 4) {
|
||||
if (value == 3)
|
||||
pad->modeLock = 3;
|
||||
else
|
||||
pad->modeLock = 0;
|
||||
|
||||
query.queryDone = 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_QUERY_ACT:
|
||||
if (query.lastByte == 3) {
|
||||
if (value < 2)
|
||||
query.set_result(queryAct[value]);
|
||||
// bunch of 0's
|
||||
// else query.set_result(setMode);
|
||||
query.queryDone = 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_QUERY_MODE:
|
||||
if (query.lastByte == 3 && value < 2) {
|
||||
query.response[6] = 4 + value * 3;
|
||||
query.queryDone = 1;
|
||||
}
|
||||
// bunch of 0's
|
||||
//else data = setMode;
|
||||
break;
|
||||
|
||||
case CMD_VIBRATION_TOGGLE:
|
||||
if (query.lastByte >= 3) {
|
||||
if (value == 0) {
|
||||
pad->vibrateI[0] = (u8)query.lastByte;
|
||||
} else if (value == 1) {
|
||||
pad->vibrateI[1] = (u8)query.lastByte;
|
||||
}
|
||||
pad->vibrate[query.lastByte - 2] = value;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_SET_DS2_NATIVE_MODE:
|
||||
if (query.lastByte == 3 || query.lastByte == 4) {
|
||||
pad->umask[query.lastByte - 3] = value;
|
||||
} else if (query.lastByte == 5) {
|
||||
if (!(value & 1))
|
||||
pad->set_mode(MODE_DIGITAL);
|
||||
else if (!(value & 2))
|
||||
pad->set_mode(MODE_ANALOG);
|
||||
else
|
||||
pad->set_mode(MODE_DS2_NATIVE);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return query.response[query.lastByte];
|
||||
}
|
||||
}
|
|
@ -0,0 +1,119 @@
|
|||
/* OnePAD
|
||||
* Copyright (C) 2016
|
||||
*
|
||||
* Based on LilyPad
|
||||
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "onepad.h"
|
||||
|
||||
#define MODE_DIGITAL 0x41
|
||||
#define MODE_ANALOG 0x73
|
||||
#define MODE_DS2_NATIVE 0x79
|
||||
|
||||
// The state of the PS2 bus
|
||||
struct QueryInfo
|
||||
{
|
||||
u8 port;
|
||||
u8 slot;
|
||||
u8 lastByte;
|
||||
u8 currentCommand;
|
||||
u8 numBytes;
|
||||
u8 queryDone;
|
||||
u8 response[42];
|
||||
|
||||
void reset();
|
||||
u8 start_poll(int port);
|
||||
|
||||
template <size_t S>
|
||||
void set_result(const u8 (&rsp)[S])
|
||||
{
|
||||
memcpy(response + 2, rsp, S);
|
||||
numBytes = 2 + S;
|
||||
}
|
||||
|
||||
template <size_t S>
|
||||
void set_final_result(const u8 (&rsp)[S])
|
||||
{
|
||||
set_result(rsp);
|
||||
queryDone = 1;
|
||||
}
|
||||
};
|
||||
|
||||
// Freeze data, for a single pad. Basically has all pad state that
|
||||
// a PS2 can set.
|
||||
struct PadFreezeData
|
||||
{
|
||||
// Digital / Analog / DS2 Native
|
||||
u8 mode;
|
||||
|
||||
u8 modeLock;
|
||||
|
||||
// In config mode
|
||||
u8 config;
|
||||
|
||||
u8 vibrate[8];
|
||||
u8 umask[2];
|
||||
|
||||
// Vibration indices.
|
||||
u8 vibrateI[2];
|
||||
|
||||
// Last vibration value sent to controller.
|
||||
// Only used so as not to call vibration
|
||||
// functions when old and new values are both 0.
|
||||
u8 currentVibrate[2];
|
||||
|
||||
// Next vibrate val to send to controller. If next and current are
|
||||
// both 0, nothing is sent to the controller. Otherwise, it's sent
|
||||
// on every update.
|
||||
u8 nextVibrate[2];
|
||||
};
|
||||
|
||||
class Pad : public PadFreezeData
|
||||
{
|
||||
public:
|
||||
// Lilypad store here the state of PC pad
|
||||
|
||||
void rumble(unsigned port);
|
||||
void set_vibrate(int motor, u8 val);
|
||||
void reset_vibrate();
|
||||
void reset();
|
||||
|
||||
void set_mode(int mode);
|
||||
|
||||
static void reset_all();
|
||||
static void stop_vibrate_all();
|
||||
static void rumble_all();
|
||||
};
|
||||
|
||||
// Full state to manage save state
|
||||
struct PadPluginFreezeData
|
||||
{
|
||||
char format[8];
|
||||
u32 version;
|
||||
// active slot for port
|
||||
u8 slot[2];
|
||||
PadFreezeData padData[2][4];
|
||||
QueryInfo query;
|
||||
};
|
||||
|
||||
extern QueryInfo query;
|
||||
extern Pad pads[2][4];
|
||||
extern int slots[2];
|
||||
|
||||
extern u8 pad_start_poll(u8 pad);
|
||||
extern u8 pad_poll(u8 value);
|
|
@ -0,0 +1,185 @@
|
|||
/* GamepadConfiguration.cpp
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "GamepadConfiguration.h"
|
||||
|
||||
GamepadConfiguration::GamepadConfiguration(int pad, wxWindow *parent)
|
||||
: wxDialog(parent, wxID_ANY, _T("Gamepad"), wxDefaultPosition, wxDefaultSize,
|
||||
wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX | wxCLIP_CHILDREN)
|
||||
{
|
||||
m_pad_id = pad;
|
||||
|
||||
wxBoxSizer *gamepad_box = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
wxArrayString choices;
|
||||
for (const auto &j : s_vgamePad) {
|
||||
choices.Add(j->GetName());
|
||||
}
|
||||
|
||||
m_joy_map = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, choices);
|
||||
m_cb_rumble = new wxCheckBox(this, enable_rumble_id, _T("&Enable rumble"));
|
||||
|
||||
wxStaticBoxSizer *rumble_box = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Rumble intensity"));
|
||||
m_sl_rumble_intensity = new wxSlider(this, rumble_slider_id, 0, 0, 0x7FFF, wxDefaultPosition, wxDefaultSize,
|
||||
wxSL_HORIZONTAL | wxSL_LABELS | wxSL_BOTTOM);
|
||||
|
||||
wxStaticBoxSizer *joy_box = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Joystick sensibility"));
|
||||
m_sl_joystick_sensibility = new wxSlider(this, joy_slider_id, 0, 0, 200, wxDefaultPosition, wxDefaultSize,
|
||||
wxSL_HORIZONTAL | wxSL_LABELS | wxSL_BOTTOM);
|
||||
|
||||
gamepad_box->Add(m_joy_map, wxSizerFlags().Expand().Border(wxALL, 5));
|
||||
gamepad_box->Add(m_cb_rumble, wxSizerFlags().Expand());
|
||||
|
||||
rumble_box->Add(m_sl_rumble_intensity, wxSizerFlags().Expand().Border(wxALL, 5));
|
||||
joy_box->Add(m_sl_joystick_sensibility, wxSizerFlags().Expand().Border(wxALL, 5));
|
||||
|
||||
gamepad_box->Add(rumble_box, wxSizerFlags().Expand().Border(wxALL, 5));
|
||||
gamepad_box->Add(joy_box, wxSizerFlags().Expand().Border(wxALL, 5));
|
||||
|
||||
gamepad_box->Add(CreateSeparatedButtonSizer(wxOK), wxSizerFlags().Right().Border(wxALL, 5));
|
||||
|
||||
Bind(wxEVT_BUTTON, &GamepadConfiguration::OnOk, this, wxID_OK);
|
||||
Bind(wxEVT_SCROLL_THUMBRELEASE, &GamepadConfiguration::OnSliderReleased, this);
|
||||
Bind(wxEVT_CHECKBOX, &GamepadConfiguration::OnCheckboxChange, this);
|
||||
Bind(wxEVT_CHOICE, &GamepadConfiguration::OnChoiceChange, this);
|
||||
|
||||
repopulate();
|
||||
|
||||
SetSizerAndFit(gamepad_box);
|
||||
}
|
||||
|
||||
/**
|
||||
Initialize the frame
|
||||
Check if a gamepad is detected
|
||||
Check if the gamepad support rumbles
|
||||
*/
|
||||
void GamepadConfiguration::InitGamepadConfiguration()
|
||||
{
|
||||
repopulate(); // Set label and fit simulated key array
|
||||
/*
|
||||
* Check if there exist at least one pad available
|
||||
* if the pad id is 0, you need at least 1 gamepad connected,
|
||||
* if the pad id is 1, you need at least 2 gamepads connected,
|
||||
* Prevent to use a none initialized value on s_vgamePad (core dump)
|
||||
*/
|
||||
if (s_vgamePad.size() >= m_pad_id + 1) {
|
||||
/*
|
||||
* Determine if the device can use rumble
|
||||
* Use TestForce with a very low strength (can't be felt)
|
||||
* May be better to create a new function in order to check only that
|
||||
*/
|
||||
|
||||
// Bad idea. Some connected devices might support rumble but not all connected devices.
|
||||
// if (!s_vgamePad[m_pad_id]->TestForce(0.001f)) {
|
||||
// wxMessageBox(L"Rumble is not available for your device.");
|
||||
// m_cb_rumble->Disable(); // disable the rumble checkbox
|
||||
// m_sl_rumble_intensity->Disable(); // disable the rumble intensity slider
|
||||
// }
|
||||
} else {
|
||||
wxMessageBox(L"No gamepad detected.");
|
||||
m_sl_joystick_sensibility->Disable(); // disable the joystick sensibility slider
|
||||
m_cb_rumble->Disable(); // disable the rumble checkbox
|
||||
m_sl_rumble_intensity->Disable(); // disable the rumble intensity slider
|
||||
}
|
||||
}
|
||||
|
||||
void GamepadConfiguration::OnOk(wxCommandEvent &event)
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Slider event, called when the use release the slider button
|
||||
* @FIXME The current solution can't change the joystick sensibility and the rumble intensity
|
||||
* for a specific gamepad. The same value is used for both
|
||||
*/
|
||||
void GamepadConfiguration::OnSliderReleased(wxCommandEvent &event)
|
||||
{
|
||||
wxSlider *sl_tmp = (wxSlider *)event.GetEventObject();
|
||||
int sl_id = sl_tmp->GetId();
|
||||
|
||||
if (sl_id == rumble_slider_id)
|
||||
{
|
||||
g_conf.set_ff_intensity(m_sl_rumble_intensity->GetValue());
|
||||
|
||||
// convert in a float value between 0 and 1, and run rumble feedback.
|
||||
// 0 to 1 scales to 0x0 to 0x7FFF
|
||||
s_vgamePad[m_pad_id]->TestForce(m_sl_rumble_intensity->GetValue() / 0x7FFF);
|
||||
}
|
||||
else if (sl_id == joy_slider_id)
|
||||
{
|
||||
g_conf.set_sensibility(m_sl_joystick_sensibility->GetValue());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checkbox event, called when the value of the checkbox change
|
||||
*/
|
||||
void GamepadConfiguration::OnCheckboxChange(wxCommandEvent &event)
|
||||
{
|
||||
wxCheckBox *cb_tmp = (wxCheckBox *)event.GetEventObject(); // get the slider object
|
||||
int cb_id = cb_tmp->GetId();
|
||||
|
||||
if (cb_id == enable_rumble_id)
|
||||
{
|
||||
g_conf.pad_options[m_pad_id].forcefeedback = (m_cb_rumble->GetValue()) ? (u32)1 : (u32)0;
|
||||
if (m_cb_rumble->GetValue())
|
||||
{
|
||||
s_vgamePad[m_pad_id]->TestForce();
|
||||
m_sl_rumble_intensity->Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sl_rumble_intensity->Disable();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Checkbox event, called when the value of the choice box change
|
||||
*/
|
||||
void GamepadConfiguration::OnChoiceChange(wxCommandEvent &event)
|
||||
{
|
||||
wxChoice *choice_tmp = (wxChoice *)event.GetEventObject();
|
||||
int id = choice_tmp->GetSelection();
|
||||
if (id != wxNOT_FOUND)
|
||||
{
|
||||
g_conf.set_joy_uid(m_pad_id, GamePad::index_to_uid(id));
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************/
|
||||
/*********** Methods functions **********/
|
||||
/****************************************/
|
||||
|
||||
// Set button values
|
||||
void GamepadConfiguration::repopulate()
|
||||
{
|
||||
m_cb_rumble->SetValue(g_conf.pad_options[m_pad_id].forcefeedback);
|
||||
|
||||
m_sl_rumble_intensity->SetValue(g_conf.get_ff_intensity());
|
||||
m_sl_joystick_sensibility->SetValue(g_conf.get_sensibility());
|
||||
|
||||
u32 joyid = GamePad::uid_to_index(m_pad_id);
|
||||
if (joyid < m_joy_map->GetCount() && !m_joy_map->IsEmpty())
|
||||
m_joy_map->SetSelection(joyid);
|
||||
|
||||
// enable rumble intensity slider if the checkbox is checked
|
||||
m_sl_rumble_intensity->Enable(m_cb_rumble->GetValue());
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
/* GamepadConfiguration.h
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __GAMEPADCONFIGURATION_H__
|
||||
#define __GAMEPADCONFIGURATION_H__
|
||||
|
||||
#include <wx/wx.h>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
|
||||
static const s32 rumble_slider_id = wxID_HIGHEST + 200 + 1;
|
||||
static const s32 joy_slider_id = wxID_HIGHEST + 200 + 2;
|
||||
static const s32 enable_rumble_id = wxID_HIGHEST + 200 + 3;
|
||||
|
||||
class GamepadConfiguration : public wxDialog
|
||||
{
|
||||
wxCheckBox *m_cb_rumble;
|
||||
wxSlider *m_sl_rumble_intensity, *m_sl_joystick_sensibility;
|
||||
wxChoice *m_joy_map;
|
||||
|
||||
u32 m_pad_id;
|
||||
|
||||
// Methods
|
||||
void repopulate();
|
||||
|
||||
// Events
|
||||
void OnOk(wxCommandEvent &);
|
||||
void OnSliderReleased(wxCommandEvent &);
|
||||
void OnCheckboxChange(wxCommandEvent &);
|
||||
void OnChoiceChange(wxCommandEvent &);
|
||||
|
||||
public:
|
||||
GamepadConfiguration(int, wxWindow *);
|
||||
void InitGamepadConfiguration();
|
||||
};
|
||||
|
||||
#endif // __GAMEPADCONFIGURATION_H__
|
|
@ -0,0 +1,211 @@
|
|||
/* JoystickConfiguration.cpp
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "JoystickConfiguration.h"
|
||||
|
||||
// Constructor of JoystickConfiguration
|
||||
JoystickConfiguration::JoystickConfiguration(int pad, bool left, wxWindow *parent)
|
||||
: wxDialog(parent, wxID_ANY, _T("Joystick configuration"), wxDefaultPosition, wxDefaultSize,
|
||||
wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX | wxCLIP_CHILDREN)
|
||||
{
|
||||
m_init_reverse_Lx = m_init_reverse_Ly =
|
||||
m_init_reverse_Rx = m_init_reverse_Ry =
|
||||
m_init_mouse_Ljoy = m_init_mouse_Rjoy = false;
|
||||
|
||||
m_pad_id = pad;
|
||||
m_isForLeftJoystick = left;
|
||||
|
||||
wxBoxSizer *joy_conf_box = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
if (m_isForLeftJoystick)
|
||||
{
|
||||
m_cb_reverse_Lx = new wxCheckBox(this, Lx_check_id, _T("Reverse Lx"));
|
||||
m_cb_reverse_Ly = new wxCheckBox(this, Ly_check_id, _T("Reverse Ly"));
|
||||
m_cb_mouse_Ljoy = new wxCheckBox(this, Ljoy_check_id, _T("Use mouse for left analog joystick"));
|
||||
|
||||
joy_conf_box->Add(m_cb_reverse_Lx, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
joy_conf_box->Add(m_cb_reverse_Ly, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
joy_conf_box->Add(m_cb_mouse_Ljoy, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
|
||||
m_cb_reverse_Rx = m_cb_reverse_Ry = m_cb_mouse_Rjoy = nullptr;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cb_reverse_Rx = new wxCheckBox(this, Rx_check_id, _T("Reverse Rx"));
|
||||
m_cb_reverse_Ry = new wxCheckBox(this, Ry_check_id, _T("Reverse Ry"));
|
||||
m_cb_mouse_Rjoy = new wxCheckBox(this, Rjoy_check_id, _T("Use mouse for right analog joystick"));
|
||||
|
||||
joy_conf_box->Add(m_cb_reverse_Rx, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
joy_conf_box->Add(m_cb_reverse_Ry, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
joy_conf_box->Add(m_cb_mouse_Rjoy, wxSizerFlags().Expand().Border(wxLEFT | wxRIGHT, 5));
|
||||
|
||||
m_cb_reverse_Lx = m_cb_reverse_Ly = m_cb_mouse_Ljoy = nullptr;
|
||||
}
|
||||
|
||||
joy_conf_box->Add(CreateSeparatedButtonSizer(wxOK | wxCANCEL), wxSizerFlags().Border(wxALL, 5).Right());
|
||||
|
||||
Bind(wxEVT_BUTTON, &JoystickConfiguration::OnOk, this, wxID_OK);
|
||||
Bind(wxEVT_BUTTON, &JoystickConfiguration::OnCancel, this, wxID_CANCEL);
|
||||
Bind(wxEVT_CHECKBOX, &JoystickConfiguration::OnCheckboxChange, this);
|
||||
|
||||
SetSizerAndFit(joy_conf_box);
|
||||
}
|
||||
|
||||
/**
|
||||
Initialize the frame
|
||||
Check if a gamepad is detected
|
||||
*/
|
||||
void JoystickConfiguration::InitJoystickConfiguration()
|
||||
{
|
||||
repopulate(); // Set label and fit simulated key array
|
||||
/*
|
||||
* Check if there exist at least one pad available
|
||||
* if the pad id is 0, you need at least 1 gamepad connected,
|
||||
* if the pad id is 1, you need at least 2 gamepads connected,
|
||||
* Prevent to use a none initialized value on s_vgamePad (core dump)
|
||||
*/
|
||||
if (s_vgamePad.size() < m_pad_id + 1) {
|
||||
if (s_vgamePad.empty())
|
||||
wxMessageBox(L"No gamepad detected.");
|
||||
else
|
||||
wxMessageBox(L"No second gamepad detected.");
|
||||
|
||||
// disable all checkboxes
|
||||
if (m_isForLeftJoystick)
|
||||
{
|
||||
m_cb_reverse_Lx->Disable();
|
||||
m_cb_reverse_Ly->Disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cb_reverse_Rx->Disable();
|
||||
m_cb_reverse_Ry->Disable();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JoystickConfiguration::OnOk(wxCommandEvent &event)
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void JoystickConfiguration::OnCancel(wxCommandEvent &event)
|
||||
{
|
||||
reset();
|
||||
Destroy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checkbox event, called when the value of the checkbox change
|
||||
*/
|
||||
void JoystickConfiguration::OnCheckboxChange(wxCommandEvent &event)
|
||||
{
|
||||
wxCheckBox *cb_tmp = (wxCheckBox *)event.GetEventObject(); // get the slider object
|
||||
int cb_id = cb_tmp->GetId();
|
||||
|
||||
if (m_isForLeftJoystick)
|
||||
{
|
||||
switch (cb_id)
|
||||
{
|
||||
case Lx_check_id:
|
||||
g_conf.pad_options[m_pad_id].reverse_lx = m_cb_reverse_Lx->GetValue();
|
||||
break;
|
||||
|
||||
case Ly_check_id:
|
||||
g_conf.pad_options[m_pad_id].reverse_ly = m_cb_reverse_Ly->GetValue();
|
||||
break;
|
||||
|
||||
case Ljoy_check_id:
|
||||
g_conf.pad_options[m_pad_id].mouse_l = m_cb_mouse_Ljoy->GetValue();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (cb_id)
|
||||
{
|
||||
case Rx_check_id:
|
||||
g_conf.pad_options[m_pad_id].reverse_rx = m_cb_reverse_Rx->GetValue();
|
||||
break;
|
||||
|
||||
case Ry_check_id:
|
||||
g_conf.pad_options[m_pad_id].reverse_ry = m_cb_reverse_Ry->GetValue();
|
||||
break;
|
||||
|
||||
case Rjoy_check_id:
|
||||
g_conf.pad_options[m_pad_id].mouse_r = m_cb_mouse_Rjoy->GetValue();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************/
|
||||
/*********** Methods functions **********/
|
||||
/****************************************/
|
||||
|
||||
// Reset checkbox and slider values
|
||||
void JoystickConfiguration::reset()
|
||||
{
|
||||
if (m_isForLeftJoystick)
|
||||
{
|
||||
m_cb_reverse_Lx->SetValue(m_init_reverse_Lx);
|
||||
m_cb_reverse_Ly->SetValue(m_init_reverse_Ly);
|
||||
m_cb_mouse_Ljoy->SetValue(m_init_mouse_Ljoy);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cb_reverse_Rx->SetValue(m_init_reverse_Rx);
|
||||
m_cb_reverse_Ry->SetValue(m_init_reverse_Ry);
|
||||
m_cb_mouse_Rjoy->SetValue(m_init_mouse_Rjoy);
|
||||
}
|
||||
}
|
||||
|
||||
// Set button values
|
||||
void JoystickConfiguration::repopulate()
|
||||
{
|
||||
if (m_isForLeftJoystick)
|
||||
{
|
||||
m_init_reverse_Lx = g_conf.pad_options[m_pad_id].reverse_lx;
|
||||
m_cb_reverse_Lx->SetValue(m_init_reverse_Lx);
|
||||
|
||||
m_init_reverse_Ly = g_conf.pad_options[m_pad_id].reverse_ly;
|
||||
m_cb_reverse_Ly->SetValue(m_init_reverse_Ly);
|
||||
|
||||
m_init_mouse_Ljoy = g_conf.pad_options[m_pad_id].mouse_l;
|
||||
m_cb_mouse_Ljoy->SetValue(m_init_mouse_Ljoy);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_init_reverse_Rx = g_conf.pad_options[m_pad_id].reverse_rx;
|
||||
m_cb_reverse_Rx->SetValue(m_init_reverse_Rx);
|
||||
|
||||
m_init_reverse_Ry = g_conf.pad_options[m_pad_id].reverse_ry;
|
||||
m_cb_reverse_Ry->SetValue(m_init_reverse_Ry);
|
||||
|
||||
m_init_mouse_Rjoy = g_conf.pad_options[m_pad_id].mouse_r;
|
||||
m_cb_mouse_Rjoy->SetValue(m_init_mouse_Rjoy);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,64 @@
|
|||
/* JoystickConfiguration.h
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __JOYSTICKCONFIGURATION_H__
|
||||
#define __JOYSTICKCONFIGURATION_H__
|
||||
|
||||
#include <wx/wx.h>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
|
||||
static const s32 Lx_check_id = wxID_HIGHEST + 100 + 1;
|
||||
static const s32 Ly_check_id = wxID_HIGHEST + 100 + 2;
|
||||
static const s32 Ljoy_check_id = wxID_HIGHEST + 100 + 3;
|
||||
|
||||
static const s32 Rx_check_id = wxID_HIGHEST + 100 + 4;
|
||||
static const s32 Ry_check_id = wxID_HIGHEST + 100 + 5;
|
||||
static const s32 Rjoy_check_id = wxID_HIGHEST + 100 + 6;
|
||||
|
||||
class JoystickConfiguration : public wxDialog
|
||||
{
|
||||
wxCheckBox *m_cb_reverse_Lx, *m_cb_reverse_Ly, *m_cb_reverse_Rx, *m_cb_reverse_Ry,
|
||||
*m_cb_mouse_Ljoy, // Use mouse for left joystick
|
||||
*m_cb_mouse_Rjoy; // Use mouse for right joystick
|
||||
|
||||
u32 m_pad_id;
|
||||
// isForLeftJoystick -> true is for Left Joystick, false is for Right Joystick
|
||||
bool m_init_reverse_Lx, m_init_reverse_Ly, m_init_reverse_Rx, m_init_reverse_Ry,
|
||||
m_init_mouse_Ljoy, m_init_mouse_Rjoy, m_isForLeftJoystick;
|
||||
|
||||
// Methods
|
||||
void repopulate();
|
||||
void reset();
|
||||
|
||||
// Events
|
||||
void OnCheckboxChange(wxCommandEvent &);
|
||||
void OnOk(wxCommandEvent &);
|
||||
void OnCancel(wxCommandEvent &);
|
||||
|
||||
public:
|
||||
JoystickConfiguration(int, bool, wxWindow *);
|
||||
void InitJoystickConfiguration();
|
||||
};
|
||||
|
||||
#endif // __JOYSTICKCONFIGURATION_H__
|
|
@ -0,0 +1,640 @@
|
|||
/* dialog.cpp
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "dialog.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <Carbon/Carbon.h>
|
||||
|
||||
static std::string KeyName(int pad, int key, int keysym)
|
||||
{
|
||||
// Mouse
|
||||
if (keysym >> 16) {
|
||||
switch (keysym & 0xFFFF) {
|
||||
case kCGMouseButtonLeft:
|
||||
return "Mouse Left";
|
||||
case kCGMouseButtonRight:
|
||||
return "Mouse Right";
|
||||
case kCGMouseButtonCenter:
|
||||
return "Mouse Middle";
|
||||
default: // Use only number for extra button
|
||||
return "Mouse " + std::to_string(keysym & 0xFFFF);
|
||||
}
|
||||
}
|
||||
|
||||
switch (keysym) {
|
||||
case kVK_ANSI_A: return "A";
|
||||
case kVK_ANSI_B: return "B";
|
||||
case kVK_ANSI_C: return "C";
|
||||
case kVK_ANSI_D: return "D";
|
||||
case kVK_ANSI_E: return "E";
|
||||
case kVK_ANSI_F: return "F";
|
||||
case kVK_ANSI_G: return "G";
|
||||
case kVK_ANSI_H: return "H";
|
||||
case kVK_ANSI_I: return "I";
|
||||
case kVK_ANSI_J: return "J";
|
||||
case kVK_ANSI_K: return "K";
|
||||
case kVK_ANSI_L: return "L";
|
||||
case kVK_ANSI_M: return "M";
|
||||
case kVK_ANSI_N: return "N";
|
||||
case kVK_ANSI_O: return "O";
|
||||
case kVK_ANSI_P: return "P";
|
||||
case kVK_ANSI_Q: return "Q";
|
||||
case kVK_ANSI_R: return "R";
|
||||
case kVK_ANSI_S: return "S";
|
||||
case kVK_ANSI_T: return "T";
|
||||
case kVK_ANSI_U: return "U";
|
||||
case kVK_ANSI_V: return "V";
|
||||
case kVK_ANSI_W: return "W";
|
||||
case kVK_ANSI_X: return "X";
|
||||
case kVK_ANSI_Y: return "Y";
|
||||
case kVK_ANSI_Z: return "Z";
|
||||
case kVK_ANSI_0: return "0";
|
||||
case kVK_ANSI_1: return "1";
|
||||
case kVK_ANSI_2: return "2";
|
||||
case kVK_ANSI_3: return "3";
|
||||
case kVK_ANSI_4: return "4";
|
||||
case kVK_ANSI_5: return "5";
|
||||
case kVK_ANSI_6: return "6";
|
||||
case kVK_ANSI_7: return "7";
|
||||
case kVK_ANSI_8: return "8";
|
||||
case kVK_ANSI_9: return "9";
|
||||
case kVK_ANSI_Grave: return "`";
|
||||
case kVK_ANSI_Minus: return "-";
|
||||
case kVK_ANSI_Equal: return "=";
|
||||
case kVK_ANSI_LeftBracket: return "[";
|
||||
case kVK_ANSI_RightBracket: return "]";
|
||||
case kVK_ANSI_Backslash: return "\\";
|
||||
case kVK_ANSI_Semicolon: return ";";
|
||||
case kVK_ANSI_Quote: return "'";
|
||||
case kVK_ANSI_Comma: return ",";
|
||||
case kVK_ANSI_Period: return ".";
|
||||
case kVK_ANSI_Slash: return "/";
|
||||
case kVK_Escape: return "⎋";
|
||||
case kVK_Tab: return "⇥";
|
||||
case kVK_Delete: return "⌫";
|
||||
case kVK_ForwardDelete: return "⌦";
|
||||
case kVK_Return: return "↩";
|
||||
case kVK_Space: return "␣";
|
||||
case kVK_ANSI_KeypadDecimal: return "Keypad .";
|
||||
case kVK_ANSI_KeypadMultiply: return "Keypad *";
|
||||
case kVK_ANSI_KeypadPlus: return "Keypad +";
|
||||
case kVK_ANSI_KeypadClear: return "⌧";
|
||||
case kVK_ANSI_KeypadDivide: return "Keypad /";
|
||||
case kVK_ANSI_KeypadEnter: return "⌤";
|
||||
case kVK_ANSI_KeypadMinus: return "Keypad -";
|
||||
case kVK_ANSI_KeypadEquals: return "Keypad =";
|
||||
case kVK_ANSI_Keypad0: return "Keypad 0";
|
||||
case kVK_ANSI_Keypad1: return "Keypad 1";
|
||||
case kVK_ANSI_Keypad2: return "Keypad 2";
|
||||
case kVK_ANSI_Keypad3: return "Keypad 3";
|
||||
case kVK_ANSI_Keypad4: return "Keypad 4";
|
||||
case kVK_ANSI_Keypad5: return "Keypad 5";
|
||||
case kVK_ANSI_Keypad6: return "Keypad 6";
|
||||
case kVK_ANSI_Keypad7: return "Keypad 7";
|
||||
case kVK_ANSI_Keypad8: return "Keypad 8";
|
||||
case kVK_ANSI_Keypad9: return "Keypad 9";
|
||||
case kVK_Command: return "Left ⌘";
|
||||
case kVK_Shift: return "Left ⇧";
|
||||
case kVK_CapsLock: return "⇪";
|
||||
case kVK_Option: return "Left ⌥";
|
||||
case kVK_Control: return "Left ⌃";
|
||||
case kVK_RightCommand: return "Right ⌘";
|
||||
case kVK_RightShift: return "Right ⇧";
|
||||
case kVK_RightOption: return "Right ⌥";
|
||||
case kVK_RightControl: return "Right ⌃";
|
||||
case kVK_Function: return "fn";
|
||||
case kVK_VolumeUp: return "Volume Up";
|
||||
case kVK_VolumeDown: return "Volume Down";
|
||||
case kVK_Mute: return "Mute";
|
||||
case kVK_F1: return "F1";
|
||||
case kVK_F2: return "F2";
|
||||
case kVK_F3: return "F3";
|
||||
case kVK_F4: return "F4";
|
||||
case kVK_F5: return "F5";
|
||||
case kVK_F6: return "F6";
|
||||
case kVK_F7: return "F7";
|
||||
case kVK_F8: return "F8";
|
||||
case kVK_F9: return "F9";
|
||||
case kVK_F10: return "F10";
|
||||
case kVK_F11: return "F11";
|
||||
case kVK_F12: return "F12";
|
||||
case kVK_F13: return "F13";
|
||||
case kVK_F14: return "F14";
|
||||
case kVK_F15: return "F15";
|
||||
case kVK_F16: return "F16";
|
||||
case kVK_F17: return "F17";
|
||||
case kVK_F18: return "F18";
|
||||
case kVK_F19: return "F19";
|
||||
case kVK_F20: return "F20";
|
||||
case kVK_Help: return "Help";
|
||||
case kVK_Home: return "↖";
|
||||
case kVK_PageUp: return "⇞";
|
||||
case kVK_End: return "↘";
|
||||
case kVK_PageDown: return "⇟";
|
||||
case kVK_LeftArrow: return "←";
|
||||
case kVK_RightArrow: return "→";
|
||||
case kVK_DownArrow: return "↓";
|
||||
case kVK_UpArrow: return "↑";
|
||||
case kVK_ISO_Section: return "Section";
|
||||
case kVK_JIS_Yen: return "¥";
|
||||
case kVK_JIS_Underscore: return "_";
|
||||
case kVK_JIS_KeypadComma: return "Keypad ,";
|
||||
case kVK_JIS_Eisu: return "英数";
|
||||
case kVK_JIS_Kana: return "かな";
|
||||
default: return "Key " + std::to_string(keysym);
|
||||
}
|
||||
}
|
||||
#else
|
||||
static std::string KeyName(int pad, int key, int keysym)
|
||||
{
|
||||
// Mouse
|
||||
if (keysym < 10) {
|
||||
switch (keysym) {
|
||||
case 0:
|
||||
return "";
|
||||
case 1:
|
||||
return "Mouse Left";
|
||||
case 2:
|
||||
return "Mouse Middle";
|
||||
case 3:
|
||||
return "Mouse Right";
|
||||
default: // Use only number for extra button
|
||||
return "Mouse " + std::to_string(keysym);
|
||||
}
|
||||
}
|
||||
|
||||
return std::string(XKeysymToString(keysym));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Construtor of Dialog
|
||||
Dialog::Dialog()
|
||||
: wxDialog(NULL, // Parent
|
||||
wxID_ANY, // ID
|
||||
_T("OnePad configuration"), // Title
|
||||
wxDefaultPosition, // Position
|
||||
wxSize(DEFAULT_WIDTH, DEFAULT_HEIGHT), // Width + Lenght
|
||||
// Style
|
||||
wxSYSTEM_MENU |
|
||||
wxCAPTION |
|
||||
wxCLOSE_BOX |
|
||||
wxCLIP_CHILDREN)
|
||||
{
|
||||
|
||||
/*
|
||||
* Define the size and the position of each button :
|
||||
* padding[ButtonID][0] : Width
|
||||
* padding[ButtonID][1] : Height
|
||||
* padding[ButtonID][2] : x position
|
||||
* padding[ButtonID][3] : y position
|
||||
*/
|
||||
int padding[BUTTONS_LENGHT][4];
|
||||
|
||||
// L1
|
||||
padding[PAD_L1][0] = 218; // Width
|
||||
padding[PAD_L1][1] = 28; // Height
|
||||
padding[PAD_L1][2] = 50; // X
|
||||
padding[PAD_L1][3] = 175; // Y
|
||||
|
||||
// L2
|
||||
padding[PAD_L2][0] = 218; // Width
|
||||
padding[PAD_L2][1] = 28; // Height
|
||||
padding[PAD_L2][2] = 50; // X
|
||||
padding[PAD_L2][3] = 104; // Y
|
||||
|
||||
// R1
|
||||
padding[PAD_R1][0] = 218; // Width
|
||||
padding[PAD_R1][1] = 28; // Height
|
||||
padding[PAD_R1][2] = 726; // X
|
||||
padding[PAD_R1][3] = 175; // Y
|
||||
|
||||
// R2
|
||||
padding[PAD_R2][0] = 218; // Width
|
||||
padding[PAD_R2][1] = 28; // Height
|
||||
padding[PAD_R2][2] = 726; // X
|
||||
padding[PAD_R2][3] = 104; // Y
|
||||
|
||||
// Triangle
|
||||
padding[PAD_TRIANGLE][0] = 218; // Width
|
||||
padding[PAD_TRIANGLE][1] = 28; // Height
|
||||
padding[PAD_TRIANGLE][2] = 726; // X
|
||||
padding[PAD_TRIANGLE][3] = 246; // Y
|
||||
|
||||
// Circle
|
||||
padding[PAD_CIRCLE][0] = 218; // Width
|
||||
padding[PAD_CIRCLE][1] = 28; // Height
|
||||
padding[PAD_CIRCLE][2] = 726; // X
|
||||
padding[PAD_CIRCLE][3] = 319; // Y
|
||||
|
||||
// Cross
|
||||
padding[PAD_CROSS][0] = 218; // Width
|
||||
padding[PAD_CROSS][1] = 28; // Height
|
||||
padding[PAD_CROSS][2] = 726; // X
|
||||
padding[PAD_CROSS][3] = 391; // Y
|
||||
|
||||
// Square
|
||||
padding[PAD_SQUARE][0] = 218; // Width
|
||||
padding[PAD_SQUARE][1] = 28; // Height
|
||||
padding[PAD_SQUARE][2] = 726; // X
|
||||
padding[PAD_SQUARE][3] = 463; // Y
|
||||
|
||||
// Directional pad up
|
||||
padding[PAD_UP][0] = 100; // Width
|
||||
padding[PAD_UP][1] = 25; // Height
|
||||
padding[PAD_UP][2] = 108; // X
|
||||
padding[PAD_UP][3] = 290; // Y
|
||||
|
||||
// Directional pad down
|
||||
padding[PAD_DOWN][0] = 100; // Width
|
||||
padding[PAD_DOWN][1] = 25; // Height
|
||||
padding[PAD_DOWN][2] = 108; // X
|
||||
padding[PAD_DOWN][3] = 340; // Y
|
||||
|
||||
// Directional pad right
|
||||
padding[PAD_RIGHT][0] = 109; // Width
|
||||
padding[PAD_RIGHT][1] = 25; // Height
|
||||
padding[PAD_RIGHT][2] = 159; // X
|
||||
padding[PAD_RIGHT][3] = 315; // Y
|
||||
|
||||
// Directional pad left
|
||||
padding[PAD_LEFT][0] = 109; // Width
|
||||
padding[PAD_LEFT][1] = 25; // Height
|
||||
padding[PAD_LEFT][2] = 50; // X
|
||||
padding[PAD_LEFT][3] = 315; // Y
|
||||
|
||||
// Left Joystick up
|
||||
padding[PAD_L_UP][0] = 100; // Width
|
||||
padding[PAD_L_UP][1] = 25; // Height
|
||||
padding[PAD_L_UP][2] = 325; // X
|
||||
padding[PAD_L_UP][3] = 527; // Y
|
||||
|
||||
// Left Joystick down
|
||||
padding[PAD_L_DOWN][0] = 100; // Width
|
||||
padding[PAD_L_DOWN][1] = 25; // Height
|
||||
padding[PAD_L_DOWN][2] = 325; // X
|
||||
padding[PAD_L_DOWN][3] = 577; // Y
|
||||
|
||||
// Left Joystick right
|
||||
padding[PAD_L_RIGHT][0] = 109; // Width
|
||||
padding[PAD_L_RIGHT][1] = 25; // Height
|
||||
padding[PAD_L_RIGHT][2] = 377; // X
|
||||
padding[PAD_L_RIGHT][3] = 552; // Y
|
||||
|
||||
// Left Joystick left
|
||||
padding[PAD_L_LEFT][0] = 109; // Width
|
||||
padding[PAD_L_LEFT][1] = 25; // Height
|
||||
padding[PAD_L_LEFT][2] = 268; // X
|
||||
padding[PAD_L_LEFT][3] = 552; // Y
|
||||
|
||||
// L3
|
||||
padding[PAD_L3][0] = 218; // Width
|
||||
padding[PAD_L3][1] = 28; // Height
|
||||
padding[PAD_L3][2] = 268; // X
|
||||
padding[PAD_L3][3] = 641; // Y
|
||||
|
||||
// Right Joystick up
|
||||
padding[PAD_R_UP][0] = 100; // Width
|
||||
padding[PAD_R_UP][1] = 25; // Height
|
||||
padding[PAD_R_UP][2] = 555; // X
|
||||
padding[PAD_R_UP][3] = 527; // Y
|
||||
|
||||
// Right Joystick down
|
||||
padding[PAD_R_DOWN][0] = 100; // Width
|
||||
padding[PAD_R_DOWN][1] = 25; // Height
|
||||
padding[PAD_R_DOWN][2] = 555; // X
|
||||
padding[PAD_R_DOWN][3] = 577; // Y
|
||||
|
||||
// Right Joystick right
|
||||
padding[PAD_R_RIGHT][0] = 109; // Width
|
||||
padding[PAD_R_RIGHT][1] = 25; // Height
|
||||
padding[PAD_R_RIGHT][2] = 607; // X
|
||||
padding[PAD_R_RIGHT][3] = 552; // Y
|
||||
|
||||
// Right Joystick left
|
||||
padding[PAD_R_LEFT][0] = 109; // Width
|
||||
padding[PAD_R_LEFT][1] = 25; // Height
|
||||
padding[PAD_R_LEFT][2] = 498; // X
|
||||
padding[PAD_R_LEFT][3] = 552; // Y
|
||||
|
||||
// R3
|
||||
padding[PAD_R3][0] = 218; // Width
|
||||
padding[PAD_R3][1] = 28; // Height
|
||||
padding[PAD_R3][2] = 498; // X
|
||||
padding[PAD_R3][3] = 641; // Y
|
||||
|
||||
// Start
|
||||
padding[PAD_START][0] = 218; // Width
|
||||
padding[PAD_START][1] = 28; // Height
|
||||
padding[PAD_START][2] = 503; // X
|
||||
padding[PAD_START][3] = 34; // Y
|
||||
|
||||
// Select
|
||||
padding[PAD_SELECT][0] = 218; // Width
|
||||
padding[PAD_SELECT][1] = 28; // Height
|
||||
padding[PAD_SELECT][2] = 273; // X
|
||||
padding[PAD_SELECT][3] = 34; // Y
|
||||
|
||||
// Analog
|
||||
padding[Analog][0] = 218; // Width
|
||||
padding[Analog][1] = 28; // Height
|
||||
padding[Analog][2] = 50; // X
|
||||
padding[Analog][3] = 452; // Y
|
||||
|
||||
// Left Joystick Configuration
|
||||
padding[JoyL_config][0] = 180; // Width
|
||||
padding[JoyL_config][1] = 28; // Height
|
||||
padding[JoyL_config][2] = 50; // X
|
||||
padding[JoyL_config][3] = 550; // Y
|
||||
|
||||
// Right Joystick Configuration
|
||||
padding[JoyR_config][0] = 180; // Width
|
||||
padding[JoyR_config][1] = 28; // Height
|
||||
padding[JoyR_config][2] = 764; // X
|
||||
padding[JoyR_config][3] = 550; // Y
|
||||
|
||||
// Gamepad Configuration
|
||||
padding[Gamepad_config][0] = 180; // Width
|
||||
padding[Gamepad_config][1] = 28; // Height
|
||||
padding[Gamepad_config][2] = 50; // X
|
||||
padding[Gamepad_config][3] = 585; // Y
|
||||
|
||||
// Set All Buttons
|
||||
padding[Set_all][0] = 180; // Width
|
||||
padding[Set_all][1] = 28; // Height
|
||||
padding[Set_all][2] = 764; // X
|
||||
padding[Set_all][3] = 585; // Y
|
||||
|
||||
// Apply modifications without exit
|
||||
padding[Apply][0] = 70; // Width
|
||||
padding[Apply][1] = 28; // Height
|
||||
padding[Apply][2] = 833; // X
|
||||
padding[Apply][3] = 642; // Y
|
||||
|
||||
// Ok button
|
||||
padding[Ok][0] = 70; // Width
|
||||
padding[Ok][1] = 28; // Height
|
||||
padding[Ok][2] = 913; // X
|
||||
padding[Ok][3] = 642; // Y
|
||||
|
||||
// Cancel button
|
||||
padding[Cancel][0] = 70; // Width
|
||||
padding[Cancel][1] = 28; // Height
|
||||
padding[Cancel][2] = 753; // X
|
||||
padding[Cancel][3] = 642; // Y
|
||||
|
||||
// create a new Notebook
|
||||
m_tab_gamepad = new wxNotebook(this, wxID_ANY);
|
||||
for (int i = 0; i < GAMEPAD_NUMBER; ++i) {
|
||||
// Tabs panels
|
||||
m_pan_tabs[i] = new opPanel(
|
||||
m_tab_gamepad,
|
||||
wxID_ANY,
|
||||
wxDefaultPosition,
|
||||
wxSize(DEFAULT_WIDTH, DEFAULT_HEIGHT));
|
||||
// Add new page
|
||||
// Define label
|
||||
std::stringstream sstm;
|
||||
std::string label = "Gamepad ";
|
||||
sstm << label << i;
|
||||
// New page creation
|
||||
m_tab_gamepad->AddPage(
|
||||
m_pan_tabs[i], // Parent
|
||||
wxString(sstm.str().c_str(), wxConvUTF8) // Title
|
||||
);
|
||||
|
||||
for (int j = 0; j < BUTTONS_LENGHT; ++j) {
|
||||
// Gamepad buttons
|
||||
m_bt_gamepad[i][j] = new wxButton(
|
||||
m_pan_tabs[i], // Parent
|
||||
wxID_HIGHEST + j + 1, // ID
|
||||
_T("Undefined"), // Label
|
||||
wxPoint(padding[j][2], padding[j][3]), // Position
|
||||
wxSize(padding[j][0], padding[j][1]) // Size
|
||||
);
|
||||
}
|
||||
// Redefine others gui buttons label
|
||||
m_bt_gamepad[i][JoyL_config]->SetLabel(_T("&Left Joystick Config"));
|
||||
m_bt_gamepad[i][JoyR_config]->SetLabel(_T("&Right Joystick Config"));
|
||||
m_bt_gamepad[i][Gamepad_config]->SetLabel(_T("&Gamepad Configuration"));
|
||||
m_bt_gamepad[i][Set_all]->SetLabel(_T("&Set All Buttons"));
|
||||
m_bt_gamepad[i][Cancel]->SetLabel(_T("&Cancel"));
|
||||
m_bt_gamepad[i][Apply]->SetLabel(_T("&Apply"));
|
||||
m_bt_gamepad[i][Ok]->SetLabel(_T("&Ok"));
|
||||
|
||||
// Disable analog button (not yet supported)
|
||||
m_bt_gamepad[i][Analog]->Disable();
|
||||
}
|
||||
|
||||
Bind(wxEVT_BUTTON, &Dialog::OnButtonClicked, this);
|
||||
|
||||
for (int i = 0; i < GAMEPAD_NUMBER; ++i) {
|
||||
for (int j = 0; j < NB_IMG; ++j) {
|
||||
m_pressed[i][j] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Dialog::InitDialog()
|
||||
{
|
||||
GamePad::EnumerateGamePads(s_vgamePad); // activate gamepads
|
||||
LoadConfig(); // Load configuration from the ini file
|
||||
repopulate(); // Set label and fit simulated key array
|
||||
}
|
||||
|
||||
/****************************************/
|
||||
/*********** Events functions ***********/
|
||||
/****************************************/
|
||||
|
||||
void Dialog::OnButtonClicked(wxCommandEvent &event)
|
||||
{
|
||||
// Affichage d'un message à chaque clic sur le bouton
|
||||
wxButton *bt_tmp = (wxButton *)event.GetEventObject(); // get the button object
|
||||
int bt_id = bt_tmp->GetId() - wxID_HIGHEST - 1; // get the real ID
|
||||
int gamepad_id = m_tab_gamepad->GetSelection(); // get the tab ID (equivalent to the gamepad id)
|
||||
if (bt_id >= 0 && bt_id <= PAD_R_LEFT) { // if the button ID is a gamepad button
|
||||
bt_tmp->Disable(); // switch the button state to "Disable"
|
||||
config_key(gamepad_id, bt_id);
|
||||
bt_tmp->Enable(); // switch the button state to "Enable"
|
||||
} else if (bt_id == Gamepad_config) { // If the button ID is equals to the Gamepad_config button ID
|
||||
GamepadConfiguration gamepad_config(gamepad_id, this);
|
||||
|
||||
gamepad_config.InitGamepadConfiguration();
|
||||
gamepad_config.ShowModal();
|
||||
} else if (bt_id == JoyL_config) { // If the button ID is equals to the JoyL_config button ID
|
||||
JoystickConfiguration joystick_config(gamepad_id, true, this);
|
||||
|
||||
joystick_config.InitJoystickConfiguration();
|
||||
joystick_config.ShowModal();
|
||||
} else if (bt_id == JoyR_config) { // If the button ID is equals to the JoyR_config button ID
|
||||
JoystickConfiguration joystick_config(gamepad_id, false, this);
|
||||
|
||||
joystick_config.InitJoystickConfiguration();
|
||||
joystick_config.ShowModal();
|
||||
} else if (bt_id == Set_all) { // If the button ID is equals to the Set_all button ID
|
||||
for (int i = 0; i < MAX_KEYS; ++i) {
|
||||
bt_tmp = m_bt_gamepad[gamepad_id][i];
|
||||
switch (i) {
|
||||
case PAD_L_UP: // Left joystick (Up) ↑
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_l_arrow_up);
|
||||
break;
|
||||
case PAD_L_RIGHT: // Left joystick (Right) →
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_l_arrow_right);
|
||||
break;
|
||||
case PAD_L_DOWN: // Left joystick (Down) ↓
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_l_arrow_bottom);
|
||||
break;
|
||||
case PAD_L_LEFT: // Left joystick (Left) ←
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_l_arrow_left);
|
||||
break;
|
||||
case PAD_R_UP: // Right joystick (Up) ↑
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_r_arrow_up);
|
||||
break;
|
||||
case PAD_R_RIGHT: // Right joystick (Right) →
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_r_arrow_right);
|
||||
break;
|
||||
case PAD_R_DOWN: // Right joystick (Down) ↓
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_r_arrow_bottom);
|
||||
break;
|
||||
case PAD_R_LEFT: // Right joystick (Left) ←
|
||||
m_pan_tabs[gamepad_id]->ShowImg(img_r_arrow_left);
|
||||
break;
|
||||
default:
|
||||
m_pan_tabs[gamepad_id]->ShowImg(i);
|
||||
break;
|
||||
}
|
||||
m_pan_tabs[gamepad_id]->Refresh();
|
||||
m_pan_tabs[gamepad_id]->Update();
|
||||
config_key(gamepad_id, i);
|
||||
switch (i) {
|
||||
case PAD_L_UP: // Left joystick (Up) ↑
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_l_arrow_up);
|
||||
break;
|
||||
case PAD_L_RIGHT: // Left joystick (Right) →
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_l_arrow_right);
|
||||
break;
|
||||
case PAD_L_DOWN: // Left joystick (Down) ↓
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_l_arrow_bottom);
|
||||
break;
|
||||
case PAD_L_LEFT: // Left joystick (Left) ←
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_l_arrow_left);
|
||||
break;
|
||||
case PAD_R_UP: // Right joystick (Up) ↑
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_r_arrow_up);
|
||||
break;
|
||||
case PAD_R_RIGHT: // Right joystick (Right) →
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_r_arrow_right);
|
||||
break;
|
||||
case PAD_R_DOWN: // Right joystick (Down) ↓
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_r_arrow_bottom);
|
||||
break;
|
||||
case PAD_R_LEFT: // Right joystick (Left) ←
|
||||
m_pan_tabs[gamepad_id]->HideImg(img_r_arrow_left);
|
||||
break;
|
||||
default:
|
||||
m_pan_tabs[gamepad_id]->HideImg(i);
|
||||
break;
|
||||
}
|
||||
m_pan_tabs[gamepad_id]->Refresh();
|
||||
m_pan_tabs[gamepad_id]->Update();
|
||||
usleep(500000); // give enough time to the user to release the button
|
||||
}
|
||||
} else if (bt_id == Ok) { // If the button ID is equals to the Ok button ID
|
||||
SaveConfig(); // Save the configuration
|
||||
Close(); // Close the window
|
||||
} else if (bt_id == Apply) { // If the button ID is equals to the Apply button ID
|
||||
SaveConfig(); // Save the configuration
|
||||
} else if (bt_id == Cancel) { // If the button ID is equals to the cancel button ID
|
||||
Close(); // Close the window
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************/
|
||||
/*********** Methods functions **********/
|
||||
/****************************************/
|
||||
|
||||
void Dialog::config_key(int pad, int key)
|
||||
{
|
||||
bool captured = false;
|
||||
u32 key_pressed = 0;
|
||||
|
||||
while (!captured) {
|
||||
if (PollForNewKeyboardKeys(key_pressed)) {
|
||||
// special case for keyboard/mouse to handle multiple keys
|
||||
// Note: key_pressed == 0 when ESC is hit to abort the capture
|
||||
if (key_pressed > 0) {
|
||||
clear_key(pad, key);
|
||||
set_keyboard_key(pad, key_pressed, key);
|
||||
m_simulatedKeys[pad][key] = key_pressed;
|
||||
}
|
||||
captured = true;
|
||||
}
|
||||
}
|
||||
m_bt_gamepad[pad][key]->SetLabel(
|
||||
KeyName(pad, key, m_simulatedKeys[pad][key]).c_str());
|
||||
}
|
||||
|
||||
void Dialog::clear_key(int pad, int key)
|
||||
{
|
||||
// Erase the keyboard binded key
|
||||
u32 keysim = m_simulatedKeys[pad][key];
|
||||
m_simulatedKeys[pad][key] = 0;
|
||||
|
||||
// erase gamepad entry (keysim map)
|
||||
g_conf.keysym_map[pad].erase(keysim);
|
||||
}
|
||||
|
||||
|
||||
// Set button values
|
||||
void Dialog::repopulate()
|
||||
{
|
||||
for (int gamepad_id = 0; gamepad_id < GAMEPAD_NUMBER; ++gamepad_id) {
|
||||
// keyboard/mouse key
|
||||
for (const auto &it : g_conf.keysym_map[gamepad_id]) {
|
||||
int keysym = it.first;
|
||||
int key = it.second;
|
||||
|
||||
m_bt_gamepad[gamepad_id][key]->SetLabel(
|
||||
KeyName(gamepad_id, key, keysym).c_str());
|
||||
|
||||
m_simulatedKeys[gamepad_id][key] = keysym;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Main
|
||||
void DisplayDialog()
|
||||
{
|
||||
if (g_conf.ftw) {
|
||||
wxString info("The OnePad GUI is provided to map the keyboard/mouse to the virtual PS2 pad.\n\n"
|
||||
"Gamepads/Joysticks are plug and play. The active gamepad can be selected in the 'Gamepad Configuration' panel.\n\n"
|
||||
"If you prefer to manually map your gamepad, you should use the 'onepad-legacy' plugin instead.");
|
||||
|
||||
wxMessageDialog ftw(nullptr, info);
|
||||
ftw.ShowModal();
|
||||
|
||||
g_conf.ftw = 0;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
Dialog dialog;
|
||||
|
||||
dialog.InitDialog();
|
||||
dialog.ShowModal();
|
||||
}
|
|
@ -0,0 +1,98 @@
|
|||
/* dialog.h
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __DIALOG_H__
|
||||
#define __DIALOG_H__
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/frame.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/effects.h>
|
||||
#include <wx/rawbmp.h>
|
||||
#include <wx/graphics.h>
|
||||
#include <wx/timer.h>
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
#include "opPanel.h"
|
||||
|
||||
#include "GamepadConfiguration.h"
|
||||
#include "JoystickConfiguration.h"
|
||||
|
||||
// Allow to found quickly button id
|
||||
// e.g L2 → 0, triangle → 4, ...
|
||||
// see onepad.h for more details about gamepad button id
|
||||
|
||||
enum gui_buttons {
|
||||
Analog = PAD_R_LEFT + 1, // Analog button (not yet supported ?)
|
||||
JoyL_config, // Left Joystick Configuration
|
||||
JoyR_config, // Right Joystick Configuration
|
||||
Gamepad_config, // Gamepad Configuration
|
||||
Set_all, // Set all buttons
|
||||
Apply, // Apply modifications without exit
|
||||
Ok, // Apply modifications and exit
|
||||
Cancel // Exit without apply modificatons
|
||||
};
|
||||
|
||||
#define BUTTONS_LENGHT 32 // numbers of buttons on the gamepad
|
||||
#define UPDATE_TIME 5
|
||||
#define DEFAULT_WIDTH 1000
|
||||
#define DEFAULT_HEIGHT 740
|
||||
|
||||
class Dialog : public wxDialog
|
||||
{
|
||||
// Panels
|
||||
opPanel *m_pan_tabs[GAMEPAD_NUMBER]; // Gamepad Tabs box
|
||||
// Notebooks
|
||||
wxNotebook *m_tab_gamepad; // Joysticks Tabs
|
||||
// Buttons
|
||||
wxButton *m_bt_gamepad[GAMEPAD_NUMBER][BUTTONS_LENGHT]; // Joystick button use to modify the button mapping
|
||||
// Contain all simulated key
|
||||
u32 m_simulatedKeys[GAMEPAD_NUMBER][MAX_KEYS];
|
||||
// Timer
|
||||
wxTimer m_time_update_gui;
|
||||
// Check if the gui must display feddback image
|
||||
bool m_pressed[GAMEPAD_NUMBER][NB_IMG];
|
||||
|
||||
// methods
|
||||
void config_key(int, int);
|
||||
void clear_key(int, int);
|
||||
void repopulate();
|
||||
|
||||
// Events
|
||||
void OnButtonClicked(wxCommandEvent &);
|
||||
void JoystickEvent(wxTimerEvent &);
|
||||
|
||||
public:
|
||||
Dialog();
|
||||
void InitDialog();
|
||||
void show();
|
||||
};
|
||||
|
||||
extern void DisplayDialog(); // Main function
|
||||
|
||||
#endif // __DIALOG_H__
|
|
@ -0,0 +1,237 @@
|
|||
/* opPanel.cpp
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "opPanel.h"
|
||||
#include "ImgHeader/dualshock2.h"
|
||||
#include "ImgHeader/cross.h"
|
||||
#include "ImgHeader/circle.h"
|
||||
#include "ImgHeader/square.h"
|
||||
#include "ImgHeader/triangle.h"
|
||||
#include "ImgHeader/dp_left.h"
|
||||
#include "ImgHeader/dp_right.h"
|
||||
#include "ImgHeader/dp_up.h"
|
||||
#include "ImgHeader/dp_bottom.h"
|
||||
#include "ImgHeader/l1.h"
|
||||
#include "ImgHeader/r1.h"
|
||||
#include "ImgHeader/l2.h"
|
||||
#include "ImgHeader/l3.h"
|
||||
#include "ImgHeader/r2.h"
|
||||
#include "ImgHeader/r3.h"
|
||||
#include "ImgHeader/start.h"
|
||||
#include "ImgHeader/select.h"
|
||||
#include "ImgHeader/analog.h"
|
||||
#include "ImgHeader/joystick_cursor.h"
|
||||
#include "ImgHeader/arrow_up.h"
|
||||
#include "ImgHeader/arrow_right.h"
|
||||
#include "ImgHeader/arrow_bottom.h"
|
||||
#include "ImgHeader/arrow_left.h"
|
||||
|
||||
opPanel::opPanel(wxWindow *parent,
|
||||
wxWindowID id = wxID_ANY,
|
||||
const wxPoint &pos = wxDefaultPosition,
|
||||
const wxSize &size = wxDefaultSize)
|
||||
: wxPanel(parent, id, pos, size)
|
||||
{
|
||||
m_picture[img_background] = EmbeddedImage<res_dualshock2>().Get();
|
||||
|
||||
m_picture[img_start] = EmbeddedImage<res_start>().Get();
|
||||
m_picture[img_select] = EmbeddedImage<res_select>().Get();
|
||||
m_picture[img_analog] = EmbeddedImage<res_analog>().Get();
|
||||
|
||||
m_picture[img_dp_left] = EmbeddedImage<res_dp_left>().Get();
|
||||
m_picture[img_dp_right] = EmbeddedImage<res_dp_right>().Get();
|
||||
m_picture[img_dp_up] = EmbeddedImage<res_dp_up>().Get();
|
||||
m_picture[img_dp_bottom] = EmbeddedImage<res_dp_bottom>().Get();
|
||||
|
||||
m_picture[img_square] = EmbeddedImage<res_square>().Get();
|
||||
m_picture[img_circle] = EmbeddedImage<res_circle>().Get();
|
||||
m_picture[img_cross] = EmbeddedImage<res_cross>().Get();
|
||||
m_picture[img_triangle] = EmbeddedImage<res_triangle>().Get();
|
||||
|
||||
m_picture[img_l1] = EmbeddedImage<res_l1>().Get();
|
||||
m_picture[img_l3] = EmbeddedImage<res_l3>().Get();
|
||||
m_picture[img_l2] = EmbeddedImage<res_l2>().Get();
|
||||
|
||||
m_picture[img_r1] = EmbeddedImage<res_r1>().Get();
|
||||
m_picture[img_r3] = EmbeddedImage<res_r3>().Get();
|
||||
m_picture[img_r2] = EmbeddedImage<res_r2>().Get();
|
||||
|
||||
m_picture[img_left_cursor] = EmbeddedImage<res_joystick_cursor>().Get();
|
||||
m_picture[img_right_cursor] = EmbeddedImage<res_joystick_cursor>().Get();
|
||||
|
||||
m_picture[img_l_arrow_up] = EmbeddedImage<res_arrow_up>().Get();
|
||||
m_picture[img_l_arrow_right] = EmbeddedImage<res_arrow_right>().Get();
|
||||
m_picture[img_l_arrow_bottom] = EmbeddedImage<res_arrow_bottom>().Get();
|
||||
m_picture[img_l_arrow_left] = EmbeddedImage<res_arrow_left>().Get();
|
||||
|
||||
m_picture[img_r_arrow_up] = EmbeddedImage<res_arrow_up>().Get();
|
||||
m_picture[img_r_arrow_right] = EmbeddedImage<res_arrow_right>().Get();
|
||||
m_picture[img_r_arrow_bottom] = EmbeddedImage<res_arrow_bottom>().Get();
|
||||
m_picture[img_r_arrow_left] = EmbeddedImage<res_arrow_left>().Get();
|
||||
|
||||
for (int i = 0; i < NB_IMG; ++i) {
|
||||
m_show_image[i] = false;
|
||||
HideImg(i);
|
||||
}
|
||||
ShowImg(img_background);
|
||||
m_show_image[img_background] = true;
|
||||
|
||||
m_left_cursor_x = 0;
|
||||
m_left_cursor_y = 0;
|
||||
m_right_cursor_x = 0;
|
||||
m_right_cursor_y = 0;
|
||||
}
|
||||
|
||||
void opPanel::HideImg(int id)
|
||||
{
|
||||
if (id < NB_IMG) {
|
||||
m_show_image[id] = false;
|
||||
Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
void opPanel::ShowImg(int id)
|
||||
{
|
||||
if (id < NB_IMG) {
|
||||
m_show_image[id] = true;
|
||||
Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
void opPanel::MoveJoystick(int axe, int value)
|
||||
{
|
||||
if (axe == 0) {
|
||||
m_left_cursor_x = value * 30 / 40000;
|
||||
} else if (axe == 1) {
|
||||
m_left_cursor_y = value * 30 / 40000;
|
||||
} else if (axe == 2) {
|
||||
m_right_cursor_x = value * 30 / 40000;
|
||||
} else {
|
||||
m_right_cursor_y = value * 30 / 40000;
|
||||
}
|
||||
}
|
||||
|
||||
wxBEGIN_EVENT_TABLE(opPanel, wxPanel)
|
||||
EVT_PAINT(opPanel::OnPaint)
|
||||
wxEND_EVENT_TABLE()
|
||||
|
||||
void opPanel::OnPaint(wxPaintEvent &event)
|
||||
{
|
||||
wxPaintDC dc(this);
|
||||
|
||||
wxMemoryDC temp_background, temp_start, temp_select, temp_analog, temp_dp_left,
|
||||
temp_dp_right, temp_dp_up, temp_dp_bottom, temp_l1, temp_r1, temp_L3, temp_l2_2,
|
||||
temp_R3, temp_r2_2, temp_square, temp_circle, temp_cross, temp_triangle,
|
||||
temp_left_cursor, temp_right_cursor, temp_l_arrow_up, temp_l_arrow_right,
|
||||
temp_l_arrow_bottom, temp_l_arrow_left, temp_r_arrow_up, temp_r_arrow_right,
|
||||
temp_r_arrow_bottom, temp_r_arrow_left;
|
||||
|
||||
temp_background.SelectObject(m_picture[img_background]);
|
||||
temp_start.SelectObject(m_picture[img_start]);
|
||||
temp_select.SelectObject(m_picture[img_select]);
|
||||
temp_analog.SelectObject(m_picture[img_analog]);
|
||||
temp_dp_left.SelectObject(m_picture[img_dp_left]);
|
||||
|
||||
temp_dp_right.SelectObject(m_picture[img_dp_right]);
|
||||
temp_dp_up.SelectObject(m_picture[img_dp_up]);
|
||||
temp_dp_bottom.SelectObject(m_picture[img_dp_bottom]);
|
||||
temp_l1.SelectObject(m_picture[img_l1]);
|
||||
temp_r1.SelectObject(m_picture[img_r1]);
|
||||
temp_L3.SelectObject(m_picture[img_l3]);
|
||||
temp_l2_2.SelectObject(m_picture[img_l2]);
|
||||
|
||||
temp_R3.SelectObject(m_picture[img_r3]);
|
||||
temp_r2_2.SelectObject(m_picture[img_r2]);
|
||||
temp_square.SelectObject(m_picture[img_square]);
|
||||
temp_circle.SelectObject(m_picture[img_circle]);
|
||||
temp_cross.SelectObject(m_picture[img_cross]);
|
||||
temp_triangle.SelectObject(m_picture[img_triangle]);
|
||||
|
||||
temp_left_cursor.SelectObject(m_picture[img_left_cursor]);
|
||||
temp_right_cursor.SelectObject(m_picture[img_right_cursor]);
|
||||
|
||||
temp_l_arrow_up.SelectObject(m_picture[img_l_arrow_up]);
|
||||
temp_l_arrow_right.SelectObject(m_picture[img_l_arrow_right]);
|
||||
temp_l_arrow_bottom.SelectObject(m_picture[img_l_arrow_bottom]);
|
||||
temp_l_arrow_left.SelectObject(m_picture[img_l_arrow_left]);
|
||||
|
||||
temp_r_arrow_up.SelectObject(m_picture[img_r_arrow_up]);
|
||||
temp_r_arrow_right.SelectObject(m_picture[img_r_arrow_right]);
|
||||
temp_r_arrow_bottom.SelectObject(m_picture[img_r_arrow_bottom]);
|
||||
temp_r_arrow_left.SelectObject(m_picture[img_r_arrow_left]);
|
||||
|
||||
if (m_show_image[img_background])
|
||||
dc.Blit(wxPoint(0, 0), temp_background.GetSize(), &temp_background, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_start])
|
||||
dc.Blit(wxPoint(526, 296), temp_start.GetSize(), &temp_start, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_select])
|
||||
dc.Blit(wxPoint(450, 297), temp_select.GetSize(), &temp_select, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_analog])
|
||||
dc.Blit(wxPoint(489, 358), temp_analog.GetSize(), &temp_analog, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_dp_left])
|
||||
dc.Blit(wxPoint(334, 292), temp_dp_left.GetSize(), &temp_dp_left, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_dp_right])
|
||||
dc.Blit(wxPoint(378, 292), temp_dp_right.GetSize(), &temp_dp_right, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_dp_up])
|
||||
dc.Blit(wxPoint(358, 269), temp_dp_up.GetSize(), &temp_dp_up, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_dp_bottom])
|
||||
dc.Blit(wxPoint(358, 312), temp_dp_bottom.GetSize(), &temp_dp_bottom, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l1])
|
||||
dc.Blit(wxPoint(343, 186), temp_l1.GetSize(), &temp_l1, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r1])
|
||||
dc.Blit(wxPoint(593, 186), temp_r1.GetSize(), &temp_r1, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l3])
|
||||
dc.Blit(wxPoint(409, 344), temp_L3.GetSize(), &temp_L3, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l2])
|
||||
dc.Blit(wxPoint(346, 158), temp_l2_2.GetSize(), &temp_l2_2, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r3])
|
||||
dc.Blit(wxPoint(525, 344), temp_R3.GetSize(), &temp_R3, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r2])
|
||||
dc.Blit(wxPoint(582, 158), temp_r2_2.GetSize(), &temp_r2_2, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_square])
|
||||
dc.Blit(wxPoint(573, 287), temp_square.GetSize(), &temp_square, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_circle])
|
||||
dc.Blit(wxPoint(647, 287), temp_circle.GetSize(), &temp_circle, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_cross])
|
||||
dc.Blit(wxPoint(610, 324), temp_cross.GetSize(), &temp_cross, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_triangle])
|
||||
dc.Blit(wxPoint(610, 250), temp_triangle.GetSize(), &temp_triangle, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_left_cursor])
|
||||
dc.Blit(wxPoint(439 + m_left_cursor_x, 374 + m_left_cursor_y), temp_left_cursor.GetSize(), &temp_left_cursor, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_right_cursor])
|
||||
dc.Blit(wxPoint(555 + m_right_cursor_x, 374 + m_right_cursor_y), temp_right_cursor.GetSize(), &temp_right_cursor, wxPoint(0, 0), wxCOPY, true);
|
||||
|
||||
if (m_show_image[img_l_arrow_up])
|
||||
dc.Blit(wxPoint(433, 357), temp_l_arrow_up.GetSize(), &temp_l_arrow_up, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l_arrow_right])
|
||||
dc.Blit(wxPoint(423, 368), temp_l_arrow_right.GetSize(), &temp_l_arrow_right, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l_arrow_bottom])
|
||||
dc.Blit(wxPoint(433, 357), temp_l_arrow_bottom.GetSize(), &temp_l_arrow_bottom, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_l_arrow_left])
|
||||
dc.Blit(wxPoint(423, 368), temp_l_arrow_left.GetSize(), &temp_l_arrow_left, wxPoint(0, 0), wxCOPY, true);
|
||||
|
||||
if (m_show_image[img_r_arrow_up])
|
||||
dc.Blit(wxPoint(548, 357), temp_r_arrow_up.GetSize(), &temp_r_arrow_up, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r_arrow_right])
|
||||
dc.Blit(wxPoint(539, 368), temp_r_arrow_right.GetSize(), &temp_r_arrow_right, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r_arrow_bottom])
|
||||
dc.Blit(wxPoint(548, 357), temp_r_arrow_bottom.GetSize(), &temp_r_arrow_bottom, wxPoint(0, 0), wxCOPY, true);
|
||||
if (m_show_image[img_r_arrow_left])
|
||||
dc.Blit(wxPoint(539, 368), temp_r_arrow_left.GetSize(), &temp_r_arrow_left, wxPoint(0, 0), wxCOPY, true);
|
||||
}
|
|
@ -0,0 +1,77 @@
|
|||
/* opPanel.h
|
||||
* PCSX2 Dev Team
|
||||
* Copyright (C) 2015
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __OPPANEL_H__
|
||||
#define __OPPANEL_H__
|
||||
|
||||
#include <wx/wx.h>
|
||||
|
||||
#include "EmbeddedImage.h"
|
||||
|
||||
enum gui_img {
|
||||
img_l2,
|
||||
img_r2,
|
||||
img_l1,
|
||||
img_r1,
|
||||
img_triangle,
|
||||
img_circle,
|
||||
img_cross,
|
||||
img_square,
|
||||
img_select,
|
||||
img_l3,
|
||||
img_r3,
|
||||
img_start,
|
||||
img_dp_up,
|
||||
img_dp_right,
|
||||
img_dp_bottom,
|
||||
img_dp_left,
|
||||
img_left_cursor,
|
||||
img_right_cursor,
|
||||
img_analog,
|
||||
img_background, // background pic
|
||||
img_l_arrow_up,
|
||||
img_l_arrow_right,
|
||||
img_l_arrow_bottom,
|
||||
img_l_arrow_left,
|
||||
img_r_arrow_up,
|
||||
img_r_arrow_right,
|
||||
img_r_arrow_bottom,
|
||||
img_r_arrow_left
|
||||
};
|
||||
|
||||
#define NB_IMG 28
|
||||
|
||||
class opPanel : public wxPanel
|
||||
{
|
||||
wxBitmap m_picture[NB_IMG];
|
||||
bool m_show_image[NB_IMG];
|
||||
int m_left_cursor_x, m_left_cursor_y, m_right_cursor_x, m_right_cursor_y;
|
||||
wxDECLARE_EVENT_TABLE();
|
||||
void OnPaint(wxPaintEvent &event);
|
||||
|
||||
public:
|
||||
opPanel(wxWindow *, wxWindowID, const wxPoint &, const wxSize &);
|
||||
void HideImg(int);
|
||||
void ShowImg(int);
|
||||
void MoveJoystick(int, int);
|
||||
};
|
||||
|
||||
#endif // __OPPANEL_H__
|