mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Another attempted fix for Issue 553.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2533 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -287,10 +287,12 @@ bool GSDevice10::Reset(int w, int h)
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memset(&scd, 0, sizeof(scd));
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memset(&scd, 0, sizeof(scd));
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m_swapchain->GetDesc(&scd);
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m_swapchain->GetDesc(&scd);
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m_swapchain->ResizeBuffers(scd.BufferCount, w, h, scd.BufferDesc.Format, 0);
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m_swapchain->ResizeBuffers(scd.BufferCount, w, h, scd.BufferDesc.Format, 0);
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CComPtr<ID3D10Texture2D> backbuffer;
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CComPtr<ID3D10Texture2D> backbuffer;
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m_swapchain->GetBuffer(0, __uuidof(ID3D10Texture2D), (void**)&backbuffer);
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if(!FAILED(m_swapchain->GetBuffer(0, __uuidof(ID3D10Texture2D), (void**)&backbuffer)))
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m_backbuffer = new GSTexture10(backbuffer);
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{
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m_backbuffer = new GSTexture10(backbuffer);
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}
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}
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}
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return true;
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return true;
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