From 84972d25480717c8449d21c8805b98dd2acba88e Mon Sep 17 00:00:00 2001 From: DigitalMajestic <40978750+DigitalMajestic@users.noreply.github.com> Date: Sun, 18 Feb 2024 09:56:42 -0800 Subject: [PATCH] UI: Update SW Renderer Threads Tooltip --- pcsx2-qt/Settings/GraphicsSettingsWidget.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp index 6cdf00a6b6..f23a971a5d 100644 --- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp +++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp @@ -522,9 +522,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget* // Software dialog->registerWidgetHelp(m_ui.extraSWThreads, tr("Software Rendering Threads"), tr("2 threads"), tr("Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). " - "If you have 4 threads on your CPU pick 2 or 3. You can calculate how to get the best performance (amount of CPU threads - " - "2). " - "7+ threads will not give much more performance and could perhaps even lower it.")); + "2 to 4 threads is recommended, any more than that is likely to be slower instead of faster.")); dialog->registerWidgetHelp(m_ui.swAutoFlush, tr("Auto Flush"), tr("Checked"), tr("Force a primitive flush when a framebuffer is also an input texture. "