gsdx: add info to get a working driver

This commit is contained in:
Gregory Hainaut 2016-01-28 21:18:24 +01:00
parent 5efbf2a802
commit 841df74010
1 changed files with 3 additions and 2 deletions

View File

@ -436,9 +436,10 @@ namespace GLLoader {
if (!fglrx_buggy_driver && !mesa_amd_buggy_driver && !intel_buggy_driver) found_GL_ARB_separate_shader_objects = true;
else fprintf(stderr, "Buggy driver detected, GL_ARB_separate_shader_objects will be disabled\n"
#ifdef __linux__
"Note the extension will be fixed on Mesa 11.2 you will need a manual overwrite to use it\n"
"Note the extension will be fixed on Mesa 11.2 or 11.1.2.\n"
#endif
"AMD is working on it!\n");
"AMD proprietary driver => https://community.amd.com/thread/194895\n"
"If you want to try it, you can set the variable override_GL_ARB_separate_shader_objects to 1 in the ini file\n");
}
// GL4.2
if (ext.compare("GL_ARB_shading_language_420pack") == 0) found_GL_ARB_shading_language_420pack = true;