diff --git a/pcsx2/GS/Renderers/HW/GSHwHack.cpp b/pcsx2/GS/Renderers/HW/GSHwHack.cpp index 42c23e8563..8856da6e42 100644 --- a/pcsx2/GS/Renderers/HW/GSHwHack.cpp +++ b/pcsx2/GS/Renderers/HW/GSHwHack.cpp @@ -1054,6 +1054,8 @@ bool GSHwHack::OI_BurnoutGames(GSRendererHW& r, GSTexture* rt, GSTexture* ds, GS if (!r.CanUseSwSpriteRender()) return true; + if (!r.PRIM->TME) + return true; // Render palette via CPU. r.SwSpriteRender();